Obtain a monster heart from one of the monsters that can drop one, and put it in the inventory of the character you want to change. It will show up as a class option for that character when class changing in alltrades.
so anyone finished builders yet? I need a bit of assistance finding things in chapter 4.
I need orichalcum and fine fur. I cant find either anywhere. Plus the zenthium or whatever it is.
I found orichalcum past the red teleporter in caves, looks like you need to bomb it out as usual. Fur is also apparently on that island too, but I don't know exactly where yet. Man this chapter is not fucking around with the combat.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
I don't know anything about Builders really, just reading about it because I've been playing DQ7.
Is it just rebuilding a couple towns, chapter-style, like it's been sounding? Or can you play more Minecraft-style, build crazy structures, make your own towns in the wilderness? Create a floating island with waterfalls flowing off the sides?
There's the story chapters with quests and rebuilding the towns. And there's also the free play "build whatever the fuck you want" mode.
I've been watching some of these videos from this japanese player. And honestly they're kind of depressing me.
I don't know anything about Builders really, just reading about it because I've been playing DQ7.
Is it just rebuilding a couple towns, chapter-style, like it's been sounding? Or can you play more Minecraft-style, build crazy structures, make your own towns in the wilderness? Create a floating island with waterfalls flowing off the sides?
There's the story chapters with quests and rebuilding the towns. And there's also the free play "build whatever the fuck you want" mode.
I've been watching some of these videos from this japanese player. And honestly they're kind of depressing me.
Free mode doesn't give you infinite materials, you have to go harvest stuff and kill monsters. Each chapter that you clear in the story opens up another free roam area to harvest in in free mode.
Though you can reset the islands anytime you want, so resources are effectively limitless. Y'know, on the off chance you completely strip mine an island and need more.
Given some of the insane shit I've seen built though, I'm guessing people are doing just that though.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Obtain a monster heart from one of the monsters that can drop one, and put it in the inventory of the character you want to change. It will show up as a class option for that character when class changing in alltrades.
Something I'm curious about is...some people have talked about grinding monster classes, like master some of them and it unlocks others, without needing the heart? How do I get into that?
Specifically it was in reference to the rarity of the ultimate platinum king hearts or something. That you could grind up to them instead of needing hearts.
Obtain a monster heart from one of the monsters that can drop one, and put it in the inventory of the character you want to change. It will show up as a class option for that character when class changing in alltrades.
Something I'm curious about is...some people have talked about grinding monster classes, like master some of them and it unlocks others, without needing the heart? How do I get into that?
Specifically it was in reference to the rarity of the ultimate platinum king hearts or something. That you could grind up to them instead of needing hearts.
Specifically, you want to go through a few prereq classes rather than doing something like jumping right into an end class like Platinum King Jewel, otherwise you get a Platinum King Jewel that basically just sits there until something happens to make you cast multiheal. Going through a few monster classes(or something with decent combat skills like Martial Artist) will get you a few combat/support skills to work with.
There's also a good thread noting where each heart can be obtained, as some hearts are only obtainable from specific sources like the casino, and some like Slaughtomaton don't even have hearts and have to be ground into.
I don't know anything about Builders really, just reading about it because I've been playing DQ7.
Is it just rebuilding a couple towns, chapter-style, like it's been sounding? Or can you play more Minecraft-style, build crazy structures, make your own towns in the wilderness? Create a floating island with waterfalls flowing off the sides?
There's the story chapters with quests and rebuilding the towns. And there's also the free play "build whatever the fuck you want" mode.
I've been watching some of these videos from this japanese player. And honestly they're kind of depressing me.
Obtain a monster heart from one of the monsters that can drop one, and put it in the inventory of the character you want to change. It will show up as a class option for that character when class changing in alltrades.
That was rather obtuse! I've had some hearts for a while, but I sorted them right out of the individual inventories.
So, I need to build the shields for the "big" fight at the end of chapter 1. Do I need to bomb the materials loose because my war hammer is doing nada.
So, I need to build the shields for the "big" fight at the end of chapter 1. Do I need to bomb the materials loose because my war hammer is doing nada.
So, I need to build the shields for the "big" fight at the end of chapter 1. Do I need to bomb the materials loose because my war hammer is doing nada.
He tells you to talk to him again, and if you do, he does tell you how to find both materials. It's a bit obtuse.
Playing Dragonquest 7, have unlocked all the islands, but I'm not stuck. It says I need to get to some tower in the sky, which I assume ha to fo with the tower south of Aeolus vale, and the sacred stone? Also, I apparently need more fragments?
Playing Dragonquest 7, have unlocked all the islands, but I'm not stuck. It says I need to get to some tower in the sky, which I assume ha to fo with the tower south of Aeolus vale, and the sacred stone? Also, I apparently need more fragments?
The shrine east of Faraday is your destination with the sacred stone.
Use Info->Next tablet fragment to find more mysterious fragments, you'll need those next to advance the plot at this point.
(fair warning the one from Maximo needs like 87 medals, hope you've been collecting)
The free mode of Builders is having issues. It's not recognizing me building a bath house. :< It seems room building in general just doesn't work quite right on it. Which is a big shame.
Soooo I just got my ass kicked by the Dragon Quest VII bonus boss. Is there a recommended level/loadout for fighting him or do I just grind out some more Hero ranks and pray? Any guides out there are for the PSX version and half of then recommend equipment from the second bonus dungeon. It was just constant burning.
A lot of it is going to be grinding out certain jobs, especially monster jobs. One thing that helps is the top rank tombola prize doubles job experience for 30 minutes, you can try save scumming for those to save more overall time grinding.
So I Did the Thing, and maaaybe OverDid the Thing
As it turns out, when everyone on your team is an Estark, the Total Party Kill becomes 'we beat up God in 15 turns', also I'm level 60. If I have a good podcast going I can literally grind for hours.
... I just had an incredible awful idea
'Cannot be Tamed' dammit
are you making sure to place the items IN the rooms? They don't count if they're not inside a designated room.
Yeah, I think so, I both placed new decorations in already existing rooms and new rooms that I built. I even destroyed a pot in a room and placed it back to see what's happening but the points didn't move.
When you walk into a room, are you seeing the name of the room in the left corner of the screen? Most items have to be placed in a registered room to count for points (you can't just put a bookshelf in the middle of town for example). If you're not seeing the name of the room, then the game isn't seeing it. And there's two common reasons for that.
-The entire surrounding wall must be inside town limits. To be precise, the game will see it as an empty room, but nothing more (this is how you can make makeshift houses to sleep in in the wild), and nothing in the room counts.
-The room is too big. I think I heard it's a total of 100 squares, but I don't know the exact number. You don't have to demolish the whole thing, just make some hallways and side rooms.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
I made the room smaller and it registered as a new room, but it won't turn in to a room type when I place the furniture. I wanted to relocate my masons studio. Bed rooms and private bedroom's also won't register.
My treasure room also stopped being a treasure room for some reason.
Edit: It turned out my rooms were outside the city limits, I just noticed the music changing. But here's the thing, part of town has rooms that are right on the borders so the room is half out of bounce. No wonder I couldn't figure it out.
This sucks, My town is pretty full already and building with a range limit in mind kinda bums me out. I just want to expand a little so it's not a claustrophobic town.
I killed a giant troll and he dropped a creepy face thing that hangs on the wall and now it is the center Kol's religion. Hopefully I can find some Evil Idols somewhere in this chapter because they would fit well with this dark temple I've got going on.
I just discovered in DQ7 a random NPC that says something different if Mervyn is at the head of the party (and a Party Chat from him to go with it), and now I'm wondering how much text I've missed throughout my playthrough due to not finding out about this sooner.
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YggiDeeThe World Ends With You ShillRegistered Userregular
I think I've finished DQVII. All the bonus bosses got thoroughly creamed, and my entire party consists of fabulous jewelery (Mervyn took a detour for some better spells but he's close). Are there no kingdoms left to conquer???
If Mervyn could take a detour, it sounds like you need to master all the classes for everyone.
3DS: 1607-3034-6970
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YggiDeeThe World Ends With You ShillRegistered Userregular
I thought that was implied, i'm not about to waste valuable job exp. Honestly just having different models for each class was enough to make me dive into all of them. My hypothetical end goal will be to have three disgustingly over powered badasses and one slime. Like a regular slime. It'll be great.
Someone explain the monster recruiting to me for DQ7. I keep getting them but they aren't at Haven, even tho that girl tells me some are but then she tells me they aren't.
Someone explain the monster recruiting to me for DQ7. I keep getting them but they aren't at Haven, even tho that girl tells me some are but then she tells me they aren't.
Are you talking about the people who used to be monsters but are now human, or the monsters you befriend in battle? Because in the first case, they're there. They just might be inside buildings or something. In the second case, you're looking in the wrong place. They're in the monster sanctuary.
Someone explain the monster recruiting to me for DQ7. I keep getting them but they aren't at Haven, even tho that girl tells me some are but then she tells me they aren't.
Are you talking about the people who used to be monsters but are now human, or the monsters you befriend in battle? Because in the first case, they're there. They just might be inside buildings or something. In the second case, you're looking in the wrong place. They're in the monster sanctuary.
The ones you befriend in battle. I only have Haven unlocked and there's no buildings there at all. I'm thinking there must be something later then.
Also, is there some best way to get monsters recruited? Is it just grind away on mobs or is it like the last one killed by whoever's holding the biscuit bag or what?
Posts
Obtain a monster heart from one of the monsters that can drop one, and put it in the inventory of the character you want to change. It will show up as a class option for that character when class changing in alltrades.
I found orichalcum past the red teleporter in caves, looks like you need to bomb it out as usual. Fur is also apparently on that island too, but I don't know exactly where yet. Man this chapter is not fucking around with the combat.
I like the idea of free mode, but I don't really like it gives you everything infinite. Part of the fun comes from gathering and mining.
It doesn't give you everything. It is not like Minecraft free mode.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
Given some of the insane shit I've seen built though, I'm guessing people are doing just that though.
Something I'm curious about is...some people have talked about grinding monster classes, like master some of them and it unlocks others, without needing the heart? How do I get into that?
Specifically it was in reference to the rarity of the ultimate platinum king hearts or something. That you could grind up to them instead of needing hearts.
https://docs.google.com/spreadsheets/d/1h5PrRqTCV_IoUZjq_J3b3LWYrZb25w4K8Y8BvfqpwBU/edit
Progression and Trees tab.
Specifically, you want to go through a few prereq classes rather than doing something like jumping right into an end class like Platinum King Jewel, otherwise you get a Platinum King Jewel that basically just sits there until something happens to make you cast multiheal. Going through a few monster classes(or something with decent combat skills like Martial Artist) will get you a few combat/support skills to work with.
There's also a good thread noting where each heart can be obtained, as some hearts are only obtainable from specific sources like the casino, and some like Slaughtomaton don't even have hearts and have to be ground into.
http://www.gamefaqs.com/boards/688276-dragon-quest-vii-fragments-of-the-forgotten-past/74371072
Ah, that's good to hear.
That was rather obtuse! I've had some hearts for a while, but I sorted them right out of the individual inventories.
Yes, you need a bomb to blow loose the Oricalcum.
He tells you to talk to him again, and if you do, he does tell you how to find both materials. It's a bit obtuse.
The shrine east of Faraday is your destination with the sacred stone.
Use Info->Next tablet fragment to find more mysterious fragments, you'll need those next to advance the plot at this point.
(fair warning the one from Maximo needs like 87 medals, hope you've been collecting)
PSN Hypacia
Xbox HypaciaMinnow
Discord Hypacia#0391
So I Did the Thing, and maaaybe OverDid the Thing
... I just had an incredible awful idea
'Cannot be Tamed' dammit
Yeah, I think so, I both placed new decorations in already existing rooms and new rooms that I built. I even destroyed a pot in a room and placed it back to see what's happening but the points didn't move.
-The entire surrounding wall must be inside town limits. To be precise, the game will see it as an empty room, but nothing more (this is how you can make makeshift houses to sleep in in the wild), and nothing in the room counts.
-The room is too big. I think I heard it's a total of 100 squares, but I don't know the exact number. You don't have to demolish the whole thing, just make some hallways and side rooms.
My treasure room also stopped being a treasure room for some reason.
Edit: It turned out my rooms were outside the city limits, I just noticed the music changing. But here's the thing, part of town has rooms that are right on the borders so the room is half out of bounce. No wonder I couldn't figure it out.
This sucks, My town is pretty full already and building with a range limit in mind kinda bums me out. I just want to expand a little so it's not a claustrophobic town.
... Guess it's time to recruit every monster.
3DS: 1607-3034-6970
The ones you befriend in battle. I only have Haven unlocked and there's no buildings there at all. I'm thinking there must be something later then.
Also, is there some best way to get monsters recruited? Is it just grind away on mobs or is it like the last one killed by whoever's holding the biscuit bag or what?