The goal of Mafia II is to
collect vintage Playboy centerfolds.
It's an open-world game that takes place in the late 40s and early 50s in Empire Bay, a city that blends elements of New York, Boston and Chicago.
You play the role of Vito. Not only is he a suave motherfucker, he's also a war hero. He's just come back from serving in WWII, and finds that times are rough in Empire Bay, and about to get a whole lot rougher.
Fortunately Vito has some good friends, although like him they're on the wrong side of the law.
Joe is a wiseguy, and knows how to have a good time. He's a shoot first, ask questions later kinda guy.
Hnenry is a made man with the Clemente family. He's Vito and Joe's first connection to the criminal underworld.
If you haven't already played the demo, you can grab it on
STEAM, or on Xbox Live or the Playstation Network.
The game launches tomorrow (August 24th), so you can start preloading it on Steam right now!
Posts
The NPC dialogue in the demo is spectacular... and you can push fisherman into the bay!
SOLD!
Is there a robust character creator?
Need some stuff designed or printed? I can help with that.
kids these days..
I know nothing about this game
Need some stuff designed or printed? I can help with that.
I do know that I am the worst driver and I am so embarrassed. I just wanted to get to the job I didn't mean to run over that poor woman!
Does the game's story stand well on its own or is it a direct continuation? I never played the first Mafia 'cause I don't play PC and I always heard the console ports were pretty awful.
if there aren't tommy guns you need to calmly eject the disc, place it carefully back in its box, slowly walk out of your house, drive to the game store with a stoic demeanor, leisurely walk into said establishment and then set everyone and everything inside it on fire
They're landing on the wrong side of the whole realism vs. fun thing though in a few areas
There's a reason head-on collisions don't kill you in most open-world games that involve a lot of driving!
Also every open-world game that isn't GTA makes all the cops wanna kill you just for having your weapon out. It's more convenient that way!
and if the weapons thing is done right then that doesn't bother me much either
I have no idea how it would make its way there, but there you have it
Anywho, Rolo, preload? Really? Doesn't seem to let me...
Cop runs between us, pushes us apart. I stopped attacking, as did my victim. Cop basically chastised us a bit, then walked away. Neato.
I don't really get why anyone would want multiplayer in this kind of game - it's not really "that" kind of game (nor was the first Mafia).
Yeah, I agree. I wasn't being sarcastic.
It's getting annoying to see so many games have multiplayer that no one's going to play get shoehorned in.
Everyone's going to revert to old standbys like Halo, CoD, L4D...I don't see why most developers bother. So it actually makes me kinda happy to see a team focus solely on delivering a great single-player experience instead.
What?
Hopefully a few years of development and playing with a controller this time should make it more enjoyable.
I don't get the technically awful bit at all. How is it awful?
I don't understand that statement or most of the post.
I bribe the bus driver with a few dollars and he gives me free rides to the next stop.
yes