For me it just makes me feel like I'm doing something when I am in fact not. Which in a game that has a lot of waiting around, or running from place to place, makes it less boring.
On the matter of jumping: Not being able to jump doesn't bother me too much. While there's certainly a level of "There's really not that much reason not to be able to jump" it's far, far more annoying to not be able to walk across "obstacles" that anyone with functioning legs, or even the ability to crawl, wouldn't be able to surmount.
Oh, did you want to cross over to this part of the map? We'd love to let you, but there's a 5cm tall "wall" in your way. It looks too dangerous to move across. You'd better find another route.
There's also a bit of a problem with invisible walls on cliffs, where sometimes you can "jump" down them and sometimes you can't, but there's not really any rhyme or reason to it. The areas around Grindania are especially bad about this.
Asheron's call had the best jump/fall mechanics. You had a jump skill that you could points into, in addition to making you jump further, it let you fall further and take less damage. So having high jump in a cliffy area was a great way to elude PKs, as you could jump down cliffs that would kill them if they decided to follow.
It really is a design issue, like in MGS Snake can take down Hind D with stinger missile, but can't jump over a fence meter high. Those sort of thing really stand out as odd.
But in FFXIV i have never been weirded out by absense of jumping, because the world so far never required me to jump. My characer can probably jump, but is not needed to.
It really is a design issue, like in MGS Snake can take down Hind D with stinger missile, but can't jump over a fence meter high. Those sort of thing really stand out as odd.
But in FFXIV i have never been weirded out by absense of jumping, because the world so far never required me to jump. My characer can probably jump, but is not needed to.
Oh y our character CAN jump. Just look at some of the pugilist skills
Delphinidaes on
NNID: delphinidaes Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
It really is a design issue, like in MGS Snake can take down Hind D with stinger missile, but can't jump over a fence meter high. Those sort of thing really stand out as odd.
But in FFXIV i have never been weirded out by absense of jumping, because the world so far never required me to jump. My characer can probably jump, but is not needed to.
I disbelieve. I can't walk 5 minutes in this game without wishing there was a jump button. Or more accurately, the ability to go up or down 1-3 foot tall ledges.
So it took me 18 hours to get the game installed, but since I am on vacation all week I really had nothing better to do.
First question. How in the fudge do you find quests? I have yet to see any sort of quest marker?
Second question. How do you know what mobs will completely kill you? I killed a couple of rats outside of Lumisa(?) and then a Dodo hit me for over 300hp in one shot. =(
So we get stiff once in a while. So we have a little fun. What’s wrong with that? This is a free country, isn’t it? I can take my panda any place I want to. And if I wanna buy it a drink, that’s my business.
0
DyvionBack in Sunny Florida!!Registered Userregular
edited September 2010
Patchy patch patch.
At the following time, a new update for the FINAL FANTASY XIV Beta Version went live.
[Date & Time]
Sep. 12, 2010 at 19:00 (GMT)
[Affected Services]
FINAL FANTASY XIV
[Important Update Details]
- An issue wherein an error would occur when selecting an option under the system menu has been addressed.
- An issue wherein the FINAL FANTASY XIV Beta Version would shut down upon the use of a Teleport has been addressed.
- Implemented an measure for an issue wherein a player would not be able to perform any controls while playing the FINAL FANTASY XIV Beta Version.
Dyvion on
Steam: No Safety In Life
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
So it took me 18 hours to get the game installed, but since I am on vacation all week I really had nothing better to do.
First question. How in the fudge do you find quests? I have yet to see any sort of quest marker?
Second question. How do you know what mobs will completely kill you? I killed a couple of rats outside of Lumisa(?) and then a Dodo hit me for over 300hp in one shot. =(
Continue and do the story quest all the way through. Otherwise there are no traditional quests, but you can pick up guildleves from the Adventurer's Guild in your town.
And you can find the difficulty of the mob by looking to the left of their name. Blue -> Green -> Yellow -> Orange -> Red. Stick with yellow and below. Though even green Dodos can kick my ass.
And you can find the difficulty of the mob by looking to the left of their name. Blue -> Green -> Yellow -> Orange -> Red. Stick with yellow and below. Though even green Dodos can kick my ass.
Disclaimer - color may have zero to do with actual mob difficulty. I've had leve mobs that were red because I was solo that I could one shot, and I've had mobs that were blue because I was in a group that one shot us.
Ughhhhhh, game looks so beautiful when I run around but all npc cutscenes initiate immediate crash to desktop. Anyone know why?
Try turning off cutscene effects in the config?
I honestly don't know if that'll do anything, but hey, why not.
It's already off.
Here's my thingy about my specs:
-=-=-=-=-=-=- System Information -=-=-=-=-=-=-
Operating System Microsoft Windows 7 Home Premium Edition 64bit (build 7600)
Processor Intel(R) Core(TM) i5 CPU M 430 @ 2.27GHz
Number of Processors Logical Core Count 4 Physical Core Count 2
BIOS Ver 1.00PARTTBL
Language English (Regional Setting: English)
Physical Memory 4020.465MB
Virtual Memory 2047.875MB
Page File 8039.074MB
Storage C:\ Hard Disk Drive Total Disk Space 453.964GB Free Disk Space 399.337GB
DirectX Version DirectX 11
Graphic Device(s) NVIDIA GeForce GTS 360M
+Device \\.\DISPLAY1
+Chip GeForce GTS 360M
+Maker NVIDIA
+Video Memory 1007.063 MB
+Shared Video Memory 1754.232 MB
+DAC Type Integrated RAMDAC
+Display Mode 1680 x 945 (32 bit) (60Hz)
+Driver nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
+Driver Version 8.17.0012.5896
+Driver Date 7/9/2010 6:38:00 PM
+Driver Language English
+Vertex Shader 3.0
+Pixel Shader 3.0
+Vertex Texture Supported
Sound Device(s) Speakers (Conexant Pebble High Definition SmartAudio)
+Device ID {B786E56F-6361-43C7-B0F6-432F9849F548}
+Device Name CHDRT64.sys
+Driver Version 4.98.0016.0000
+Driver Language English
+Driver Date 10/16/2009 5:56:40 PM
Sound Device(s) SPDIF Interface (Conexant Pebble High Definition SmartAudio)
+Device ID {B563CA0F-CC8C-4672-8141-CB5CF6FB882C}
+Device Name CHDRT64.sys
+Driver Version 4.98.0016.0000
+Driver Language English
+Driver Date 10/16/2009 5:56:40 PM
Input Device(s) {6F1D2B60-D5A0-11CF-BFC7444553540000}
+Name Mouse
+Notes Axis 3 Button 5 Field of View 0
Input Device(s) {6F1D2B61-D5A0-11CF-BFC7444553540000}
+Name Keyboard
+Notes Axis 0 Button 128 Field of View 0
On highest settings benchmark it ran 2kish. It's dialed all the way down right now. For the record, SCII works amazingly well, and this laptop is new.
And you can find the difficulty of the mob by looking to the left of their name. Blue -> Green -> Yellow -> Orange -> Red. Stick with yellow and below. Though even green Dodos can kick my ass.
Disclaimer - color may have zero to do with actual mob difficulty. I've had leve mobs that were red because I was solo that I could one shot, and I've had mobs that were blue because I was in a group that one shot us.
Very little consistency.
Leve mobs don't fall under the normal con system.
Arkady on
LoL: failboattootoot
0
DyvionBack in Sunny Florida!!Registered Userregular
And you can find the difficulty of the mob by looking to the left of their name. Blue -> Green -> Yellow -> Orange -> Red. Stick with yellow and below. Though even green Dodos can kick my ass.
Disclaimer - color may have zero to do with actual mob difficulty. I've had leve mobs that were red because I was solo that I could one shot, and I've had mobs that were blue because I was in a group that one shot us.
Very little consistency.
Leve mobs don't fall under the normal con system.
Or bees. Or rams. or dodo's. Or Phantasms. Or... or or or.
e: Cactaurs.
Dyvion on
Steam: No Safety In Life
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
I think I'm running into trouble because I'm really trying to use the mouse. For some reason I thought they were actually going to make it useful in this game, but it seems just as impotent as it was in FFXI. Technically you can use it, but it's not really a good idea
I think I'm running into trouble because I'm really trying to use the mouse. For some reason I thought they were actually going to make it useful in this game, but it seems just as impotent as it was in FFXI. Technically you can use it, but it's not really a good idea
That is the jist of it. Gamepad works fantastically well and plenty of people seem to find kbam (wasd to move, ijkl for camera) to be quite adequate as well.
Axen on
A Capellan's favorite sheath for any blade is your back.
So it took me 18 hours to get the game installed, but since I am on vacation all week I really had nothing better to do.
First question. How in the fudge do you find quests? I have yet to see any sort of quest marker?
Second question. How do you know what mobs will completely kill you? I killed a couple of rats outside of Lumisa(?) and then a Dodo hit me for over 300hp in one shot. =(
Continue and do the story quest all the way through. Otherwise there are no traditional quests, but you can pick up guildleves from the Adventurer's Guild in your town.
And you can find the difficulty of the mob by looking to the left of their name. Blue -> Green -> Yellow -> Orange -> Red. Stick with yellow and below. Though even green Dodos can kick my ass.
Ah thanks.
So I managed to complete my first quest with my Marauder! I will have to ask someone for an invite next time I am on, since I am on Wutai.
So far, if I keep playing it will be because the game is OMG beautiful. Character models are stellar as well!
So we get stiff once in a while. So we have a little fun. What’s wrong with that? This is a free country, isn’t it? I can take my panda any place I want to. And if I wanna buy it a drink, that’s my business.
Posts
Getting stuck.
Firsthand experience has shown me that lacking the ability to jump is a major benefit to filtering out stupid avoidable support tickets.
chair to Creation and then suplex the Void.
chair to Creation and then suplex the Void.
I disagree!
Twitter
heh
chair to Creation and then suplex the Void.
SWTOR - Elysium
League of Legends Handle - Siegfreid
WoW - Siegfreid
FFXIV - Maxim
Woohoo!! Now we'll have more than 5 people still playing in 2 months!!! I'm full of excitement!
VII was always my favorite, anyway.
I don't know if this is good or bad.
Oh, did you want to cross over to this part of the map? We'd love to let you, but there's a 5cm tall "wall" in your way. It looks too dangerous to move across. You'd better find another route.
There's also a bit of a problem with invisible walls on cliffs, where sometimes you can "jump" down them and sometimes you can't, but there's not really any rhyme or reason to it. The areas around Grindania are especially bad about this.
I have fond memories of 13 year-old me pouring every single point I got into Jump and every few days being able to surmount a new NPC structure
then you added the buffs
Well first you gotta understand Chaos Theory.
Run skill, jump skill, and dumping a stack of roast chickens on someone who didn't have trade blocked saved me so many times on Dark Tide.
But in FFXIV i have never been weirded out by absense of jumping, because the world so far never required me to jump. My characer can probably jump, but is not needed to.
Oh y our character CAN jump. Just look at some of the pugilist skills
Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
But this is Final Fantasy, the latest iteration of which was effectively on rails for 90% of the game.
Picture Me Rollin'
I disbelieve. I can't walk 5 minutes in this game without wishing there was a jump button. Or more accurately, the ability to go up or down 1-3 foot tall ledges.
LoL: failboattootoot
If the president had any real power, he'd be able to live wherever the fuck he wanted.
First question. How in the fudge do you find quests? I have yet to see any sort of quest marker?
Second question. How do you know what mobs will completely kill you? I killed a couple of rats outside of Lumisa(?) and then a Dodo hit me for over 300hp in one shot. =(
At the following time, a new update for the FINAL FANTASY XIV Beta Version went live.
[Date & Time]
Sep. 12, 2010 at 19:00 (GMT)
[Affected Services]
FINAL FANTASY XIV
[Important Update Details]
- An issue wherein an error would occur when selecting an option under the system menu has been addressed.
- An issue wherein the FINAL FANTASY XIV Beta Version would shut down upon the use of a Teleport has been addressed.
- Implemented an measure for an issue wherein a player would not be able to perform any controls while playing the FINAL FANTASY XIV Beta Version.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
Continue and do the story quest all the way through. Otherwise there are no traditional quests, but you can pick up guildleves from the Adventurer's Guild in your town.
And you can find the difficulty of the mob by looking to the left of their name. Blue -> Green -> Yellow -> Orange -> Red. Stick with yellow and below. Though even green Dodos can kick my ass.
Try turning off cutscene effects in the config?
I honestly don't know if that'll do anything, but hey, why not.
Steam Switch FC: 2799-7909-4852
Disclaimer - color may have zero to do with actual mob difficulty. I've had leve mobs that were red because I was solo that I could one shot, and I've had mobs that were blue because I was in a group that one shot us.
Very little consistency.
Here's my thingy about my specs:
-=-=-=-=-=-=- System Information -=-=-=-=-=-=-
Operating System Microsoft Windows 7 Home Premium Edition 64bit (build 7600)
Processor Intel(R) Core(TM) i5 CPU M 430 @ 2.27GHz
Number of Processors Logical Core Count 4 Physical Core Count 2
BIOS Ver 1.00PARTTBL
Language English (Regional Setting: English)
Physical Memory 4020.465MB
Virtual Memory 2047.875MB
Page File 8039.074MB
Storage C:\ Hard Disk Drive Total Disk Space 453.964GB Free Disk Space 399.337GB
DirectX Version DirectX 11
Graphic Device(s) NVIDIA GeForce GTS 360M
+Device \\.\DISPLAY1
+Chip GeForce GTS 360M
+Maker NVIDIA
+Video Memory 1007.063 MB
+Shared Video Memory 1754.232 MB
+DAC Type Integrated RAMDAC
+Display Mode 1680 x 945 (32 bit) (60Hz)
+Driver nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
+Driver Version 8.17.0012.5896
+Driver Date 7/9/2010 6:38:00 PM
+Driver Language English
+Vertex Shader 3.0
+Pixel Shader 3.0
+Vertex Texture Supported
Sound Device(s) Speakers (Conexant Pebble High Definition SmartAudio)
+Device ID {B786E56F-6361-43C7-B0F6-432F9849F548}
+Device Name CHDRT64.sys
+Driver Version 4.98.0016.0000
+Driver Language English
+Driver Date 10/16/2009 5:56:40 PM
Sound Device(s) SPDIF Interface (Conexant Pebble High Definition SmartAudio)
+Device ID {B563CA0F-CC8C-4672-8141-CB5CF6FB882C}
+Device Name CHDRT64.sys
+Driver Version 4.98.0016.0000
+Driver Language English
+Driver Date 10/16/2009 5:56:40 PM
Input Device(s) {6F1D2B60-D5A0-11CF-BFC7444553540000}
+Name Mouse
+Notes Axis 3 Button 5 Field of View 0
Input Device(s) {6F1D2B61-D5A0-11CF-BFC7444553540000}
+Name Keyboard
+Notes Axis 0 Button 128 Field of View 0
On highest settings benchmark it ran 2kish. It's dialed all the way down right now. For the record, SCII works amazingly well, and this laptop is new.
Leve mobs don't fall under the normal con system.
LoL: failboattootoot
Or bees. Or rams. or dodo's. Or Phantasms. Or... or or or.
e: Cactaurs.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
That is the jist of it. Gamepad works fantastically well and plenty of people seem to find kbam (wasd to move, ijkl for camera) to be quite adequate as well.
Ah thanks.
So I managed to complete my first quest with my Marauder! I will have to ask someone for an invite next time I am on, since I am on Wutai.
So far, if I keep playing it will be because the game is OMG beautiful. Character models are stellar as well!