^^Empire's locked down; can't summon away. And there was no chance of me double-clicking this round anyway, what with Khorne likely getting kills in 2-3 zones.
susan on
2010 PAX DM Challenge Grand Champion 2011 PAX Warmachine/Hordes Champion
Domination step:
The Empire: none (Nurgle ties the resistance, boosted by peasants)
The Border Princes: none (Tzeentch ties the resistance, boosted by peasants)
Corruption phase:
Kislev: +1
The Empire: +2, +6 DIAL, +4, +3 DIAL
The Border Princes: 3 DIAL
Check for ruination: The Empire is the first region ruined (3 + 8 + 8 + 6). Everyone gets 3 VP for contributing to its ruination this step.
It's a powerful upgrade; if used correctly, it can effectively give you an extra 6 Power Points.
Yeah. I know. I have been looking, but can't find the game where I saw it's effect for the first time. It's a very evil upgrade, and it's only because the Ruination upgrade is so great and Nurgle rarely get the second upgrade that it doesn't appear more often.
It's a powerful upgrade; if used correctly, it can effectively give you an extra 6 Power Points.
Yeah. I know. I have been looking, but can't find the game where I saw it's effect for the first time. It's a very evil upgrade, and it's only because the Ruination upgrade is so great and Nurgle rarely get the second upgrade that it doesn't appear more often.
Honestly I've only played Nurgle a couple times with my friends, and I always chose the Ruination upgrade first. But I figured I'd give it a try in this game.
Road Wardens
Place one Hero token in each of three different Populous regions.
In the end phase when Old World cards are resolved, the player with the lowest Threat score removes one Hero token from the board.
Only three regions are available - Heroes arrive in Kislev, Bretonnia, and Estalia.
Round 3, Draw phase:
Each player not named Tzeentch should draw two cards (15 cards left in the deck) Tzeentch has declined the discard option and will draw three cards.
What!?! I'm the lowest threat! And in 3rd Place for Points! We ought be teaming up against the true threats here, Nurgle and Slaanesh! Stand with me, brother, and one of us can triumph!
susan on
2010 PAX DM Challenge Grand Champion 2011 PAX Warmachine/Hordes Champion
Posts
(Khorne is 1/7)
2011 PAX Warmachine/Hordes Champion
Slaanesh is active
1/6 PP
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Island. Being on fire.
Bloodsworn to the Empire 0/7 pp
Nurgle @ 2/6 PP
Warp Shield to The Badlands, 3/6.
2011 PAX Warmachine/Hordes Champion
1/6 PP
How do you like them apples?
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Island. Being on fire.
Nurgle @ 1/6 PP
Tzeentch is active
Dazzle in Estalia, 1/6.
2011 PAX Warmachine/Hordes Champion
I don't do anything with my remaining PP
0/6 PP
Also don't know the code for putting a line through text.
0/6 PP
Just realised that I played a card with a magic symbol in The Badlands to stop you from playing a card in The Badlands with a magic symbol...
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Island. Being on fire.
2011 PAX Warmachine/Hordes Champion
Nurgle @ 0/6 PP
Very interested to see how this goes...
2011 PAX Warmachine/Hordes Champion
The Empire: 4 dice, 3 dice (+1 defense for N)
Bretonnia: 2 dice, 2 dice
Estalia: 2 dice
Make your own rolls either on Invisible Castle or Orokos; the campaign should be "CitOW game 26"
Khorne to roll first, clear to roll in all regions. Tzeentch and Slaanesh must wait for Khorne to assign all hits in the region before rolling.
Reminder: Peasant Uprising (each peasant adds one to resistance) is in effect this round.
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Island. Being on fire.
2011 PAX Warmachine/Hordes Champion
Bretonnia: No hits.
Estalia: Two hits one on each Slaanesh Cultist.
2011 PAX Warmachine/Hordes Champion
It's STRIKE (plus brackets etc).
[strike]Thanks[/strike]
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Island. Being on fire.
The Empire: acolyte, seductress (+1 defense for N)
Bretonnia: whiff, bloodletter
Estalia: 2 seductresses
Khorne earns two DIAL advance tokens
Domination step:
The Empire: none (Nurgle ties the resistance, boosted by peasants)
The Border Princes: none (Tzeentch ties the resistance, boosted by peasants)
Corruption phase:
Kislev: +1
The Empire: +2, +6 DIAL, +4, +3 DIAL
The Border Princes: 3 DIAL
Check for ruination: The Empire is the first region ruined (3 + 8 + 8 + 6). Everyone gets 3 VP for contributing to its ruination this step.
DIAL advance tokens:
Khorne: 2
Nurgle: 1
Tzeentch: 1
Slaanesh: 1
Updated VP:
Khorne: 0 + 3 = 3
Nurgle: 3 + 3 = 6
Tzeentch: 1 + 3 = 4
Slaanesh: 9 + 3 = 12
Board at the start of the end phase:
1. Remove Chaos Cards from the Board - no effects
2. Hero Tokens are resolved - none
3. Resolve Old World cards - no effects
4. Score Ruined Regions - Nurgle and Tzeentch share the bonus; each receives 7 VP
5. Advance Threat Dials - Khorne has the most tokens and ticks twice; each other god ticks once
Khorne:
6 - Score 4 VP
12 - Upgrade
Nurgle:
13 - Upgrade
Tzeentch:
9 - Upgrade
Slaanesh:
11 - Upgrade
Updated VP:
Khorne: 3 + 4 = 7
Nurgle: 6 + 7 = 13
Tzeentch: 4 + 7 = 11
Slaanesh: 12
6. Check for Game end - The game does not end
Things that need to happen (feel free to go out of order):
2011 PAX Warmachine/Hordes Champion
.
Island. Being on fire.
Interesting.
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Island. Being on fire.
It's a powerful upgrade; if used correctly, it can effectively give you an extra 6 Power Points.
2011 PAX Warmachine/Hordes Champion
Yeah. I know. I have been looking, but can't find the game where I saw it's effect for the first time. It's a very evil upgrade, and it's only because the Ruination upgrade is so great and Nurgle rarely get the second upgrade that it doesn't appear more often.
.
Island. Being on fire.
Honestly I've only played Nurgle a couple times with my friends, and I always chose the Ruination upgrade first. But I figured I'd give it a try in this game.
Road Wardens
Place one Hero token in each of three different Populous regions.
In the end phase when Old World cards are resolved, the player with the lowest Threat score removes one Hero token from the board.
Only three regions are available - Heroes arrive in Kislev, Bretonnia, and Estalia.
Round 3, Draw phase:
Each player not named Tzeentch should draw two cards (15 cards left in the deck)
Tzeentch has declined the discard option and will draw three cards.
Cards in hand:
Khorne: 6
Nurgle: 6
Tzeentch: 5
Slaanesh: 7
Muwahahahahahaha!
2011 PAX Warmachine/Hordes Champion
I'm done anyway
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Island. Being on fire.
He who stands with me against Tzeentch is my true brother...
Battle Cry to the Border Princes 7/8 pp
2011 PAX Warmachine/Hordes Champion
Nurgle @ 6/6 PP