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[CoH/V] i10 - This Is Our, Independence Day

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Posts

  • AccualtAccualt Registered User regular
    edited April 2007
    Would be cool. I remember the rush I first KBed a guy into a tree in the CoV beta and leaves came falling out of it. I love watching my powers interact with the bullet casings that frequently get scattered throughout the game now. Nothing like sending an AE down an alley to see the trash fly up and around because of it.
    So, yeah, pump that up to the next level with buildings falling would be great. It would have to be limited to an instanced single group zone, though, since the lag would get so bad for a lot of people.

    Accualt on
  • PonyPony Registered User regular
    edited April 2007
    oh man, that would be hot

    just having rubble particles smash outwards when you knock down a guy or kb him into something

    the other day, in SC, i hit a flying hero with a handclap in mid-air, and he went spiraling into the side of a building, and landed on a ledge

    you don't need all kinds of damageable maps to make that cooler, just have a bunch of rubble shoot out, maybe a temporary damage crater texture

    Pony on
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited April 2007
    Pony wrote: »
    oh man, that would be hot

    just having rubble particles smash outwards when you knock down a guy or kb him into something

    the other day, in SC, i hit a flying hero with a handclap in mid-air, and he went spiraling into the side of a building, and landed on a ledge

    you don't need all kinds of damageable maps to make that cooler, just have a bunch of rubble shoot out, maybe a temporary damage crater texture

    yeah; the buildings don't even have to blow up; but a large "chunk" coming out, even if it's totally superficial, would be cool.

    The most "epic" battle I feel like I've had since playing CoX was last night I was doing the villain cape mission and the longbow that were chasing me flew up in their little rocket packs; so I loaded up my goldbricker pack and started melee fighting them in mid-air (I was on my elec/elec brute). Hits had a bit of weight, would knock them down a bit, etc. But it felt fun flying to meet them; punching them back, flying up to them recovering and hitting them again. It felt good. If the "physics" were like 10x normal and I could punch them into the ground or into the side of a building, even if it was a purely visual effect, would have made it all the more "epic" feeling. And those were just normal dudes. If that sort of cool was applied to more fights that'd be awesome.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • PonyPony Registered User regular
    edited April 2007
    the most epic fights i've had are zipping around Siren's Call recently and brawling with flying heroes

    i even had a wonderfully villainous moment where i was stalking a hero through SC from the air, he's zipping around on super-speed and doesn't notice me

    he starts fighting some Tsoo and i swoop in and start keeping him locked with knockdown attacks

    and just when things look bleak for the little scrapper four heroes show up and i am like fuck fuck fuck fuck

    i barely made it back to the base, god bless you dull pain it's like i have two health bars

    Pony on
  • GhostalkerGhostalker Registered User regular
    edited April 2007
    Just to let you know Pony, there's a PvP event for Siren's Call scheduled for 7pm EST later tonight.

    I'll probably make a short appearance there but then it's back to my pokeymans.

    Ghostalker on
    steam_sig.png
  • PonyPony Registered User regular
    edited April 2007
    Ghostalker wrote: »
    Just to let you know Pony, there's a PvP event for Siren's Call scheduled for 7pm EST later tonight.

    I'll probably make a short appearance there but then it's back to my pokeymans.

    RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRGH

    I CAN'T PLAY TONIGHT

    GOD DAMN IT

    this frustrates me

    Pony on
  • DedlokDedlok Registered User regular
    edited April 2007
    Scooter wrote: »
    KingsHand wrote: »
    so what's the story with dark astoria? It seems like a creepy cool zone; why doesn't anyone play there? Also; why is everything dead?

    The Banished Pantheon tried some spell to kill Paragon City or something, it went wrong and all it did was semi-raise the dead from the Astoria cemetary. Everyone moved out after that.

    As for playing there, like all game-launch hazard zones, it has no contacts or story arcs in it, so the only reason to go there is when you have a specific mission to go there.

    Could be wrong but I think it was a ceremony to awaken that Adamanstor creature. Which happened to be buried underneath Moth Cementary in Astoria. Due to a mistake (or maybe a side effect I forget) everyone who was living in Astoria at the time got killed and turned into a ghost.
    I've been playing mainly CoV the last bit, I was trying to play my Team Night guy to catch up this evening and forgot that unlike CoV, contacts are more than happy to give you missions in totally random ass zones regardless of their level, or what zone the contact is in. Annoying. I like the "contained" missions in CoV, it just makes things more streamlined.

    I like CoV for the same exact reasons. But since I8 I've been playing CoH. Partially because I played nothing but villains for 2 issues straight. Partially because I've been intrested in my old and new heroes lately (especially my Peacebringer Squidlok), but mostly because I was getting tired of the overall lagginess of CoV compared to CoV. Don't get me wrong, if someone wanted to I would jump to CoV but right now I feel more compelled towards CoH.

    also, maybe it's just me, but villain missions seem to give a hell of a lot more xp than hero missions.

    Maybe it's because 75% of missions on villain side are arcs; 75% of missions (that I've done outside of faultline) on hero side are random trash missions.

    In a way that's true, but also that's a problem. Because the fact is that pretty much all the contacts in CoV have nothing but story arcs. Some have only 1. Some have 2. And most of those story arcs are only 3-6 mishes long. Meaning in the high level game there are plenty of times where you have to resort to doing either Paper or PvP Zone mishes in order to get that last level or 2 you need for the next set of contacts to give you missions. And that includes doing all the hidden contacts. May not happen if you play exsclusively in big teams, but can happen if you mostly solo or a combo of solo and team. But all those trash mishes in CoH helps alleviate that problem.

    Most of the complaints of this nature I hear hero-side is for the 35-40 game. But that may be allivated in I10 because a dev said that in that ish a new hero zone will be introed for a level range that people have been clamoring for more content in. So I'm thinking either 30-40 or 35-45. Course that could mean 40-50 or 45-50 too. :)

    Dedlok on
    CoH/CoV Characters and builds

    Wii FC: 4304 0966 9882 6295
  • AccualtAccualt Registered User regular
    edited April 2007
    The most exciting battle I've had wasn't all that epic but it left a hell of an impression.

    A group of us had just finished a mission (this is at launch, btw) and were running all over separate zones getting new ones and selling. I grab a mission and start flying towards a store to sell when I see a ninja start fly past my head. I pan the camera down to see some ninjas super jumping from rooftop to rooftop chasing after me, stopping to throw stars. I stop to try and fight a couple but it was part of a mission ambush so a ton more showed up. I fly off with them on my tail screaming something in group chat about a ninja ambush. Suddenly an Ancestor showed up from behind and punched me right out of the air. I plummeted but managed to turn on Flight again just before hitting the ground, flew back up into the air to avoid the ground Tsoo who were after me. Just as the Ancestor caught back up to me a fellow PAer showed up and encased it in stone...we both just sort of hovered there as the Ancestor fell to the ground then went down after him and fought the ambush. The two of us barely pulled it off but the whole thing felt like it was ripped right out of a comic.

    PA has had a lot of really epic battles with AVs, we tend to jack up the difficulty. I recall some great rooftop fights in the Praetorian arc and the first Titan fight, all good stuff. Oh the HUGE comeback we had one time in the sewer after a group wipe was fun as all hell. Holding back an entire sewer worth of zombies by standing in the doorway with Repel on was awesome. Healer was around the corner keeping me alive and the ranged characters were shooting over my head. Soooo many good times in CoX that have never even been close to replicated in other MMOs I've played.

    Accualt on
  • RizziRizzi Sydney, Australia.Registered User regular
    edited April 2007
    Do CoH players get access to super bases? Or is that just for CoV?

    Rizzi on
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited April 2007
    both. your SG just has to have a base.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • see317see317 Registered User regular
    edited April 2007
    Doku-san wrote: »
    Do CoH players get access to super bases? Or is that just for CoV?
    Both sides can build super bases.
    However, a CoH player won't be able to access the super base unless they have both CoH and CoV.

    see317 on
  • RizziRizzi Sydney, Australia.Registered User regular
    edited April 2007
    So I have to have CoV attached to my account?

    Rizzi on
  • CorvusCorvus . VancouverRegistered User regular
    edited April 2007
    Yeah. Make sure if you buy that you use UPGRADE to add CoV to your CoH account. If you use ADD GAME you end up with separate accounts and two monthly fees.

    Corvus on
    :so_raven:
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited April 2007
    Shouldn't the new "buddy codes" help cercumvent this problem?

    Nocren on
    newSig.jpg
  • AccualtAccualt Registered User regular
    edited April 2007
    I wouldn't waste a buddy code on someone who isn't willing to spend $5 to get CoV, screw that. I mean they sell the product key online for $20 and you get a month "free" so you are paying $5 for an absurd amount of content.

    Once i9 goes live I'm going to make a big old G&T CoX thread with the intention of us giving out Buddy and Free Trial passes. A recruitment drive, if you will. I don't know how to go about picking who gets buddy passes, though. I wouldn't want to give one to somebody who only plays for a few days and then stops, that would suck hard.

    Accualt on
  • AccualtAccualt Registered User regular
    edited April 2007
    When we turn our eyes to the future we see some pretty awesome stuff coming together. New costumes, new temp powers and new inventions. A villain group returns with a dramatic change that will shake the very foundation of Paragon City and the Rogue Isles. An old friend returns as an enemy. Enemies will become friends. Issue 10 and beyond is really shaping up nicely!

    Hmmmm...Malaise?

    Accualt on
  • DedlokDedlok Registered User regular
    edited April 2007
    No pretty sure it would be Hero-1. For one thing he was left stranded in the Rikti Dimension. Everyone assumes he died so no one ever bothered to rescue him Plus this is the cover that David Nakyama drew for the last issue of the Top Cow CoH Comic (issue 20.) Looks like a pissed off zombie-ish Hero-1 to me. :)

    Dedlok on
    CoH/CoV Characters and builds

    Wii FC: 4304 0966 9882 6295
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited April 2007
    He's the only one that comes to mind that fits the critera, and Sister Psyche has Aurora as a sidekick now....

    Nocren on
    newSig.jpg
  • CorvusCorvus . VancouverRegistered User regular
    edited April 2007
    Malaise is a hero again already. He appears as one in CoV, he was rehabbed "off panel"

    Corvus on
    :so_raven:
  • AccualtAccualt Registered User regular
    edited April 2007
    Oh, did not know that.
    Hero 1 is the shit, that zombie Hero 1 looks retarded. I like the idea its just the drawing isn't so hot.

    The image of Statesman as Superman and Hero 1 as Shazam just entered my head for some reason.

    Accualt on
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited April 2007
    Wait, so that's issue 20.

    Why the hell are there only 16 issues for DL on the CoH page? Anyone got at least #17?

    Nocren on
    newSig.jpg
  • s3rial ones3rial one Registered User regular
    edited April 2007
    We have the most fantastical conversations in the PA channel!

    duckcockno5.jpg

    s3rial one on
  • BitstreamBitstream Registered User regular
    edited April 2007
    Accualt, your mention of AV fights reminds me of my greatest AV victory - accidentally killing another Task Force's Babbage. :P

    I still feel bad about that.

    Bitstream on
  • WallhitterWallhitter Registered User regular
    edited April 2007
    Guys, last night's team was really freaking fun. Anyone have any pictures?

    Wallhitter on
  • RizziRizzi Sydney, Australia.Registered User regular
    edited April 2007
    Hmm. Looks like I need to buy CoV again :/
    I tried it out last year sometime.. Then forgot all about it.
    Aaand instead of adding CoH to THAT account, I made a new one. Partially because I couldn't remember my account details for the life of me.
    Oh well.

    Rizzi on
  • DedlokDedlok Registered User regular
    edited April 2007
    Nocren: Issue 18 just got released earlier this month. Thanks to the new bimonthly schedule of the comic we're prob just about 3 months away from issue 20s release (which should (hopefully) be around the time I10 hits test (if we're lucky). Coinencedence? I think not! :))

    btw that cover was put up on Deviant art by Nakayama about a month or 2 ago.

    Dedlok on
    CoH/CoV Characters and builds

    Wii FC: 4304 0966 9882 6295
  • DedlokDedlok Registered User regular
    edited April 2007
    s3rial one wrote: »
    We have the most fantastical conversations in the PA channel!

    duckcockno5.jpg


    I logged in to that "not an euphmaism for cock" part. :D

    wow. surprised forum filter didn't bleep that. D8 Course this IS Penny Arcade after all. lol

    Dedlok on
    CoH/CoV Characters and builds

    Wii FC: 4304 0966 9882 6295
  • ReynoldsReynolds Gone Fishin'Registered User regular
    edited April 2007
    I thought they put Hero 1's cape on top of the town hall as a flag...and it was an American flag...? Or am I confused...?

    Reynolds on
    uyvfOQy.png
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited April 2007
    American flag made from Stateman's cape.

    And where can I find Issue 17 and 18 of the comics? I want to read those!

    Nocren on
    newSig.jpg
  • AccualtAccualt Registered User regular
    edited April 2007
    Issue 18 was decent enough writing but the artist and letterer made soooo many mistakes it was rather annoying. I mean, sure, it was Mis Liberty and Dominatrix getting switched around but don't people ever proof read/draw?
    Bitstream wrote: »
    Accualt, your mention of AV fights reminds me of my greatest AV victory - accidentally killing another Task Force's Babbage. :P

    I still feel bad about that.

    Haha, I remember that.
    "Hey look guys, Babage. *snipe* *boom*"
    "Hey look, Bit, theres the team who spawned him."
    God that was funny.

    Accualt on
  • AccualtAccualt Registered User regular
    edited April 2007
    Random images because someone asked for pics from last nights team...which I have almost none of but I've got other random stuff that hasn't been put up.

    Impromptu Lowbies Unite! Someone KBed that Skull up there and I found it amusing.

    comfyya0.jpg

    Voltsan, the mecha-samurai from Team Impromptu Lowbies.
    screenshot2007042601220np2.th.jpg

    Bat'Zul vs Inferno

    screenshot2007042116090gn6.th.jpg

    Bat'Zul vs Inferno vs Scheme Nighters

    screenshot2007042116151ru2.th.jpg

    Those particle effects are Deathsurge getting his ass handed to him by Scheme Nighters and a random group or two of people throughout the zone we roped into helping us get the giant monster badge.

    screenshot2007040621500ze0.th.jpg

    Calystix in his new duds...I guess he rules the underwater world or something now. Whatever, curse you pollution!

    calystixpollutionsn2.jpg

    And a blast from the past since people are talking about classic conversations. I lsot a bunch of my other saved ones when my HDD failed. =(

    hardconvosy3.jpg

    Accualt on
  • WallhitterWallhitter Registered User regular
    edited April 2007
    DAMAGED GOODS

    Wallhitter on
  • vegeta_666vegeta_666 CanadaRegistered User regular
    edited April 2007
    If anyone could provide one of those Buddy Codes that would be cool, gonna go pick up a Time Card next weekend and hopefully get into some CoV action, I like CoH more but I can't find it anywhere anymore.

    vegeta_666 on
    Sob24Nm.png
    Steam: abunchofdaftpunk | PSN: noautomobilesgo | Lastfm: sjchszeppelin | Backloggery: colincummings | 3DS FC: 1392-6019-0219 |
  • DedlokDedlok Registered User regular
    edited April 2007
    I coulda swore that at one time the Freedom badge directly stated that Synapse took Statesman's cape and put it up on city hall as a joke to lighten the mood in the aftermath of the Rikti War and the loss of Hero 1 and his team. States then responded to the joke by saying that because Hero 1 was so know for his cape that all heroes should remove their capes in honor of him.

    Or at least that was the story that Cryptic spun to justify why they had no capes at launch. :)

    As for issue 17 and 18. They should be putting them up... eventually. But they seem to take their time. Something about making sure they have good looking pics. Blah blah blah. But beyond that I would say a comic shop or some site online that sells comics. Like mile high comics.

    And I agree with accult. The guy who drew issue 17 and 18, Mark A. Robinson, sucks ass. Its like he's never been given the character model sheets or designs. It's almost like soome one gave him a verbal description of what they looked like and he just wings it from there. I swear in some panels in 18 that luminary looks like she's wearing gold tights instead of being a Gold Colored robot.

    The art looks glaringly worse compared to the covers Nakayama drew for the 2 issues.

    Dedlok on
    CoH/CoV Characters and builds

    Wii FC: 4304 0966 9882 6295
  • DedlokDedlok Registered User regular
    edited April 2007
    Sent ya a pm sir_micheal7. Enjoy!

    Dedlok on
    CoH/CoV Characters and builds

    Wii FC: 4304 0966 9882 6295
  • drhazarddrhazard Registered User regular
    edited April 2007
    Accualt wrote: »
    And a blast from the past since people are talking about classic conversations. I lsot a bunch of my other saved ones when my HDD failed. =(

    hardconvosy3.jpg

    HILARITY.jpg

    drhazard on
    SCB.jpg
  • BitstreamBitstream Registered User regular
    edited April 2007
    Some of my favorite historic moments -


    proto-Bitstream from back in beta:
    BitstreamPose.jpg

    Remember when we were putting together a videogame-themed SG?
    Dodongo.jpg

    My first TF with you guys:
    Hiding.jpg

    I feel kind of bad; I don't remember half of these guys:
    Group.jpg

    Opening day dance party at Icon:
    DanceParty.jpg

    And of course, who could forget ROCKET PACKS!!! and IN A WIND TUNNEL!!!...
    Windtunnel02.jpg

    ...or the horror that was
    FIESTA!
    Fiesta1.jpg

    Bitstream on
  • AccualtAccualt Registered User regular
    edited April 2007
    haha, rocket packs in a wind tunnel.
    Months and months later when someone said they got a jet pack on test at the arena I thought who ever posted it was trying to get back at us for the original joke.

    Accualt on
  • AccualtAccualt Registered User regular
    edited April 2007
    a duck strikes when the ladies least expect it.
    bootyslapjk2.gif

    I love how her head moves with the smack.

    Accualt on
  • WallhitterWallhitter Registered User regular
    edited April 2007
    That is the perfect summary

    Wallhitter on
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