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[Starcraft 2] Multiplayer discussion! Now [9]% sexier.

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Posts

  • Feels Good ManFeels Good Man Registered User regular
    edited September 2010
    I liked in the beta how rallies were attack move. So you literally could simply focus on macro and never turn your screen to the battle cause you could just stream your units if you so chose.

    Feels Good Man on
  • His CorkinessHis Corkiness Registered User regular
    edited September 2010
    His Corkiness on
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    edited September 2010
    Played a fun, long-ass, mistaken ridden match with TRoss tonight. It was a TvT, so expect the usually crap. We both made tons of mistakes and would love some advice on how to get better.

    repimg-33-148838.jpg

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  • Beef AvengerBeef Avenger Registered User regular
    edited September 2010

    That list isn't totally correct. Idra got 2nd in IEM and isn't listed there, and that was a much bigger tourney than most of those that were counted. I don't know what other kind of omissions it may have

    Beef Avenger on
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  • LemmingLemming Registered User regular
    edited September 2010
    The second place wins are just there in case of equal amount of wins, according to the poster.

    But it's pretty obvious that there's a problem there.

    Lemming on
  • Feels Good ManFeels Good Man Registered User regular
    edited September 2010
    once a lot more asian tournaments occur you'll see more protoss wins



    but no one wants to play the tyranids

    Feels Good Man on
  • Beef AvengerBeef Avenger Registered User regular
    edited September 2010
    SEA will come out of nowhere and bring the zerg pain train

    Beef Avenger on
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  • TheStigTheStig Registered User regular
    edited September 2010
    Dimaga is my hero.

    TheStig on
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  • His CorkinessHis Corkiness Registered User regular
    edited September 2010
    once a lot more asian tournaments occur you'll see more protoss wins



    but no one wants to play the tyranids
    Terrans are 13-4 in the GSL so far (plus one TvT). Of the 28 players in the Ro32 so far, 14 are Terran, 9 are Protoss and 5 are Zerg.

    His Corkiness on
  • musanmanmusanman Registered User regular
    edited September 2010
    once a lot more asian tournaments occur you'll see more protoss wins



    but no one wants to play the tyranids
    Terrans are 13-4 in the GSL so far (plus one TvT). Of the 28 players in the Ro32 so far, 14 are Terran, 9 are Protoss and 5 are Zerg.

    I play zerg because it's not lamestream

    musanman on
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  • EndomaticEndomatic Registered User regular
    edited September 2010

    That list isn't totally correct. Idra got 2nd in IEM and isn't listed there, and that was a much bigger tourney than most of those that were counted. I don't know what other kind of omissions it may have

    He also says on the second page that he may update the list for players with 2nd place wins only, it was simply too time consuming at first.

    In that instance, you would see Idra.

    Endomatic on
  • EgoEgo Registered User regular
    edited September 2010
    Heh. I had a ridiculous moment in an FFA today: I went to snipe a zerg army during a fight with five ghosts, and instead launched a bunch of nukes (either 3 or 5, not sure how many I had in my silos.)

    That's right people, the hotkey for sniper round is R. The hotkey for sniper round is not N.

    What's miraculous is that: they connected. Zerg wiped my army, but then got slammed by my nukes. Pretty happy about the whole thing.

    Ego on
    Erik
  • Salvation122Salvation122 Registered User regular
    edited September 2010

    Yeah. I mean, people give me shit in here for bitching about Zerg being underpowered, but I don't really feel bad when stuff like this comes up and Blizzard themselves acknowledges that there are balance issues that need to be addressed.

    Salvation122 on
  • JarsJars Registered User regular
    edited September 2010
    I play zerg to make terrans whine about mutas.

    and for banelings.

    Jars on
  • kedinikkedinik Captain of Industry Registered User regular
    edited September 2010

    Yeah. I mean, people give me shit in here for bitching about Zerg being underpowered, but I don't really feel bad when stuff like this comes up and Blizzard themselves acknowledges that there are balance issues that need to be addressed.

    I think it's less that people disagree with you, more that the topic's been done to death.

    kedinik on
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  • GuekGuek Registered User regular
    edited September 2010
    i play toss because...uh...because...*pew pew*

    Guek on
  • EgoEgo Registered User regular
    edited September 2010
    kedinik wrote: »

    Yeah. I mean, people give me shit in here for bitching about Zerg being underpowered, but I don't really feel bad when stuff like this comes up and Blizzard themselves acknowledges that there are balance issues that need to be addressed.

    I think it's less that people disagree with you, more that the topic's been done to death.

    Yeah, I don't know so many people (even out of those who wish no one would talk about balance) that don't think Zerg need some help. We've just... gone over it. Zerg got smacked hard by the nerf stick in beta. It never really went on long enough to let them recover from the roach food nerf. Zerg will get a bit of help. Be patient, young Skywalker.

    Ego on
    Erik
  • Salvation122Salvation122 Registered User regular
    edited September 2010
    Yeah, it hasn't been such a huge deal since I remembered I owned Fallout 3 and still hadn't really played it at all.

    Plus Reach in an hour and a half.

    Salvation122 on
  • valiancevaliance Registered User regular
    edited September 2010
    bah! cant find that ZvT 2 base muta vs mmm replay. it was yesterday too, must have been one game past the number of replays it saves :( man you should be able to go back and dl old replays anytime. the score screen is nice and all, but I want the whole thing!

    valiance on
  • exoplasmexoplasm Gainfully Employed Near Blizzard HQRegistered User regular
    edited September 2010
    So I thought this would be entertaining to watch scrubs play, but I feel kind of bad for them the way the commentators yell at them...

    http://www.livestream.com/abssc2

    "FUCK YOU! YOU HAD 7000 MINERALS! NO SHIT YOU PLAYED BAD FUCK YOU!" :(

    exoplasm on
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  • Joe KJoe K Registered User regular
    edited September 2010
    Ego wrote: »
    kedinik wrote: »

    Yeah. I mean, people give me shit in here for bitching about Zerg being underpowered, but I don't really feel bad when stuff like this comes up and Blizzard themselves acknowledges that there are balance issues that need to be addressed.

    I think it's less that people disagree with you, more that the topic's been done to death.

    Yeah, I don't know so many people (even out of those who wish no one would talk about balance) that don't think Zerg need some help. We've just... gone over it. Zerg got smacked hard by the nerf stick in beta. It never really went on long enough to let them recover from the roach food nerf. Zerg will get a bit of help. Be patient, young Skywalker.

    Zerg needs lots of help, protoss needs a little help. The zealot nerf is going to make this much, much worse.

    Joe K on
  • KarpmanKarpman Registered User regular
    edited September 2010
    Lykouragh wrote: »
    I think every single game I've ever won of SC2, I've won because of macro.

    One day I will meet a man worse at micro than me. One day.

    I need to get more into the macro mentality, especially as a zerg player. I crap out around the 8-9 minute mark, and I'm in the not-sure-what-to-do-next stage. Every time I have good macro, I win. Every time I botch it, I get pwnd (I know, obvious realization). I just need to be more consistent.

    Zerg seem to me to have the hardest macro. I'm not judging them as UP, I'm just saying. The upshot is that good or great macro pays more dividends for zerg than for toss or terran.

    Karpman on
  • Joe KJoe K Registered User regular
    edited September 2010
    Karpman wrote: »
    Lykouragh wrote: »
    I think every single game I've ever won of SC2, I've won because of macro.

    One day I will meet a man worse at micro than me. One day.

    I need to get more into the macro mentality, especially as a zerg player. I crap out around the 8-9 minute mark, and I'm in the not-sure-what-to-do-next stage. Every time I have good macro, I win. Every time I botch it, I get pwnd (I know, obvious realization). I just need to be more consistent.

    Zerg seem to me to have the hardest macro. I'm not judging them as UP, I'm just saying. The upshot is that good or great macro pays more dividends for zerg than for toss or terran.

    sure, it pays dividends that then get crushed by stimmed marines, sieged tanks, etc etc etc...

    i guess that they can try to fix it with tweaks, but the skew towards terran looks to be a bit more drastic than Blizz is admitting.

    Joe K on
  • JarsJars Registered User regular
    edited September 2010
    it's just not something you can do on the fly. even though I don't play terran a lot I can skill hit 4 mmee while moving my units around. zerg you have to look at your minimap and target stuff.

    Jars on
  • JamesKeenanJamesKeenan Registered User regular
    edited September 2010
    I play Zerg because I can't play anything else.

    Not that I am incapable, I just love Zerg too much.

    JamesKeenan on
  • CycloneRangerCycloneRanger Registered User regular
    edited September 2010
    Joe K wrote: »
    Ego wrote: »
    kedinik wrote: »

    Yeah. I mean, people give me shit in here for bitching about Zerg being underpowered, but I don't really feel bad when stuff like this comes up and Blizzard themselves acknowledges that there are balance issues that need to be addressed.

    I think it's less that people disagree with you, more that the topic's been done to death.

    Yeah, I don't know so many people (even out of those who wish no one would talk about balance) that don't think Zerg need some help. We've just... gone over it. Zerg got smacked hard by the nerf stick in beta. It never really went on long enough to let them recover from the roach food nerf. Zerg will get a bit of help. Be patient, young Skywalker.

    Zerg needs lots of help, protoss needs a little help. The zealot nerf is going to make this much, much worse.
    No, Protoss are mostly fine. The zealot nerf will help tremendously in making PvP enjoyable again. Later in the game the 5-second delay means you'll perhaps have an extra warpgate; the difference will be very minor.

    I sort of wish they'd buff carriers and make the DT building a little cheaper. DTs see occasional use I suppose, but I'm the only player I've run into who uses carriers "for real" and half of that is because I think they're cool. In almost all cases void rays and/or colossi are more effective.

    CycloneRanger on
  • Beef AvengerBeef Avenger Registered User regular
    edited September 2010
    Carriers need to not have a 120s build time, it's ridiculous

    Beef Avenger on
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  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    edited September 2010
    Carriers seem very blah, blizzard putting them in only because they are iconic.

    if they are iconic, then they should be good!

    although they are nerfing battlecruisers, so maybe blizzard don't want the capital ships to be awesome

    DodgeBlan on
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  • LilnoobsLilnoobs Alpha Queue Registered User regular
    edited September 2010
    well it's obvious they dont want late game FASTEST MAP POSSIBLE to devolve into first one to carriers wins

    Lilnoobs on
  • Joe KJoe K Registered User regular
    edited September 2010
    Joe K wrote: »
    Ego wrote: »
    kedinik wrote: »

    Yeah. I mean, people give me shit in here for bitching about Zerg being underpowered, but I don't really feel bad when stuff like this comes up and Blizzard themselves acknowledges that there are balance issues that need to be addressed.

    I think it's less that people disagree with you, more that the topic's been done to death.

    Yeah, I don't know so many people (even out of those who wish no one would talk about balance) that don't think Zerg need some help. We've just... gone over it. Zerg got smacked hard by the nerf stick in beta. It never really went on long enough to let them recover from the roach food nerf. Zerg will get a bit of help. Be patient, young Skywalker.

    Zerg needs lots of help, protoss needs a little help. The zealot nerf is going to make this much, much worse.
    No, Protoss are mostly fine. The zealot nerf will help tremendously in making PvP enjoyable again. Later in the game the 5-second delay means you'll perhaps have an extra warpgate; the difference will be very minor.

    I sort of wish they'd buff carriers and make the DT building a little cheaper. DTs see occasional use I suppose, but I'm the only player I've run into who uses carriers "for real" and half of that is because I think they're cool. In almost all cases void rays and/or colossi are more effective.

    The zealot nerf means that you'll have less of them for a meat shield to the stalker-raping marauders. i think that removing stalkers "armored" designation away would improve balance issues a lot. EMPs take away such a huge hunk of protoss health, that a group of a dozen marauders and 3-4 ghosts can completely destroy a well built 4gate army.

    Immortals are crazy expensive, build horribly slowly, require an extremely expensive (slow to produce) building, and have a range of 5, with no splash. This is the counter to the faster, (much) longer ranged, cheaper tank, quicker build time, that also does splash? You shouldnt have to get to Tier 3 to get units that do damage to more than 1 unit at a time.

    Terrans can heal their army fairly rapidly with either medivacs or scv repair. There is no healing mechanic for Protoss outside of waiting for shield regen. BW had Shield Batteries.

    The cost, build times, and food consumption of PvT equivalent units and buildings are completely out of whack. If P is supposed to be more expensive, because they're more powerful, then make the individual units actually more powerful.

    ---

    And PvT isn't the biggest problem. Zerg's are just fucked 7 ways to sunday, by both Terran and Protoss.

    Joe K on
  • Joe KJoe K Registered User regular
    edited September 2010
    s_86 wrote: »
    The Battle.Net login screen says...
    "We will be performing scheduled maintenance beginning on Tuesday, September 14, at 5:00 AM PDT and we expect the service to be available again at approximately 11:00 AM PDT. During this time the Battle.net servers and any online games will be unavailable for play."

    I believe that translates to 8:00 AM EDT and 2:00 PM EDT.
    FINALLY NEW PATCH?!

    From your keyboard to the FSM's noodly appendage.

    Joe K on
  • His CorkinessHis Corkiness Registered User regular
    edited September 2010
    I imagined that the patch wouldn't come until after the GSL.

    His Corkiness on
  • ElementalorElementalor Registered User regular
    edited September 2010
    That is pretty odd. Is the GSL going to continue with old patch or with this new one I wonder.

    Elementalor on
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  • Beef AvengerBeef Avenger Registered User regular
    edited September 2010
    GSLs are happening every month, so it's going to mess up somebody sooner or later

    Beef Avenger on
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  • kedinikkedinik Captain of Industry Registered User regular
    edited September 2010
    I sort of wish they'd buff carriers and make the DT building a little cheaper. DTs see occasional use I suppose, but I'm the only player I've run into who uses carriers "for real" and half of that is because I think they're cool. In almost all cases void rays and/or colossi are more effective.

    There was a game in the IEM where the toss player, very far behind, massed carriers and HTs in the middle.

    Storms forced vikings to flee while the carriers killed them and cleaned everything else up.

    It would be hard to imagine any other combo keeping him alive that long against mass siege tanks, vikings and marauders. It was very cool to see such good use of carriers.

    I'm blanking on the players involved, unfortunately.

    kedinik on
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  • His CorkinessHis Corkiness Registered User regular
    edited September 2010
    GSLs are happening every month, so it's going to mess up somebody sooner or later
    Yeah but it's an official Blizzard event and it doesn't make much sense to do it in the middle of a tournament rather than between seasons.

    His Corkiness on
  • SkyGheNeSkyGheNe Registered User regular
    edited September 2010
    Joe K wrote: »
    Joe K wrote: »
    Ego wrote: »
    kedinik wrote: »

    Yeah. I mean, people give me shit in here for bitching about Zerg being underpowered, but I don't really feel bad when stuff like this comes up and Blizzard themselves acknowledges that there are balance issues that need to be addressed.

    I think it's less that people disagree with you, more that the topic's been done to death.

    Yeah, I don't know so many people (even out of those who wish no one would talk about balance) that don't think Zerg need some help. We've just... gone over it. Zerg got smacked hard by the nerf stick in beta. It never really went on long enough to let them recover from the roach food nerf. Zerg will get a bit of help. Be patient, young Skywalker.

    Zerg needs lots of help, protoss needs a little help. The zealot nerf is going to make this much, much worse.
    No, Protoss are mostly fine. The zealot nerf will help tremendously in making PvP enjoyable again. Later in the game the 5-second delay means you'll perhaps have an extra warpgate; the difference will be very minor.

    I sort of wish they'd buff carriers and make the DT building a little cheaper. DTs see occasional use I suppose, but I'm the only player I've run into who uses carriers "for real" and half of that is because I think they're cool. In almost all cases void rays and/or colossi are more effective.

    The zealot nerf means that you'll have less of them for a meat shield to the stalker-raping marauders. i think that removing stalkers "armored" designation away would improve balance issues a lot. EMPs take away such a huge hunk of protoss health, that a group of a dozen marauders and 3-4 ghosts can completely destroy a well built 4gate army.

    Immortals are crazy expensive, build horribly slowly, require an extremely expensive (slow to produce) building, and have a range of 5, with no splash. This is the counter to the faster, (much) longer ranged, cheaper tank, quicker build time, that also does splash? You shouldnt have to get to Tier 3 to get units that do damage to more than 1 unit at a time.

    Terrans can heal their army fairly rapidly with either medivacs or scv repair. There is no healing mechanic for Protoss outside of waiting for shield regen. BW had Shield Batteries.

    The cost, build times, and food consumption of PvT equivalent units and buildings are completely out of whack. If P is supposed to be more expensive, because they're more powerful, then make the individual units actually more powerful.

    ---

    And PvT isn't the biggest problem. Zerg's are just fucked 7 ways to sunday, by both Terran and Protoss.

    Eh, toss get the best early harassment in the game in the form of the probe. Continued on into early game - they can poke bunkers with stalkers and run away, recharge shield, and then continue.

    Ghosts are ridiculously expensive, take a long time to build, and need at least 25 seconds to have enough for an emp.

    Like...ghosts just aren't that broken and toss have plenty of ways to respond to them. I know because I lose to toss players on fairly regular occasions. You basically need to deviate from your tech path just to make a unique building dedicated to ghosts - and that building and the unit itself are mineral and gas intensive.

    They are pretty much useful only because of emp in the TvP match up (snipe/cloak is arguably useful to kill HT, but requires VERY good micro) - so what you do is you engage outside of your base, force him to use it if he's pushing early game, back off, recharge shield, and then laugh - because in order to get that ghost and push early he had to sacrifice either army or econ.

    SkyGheNe on
  • AverniAverni Registered User regular
    edited September 2010
    repimg-33-148856.jpg

    So I played a long PvT and feel like a should have either won a lot earlier or lost. What is the most important thing for me to work on?

    I'm guessing:
    1. Hotkeys
    2. Macro
    3. a lot of other stuff.

    Help please?

    Averni on
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  • Beef AvengerBeef Avenger Registered User regular
    edited September 2010
    GSLs are happening every month, so it's going to mess up somebody sooner or later
    Yeah but it's an official Blizzard event and it doesn't make much sense to do it in the middle of a tournament rather than between seasons.

    is there any actual Blizzard involvement in GSL? I assumed they're only related in that they sold broadcast rights to gretech

    Beef Avenger on
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  • peacekeeperpeacekeeper AustraliaRegistered User regular
    edited September 2010
    Hmm so I watched demuslim in some replays the other day going into mass thors with a smidge of tanks to take out lings.

    First ladder game today I get a zerg on scrap station, killed him so dead 8-)

    peacekeeper on
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