I started my character with the intent of being a stealth character but as far as I can tell there is no point. It seems that they have mobs that are set up to be assasinated (they stand facing a wall) and every other mob is gonna find you even if you are sitting in the dark. It's too bad because I usually love playing stealth characters in these games, luckly magic is very cool and so is the equipment switching mechanic.
I started my character with the intent of being a stealth character but as far as I can tell there is no point. It seems that they have mobs that are set up to be assasinated (they stand facing a wall) and every other mob is gonna find you even if you are sitting in the dark. It's too bad because I usually love playing stealth characters in these games, luckly magic is very cool and so is the equipment switching mechanic.
Yeah, stealth as a character option is ridiculously poor.
Anyone who wants to play a sneaky rogue type- steer well clear of this game.
I started my character with the intent of being a stealth character but as far as I can tell there is no point. It seems that they have mobs that are set up to be assasinated (they stand facing a wall) and every other mob is gonna find you even if you are sitting in the dark. It's too bad because I usually love playing stealth characters in these games, luckly magic is very cool and so is the equipment switching mechanic.
Yeah, stealth as a character option is ridiculously poor.
Anyone who wants to play a sneaky rogue type- steer well clear of this game.
So a sneaky assassin type who alternates between archery and backstabbing with the occasional utility spell won't fly?
So a sneaky assassin type who alternates between archery and backstabbing with the occasional utility spell won't fly?
My enthusiasm wanes slightly.
It's the sneaky part that won't really do much. Stealth seems to only be for backstabbing, which is only for enemies they want you to do that with, really. Otherwise, an archer with some utility spells is perfectly viable.
I started my character with the intent of being a stealth character but as far as I can tell there is no point. It seems that they have mobs that are set up to be assasinated (they stand facing a wall) and every other mob is gonna find you even if you are sitting in the dark. It's too bad because I usually love playing stealth characters in these games, luckly magic is very cool and so is the equipment switching mechanic.
Yeah, stealth as a character option is ridiculously poor.
Anyone who wants to play a sneaky rogue type- steer well clear of this game.
So a sneaky assassin type who alternates between archery and backstabbing with the occasional utility spell won't fly?
My enthusiasm wanes slightly.
It will, but you'll only get to backstab with set monster that specifically are placed there to not look at you no matter what. It's kind of a tease. Unless Invisibility lets you back stab.
I know attacking drops invisibility, so I'd imagine backstab would work the same way.
It only matters if you can back stab from invisibility. It doesn't matter what makes it drop since all you have to do is cast it again and you lose all aggro.
Yeah, I really don't see the need to put any points into the Assassin line. One point is more than enough for stealth and stealth kills.
I maxed out lockpicking. It's not so important when all you have are basic and primitive locks, but Improved and Advanced and Solid and Master locks start showing up pretty quickly, and two seconds is just not enough for them.
Blackjack on
3DS: 1607-3034-6970
0
DyvionBack in Sunny Florida!!Registered Userregular
Yeah, I really don't see the need to put any points into the Assassin line. One point is more than enough for stealth and stealth kills.
I maxed out lockpicking. It's not so important when all you have are basic and primitive locks, but Improved and Advanced and Solid and Master locks start showing up pretty quickly, and two seconds is just not enough for them.
Speak of... I really enjoy the lockpicking mechanic in this game. I have 7 or 8 points in lockpicking now, and master locks aren't difficult... but in the beginning with only a couple points in and going for the 3 mechanism locks, it was a fun, and difficult, minigame.
I still haven't been able to steal from anyone yet. I think I need a few points in stealing before I will be successful with that tutorial. It's a very hard minigame with only 1 point.
Dyvion on
Steam: No Safety In Life
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
Yeah, I really don't see the need to put any points into the Assassin line. One point is more than enough for stealth and stealth kills.
I maxed out lockpicking. It's not so important when all you have are basic and primitive locks, but Improved and Advanced and Solid and Master locks start showing up pretty quickly, and two seconds is just not enough for them.
Speak of... I really enjoy the lockpicking mechanic in this game. I have 7 or 8 points in lockpicking now, and master locks aren't difficult... but in the beginning with only a couple points in and going for the 3 mechanism locks, it was a fun, and difficult, minigame.
I still haven't been able to steal from anyone yet. I think I need a few points in stealing before I will be successful with that tutorial. It's a very hard minigame with only 1 point.
I still only have 1 point and haven't had any problem with 3 mechanism locks. Typically I get them in the first try. I guess I'll play it by ear and put in points when it becomes impossible to proceed!
The solid (those are the 3 tumbler ones) aren't too bad with just one point in lockpick, but when you're up to six tumblers and a fast pick, you're going to need some more time.
So a sneaky assassin type who alternates between archery and backstabbing with the occasional utility spell won't fly?
My enthusiasm wanes slightly.
It's the sneaky part that won't really do much. Stealth seems to only be for backstabbing, which is only for enemies they want you to do that with, really. Otherwise, an archer with some utility spells is perfectly viable.
Mostly true. There are some enemy camps that you can kill everything but 2-3 guards with stealth kills. While fun, if you are a stealth + archer type, you could have just used your bow. The real problems with a stealth character is that there are monsters that you just can't assassinate, and you can't stealth through a load zone.
For anyone else playing on the 360 - is your game screen size aligned properly with your TV? Mines off, as in the game screens resolution seems too bit for the tv and is cutting off a bit of it. Any fixes for this, or any way to adjust it? I don't see anything in the Settings menu.
EDIT: Never mind, fixed with a simple google search. Who the fuck decided to call it Safe Area Interface instead of something like resolution adjustment?
It works fine for me. I know in the options there was an option for something concerning the safe area. That might move the screen around, but I think it was just for cutscenes.
EDIT: Never mind, fixed with a simple google search. Who the fuck decided to call it Safe Area Interface instead of something like resolution adjustment?
Because the area you should not draw important elements outside of because they'll get cut off by a television's overscan is called a safe area?
Heh, managed to hit 500 willpower going into the last area of this game. 50k+ mana. Gotta love a game that lets you min/max to that extent.
For multiplayer, I'm going to be playing co-op with a tank partner. Would a dedicated archer be viable in that setup? I didn't play one in single because I didn't think I could keep mobs off me.
Little question about DirectX and running the game.
Nevermind, that was stupid. Obviously the default Two Worlds II option with Steam is DirectX9. Does the game just not support DirectX11?
It has DX 9 and DX 10 support.
I got myself some musical instruments. Playing anything except for the drum is...rather challenging. I still love flailing about trying to do it anyway.
This game is more and more rewarding the more I play it.
brynstar on
Xbox Live: Xander51
PSN ID : Xander51 Steam ID : Xander51
0
Sir CarcassI have been shown the end of my worldRound Rock, TXRegistered Userregular
Sir CarcassI have been shown the end of my worldRound Rock, TXRegistered Userregular
edited February 2011
The power progression in this game is pretty wild. I remember when one Necris would rape me, now I can drop 5 with one spell that I can cast almost indefinitely.
The power progression in this game is pretty wild. I remember when one Necris would rape me, now I can drop 5 with one spell that I can cast almost indefinitely.
Yeah, I really like that about the game. It doesn't have that whole 'illogical but we accept it' scale of enemy power levels thats in every RPG ever.
Around the same time the uk steam version releases. Yes, I won't let that go.
You already spent your TW2 budget. :P
I still have just enough for it but yeah, I'm planning on waiting for a deal now. Its not like I'm short of games to finish. however knowing how weak willed I am, I'll probably get it straight away.
Big Classy on
0
FreiA French Prometheus UnboundDeadwoodRegistered Userregular
edited February 2011
So dual wielding looks pretty pointless. It doesn't even look like it has any skills... and you lose some other skills just by dual wielding, while gaining seemingly nothing, haha.
Frei on
Are you the magic man?
0
Sir CarcassI have been shown the end of my worldRound Rock, TXRegistered Userregular
edited February 2011
Well, you can use the second weapon to slot more gems.
I picked this up today. And went straight for Dual Wielding because that's what I did in the first game. It stacks up damage pretty well. Twice the chances to crit is nice, too.
But then I found a flamberge that does more damage than both of my other swords combined, so I'm running around the savanna like a psychopath chopping up animals. Run + Attack is cooler for two weapons, I'll say that.
So I started the sidequest given by the Orc smith, where he wants you to retrieve an orb. The cave I entered had a bunch of Giant Scorpions. They're far above my pay grade power-wise, but luckily they get caught on the geometry very easily, allowing me to sloooowly whittle down their health. Bad part is that it kinda breaks the immersion. Good part is that I gained a level just by killing four scorpions and a few Necris!
I also went back and tried to melee a Giant Ant, just to see if the 7 or 8 levels I'd gained made much of a difference. One hit didn't kill me this time, but it still took about 3/4 of my health. My blows were rather less than effective.
In case anyone was still trying to figure out what all the icons mean in the weapon/armor descriptions, the Two Worlds Vault has this helpful shot.
So I'm level 10 and still in Chapter 1. The scenery in this place hasn't been terribly interesting. Will there be some cooler looking locations as I get further into the game?
I'm level 14, and I'm still wearing the armor I got from the Orcs. Granted, it's been massively upgraded since then. I've just been wandering the savanna, killing things. I found a lance at the bottom of a dungeon that is absolutely ridiculous, even moreso after I've upgraded it. And the reach is fantastic.
I just took out an entire seaside town of the lizard people with nothing but Block Breaker because it splorched them in one hit.
This is the kind of game you can just get lost in.
So I started the sidequest given by the Orc smith, where he wants you to retrieve an orb. The cave I entered had a bunch of Giant Scorpions. They're far above my pay grade power-wise, but luckily they get caught on the geometry very easily, allowing me to sloooowly whittle down their health. Bad part is that it kinda breaks the immersion. Good part is that I gained a level just by killing four scorpions and a few Necris!
I also went back and tried to melee a Giant Ant, just to see if the 7 or 8 levels I'd gained made much of a difference. One hit didn't kill me this time, but it still took about 3/4 of my health. My blows were rather less than effective.
In case anyone was still trying to figure out what all the icons mean in the weapon/armor descriptions, the Two Worlds Vault has this helpful shot.
THANK YOU
I've been trying to figure out what that rolling pin and dancing nun mean for a while now.
Posts
To be fair, the only real difference was the eyeball icon would light up before you got jabbed in the spleen.
Steam Support is the worst. Seriously, the worst
Yeah, stealth as a character option is ridiculously poor.
Anyone who wants to play a sneaky rogue type- steer well clear of this game.
3DS: 1607-3034-6970
My enthusiasm wanes slightly.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
Huh, maybe, I went Necro so I don't have it yet.
That's just crazy enough to work.
But if it does, it's game breakingly over-powered.
It's the sneaky part that won't really do much. Stealth seems to only be for backstabbing, which is only for enemies they want you to do that with, really. Otherwise, an archer with some utility spells is perfectly viable.
3DS: 1607-3034-6970
It will, but you'll only get to backstab with set monster that specifically are placed there to not look at you no matter what. It's kind of a tease. Unless Invisibility lets you back stab.
Archery has tons of options to play with tho.
edit: BEAT'D
Steam Support is the worst. Seriously, the worst
It only matters if you can back stab from invisibility. It doesn't matter what makes it drop since all you have to do is cast it again and you lose all aggro.
3DS: 1607-3034-6970
Speak of... I really enjoy the lockpicking mechanic in this game. I have 7 or 8 points in lockpicking now, and master locks aren't difficult... but in the beginning with only a couple points in and going for the 3 mechanism locks, it was a fun, and difficult, minigame.
I still haven't been able to steal from anyone yet. I think I need a few points in stealing before I will be successful with that tutorial. It's a very hard minigame with only 1 point.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
I still only have 1 point and haven't had any problem with 3 mechanism locks. Typically I get them in the first try. I guess I'll play it by ear and put in points when it becomes impossible to proceed!
3DS: 1607-3034-6970
Mostly true. There are some enemy camps that you can kill everything but 2-3 guards with stealth kills. While fun, if you are a stealth + archer type, you could have just used your bow. The real problems with a stealth character is that there are monsters that you just can't assassinate, and you can't stealth through a load zone.
Oh, and the village advisor? He is a dick. I can't solve your virtual problems every twenty minutes, man! I have a life!
EDIT: Never mind, fixed with a simple google search. Who the fuck decided to call it Safe Area Interface instead of something like resolution adjustment?
For multiplayer, I'm going to be playing co-op with a tank partner. Would a dedicated archer be viable in that setup? I didn't play one in single because I didn't think I could keep mobs off me.
Nevermind, that was stupid. Obviously the default Two Worlds II option with Steam is DirectX9. Does the game just not support DirectX11?
It has DX 9 and DX 10 support.
I got myself some musical instruments. Playing anything except for the drum is...rather challenging. I still love flailing about trying to do it anyway.
This game is more and more rewarding the more I play it.
PSN ID : Xander51 Steam ID : Xander51
They plan to add DX11 support in a later patch.
Steam Support is the worst. Seriously, the worst
You already spent your TW2 budget. :P
Steam Support is the worst. Seriously, the worst
All running with your arms flailing like a silly man, then hitting like a truck on my poor mage.
Steam Support is the worst. Seriously, the worst
Yeah, I really like that about the game. It doesn't have that whole 'illogical but we accept it' scale of enemy power levels thats in every RPG ever.
I still have just enough for it but yeah, I'm planning on waiting for a deal now. Its not like I'm short of games to finish. however knowing how weak willed I am, I'll probably get it straight away.
Can you do that with a shield?
Steam Support is the worst. Seriously, the worst
Yes.
Dual wield is only good if you need to switch between two damage types, like bludgeon and slash or any elements.
3DS: 1607-3034-6970
But then I found a flamberge that does more damage than both of my other swords combined, so I'm running around the savanna like a psychopath chopping up animals. Run + Attack is cooler for two weapons, I'll say that.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
I also went back and tried to melee a Giant Ant, just to see if the 7 or 8 levels I'd gained made much of a difference. One hit didn't kill me this time, but it still took about 3/4 of my health. My blows were rather less than effective.
In case anyone was still trying to figure out what all the icons mean in the weapon/armor descriptions, the Two Worlds Vault has this helpful shot.
I just took out an entire seaside town of the lizard people with nothing but Block Breaker because it splorched them in one hit.
This is the kind of game you can just get lost in.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
THANK YOU
I've been trying to figure out what that rolling pin and dancing nun mean for a while now.
I mean I'm sure it's in the manual but I'm lazy.