Oh man, FFA has such glorious potential for shenanigans. Just played a game that lasted almost an hour and a half and nearly mined out Kultas Ravine. It featured an angry douche, a lonely zerg living in a terran world, and massive BC fleets!
It was so back-and-forth that I almost quit several times before the end.
The chat log should provide some laughs, if nothing else.
Wow, my power goes out this morning and I come back to see 20 pages.
You dudes don't fuck around.
Glad It came back on in time for the finals.
Mostly arguments about the definition of proxy and the semantics behind it's use.
And hella' whining about marauders.
And about these games, what's the chance of 4 gates clashing yet again?
edit: The map thing is actually pretty nice for people who don't really have a clue what's up. I thought it was kinda stupid since casters go trough it anyway during idle time, but my brother was watching earlier, he is pretty much 100% clueless about the game, and it gave him a decent overview of the map before it started.
Some pretty damn good micro going on. I might actually enjoy 4 gate fights after this :P.
Since it seems any kind of tech against Kiwikaki seems to lead to being overrun.
Fast colossi work when the other dude is playing passive, or waiting to attack. Since Kiwikakis doctrine seems to be attack and keep attacking forever though, it's a bad idea against him :P.
I really like these PvPs. I really LOVE aggressive matches, and I Loathe matches where both players idea is to Macro up from three bases till 200/200 and then smash their army into their opponents to see who wins.
That zealot runing through the mineral line, killing a probe here, killing a probe there all while zealots are chasing him. MMMMMM I love it, so much more exciting than the collosus 1a+click we saw in the last game of their first series.
The problem I have with pvp is that zealots and stalkers are so slow at killing stuff. I like early aggro as much as anyone, but in pvp it goes at a snail's pace. It's just not riveting to watch.
Chen on
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The problem I have with pvp is that zealots and stalkers are so slow at killing stuff. I like early aggro as much as anyone, but in pvp it goes at a snail's pace. It's just not riveting to watch.
Heh, zerg is spastic with lings vs banelings. And I guess terrans are pretty crazy with marauders and siege tanks and stuff.
And man, phoenixes are so awesome. So awesome, I need to use them more.
Posts
At this point I think the only real answer is nobody has any clue how the fuck they're running the finals.
the google video
If huk wins one set it's over, but kiwikaki has to win both sets
ok someone on tl actually looked up the MLG rules
If the winner has already played the loser, it is a Bo7. Previous results carry over
If the winner has not played the loser, it is 2 Bo3s.
PSN: Robo_Wizard1
It was so back-and-forth that I almost quit several times before the end.
The chat log should provide some laughs, if nothing else.
Heh. Okay, that's pretty good.
You dudes don't fuck around.
Glad It came back on in time for the finals.
I hate being patronized.
Mostly arguments about the definition of proxy and the semantics behind it's use.
And hella' whining about marauders.
And about these games, what's the chance of 4 gates clashing yet again?
edit: The map thing is actually pretty nice for people who don't really have a clue what's up. I thought it was kinda stupid since casters go trough it anyway during idle time, but my brother was watching earlier, he is pretty much 100% clueless about the game, and it gave him a decent overview of the map before it started.
fast colossi do not work in pvp, stop doing it and losing
2 weeks or thereabouts.
SC2 NA: exoplasm.519 | PA SC2 Mumble Server | My Website | My Stream
Since it seems any kind of tech against Kiwikaki seems to lead to being overrun.
Fast colossi work when the other dude is playing passive, or waiting to attack. Since Kiwikakis doctrine seems to be attack and keep attacking forever though, it's a bad idea against him :P.
Canada doesn't have a lot of SC players but for some reason we've had some of the very best: Giyom, Testie and JianFei.
Huk or Kiwiwakwakwkawak don't compare to those three in accomplishments but it's still early in SC2.
That zealot runing through the mineral line, killing a probe here, killing a probe there all while zealots are chasing him. MMMMMM I love it, so much more exciting than the collosus 1a+click we saw in the last game of their first series.
now this
could be interesting
PHOENIX
http://events.mlgpro.com/takeovers/procircuit/titles/starcraft?site_id=mlgpro
Thank you for building them, HuK.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Heh, zerg is spastic with lings vs banelings. And I guess terrans are pretty crazy with marauders and siege tanks and stuff.
And man, phoenixes are so awesome. So awesome, I need to use them more.
ballllller
PSN: Robo_Wizard1
Phoenixes so much more entertaining than other protoss stuff.
Awesome. This is working much better. As in it works.
HOW DARE HE BE AMBIVALENT
you're not even entitled to thinking you have an opinion