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Two Worlds 2

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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited February 2011
    How is this here game

    Because Two Worlds I blew ass

    Zen Vulgarity on
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    Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited February 2011
    How is this here game

    Because Two Worlds I blew ass

    Read the thread.

    Magic Pink on
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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited February 2011
    What a great response sparky

    Zen Vulgarity on
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    FreiFrei A French Prometheus Unbound DeadwoodRegistered User regular
    edited February 2011
    His name is Magic Pink!

    Also I think he replied that way because many people have asked the same thing and there have been lots of responses to it. People get tired of others waltzing into threads like John Wayne and being all like "HOW'S DIS HERE VIDYA YA'LL"

    or that's how I imagine it.

    Frei on
    Are you the magic man?
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    Hank_ScorpioHank_Scorpio Registered User regular
    edited February 2011
    Magic Pink wrote: »
    How is this here game

    Because Two Worlds I blew ass

    Read the thread.

    In the same amount of time you took to make that post you could have simply wrote "It's good."

    Hank_Scorpio on
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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited February 2011
    Thanks Hank!

    Zen Vulgarity on
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    FreiFrei A French Prometheus Unbound DeadwoodRegistered User regular
    edited February 2011
    This game is bad.

    Frei on
    Are you the magic man?
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    Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    edited February 2011
    This game is okay.

    Sir Carcass on
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    Mr PinkMr Pink I got cats for youRegistered User regular
    edited February 2011
    This game is pretty fun. It's not a big budget summer blockbuster, but it has a lot of good parts, and a nice charm to it.

    Mr Pink on
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    Big ClassyBig Classy Registered User regular
    edited February 2011
    This game is not in my Steam library. Someone should fix that *nudge*nudge*wink*wink*

    Big Classy on
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    YallYall Registered User regular
    edited February 2011
    It's a good game. A solid 70%.

    In no way did it deserve the 5.5 it got from OXM. That surprised me a bit today when I got the new issue in the mail. Granted, I'm playing on PC so perhaps there is enough to merit a somewhat lower score, but the review description was such that it seemed like they played for only 3 hours.

    Yall on
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    Jubal77Jubal77 Registered User regular
    edited February 2011
    Yall wrote: »
    It's a good game. A solid 70%.

    In no way did it deserve the 5.5 it got from OXM. That surprised me a bit today when I got the new issue in the mail. Granted, I'm playing on PC so perhaps there is enough to merit a somewhat lower score, but the review description was such that it seemed like they played for only 3 hours.

    In the gametrailers review most of the video was from the first hour of the game.

    Jubal77 on
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    YallYall Registered User regular
    edited February 2011
    Jubal77 wrote: »
    Yall wrote: »
    It's a good game. A solid 70%.

    In no way did it deserve the 5.5 it got from OXM. That surprised me a bit today when I got the new issue in the mail. Granted, I'm playing on PC so perhaps there is enough to merit a somewhat lower score, but the review description was such that it seemed like they played for only 3 hours.

    In the gametrailers review most of the video was from the first hour of the game.

    I used to think OXM did a reasonable job given what they were, but lately the reviews have seemed pretty well mailed in.

    "Oh a blockbuster AAA title? 8.0-9.5!"

    Yall on
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    HeirHeir Ausitn, TXRegistered User regular
    edited February 2011
    Jubal77 wrote: »
    Yall wrote: »
    It's a good game. A solid 70%.

    In no way did it deserve the 5.5 it got from OXM. That surprised me a bit today when I got the new issue in the mail. Granted, I'm playing on PC so perhaps there is enough to merit a somewhat lower score, but the review description was such that it seemed like they played for only 3 hours.

    In the gametrailers review most of the video was from the first hour of the game.

    Not surprising. The game definitely starts off slow...but as you progress as a character it becomes more and more fun. I'm almost at level 20 and I'm really enjoying myself.

    Heir on
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    hatedinamericahatedinamerica Registered User regular
    edited February 2011
    The latest Game Informer, which showed up in the mail yesterday, gave it a pretty positive review.

    I forget the actual score but they seemed to really enjoy it, and made me want to buy it ever more than I already did. So...hurray?

    hatedinamerica on
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    LoathingLoathing Registered User regular
    edited February 2011
    Yea, I'd say this makes up for the shitfest TW1 was. So far I'm enjoying it, its not exactly stellar with all the other big hits in the lineup with it, but it's still something to hold my attention. So far I really have no complaints against it.

    EDIT: I'm calling bullshit on a certain part of the story line in Chapter 2.
    The part of the quest line where you have to pay off David's debt of 1100 aura. The professor tries to extort even more cash out of you, and your given the "Ok here you go" and "Fuck off" options. Even if you choose the Fuck Off option, you end up paying him more cash.

    What the fuck?

    Loathing on
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    SyrionusSyrionus Registered User regular
    edited February 2011
    The latest Game Informer, which showed up in the mail yesterday, gave it a pretty positive review.

    I forget the actual score but they seemed to really enjoy it, and made me want to buy it ever more than I already did. So...hurray?

    It got a 7.5 from Gameinformer. Also, this game is 10 times better than trhe first one. It's not a Bethesda game but it is good in it's own right.

    Syrionus on
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    DyvionDyvion Back in Sunny Florida!!Registered User regular
    edited February 2011
    It's not a Bethesda game, you're right. This is far more an ACTION/rpg than it is an action/RPG.

    Also... on my starting over as a pure mage: You can really beat the crap out of someone with a staff if you know how to use it. The counter attack for a staff does 4 hits, in an area effect. I had 3 guys on me and countered one of them and got 12 hits off total, 4 hits each. I was impressed.

    That may just be the low level stuff though. I don't know how physical damage scales with staffs, but the first staff you get is more effective than the first sword you get at dealing damage. Counterintuitively, you have to actually block with the staff before you can use it to do physical attacks, otherwise you'll just cast away.

    Also also: In this playthrough I've decided to devote the extra points I get from the mini-cheevos to the skill that earned me the cheevo. Pick 5 locks, get a skillpoint, put it into lockpicking. The beast killing ones I just spend on magic skills.

    Dyvion on
    Steam: No Safety In Life
    PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
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    Samm1chSamm1ch Registered User regular
    edited February 2011
    Dyvion wrote: »
    Also... I just finished a quest line where a Mercenary Leader (big, rough tough dude) had me track down one of his less loyal personnel and he wanted me to dispatch them. When I got there I decided to talk to the guy instead of just off him. Turns out the secret he was keeping was that
    He knew the leader was "More of a queen than a king, if you know what I mean."

    So I didn't kill him, I let him go away to visit his family. When I got back to the leader I didn't lie to him, I told him I knew his secret. He was relieved I didn't kill the guy, and thanked me for not following his orders!

    !!

    Awesome quest or awesomest?

    It's even better than that:
    If you lockpick the chest near the stairs on the first floor of the "disloyal" guy's house, you'll find two letters from the Captain. The first is expressing how much he loved the time they spent together, and the second is "Why are you ignoring me?" Basically, the Captain sent you to kill the man who jilted him.

    Samm1ch on
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    Samm1chSamm1ch Registered User regular
    edited February 2011
    Protip for the latter parts of chapter 1:
    Stone Sentinels are much more susceptible to bludgeon damage.

    <3 Hammer of Amends <3

    Samm1ch on
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    HeirHeir Ausitn, TXRegistered User regular
    edited February 2011
    Any reason to hold onto the books I find (that aren't skillbooks)? I have a ton of them that I don't really need...could always use extra auras.

    Heir on
    camo_sig2.png
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    Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited February 2011
    Heir wrote: »
    Any reason to hold onto the books I find (that aren't skillbooks)? I have a ton of them that I don't really need...could always use extra auras.

    Nope, unless it's the game manual books you find, you may want to refer to them later (but I can't imagine why you would need to). Just make sure you read them in case there's a skill bonus and then sell them.

    Magic Pink on
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    mwoodymwoody Registered User regular
    edited February 2011
    Dyvion wrote: »
    It's not a Bethesda game, you're right. This is far more an ACTION/rpg than it is an action/RPG.

    Also... on my starting over as a pure mage: You can really beat the crap out of someone with a staff if you know how to use it. The counter attack for a staff does 4 hits, in an area effect. I had 3 guys on me and countered one of them and got 12 hits off total, 4 hits each. I was impressed.

    That may just be the low level stuff though. I don't know how physical damage scales with staffs, but the first staff you get is more effective than the first sword you get at dealing damage. Counterintuitively, you have to actually block with the staff before you can use it to do physical attacks, otherwise you'll just cast away.

    Also also: In this playthrough I've decided to devote the extra points I get from the mini-cheevos to the skill that earned me the cheevo. Pick 5 locks, get a skillpoint, put it into lockpicking. The beast killing ones I just spend on magic skills.

    Archmage staves, in my experience, do about 500+ elemental damage. I'm unsure if that scales with willpower like spells do. As a pure mage, I rarely found it necessary to swing the thing in the endgame, save possibly when pushed into a corner and forced to block repeatedly rather than cast.

    An important thing to note about staves: I was silly and thought that the damage stats on them buffed the corresponding spell damage type. They don't; that's "whack them on the head" damage. So aside from skill requirements, there's basically no difference between the staves until you hit something with it. Similarly, the only difference in the robes/boots is resistance.

    mwoody on
    Steam: mwoody450
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    Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited February 2011
    mwoody wrote: »
    So aside from skill requirements, there's basically no difference between the staves until you hit something with it. Similarly, the only difference in the robes/boots is resistance.

    No, thay all have a different percentage modifier to your willpower as well. THAT'S what boosts your spell damage.

    Magic Pink on
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    amnesiasoftamnesiasoft Thick Creamy Furry Registered User regular
    edited February 2011
    Magic Pink wrote: »
    No, thay all have a different percentage modifier to your willpower as well. THAT'S what boosts your spell damage.
    Only by equipment level, not equipment type. A Fire Artisan Brim gives the same willpower boost as an Earth Artisan Brim.

    amnesiasoft on
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    Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited February 2011
    Magic Pink wrote: »
    No, thay all have a different percentage modifier to your willpower as well. THAT'S what boosts your spell damage.
    Only by equipment level, not equipment type. A Fire Artisan Brim gives the same willpower boost as an Earth Artisan Brim.

    I know, it sort of read like he was referring to level, not flavor.

    Magic Pink on
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    HeirHeir Ausitn, TXRegistered User regular
    edited February 2011
    Anyone else notice that your character is kind of a sociopath? Some of the comments my guy makes while I run through the Savannah are just... D:

    Heir on
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    DashuiDashui Registered User regular
    edited February 2011
    Samm1ch wrote: »
    Dyvion wrote: »
    Also... I just finished a quest line where a Mercenary Leader (big, rough tough dude) had me track down one of his less loyal personnel and he wanted me to dispatch them. When I got there I decided to talk to the guy instead of just off him. Turns out the secret he was keeping was that
    He knew the leader was "More of a queen than a king, if you know what I mean."

    So I didn't kill him, I let him go away to visit his family. When I got back to the leader I didn't lie to him, I told him I knew his secret. He was relieved I didn't kill the guy, and thanked me for not following his orders!

    !!

    Awesome quest or awesomest?

    It's even better than that:
    If you lockpick the chest near the stairs on the first floor of the "disloyal" guy's house, you'll find two letters from the Captain. The first is expressing how much he loved the time they spent together, and the second is "Why are you ignoring me?" Basically, the Captain sent you to kill the man who jilted him.

    This is amazing. Man, I love some of the side-quests in this game. They're very unique or just downright weird.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
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    amnesiasoftamnesiasoft Thick Creamy Furry Registered User regular
    edited February 2011
    Heir wrote: »
    Anyone else notice that your character is kind of a sociopath? Some of the comments my guy makes while I run through the Savannah are just... D:
    Every time he laughs I can't help but think of the Siren from Borderlands where she laughs and says "I'm really good at this" like she didn't even know she was great at wanton slaughtering.
    Dashui wrote: »
    This is amazing. Man, I love some of the side-quests in this game. They're very unique or just downright weird.
    Man-eating umbrellas, beaver invasions, science grants...

    amnesiasoft on
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    DyvionDyvion Back in Sunny Florida!!Registered User regular
    edited February 2011
    Man-eating umbrellas, beaver invasions, science grants...

    Who knew termites were that important?

    Also... near that questline...
    That chick at the top of the tower can suck it! She killed me over and over and over till I glitched her on accident.

    Dyvion on
    Steam: No Safety In Life
    PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
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    KakodaimonosKakodaimonos Code fondler Helping the 1% get richerRegistered User regular
    edited February 2011
    Dyvion wrote: »
    Man-eating umbrellas, beaver invasions, science grants...

    Who knew termites were that important?

    Also... near that questline...
    That chick at the top of the tower can suck it! She killed me over and over and over till I glitched her on accident.

    That was when I learned traps are incredibly useful.

    Kakodaimonos on
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    DyvionDyvion Back in Sunny Florida!!Registered User regular
    edited February 2011
    I was running around slaughtering savanah animals ruthlessly trying to get my level up so my spells would do actual damage, when I came upon a door I hadn't seen before. Upon entering a dead knight charged me. I was able to fend him off and pump about a dozen fireballs into him and he died. I walked down the hall and decided to check my map to see what was up. The map does not corespond to where I am in the place. I walk down some stairs and there's a skeletal mage casting poison and mana drain at me. So I queue up a fireball and strafe in, launch it, then strafe back. Evtually it died. But the gate it's behind doesn't have an option to open it, so I can't loot it. As I explore a bit more I find Necris' everywhere. They're swarming this place. There are a few mummies too, those things are very vulnerable to fire (as they should be). Eventually I find a teleport with a big swirling vortex over it. I save... step into the vortex... and get swarmed by necris on the other side. heh. Yay dungeon exploration!

    Dyvion on
    Steam: No Safety In Life
    PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
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    HeirHeir Ausitn, TXRegistered User regular
    edited February 2011
    Dyvion wrote: »
    I was running around slaughtering savanah animals ruthlessly trying to get my level up so my spells would do actual damage, when I came upon a door I hadn't seen before. Upon entering a dead knight charged me. I was able to fend him off and pump about a dozen fireballs into him and he died. I walked down the hall and decided to check my map to see what was up. The map does not corespond to where I am in the place. I walk down some stairs and there's a skeletal mage casting poison and mana drain at me. So I queue up a fireball and strafe in, launch it, then strafe back. Evtually it died. But the gate it's behind doesn't have an option to open it, so I can't loot it. As I explore a bit more I find Necris' everywhere. They're swarming this place. There are a few mummies too, those things are very vulnerable to fire (as they should be). Eventually I find a teleport with a big swirling vortex over it. I save... step into the vortex... and get swarmed by necris on the other side. heh. Yay dungeon exploration!

    Whoah! Do you know where that one is??

    Heir on
    camo_sig2.png
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    OptimusZedOptimusZed Registered User regular
    edited February 2011
    Heir wrote: »
    Anyone else notice that your character is kind of a sociopath? Some of the comments my guy makes while I run through the Savannah are just... D:
    He kind of oscillates between greedy dickbag and concerned citizen depending on your answers to various prompts.

    OptimusZed on
    We're reading Rifts. You should too. You know you want to. Now With Ninjas!

    They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
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    DashuiDashui Registered User regular
    edited February 2011
    There's one thing that's been bothering me about the PC version.

    1mA6c.jpg

    In that image, when a piece of armor is highlighted, your total armor value is listed on the left hand side of the screen. I've seen that in the German version, too. When I play this game on the PC, though, no such list is displayed. I only see that smaller box that displays the individual item's armor values. I've read other complaints about this, too.

    I wonder if there's a way to fix it. I also wonder if console users have this information, or if it was just removed from the PC version or PC English version, et cetera.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
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    Ratsult2Ratsult2 Registered User regular
    edited February 2011
    On console, I haven't noticed it for armor, but it's there for sure on weapons.

    Ratsult2 on
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    DashuiDashui Registered User regular
    edited February 2011
    Ratsult2 wrote: »
    On console, I haven't noticed it for armor, but it's there for sure on weapons.

    So perhaps they removed it for the English or US version in general. That's weird and disappointing. I wonder if it calculates total armor values by the highest stat then. For instance, if your gloves have a slashing protection value of 27% and everything else has a lower value, would your total slashing protection armor value be 27%?

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
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    DyvionDyvion Back in Sunny Florida!!Registered User regular
    edited February 2011
    Heir wrote: »
    Dyvion wrote: »
    Necris Hell!

    Whoah! Do you know where that one is??

    I'll get a better location on it when I go home. (in about 3 hours)

    It's near Bayan, but I don't know if it's N/E/S/W. It was very odd because it's a door in the side of a cliff... I was expecting the Red Locked symbol.

    As for the armor percentages... It might be per body part in the PC version and individual in the console versions... I haven't seen any armors with that high of percentages, and it looked like really high level stuff... but even low level stuff would add up to more than that, so it's not cumulative. Maybe it's averaged?

    Dyvion on
    Steam: No Safety In Life
    PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
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    DashuiDashui Registered User regular
    edited February 2011
    Aha! I found the answer!

    "As of version 1.0.1 there's no possibility to see any overall protections obtained by wearing pieces of armor. This isn't really a bug since as devs stated, each piece protects a separately accounted for vital part of the body. So, chestpiece protects against middle-height attacks and arrows, helmet - against high attacks and arrows, boots and pants - against low-height attacks, etc.. Even without a paperdoll to show how each piece fares you can assess your character's protections by looking at each piece individually."

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
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    DyvionDyvion Back in Sunny Florida!!Registered User regular
    edited February 2011
    Ok. This weird dungeon is almost directly east of Bayan. There's a wall of cliffs that leads directly south from the road that extends east out of Bayan. It's halfway between each end of the cliff on the west side. If you exit Bayan on the south side, then walk east under the bridge there, then keep going east you should be able to see it. There's a small rock face directly after the bridge, then open savanah all the way to the cliff face where the door is. There's no name on the map for this dungeon. I found several switches that open doors into the dungeon, and I found a cave like area, and a mausoleum of sorts... and a library. I haven't fully explored it. The giant scorpions eat my lunch.

    Dyvion on
    Steam: No Safety In Life
    PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
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