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A Dead State of Mind

Macro9Macro9 Registered User regular
edited August 2010 in Social Entropy++
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http://www.deadstate.doublebearproductions.com/

Dead State is a survival RPG being made by Doublebear for the PC. You play as a survivor of a zombie apocalypse. The creator is Brian Mitsoda. The lead writer among other credits of Vampire: The Masquerade-Bloodlines.

I was going to write some shit out but decided just to quote their entire FAQ.
What is ZRPG?
A survival RPG that takes places as society is breaking down due to a zombie apocalypse.

Who's working on it?
Brian - Project Lead/Design/Writing
Oscar - Art Lead/3D Models
Nick - Programming Lead
Annie - Design/Writing
Kim - 2D Art
Joey - 3D Models
Ivan - Animations
Brandon - Additional 2D art
Vince - Support
(And contributions from other artists, sound people, and support to be named later)

Can I help?
We're not currently looking for team members, but if we add any positions, we'll have notification on the forums or the site. We may also have open slots for testers at some point and will most likely look to the community to fill those roles.

When is it scheduled to be released?
Not in 2010.

What tech are you using?
Torque 3D with tools and code used to make Age of Decadence.

What platforms will you support?
PC for sure. Other platforms will be evaluated after PC version is released, so don't throw away your Neo Geo Pocket just yet!

Who is your publisher?
We don't have one. We're an indie studio and will be releasing through digital distribution. We'll have more on which sites we will be available on when the game gets closer to release.

Will you release a boxed version?
If there's enough interest. There are no current plans, but anything's possible, especially if there is a financial incentive to do so.

What are the system requirements?
No specifics yet, though most likely it will not require a supercomputer to play it.

Will there be a demo?
We will do a demo of some type for the game, yes. More on this closer to release.

Where can I pre-order?
We will have more information on pre-orders closer to release. We're not going to promise an incentive to pre-order, but we'll try to provide something worthwhile to people who pre-order.

Will there be a public beta?
We will most likely choose people from the community to playtest the game and give us detailed feedback, but it won't be an open beta.

Is ZRPG the final title?
Working title. The actual title will be announced shortly. We'll still refer to it as a ZRPG though.

Do you guys have a store?
Yes! DoubleBear has stores here:
http://www.cafepress.com/doublebear
http://www.cafepress.com/DBears
http://www.cafepress.com/DBcartoonLogo

All sales go right back into production and to pay the team, so if you want to support the development of the game, you may do so by purchasing items from our store. We appreciate it! Let us know if there's something you really want to see.

Do you have a Twitter or Facebook site where I can receive the very latest information on the game's progress?
Yes, we do:
http://twitter.com/DoubleBearGames
http://www.facebook.com/pages/DoubleBear-Productions/258448349489

Also, our website:

http://www.doublebearproductions.com/

Game Design

What is the story of ZRPG?
You're a survivor in the zombie apocalypse. As far as you know, civilization has collapsed on a global scale. The only thing for certain is that the dead are preying on the living and most of the living are getting more desperate as time goes on. Somehow, you need to find a way to survive. Your best bet is to find other survivors and resources to increase your chances, but nothing is easy in this new world.

What kinds of zombies are these?
Slow, shuffling, stupid zombies. They respond to sound and sight of the living. They're not very dangerous in small numbers, but can overwhelm in large packs. Their bites are infectious, and most people will die within three days of being bit.

There are no running zombies, mutant zombies, secret zombies, or lich kings in the game.

So I can die from being bit?
In the normal version of the game, you can't but your allies can. Antibiotics will control but not cure the infection. Not all bites will cause infection, but the lower a character's health, the more likely a bite will cause infection.

There is also a game mode where the player CAN be infected and antibiotics won't work. As you can expect, it's much more difficult.

Are the allies like party-members in most RPGs?
Not exactly. There are lots of them and they're not always great at combat, but then, combat is only one aspect of the game. The player may go through the game multiple times and never find all of them, nor have the same experience with them. The player has to provide for allies and lead them, and if their allies don't agree with the player's decisions, they may leave or challenge the player's authority.

Is combat real-time or turn-based?
Turn-Based. The player doesn't have full control over their party, but can issue group and individual commands. The player is also responsible for equipping teammates. Sometimes allies may not respond to player commands if their Morale is low or because of their personality or because they are panicking.

How does Panic work?
Panic is caused either by fear of zombies or combat stress/wounds. Some characters will never panic from zombies and some will never panic from combat stress. A few will never panic at all under any circumstances, and that includes the player. Low Morale/depression will increase chances of Panic.

How does Morale work?
Morale is one of the major systems in the game, reinforcing one of the bigger themes in a zombie apocalypse scenario. Maintaining positive Morale is one of the major tasks the player has to do. Morale is based on Mood, which is generated by allies. When allies are in good spirits, their Morale drain is minor, but if they lose hope, they start generating a larger Morale penalty. Morale is calculated daily and is drawn from the player's "good will" reserves. When Morale is negative, it can cause greater problems in the Shelter. Luxury items can help raise Morale, and certain actions/decisions the player makes can have a positive or negative effect on Morale.

What is this Shelter?
The Shelter is a structure that can be used to house allies and equipment the player finds. The shelter can be upgraded with certain resources, but the perimeter must be maintained to keep the structure safe. It's the player's base of operations.

Can I have multiple Shelters?
No, just the one.

What if something happens to the Shelter?
The game is over if the Shelter is compromised. This is just one of the ways the game can end.

Do I have to worry about anything besides Morale?
Yes, in fact, food is a major resource, as well. In the normal mode of the game, the player doesn't have to worry about eating, but their allies will need food every day or a shortage can impact Morale. This is one of the reasons the player will have to go out and scavenge, which is risky due to other humans looking for (and killing for) food, not to mention zombies. Food is consumed automatically every day by allies, so there's no need to have to sit there and distribute it, because we're not making an apocalyptic lunch lady sim.

How do I avoid zombies?
Try to avoid making Noise. Zombies (and humans) are attracted to noise. Large groups of humans fighting will generally draw zombies to the area too. There are creative ways to deal with the zombies, but the best thing to do is to just be careful how loud you are. Make too much noise for too many rounds of combat, and zombies will start to overwhelm even the most experienced party.

And how do I kill zombies?
There are melee and ranged weapons. Melee weapons are quieter, while ranged weapons are more powerful and noisier. Zombies on their own aren't that hard to kill, so if you're capable with a melee weapon, your characters should be able to take one down with melee without generating too much noise. Humans, however, are much deadlier than zombies and may be wearing armor and shooting back. Guns are an effective weapon against humans, but the noise can attract zombies. Of course, characters that are good with melee/ranged and have decent equipment will be able to handle a variety of situations. There are also special one-use items with combat or strategic uses.

What are the other skills?
The skills for the game are:
Survival - Training in wilderness/military survival. It allows players to travel quicker on the Area Map, avoid random encounters, survey greater distances, and harvest wild sources of food.

Mechanical - Mechanical aptitude. Governs ability to pick locks, upgrade the Shelter, modify weapons, and ability to strip more parts from objects.

Melee - Proficiency with melee weapons/close combat.

Ranged - Proficiency with firearms/ranged weapons.

Medical - Knowledge of medicine/treatment of wounds. Skilled characters can heal more HP per character and use fewer healing items to do so.

Science - Knowledge and application of scientific principles. Allows the player to craft new items, equipment, and upgrades.

Negotiation - The ability to manipulate and reason with people. Used in dialogue and helps reduce Morale penalties.

Leadership - The ability to inspire and intimidate people. Used in dialogue and increases effectiveness of allies in combat.

Are there stats too?
A few. Stats represent a character's physical ability/limitations, and are used in conjunction with skills to determine combat effectiveness.

Skills are applied knowledge and stats are physical capability. It is easier to raise skills than stats. They are:
Strength - Physical strength. Determines carry weight and contributes to melee damage.

Agility - How physically quick a character is. Determines amount of Action Points and combat evasion.

Perception - Mental alertness and keen sight. Used to determine initiative and chance to hit distant targets.

Vigor - Health of the player. Determines HP.

How do I level up?
There aren't traditional levels in the game. You receive skill points for completing objectives - such as exploring a large or dangerous location or collecting a certain amount of food. There are reoccurring goals, exploration goals, and challenge goals. There are also hidden goals which will award the player for making particularly difficult decisions. You can use skill points to advance skills. When a certain number of skill points are gained, the player will receive one stat point to use in boosting one of their four stats.

We also have hidden perks which can bestow a choice of skills onto the player when they reach certain milestones in the game.

What is the gist of the game?
The game is open-world, meaning the player can go anywhere in any order. There are quite a few "objectives" coming from within the player's group and outside forces, but the player will always have plenty to do and the story/relationships can go in very different directions based on the player's decisions.

The basic drive is going out of the Shelter to scavenge food, equipment, fuel, parts, and other items and trying to survive another day in the zombie apocalypse. There are a lot of ways this can be accomplished.

Is there a good and evil solution for everything?
There is no good/evil points, slider, whatever. If you piss off an enemy faction, most likely they are going to be hostile. Some people will agree with your methods and some won't and some won't care as long as the Shelter provides creature comforts. You have to weigh every decision like a political decision - you can't please all the people all of the time, but you can please some of the people some of the time. Most of the decisions involve sacrifices (not literally) and it's about what you're comfortable sacrificing, though it's not always as cut and dry as that. There is also the question of the needs of the group versus the needs of the individual to consider.

Can I create my character?
Yes, you will be able to create a character and choose their gender, skin tone, and cosmetic details.

Are there perks to choose at character creation?
Currently perks are earned through achieving certain skill milestones, and some other secret ways.

Will I be able to max all skills in a single game?
No. You can try to be average at a lot of things or a specialist in a few.

How does travel work?
You pick a destination or direction to travel to on the Area Map. If you discover a new area while traveling, it will be marked on your map.

Travel takes time, but can be cut short with a vehicle, though those have fuel costs associated with them. There are also random encounters, though skills like Survival and occasionally dialogue can get you out of them. Generally, you don't want to be out for too long or your group will start to suffer Fatigue, which can only be healed by rest and it's not safe to rest outside the walls of the Shelter.

Will there be any kinds of magic, psychic powers, or chainsaw-chuks?
No, this game is modeled after natural disasters, with the human element being the key factor. It's a what-if scenario, so we're trying to keep it as close to reality as our gameplay mechanics will allow.

A cheap OP on my part for sure.

Some more pics stolen from the Rock, Paper, Shotgun article.

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The Rock, Paper, Shotgun article itself. Read it for great deal of perspective on Dead State. Beware of the possibility of your pants exploding.

Dead State's site.

Let's commence to discussing what may be the most awesome thing ever.

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Macro9 on
«134

Posts

  • Macro9Macro9 Registered User regular
    edited August 2010
    Mmm, Bison!

    Macro9 on
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  • DichotomyDichotomy Registered User regular
    edited August 2010
    this looks extremely interesting

    Dichotomy on
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  • ZzuluZzulu Registered User regular
    edited August 2010
    thumbs up

    the world needs more isometric views

    Zzulu on
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  • KetBraKetBra Dressed Ridiculously Registered User regular
    edited August 2010
    This seems like a game I would enjoy.

    Zombies, RPGs, and resource management all in one!

    KetBra on
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  • scarlet blvd.scarlet blvd. Bebop Cola Goooood!Registered User regular
    edited August 2010
    I would play this

    scarlet blvd. on
  • StaleghotiStaleghoti Registered User regular
    edited August 2010
    Diablo styles perspective eh?

    Open world eh?

    hmmmmm

    Staleghoti on
    tmmysta-sig.png2wT1Q.gifYAH!YAH!STEAMYoutubeMixesPSN: Clintown
    Dear satan I wish for this or maybe some of this....oh and I'm a medium or a large.
  • Calamity JaneCalamity Jane That Wrong Love Registered User regular
    edited August 2010
    that looks genuinely entertaining! also, yes. MMM, Bison is pretty great

    Calamity Jane on
    twitter https://twitter.com/mperezwritesirl michelle patreon https://www.patreon.com/thatwronglove michelle's comic book from IMAGE COMICS you can order http://a.co/dn5YeUD
  • GoatmonGoatmon Companion of Kess Registered User regular
    edited August 2010
    Looks neat.

    Goatmon on
    Switch Friend Code: SW-6680-6709-4204


  • ZonugalZonugal (He/Him) The Holiday Armadillo I'm Santa's representative for all the southern states. And Mexico!Registered User regular
    edited August 2010
    This looks okay but is it an MMORPG or just a standard RPG?

    Also, READ!

    Zonugal on
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  • Macro9Macro9 Registered User regular
    edited August 2010
    So jealous of you guys going to PAX. I'd like to meet these guys and possibly see more on this game.

    Macro9 on
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  • Macro9Macro9 Registered User regular
    edited August 2010
    Zonugal wrote: »
    This looks okay but is it an MMORPG or just a standard RPG?

    Also, READ!

    Single player.

    Macro9 on
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  • GrathGrath I'm a much happier person these days Registered User, ClubPA regular
    edited August 2010
    oh my god this game sounds exactly like the game I've wanted to come out for years

    Grath on
  • AneurhythmiaAneurhythmia Registered User regular
    edited August 2010
    Mmm, bison.

    Aneurhythmia on
  • Macro9Macro9 Registered User regular
    edited August 2010
    With this and The Walking Dead coming out I think people who are into zombies might die of too much joy.

    http://io9.com/5620680/the-official-walking-dead-trailer-is-gorgeously-gory

    Trailer looks good. Game looks fucking amazing. Here I was thinking that zombies were played out and the only place they could be taken is further into the cellar.

    Macro9 on
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  • Macro9Macro9 Registered User regular
    edited August 2010
    The Dead State forum updates are nice.

    Macro9 on
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  • RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator mod
    edited August 2010
    this looks so fucking wonderful

    Rankenphile on
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  • UnbrokenEvaUnbrokenEva HIGH ON THE WIRE BUT I WON'T TRIP ITRegistered User regular
    edited August 2010
    This is exactly the game I've wanted to make and brainstormed/designed for years.

    They're doing a much better job than I dreamed of, so I'm willing to let them have the idea.

    UnbrokenEva on
  • FrankoFranko Sometimes I really wish I had four feet so I could dance with myself to the drumbeat Registered User regular
    edited August 2010
    wait is someone actually making a zombie game this time instead of a regular game with zombies in it?

    Franko on
  • UnbrokenEvaUnbrokenEva HIGH ON THE WIRE BUT I WON'T TRIP ITRegistered User regular
    edited August 2010
    Franko wrote: »
    wait is someone actually making a zombie game this time instead of a regular game with zombies in it?

    very yes.

    UnbrokenEva on
  • nukanuka What are circles? Registered User regular
    edited August 2010
    This game will probably be the last thing I will do.

    "Local woman dies after playing video game for 48 straight hours, more at 11."

    nuka on
    DS: 2667 5365 3193 | 2DS: 2852-8590-3716
  • 2 Marcus 2 Ravens2 Marcus 2 Ravens CanadaRegistered User regular
    edited August 2010
    I think there was a thread about this forever ago. I had completely forgotten about it! I'm pretty burnt out on zombies these days, but I think think that's mostly because nothing nearly this interesting has been coming out. And this is interesting as fuck.

    2 Marcus 2 Ravens on
  • DefenestratorDefenestrator Registered User regular
    edited August 2010
    I was about to be all "uughh more zombies" and then I saw the trailer to Walking Dead and I got a huge boner. Also this game looks pretty neat I guess.

    Defenestrator on
  • Macro9Macro9 Registered User regular
    edited August 2010
    I am going to be the most hardcore leader around. I will play in the mode where the player can be infected and antibiotics don't work. I will befriend the militia, be a total dick to my people and withhold things that they want until they can barely go on.

    Everyone will get left behind.

    Macro9 on
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  • RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator mod
    edited August 2010
    man, if they do this well, this could easily become a huge franchise.

    so much potential for expansion with this.

    Rankenphile on
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  • MeldingMelding Registered User regular
    edited August 2010
    Hello, i would like to buy this game.

    Melding on
  • 101101 Registered User regular
    edited August 2010
    Macro9 wrote: »
    With this and The Walking Dead coming out I think people who are into zombies might die of too much joy.

    http://io9.com/5620680/the-official-walking-dead-trailer-is-gorgeously-gory

    Trailer looks good. Game looks fucking amazing. Here I was thinking that zombies were played out and the only place they could be taken is further into the cellar.

    looks great, any chance of us brits getting this?

    and I hope my laptop can handle Dead State when it comes out, interesting stuff

    101 on
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited August 2010
    can this also be the walking dead thread?

    http://www.youtube.com/watch?v=yg46DWI_fCE


    Dang look at me I am the busta

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • Calamity JaneCalamity Jane That Wrong Love Registered User regular
    edited August 2010
    why

    Calamity Jane on
    twitter https://twitter.com/mperezwritesirl michelle patreon https://www.patreon.com/thatwronglove michelle's comic book from IMAGE COMICS you can order http://a.co/dn5YeUD
  • 101101 Registered User regular
    edited August 2010
    more like no great busta?

    101 on
  • Macro9Macro9 Registered User regular
    edited August 2010
    Post what you want. I think if it became a thread dedicated to multiple zombie related things it would be considered a megathread and then be locked.

    Walking Dead looks really good, though.

    Macro9 on
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  • Macro9Macro9 Registered User regular
    edited August 2010
    101 wrote: »
    Macro9 wrote: »
    With this and The Walking Dead coming out I think people who are into zombies might die of too much joy.

    http://io9.com/5620680/the-official-walking-dead-trailer-is-gorgeously-gory

    Trailer looks good. Game looks fucking amazing. Here I was thinking that zombies were played out and the only place they could be taken is further into the cellar.

    looks great, any chance of us brits getting this?

    and I hope my laptop can handle Dead State when it comes out, interesting stuff

    Do you get Breaking Bad and Mad Men in Britain?

    Macro9 on
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  • 101101 Registered User regular
    edited August 2010
    I don't watch either of those so I don't know.

    (I probably should get into Mad Men though, I hear good things)

    101 on
  • scarlet ave.scarlet ave. Registered User regular
    edited August 2010
    Yep. Fantastic concept. I'm definitely gonna be getting this in some other year than 2010.

    scarlet ave. on
  • Macro9Macro9 Registered User regular
    edited August 2010
    101 wrote: »
    Macro9 wrote: »
    With this and The Walking Dead coming out I think people who are into zombies might die of too much joy.

    http://io9.com/5620680/the-official-walking-dead-trailer-is-gorgeously-gory

    Trailer looks good. Game looks fucking amazing. Here I was thinking that zombies were played out and the only place they could be taken is further into the cellar.

    looks great, any chance of us brits getting this?

    and I hope my laptop can handle Dead State when it comes out, interesting stuff

    I just read that FX UK will be airing it.

    Macro9 on
    58pwo4vxupcr.png
  • 101101 Registered User regular
    edited August 2010
    thats good.

    But I don't get the channel.
    whelp

    101 on
  • RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator mod
    edited August 2010
    Macro9 wrote: »
    Post what you want. I think if it became a thread dedicated to multiple zombie related things it would be considered a megathread and then be locked.

    Walking Dead looks really good, though.

    its only a megathread if everyone starts whining "it goes in the zombie thread" whenever someone posts something vaguely related elsewhere

    which is retarded

    Rankenphile on
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  • AneurhythmiaAneurhythmia Registered User regular
    edited August 2010
    I was in touch with one of the guys doing casting for the Walking Dead zombies, but I was lazy and alcoholic and depressed and didn't follow through on it. He said depending on how it goes, they may be shooting more in November, so maybe I should look into that.

    Aneurhythmia on
  • Macro9Macro9 Registered User regular
    edited August 2010
    Macro9 wrote: »
    Post what you want. I think if it became a thread dedicated to multiple zombie related things it would be considered a megathread and then be locked.

    Walking Dead looks really good, though.

    its only a megathread if everyone starts whining "it goes in the zombie thread" whenever someone posts something vaguely related elsewhere

    which is retarded

    That makes more sense to me. I haven't checked the rules lately and never really know how each mod looks at something like that.

    Macro9 on
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  • RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator mod
    edited August 2010
    woah

    Walking Dead looks way better then it has any right to

    Rankenphile on
    8406wWN.png
  • Macro9Macro9 Registered User regular
    edited August 2010
    It really does. I'm not a huge fan of Kirkman and haven't read many issues of the comic but the people behind the show seem to get it.

    Macro9 on
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