So, finally beat the game last night. Finished at like lvl 40 or 41. I was very disappointed with the final boss and "ending". The final boss is completely different from everything else during the game, and what or how you plays the previous 30 hours means basically nothing to that fight. Its also frustrating that it doesn't save to checkpoints in that battle, and thus I had to play it about half a dozen times due to BS deaths.
Also the ending was very unfulfilling. Literally, I wanted to "fulfill" a certain person who just disappears. And then bam, you're back in the world but doesn't seem like much is different.
Then I tried MP for the first time, selected quick match as a lvl 1 2h warrior, and immediately got put in a duel with a guy with a halberd and got stomped 10-0. I can't select my village since I don't have any money - how do I get money and not suck in MP? and is there anything other than dueling?
Great game, played it to the exclusion of everything else, but last night just left a bad taste in my mouth for it.
walerian on
Success is not final, failure is not fatal: it is the courage to continue that counts. - Winston Churchill
So, finally beat the game last night. Finished at like lvl 40 or 41. I was very disappointed with the final boss and "ending". The final boss is completely different from everything else during the game, and what or how you plays the previous 30 hours means basically nothing to that fight. Its also frustrating that it doesn't save to checkpoints in that battle, and thus I had to play it about half a dozen times due to BS deaths.
Also the ending was very unfulfilling. Literally, I wanted to "fulfill" a certain person who just disappears. And then bam, you're back in the world but doesn't seem like much is different.
Then I tried MP for the first time, selected quick match as a lvl 1 2h warrior, and immediately got put in a duel with a guy with a halberd and got stomped 10-0. I can't select my village since I don't have any money - how do I get money and not suck in MP? and is there anything other than dueling?
Great game, played it to the exclusion of everything else, but last night just left a bad taste in my mouth for it.
Agreed on pretty much everything. I read somewhere that high accuracy made your ballista shots do more damage to the dragon, but then sacrificing strength or endurance means she or the golems she summons can one-shot you, so it doesn't help much. I was lucky in that I had been hoarding attribute potions all game, so I guzzled those. I had to reload 2 or 3 times, so it wasn't too bad. I came *very* close to dying right near the end of the battle, though. That would have really sucked.
I actually had more trouble getting through the castle. I kept getting halfway through, then getting surrounded and beaten to death by the giant orc things. I couldn't even run away, because they kept knocking me down.
I was also "unfulfilled" with the way they resolved the Dar Pha subplot/romance. Actually, the whole thing with Dar Pha at the end confused me. Did she get captured on purpose? Was she working with Gandohar? Was Gandohar actually sort of good, in that he was trying to keep Aziraal from taking over? And when Dar Pha disappeared at the end, was that just because she's stealthy, or was she supposed to be supernatural (maybe an avatar of Maliel)?
I also had a similar experience with the multi. I did a quick match, in which I was matched with (and beaten mercilessly by) a level 57 fighter. I tried creating my own match and limiting it to players within 5 levels, but after a few minutes of waiting for somebody to join, I just turned it off.
I just finished Chapter 1 and got the sail boat, and I'm actually really liking it. It's relaxing and just challenging enough (wind willing) to keep you interested. The wind always seems to be blowing the opposite direction of the direction I want to go in though, which is kind of annoying.
Also, I just now (at level 30) started using two-handed weapons for the first time and I don't know how I survived without the Radial spinning attack before now. It's great.
hatedinamerica on
0
DyvionBack in Sunny Florida!!Registered Userregular
edited February 2011
So how close to actual sailing is the sailing? I've done some actual sailing (growing up in Florida) and if you treat the sail like an airfoil (instead of a parachute) you will actually move forward when sailing 'into' the wind. You can't sail directly into the wind, but maintaining a 45 to 55 degree angle against it will propel you forward. Tacking back and forth will allow you to make forward motion. Is there a wind direction indication while sailing?
I might just have to press forward into chapter 2 now and try it out.
Dyvion on
Steam: No Safety In Life
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
Wait...where do you get a sail boat? I'm finishing up chapter 2 and I haven't seen anything.
Dyvion, pretty sure it works like an actual sail for the most part. There's a wind indicator, and yes you have to tack if you wish to sail into the wind.
So how close to actual sailing is the sailing? I've done some actual sailing (growing up in Florida) and if you treat the sail like an airfoil (instead of a parachute) you will actually move forward when sailing 'into' the wind. You can't sail directly into the wind, but maintaining a 45 to 55 degree angle against it will propel you forward. Tacking back and forth will allow you to make forward motion. Is there a wind direction indication while sailing?
I might just have to press forward into chapter 2 now and try it out.
It's pretty much like real sailing. you press RT/LT to open/close the sail, and use the left stick to steer the rudder. This is on 360, obviously. The wind direction is indicated on your mini-map as well as by a red flag on the top of your mast. Tacking back and forth while sailing into the wind does indeed work, it's just time consuming.
I spent a bunch more time sailing last night and this morning and it's a pretty great island hopping around finding cool places. I've been putting personal teleporters at any cool places I found, like on top of this huge, jutting rock on this little lonely island; it's a very pretty place. Speaking of teleporters, my one piece of advice for any of you sailors-to-be is this: definitely put down a personal teleporter down on the beach wherever you land your boat, otherwise you might forget where it is and never find it again. There is no indication, as far as I can tell, as to the location of your boat. Just pick it back up again when you leave, so you can reuse it over and over again, and you won't lose your boat.
not really a spoiler
unrelated: Getting really stoned and playing this game while listening to this song is really intense. It fit weirdly well while I was exploring/killing cyclopses.
hatedinamerica on
0
DyvionBack in Sunny Florida!!Registered Userregular
edited February 2011
That's awesome to hear it's like actual sailing. Also, good tip with the personal teleporters.
I'm leaning more and more towards just rushing through to chapter 2.
Dyvion on
Steam: No Safety In Life
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
0
Zilla36021st Century. |She/Her|Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered Userregular
Got into my first couple of online Adventure games last night.
Wound up in a game with several level 60s and a couple lower levels. Everyone just stood around until one of the highest level guys disappeared and then we all started leveling up. Turns out he was walking calmy through the hoards of enemies just letting his 10 Stone Golems kill all the bad guys for us. Finished the first three Chapters only killing maybe 4 or 5 monsters total.
I can't frickin believe that that huge continent in the middle of the map is empty and inaccessable. I've been looking forward to getting there and exploring since the beginning....and all I get is the fucking coast? Bad form, company that made this.
Why include a huge continent on your map if you can't fucking explore it? They could have made it 90% smaller and had all the same objectives/locations (all two of them).
bah fucking humbug I say. I really wanted to wander that bitch.
Overall though, I have really enjoyed this game and would probably play Two Worlds 3, if they made it. But I'm not gonna forget about that fake continent. That shit is wack, and a dirty trick.
Starting on this game. Well, I did about forty minutes of it a bit ago and am coming back to it...
I am glad the manual is an actual manual and tells you the various special weapon skills and stuff because I had forgotten how to properly do the multi-arrow thing.
I can't frickin believe that that huge continent in the middle of the map is empty and inaccessable. I've been looking forward to getting there and exploring since the beginning....and all I get is the fucking coast? Bad form, company that made this.
Why include a huge continent on your map if you can't fucking explore it? They could have made it 90% smaller and had all the same objectives/locations (all two of them).
bah fucking humbug I say. I really wanted to wander that bitch.
Overall though, I have really enjoyed this game and would probably play Two Worlds 3, if they made it. But I'm not gonna forget about that fake continent. That shit is wack, and a dirty trick.
That's the multiplayer area.
Rather than building different maps for single and for multi, they just made one big world.
I can't frickin believe that that huge continent in the middle of the map is empty and inaccessable. I've been looking forward to getting there and exploring since the beginning....and all I get is the fucking coast? Bad form, company that made this.
Why include a huge continent on your map if you can't fucking explore it? They could have made it 90% smaller and had all the same objectives/locations (all two of them).
bah fucking humbug I say. I really wanted to wander that bitch.
Overall though, I have really enjoyed this game and would probably play Two Worlds 3, if they made it. But I'm not gonna forget about that fake continent. That shit is wack, and a dirty trick.
I can't be sure since I haven't tried it yet, but I think people have said that's where the multiplayer content takes place. Still though, that is kinda dumbto have it on the regular world map if you can't access it.
Anyway, I've been having fun with this. Now that I've gotten a decent setup of cards, my Mage absolutely tears shit up. I don't know if it's due to glitchy physics or dumb AI or what, but my most effective spell so far is earthquake. When I cast it, it drops like several rocks in the span of a couple seconds, doing thousands of points of damage. If that doesn't kill the thing outright, all the rocks on the ground stupifies the AI and they just run in place, letting me fire again.
I also lovehow the summons just chill out with you when you're not in combat. There I am in the middle of town buying shot, and I've got my posse of undead knights just standing there looking around like they're tourists or something.
I can't frickin believe that that huge continent in the middle of the map is empty and inaccessable. I've been looking forward to getting there and exploring since the beginning....and all I get is the fucking coast? Bad form, company that made this.
Why include a huge continent on your map if you can't fucking explore it? They could have made it 90% smaller and had all the same objectives/locations (all two of them).
bah fucking humbug I say. I really wanted to wander that bitch.
Overall though, I have really enjoyed this game and would probably play Two Worlds 3, if they made it. But I'm not gonna forget about that fake continent. That shit is wack, and a dirty trick.
That's the multiplayer area.
Rather than building different maps for single and for multi, they just made one big world.
well shoot
I guess that explains it. At least it makes a small amount of sense and wasn't just a "we ran out of money and couldn't make that part, sorry" type of thing.
hatedinamerica on
0
Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
The official forums for this are fantastic. Everyone is all 'you just lost another customer' for all the bullshit they give the UK 'release' of the game.
Its exclusive now to Amazon.co.uk. But fuck that. No DD (and by that I mean steam) no sale. especially since all other regions got it.
So remember when I said how some guy in my first multiplayer game gave me 200,000 auras for no reason?
I was wrong. Last night I realized that it was actually 2,000,000 auras. :shock:
Consquently, I finished Village mode (not impressed, but then again I had more money than anyone would ever need so I cheaped the fuck out of it). It would probably be alright if I actually had to work for my money.
hatedinamerica on
0
Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
edited March 2011
No seriously what is village mode
Zen Vulgarity on
0
Zilla36021st Century. |She/Her|Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered Userregular
So are there any negative implications to cutting off the Red Death medicine during the Nutritious Diet quest? Is there any to continue on this merchant guild storyline without being a total fucker?
So are there any negative implications to cutting off the Red Death medicine during the Nutritious Diet quest? Is there any to continue on this merchant guild storyline without being a total fucker?
IIRC, the answer is no to both. You have to do the bad guy thing to continue the quest line, but there's no consequence to it, other than guilt for depriving all those sick virtual miners.
Its been a while since the game released, anyone want to post their updated impressions? Are you still playing it now? Has it gotten boring? Has a cure for cancer been hidden in the coding?
I ask because the game is on sale for £20 at Greenmangaming.com. I hesitate to buy it because those dickwad developers decided to forgo putting it on the UK steam store. And well, I SERVE THE NEWELL.
Its been a while since the game released, anyone want to post their updated impressions? Are you still playing it now? Has it gotten boring? Has a cure for cancer been hidden in the coding?
I ask because the game is on sale for £20 at Greenmangaming.com. I hesitate to buy it because those dickwad developers decided to forgo putting it on the UK steam store. And well, I SERVE THE NEWELL.
I got a good 10ish hours out of it on PC before the quirkiness drove me away and towards other games. It's a delightfully silly game that, while a huge step up from the first game, is still janky in its own way. If you've got the hardware to run it at higher settings, it's quite gorgeous and it has some neat Physx stuff if you've got an Nvidia card.
I fully intend to go back to it, probably during the mid-summer lull, but it's not strong enough to keep me away from higher-budget releases. That and I could never shake the weirdness of the opening chapter being set in a savannah, even though I appreciated it for trying something new.
It's a game that's grown on me the more time I spend with it, but more of a "I'll play this now and then" than a "I need to marathon through this whole thing."
brynstar on
Xbox Live: Xander51
PSN ID : Xander51 Steam ID : Xander51
That's a tough comparison, they are very different games. I wouldn't buy it over Dead Space 2, but I also wouldn't buy Dead Space 2 in the first place. At least not any time soon.
I loved the crap out of this odd, quirky game and I got loads of fun out of it in the brief time I spent with it. I haven't even thought about playing it again since I finished it, and explored the MP a bit, though.
I definitely see myself picking it back up again in the future though, just to do it all again, maybe try a different type of PC, or something.
I've beaten one playthough of this and was going to start another, but well Dragon Age 2 happened. This game is pretty entertaining and quirky, though definitely still a low budget, more indie type game. If you'd be interested in a much smaller scale version of something like Oblivion though, it's worth picking up. Really, it's worth supporting for the sheer amount of improvement and refinement the developers made over the first game. It's rare these days that someone makes something original, and when it fails they at least try to fix the problem instead of just fire everybody.
Dartboy on
0
Sir CarcassI have been shown the end of my worldRound Rock, TXRegistered Userregular
edited March 2011
I would say it's worth that price, definitely, but I would also be really annoyed when it eventually comes to Steam in the UK.
Sorry if this has been answered before, but I have a weird problem with the game- it seems to randomly slow down or speed up. Not just the framerate, but the game itself. At first I thought it was just a framerate drop and me running uphill, but then at some point my character occasionally went into overdrive and everything moved at twice the speed for a second. :?
its the only thing putting me off; having to buy the game off a digital download service I've never usd or heard anything about. Other than the recycling rubbish.
Would you buy it over something like Dead Space 2?
If Dead Space 2 is the sort of game you're in to, it outclasses Two Worlds 2 in every department as far as production values go. It's not as long of a game, but it's quite the action thrill ride. As hatedinamerica said, it's not really a fair comparison as they're totally different styles of game, but Dead Space 2 definitely has a "Wow Factor" that Two Worlds 2 can't really approach.
brynstar on
Xbox Live: Xander51
PSN ID : Xander51 Steam ID : Xander51
Unfortunately I gotta wait until I get paid so it'll be a while before I can get any of them. But yeah, DS2 is probably gonna be the one. As interested as I am in TW2, the lack of support in the UK has still got me pissed
Unfortunately I gotta wait until I get paid so it'll be a while before I can get any of them. But yeah, DS2 is probably gonna be the one. As interested as I am in TW2, the lack of support in the UK has still got me pissed
Yeah that's understandable. Two Worlds 2 has had such a rough time with all the publisher bickering back and forth. It's a shame it's not yet on Steam in the UK. It was also unfortunate when the game's US release kept getting pushed back due to the drama. The game deserves none of these things.
brynstar on
Xbox Live: Xander51
PSN ID : Xander51 Steam ID : Xander51
RatSult and I started playing the multiplayer campaign together a couple nights ago. It's pretty awesome, although it can also be pretty brutal, especially if your party makeup isn't very balanced...
I've discovered that all characters you create share the same village in Village Mode, which is nice.
Posts
http://www.youtube.com/watch?v=JtmNtFVQ2F8
http://www.youtube.com/watch?v=HApSxWrfxOU&feature=related
Also the ending was very unfulfilling. Literally, I wanted to "fulfill" a certain person who just disappears. And then bam, you're back in the world but doesn't seem like much is different.
Then I tried MP for the first time, selected quick match as a lvl 1 2h warrior, and immediately got put in a duel with a guy with a halberd and got stomped 10-0. I can't select my village since I don't have any money - how do I get money and not suck in MP? and is there anything other than dueling?
Great game, played it to the exclusion of everything else, but last night just left a bad taste in my mouth for it.
I actually had more trouble getting through the castle. I kept getting halfway through, then getting surrounded and beaten to death by the giant orc things. I couldn't even run away, because they kept knocking me down.
I was also "unfulfilled" with the way they resolved the Dar Pha subplot/romance. Actually, the whole thing with Dar Pha at the end confused me. Did she get captured on purpose? Was she working with Gandohar? Was Gandohar actually sort of good, in that he was trying to keep Aziraal from taking over? And when Dar Pha disappeared at the end, was that just because she's stealthy, or was she supposed to be supernatural (maybe an avatar of Maliel)?
I also had a similar experience with the multi. I did a quick match, in which I was matched with (and beaten mercilessly by) a level 57 fighter. I tried creating my own match and limiting it to players within 5 levels, but after a few minutes of waiting for somebody to join, I just turned it off.
I just finished Chapter 1 and got the sail boat, and I'm actually really liking it. It's relaxing and just challenging enough (wind willing) to keep you interested. The wind always seems to be blowing the opposite direction of the direction I want to go in though, which is kind of annoying.
Also, I just now (at level 30) started using two-handed weapons for the first time and I don't know how I survived without the Radial spinning attack before now. It's great.
I might just have to press forward into chapter 2 now and try it out.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
Dyvion, pretty sure it works like an actual sail for the most part. There's a wind indicator, and yes you have to tack if you wish to sail into the wind.
It's pretty much like real sailing. you press RT/LT to open/close the sail, and use the left stick to steer the rudder. This is on 360, obviously. The wind direction is indicated on your mini-map as well as by a red flag on the top of your mast. Tacking back and forth while sailing into the wind does indeed work, it's just time consuming.
I spent a bunch more time sailing last night and this morning and it's a pretty great island hopping around finding cool places. I've been putting personal teleporters at any cool places I found, like on top of this huge, jutting rock on this little lonely island; it's a very pretty place. Speaking of teleporters, my one piece of advice for any of you sailors-to-be is this: definitely put down a personal teleporter down on the beach wherever you land your boat, otherwise you might forget where it is and never find it again. There is no indication, as far as I can tell, as to the location of your boat. Just pick it back up again when you leave, so you can reuse it over and over again, and you won't lose your boat.
not really a spoiler
I'm leaning more and more towards just rushing through to chapter 2.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
Wound up in a game with several level 60s and a couple lower levels. Everyone just stood around until one of the highest level guys disappeared and then we all started leveling up. Turns out he was walking calmy through the hoards of enemies just letting his 10 Stone Golems kill all the bad guys for us. Finished the first three Chapters only killing maybe 4 or 5 monsters total.
Then some guy gave me 200,000 Auras.
Guess I can try out Village mode now. O_o
I took off all my armor, stood on top of a bed, and did Battle Cry over and over until somebody thought it was worth something and paid me.
Does that make me a whore?
I can't frickin believe that that huge continent in the middle of the map is empty and inaccessable. I've been looking forward to getting there and exploring since the beginning....and all I get is the fucking coast? Bad form, company that made this.
Why include a huge continent on your map if you can't fucking explore it? They could have made it 90% smaller and had all the same objectives/locations (all two of them).
bah fucking humbug I say. I really wanted to wander that bitch.
Overall though, I have really enjoyed this game and would probably play Two Worlds 3, if they made it. But I'm not gonna forget about that fake continent. That shit is wack, and a dirty trick.
I am glad the manual is an actual manual and tells you the various special weapon skills and stuff because I had forgotten how to properly do the multi-arrow thing.
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
That's the multiplayer area.
Rather than building different maps for single and for multi, they just made one big world.
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
I can't be sure since I haven't tried it yet, but I think people have said that's where the multiplayer content takes place. Still though, that is kinda dumbto have it on the regular world map if you can't access it.
Anyway, I've been having fun with this. Now that I've gotten a decent setup of cards, my Mage absolutely tears shit up. I don't know if it's due to glitchy physics or dumb AI or what, but my most effective spell so far is earthquake. When I cast it, it drops like several rocks in the span of a couple seconds, doing thousands of points of damage. If that doesn't kill the thing outright, all the rocks on the ground stupifies the AI and they just run in place, letting me fire again.
I also lovehow the summons just chill out with you when you're not in combat. There I am in the middle of town buying shot, and I've got my posse of undead knights just standing there looking around like they're tourists or something.
well shoot
I guess that explains it. At least it makes a small amount of sense and wasn't just a "we ran out of money and couldn't make that part, sorry" type of thing.
Its exclusive now to Amazon.co.uk. But fuck that. No DD (and by that I mean steam) no sale. especially since all other regions got it.
I was wrong. Last night I realized that it was actually 2,000,000 auras. :shock:
Consquently, I finished Village mode (not impressed, but then again I had more money than anyone would ever need so I cheaped the fuck out of it). It would probably be alright if I actually had to work for my money.
I ask because the game is on sale for £20 at Greenmangaming.com. I hesitate to buy it because those dickwad developers decided to forgo putting it on the UK steam store. And well, I SERVE THE NEWELL.
I got a good 10ish hours out of it on PC before the quirkiness drove me away and towards other games. It's a delightfully silly game that, while a huge step up from the first game, is still janky in its own way. If you've got the hardware to run it at higher settings, it's quite gorgeous and it has some neat Physx stuff if you've got an Nvidia card.
I fully intend to go back to it, probably during the mid-summer lull, but it's not strong enough to keep me away from higher-budget releases. That and I could never shake the weirdness of the opening chapter being set in a savannah, even though I appreciated it for trying something new.
It's a game that's grown on me the more time I spend with it, but more of a "I'll play this now and then" than a "I need to marathon through this whole thing."
PSN ID : Xander51 Steam ID : Xander51
I loved the crap out of this odd, quirky game and I got loads of fun out of it in the brief time I spent with it. I haven't even thought about playing it again since I finished it, and explored the MP a bit, though.
I definitely see myself picking it back up again in the future though, just to do it all again, maybe try a different type of PC, or something.
If Dead Space 2 is the sort of game you're in to, it outclasses Two Worlds 2 in every department as far as production values go. It's not as long of a game, but it's quite the action thrill ride. As hatedinamerica said, it's not really a fair comparison as they're totally different styles of game, but Dead Space 2 definitely has a "Wow Factor" that Two Worlds 2 can't really approach.
PSN ID : Xander51 Steam ID : Xander51
Yeah that's understandable. Two Worlds 2 has had such a rough time with all the publisher bickering back and forth. It's a shame it's not yet on Steam in the UK. It was also unfortunate when the game's US release kept getting pushed back due to the drama. The game deserves none of these things.
PSN ID : Xander51 Steam ID : Xander51
I've discovered that all characters you create share the same village in Village Mode, which is nice.
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar