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[Starcraft 2] Multiplayer discussion! Now [9]% sexier.

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Posts

  • ZypherIMZypherIM Registered User regular
    edited September 2010
    If he has 8 roaches it isn't a 5rr!

    ZypherIM on
  • TkenTken post-CSL January 2012 Partycraft 6th Place Winner Registered User regular
    edited September 2010
    SkutSkut wrote: »
    5RR aint that great watch me stop 8 roaches and lings with 4 maruaders and 2 marines. :P

    repimg-33-149068.jpg

    Not to be rude, but that is like the furthest thing from 5RR. That's a 10pool into mass roaches, which is as far as being sane goes, isn't. :P

    Tken on
    steam_sig.png
  • ZoelefZoelef Registered User regular
    edited September 2010
    Victory! Long live the Overmind blah blah whatever

    Props to Stiggy for straightening me out

    Zoelef on
  • SkutSkutSkutSkut Registered User regular
    edited September 2010
    I figured it was a bad 5RR :P

    SkutSkut on
  • TkenTken post-CSL January 2012 Partycraft 6th Place Winner Registered User regular
    edited September 2010
    SkutSkut wrote: »
    I figured it was a bad 5RR :P

    Honestly the closed-off mineral line is way better against 5RR than a wall-in IMO. I think more terrans should consider it. But yeah, that was just a zonky build. Usually 10pools are for fast rushes because they're somewhat crippling economically.

    Tken on
    steam_sig.png
  • Super NamicchiSuper Namicchi Registered User regular
    edited September 2010
    we're doing PA Practice Matches if any gold / plat level players want to get some training in; hit me with a PM

    Super Namicchi on
  • Joe KJoe K Registered User regular
    edited September 2010
    tofu wrote: »
    s_86 wrote: »
    NEW PATCH 1.1 Sept.22 Wednesday
    http://eu.battle.net/sc2/en/forum/topic/566440828
    The first feature and balance patch release for StarCraft II: Wings of Liberty will be available next Wednesday September 22, 2010, between 5 a.m. and 11 a.m. CEST. You can read all about our plans for patch 1.1 in the Situation Report (http://eu.battle.net/sc2/en/blog/554901#blog).

    September 21st 2010 through September 21st 2015 playtime is firmly devoted to Civ 5, sorry Starcraft

    when do you plan on making your second turn at Civ?

    Joe K on
  • Joe KJoe K Registered User regular
    edited September 2010
    rndmhero wrote: »
    So my friend today got promoted straight from Bronze to Platinum by doing nothing but make void rays. I watched him play like 5 games in class, and it was literally just enough zealots to hold off an early push, make 2-3 VRs, attack-move. He had multiple diamonds rolling over to this.

    Do people just not make AA? I'd think it was a fluke, but he's won like 25 of 30 games in the last few days doing this.

    i kindof made the decision last night to just VR rush my way out of bronze, and so far, i havent lost a game with it. played a straight 4gate game against a zerg, and lost - due to my mis scouting, not backing off when he dug in hard and teching after the dig in and damaging his econ...

    would have crushed his ass with a VR rush, though. so, i'm cheesing my way out. and learning the real game in customs, with clicks and friends. :-)

    Joe K on
  • mastmanmastman Registered User regular
    edited September 2010
    Someone just told me my micro was terrible as I was finishing off his base-- which is true. But my macro is so riggoddamndiculous that I crushed him so who needs micro anyways. I mean, I have 3 bases you have one base and keep letting me kill your expo. All the fancy pants micro you saw in a pro game (where it mattered) ain't gonna make you good if I am three times as big as you.

    mastman on
    ByalIX8.png
    B.net: Kusanku
  • YodaTunaYodaTuna Registered User regular
    edited September 2010
    mastman wrote: »
    Someone just told me my micro was terrible as I was finishing off his base-- which is true. But my macro is so riggoddamndiculous that I crushed him so who needs micro anyways. I mean, I have 3 bases you have one base and keep letting me kill your expo. All the fancy pants micro you saw in a pro game (where it mattered) ain't gonna make you good if I am three times as big as you.

    I played a guy the other night and out macroed him, but in my scouting I watched him just run his lings around everywhere. Finally rolled in a stomped him with mass stalkers. He says "Ah I screwed up my micro lucky for you". Pretty sure running lings around in a spastic fit isn't micro.

    YodaTuna on
  • AkiraAkira Registered User regular
    edited September 2010
    I was having a really close TvP just now and I'm like "hey I have all these medivacs I should drop his base". So I load up all my dudes and managed to fly directly over his blink Stalker blob that happened to be nearby. GG no re

    Akira on
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  • DisrupterDisrupter Registered User regular
    edited September 2010
    So I got my first taste of "Terran is OP!" just a moment ago.

    TvZ, I was doing my Thor push build, wanted to do a reaper rush first, but I saw him go early gas so I was afraid of 5rr so I didnt go reaper.

    Anyway, he does a baneling bust and breaks my wall, and kills my mans, but my first tank pops and i get a few scvs on repair and take him out. Then more lings come in and take out some rines, but my second tank and siege pop, so I slaughter the third ling wave.

    I then build my Thorn while getting rines and a few rauders. I do my push with 6 scvs. And absolutely stomp him, he switched to muta to harass but I was in the midst of running through his base, so I wasnt too worried.

    So I absolutely destroy him and he says "Lol @ bad terran still being able to win."

    Though I will once again admit that my Thor push seems unbeatable by zerg. No idea what they could do to stop it.

    Disrupter on
    616610-1.png
  • TkenTken post-CSL January 2012 Partycraft 6th Place Winner Registered User regular
    edited September 2010
    I just had a startling realization: for many zerg spawns there is a place where you can build an offensive spinecrawler on their creep without them having vision of it. I've won four ZvZs tonight doing this after an 8pool and I feel dirty.

    Tken on
    steam_sig.png
  • TheStigTheStig Registered User regular
    edited September 2010
    Zoelef wrote: »
    Victory! Long live the Overmind blah blah whatever

    Props to Stiggy for straightening me out

    Wooots!

    If you want more just let me know. But yeah, stay away from that double hatch, no queen stuff. This ain't broodwar :P

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • RatherDashingRatherDashing Registered User regular
    edited September 2010
    we need more gold players

    so that i can play games that aren't just A Given Win or A Given Loss

    Another gold here, feel free to add!

    534481-1.png

    RatherDashing on
  • TheBogTheBog Registered User regular
    edited September 2010
    Tken wrote: »
    I just had a startling realization: for many zerg spawns there is a place where you can build an offensive spinecrawler on their creep without them having vision of it. I've won four ZvZs tonight doing this after an 8pool and I feel dirty.

    Mind showing us a replay or just circling where on each map this magic spot is?

    TheBog on
  • YodaTunaYodaTuna Registered User regular
    edited September 2010
    we need more gold players

    so that i can play games that aren't just A Given Win or A Given Loss

    Another gold here, feel free to add!

    534481-1.png

    Same here.

    YodaTuna on
  • kedinikkedinik Captain of Industry Registered User regular
    edited September 2010
    rndmhero wrote: »
    So my friend today got promoted straight from Bronze to Platinum by doing nothing but make void rays. I watched him play like 5 games in class, and it was literally just enough zealots to hold off an early push, make 2-3 VRs, attack-move. He had multiple diamonds rolling over to this.

    Do people just not make AA? I'd think it was a fluke, but he's won like 25 of 30 games in the last few days doing this.

    I played a platinum player who tried this last night. Maybe your friend?

    Seems like an early roach / speedling push is too much for that build to handle.

    kedinik on
    I made a game! Hotline Maui. Requires mouse and keyboard.
  • kimekime Queen of Blades Registered User regular
    edited September 2010
    YodaTuna wrote: »
    we need more gold players

    so that i can play games that aren't just A Given Win or A Given Loss

    Another gold here, feel free to add!

    534481-1.png

    Same here.

    I am Gold! Online now! And wanting to play!

    kime on
    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
    Steam profile
  • DerrickDerrick Registered User regular
    edited September 2010
    VR pushes don't really frighten me. I attack before a sizeable number of them are up, and since I'm in bronze I work on my macro foremost and field a mainly warpgate army.

    VRs are too expensive early to stand up to that, I find.

    Derrick on
    Steam and CFN: Enexemander
  • rndmherorndmhero Registered User regular
    edited September 2010
    kedinik wrote: »
    rndmhero wrote: »
    So my friend today got promoted straight from Bronze to Platinum by doing nothing but make void rays. I watched him play like 5 games in class, and it was literally just enough zealots to hold off an early push, make 2-3 VRs, attack-move. He had multiple diamonds rolling over to this.

    Do people just not make AA? I'd think it was a fluke, but he's won like 25 of 30 games in the last few days doing this.

    I played a platinum player who tried this last night. Maybe your friend?

    Seems like an early roach / speedling push is too much for that build to handle.

    It would seem like anything that can handle two cannons and a couple of zealots should be able to crack that first. He just kept sending like 2 VR into a guy's base, find no AA, and wipe him. A couple of turrets or a few marines would have done the trick.

    At first I thought he must have been getting a lot better, but he assured me he was just VR rushing over and over. I figured I'd watch him, and sure enough, he beat like 5 plat-diamond players in a row.

    I'm not really looking for advice on how to counter, since that's simple enough. I think I'm just incredulous at how consistently successful it was against high-level players.

    rndmhero on
  • TkenTken post-CSL January 2012 Partycraft 6th Place Winner Registered User regular
    edited September 2010
    TheBog wrote: »
    Tken wrote: »
    I just had a startling realization: for many zerg spawns there is a place where you can build an offensive spinecrawler on their creep without them having vision of it. I've won four ZvZs tonight doing this after an 8pool and I feel dirty.

    Mind showing us a replay or just circling where on each map this magic spot is?

    Here's one example of me losing to it in my first match of the night on Delta Quadrant:

    repimg-33-149727.jpg

    And screenshots (they're huge, sorry):
    55013832.jpg
    95661557.jpg

    Tken on
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  • rehtonAesoohCrehtonAesoohC Registered User regular
    edited September 2010
    How often do terran banshee rush in your experience?

    rehtonAesoohC on
    Was wowed by Rift so I'm trying that now.
  • TheStigTheStig Registered User regular
    edited September 2010
    Banshees are pretty common with the 1/1/1. It's not like some full on banshee rush, but there's almost always 1 or 2.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • TkenTken post-CSL January 2012 Partycraft 6th Place Winner Registered User regular
    edited September 2010
    How often do terran banshee rush in your experience?

    Personally, maybe 1/3rd of my games. They seem way slower to come out than void rays, at perhaps the 7-8 minute mark in replay time. I attack around 6 to avoid having to deal with air (seems like a huge weakness for zerg in the early/mid game).

    Tken on
    steam_sig.png
  • musanmanmusanman Registered User regular
    edited September 2010
    Tken wrote: »
    How often do terran banshee rush in your experience?

    Personally, maybe 1/3rd of my games. They seem way slower to come out than void rays, at perhaps the 7-8 minute mark in replay time. I attack around 6 to avoid having to deal with air (seems like a huge weakness for zerg in the early/mid game).

    Really? I wonder if it's that much for me. I can recall one game recently with banshee rush but I'm generally such a dick early game against terran it's tough to say what their game plan is :D

    musanman on
    sic2sig.jpg
  • kedinikkedinik Captain of Industry Registered User regular
    edited September 2010
    Ascend's King of the Hill stream is getting started.

    Fun to watch, and you can get experience playing for a live audience.

    kedinik on
    I made a game! Hotline Maui. Requires mouse and keyboard.
  • JarsJars Registered User regular
    edited September 2010
    I very rarely see banshees. If you don't have 2 queens out you're in trouble.

    Jars on
  • rndmherorndmhero Registered User regular
    edited September 2010
    musanman wrote: »
    Tken wrote: »
    How often do terran banshee rush in your experience?

    Personally, maybe 1/3rd of my games. They seem way slower to come out than void rays, at perhaps the 7-8 minute mark in replay time. I attack around 6 to avoid having to deal with air (seems like a huge weakness for zerg in the early/mid game).

    Really? I wonder if it's that much for me. I can recall one game recently with banshee rush but I'm generally such a dick early game against terran it's tough to say what their game plan is :D

    I see them pretty rarely, and even then it's usually a late-game mix. Is the time to tech to them that much longer than VR? I thought they were pretty equivalent.

    rndmhero on
  • Joe KJoe K Registered User regular
    edited September 2010
    Derrick wrote: »
    VR pushes don't really frighten me. I attack before a sizeable number of them are up, and since I'm in bronze I work on my macro foremost and field a mainly warpgate army.

    VRs are too expensive early to stand up to that, I find.

    Yes, they are expensive. They take long to build. But if you hard wall-in, and build zealots on hold, you can get 4 VRs out before a serious threat. and if there is a serious threat, their army is out of position to defend, and i'll base race anyone when i have 4 VRs, and they're going gateway/any tier 1.

    Joe K on
  • Joe KJoe K Registered User regular
    edited September 2010
    rndmhero wrote: »
    musanman wrote: »
    Tken wrote: »
    How often do terran banshee rush in your experience?

    Personally, maybe 1/3rd of my games. They seem way slower to come out than void rays, at perhaps the 7-8 minute mark in replay time. I attack around 6 to avoid having to deal with air (seems like a huge weakness for zerg in the early/mid game).

    Really? I wonder if it's that much for me. I can recall one game recently with banshee rush but I'm generally such a dick early game against terran it's tough to say what their game plan is :D

    I see them pretty rarely, and even then it's usually a late-game mix. Is the time to tech to them that much longer than VR? I thought they were pretty equivalent.

    you can get the banshees out before a VR, but you won't have cloak, or anything else in an army.

    Joe K on
  • Raiden333Raiden333 Registered User regular
    edited September 2010
    kedinik wrote: »
    Ascend's King of the Hill stream is getting started.

    Fun to watch, and you can get experience playing for a live audience.

    That was the greatest use of sentries I've ever seen. That's why I love protoss.

    Raiden333 on
    There was a steam sig here. It's gone now.
  • BrymBrym Registered User regular
    edited September 2010
    kedinik wrote: »
    rndmhero wrote: »
    So my friend today got promoted straight from Bronze to Platinum by doing nothing but make void rays. I watched him play like 5 games in class, and it was literally just enough zealots to hold off an early push, make 2-3 VRs, attack-move. He had multiple diamonds rolling over to this.

    Do people just not make AA? I'd think it was a fluke, but he's won like 25 of 30 games in the last few days doing this.

    I played a platinum player who tried this last night. Maybe your friend?

    Seems like an early roach / speedling push is too much for that build to handle.

    I used VR cheese to get out of bronze quickly. Especially if you don't build the stargate in your main, it's pretty easy to surprise a lot of builds. It does lose hard to early speedlings. I've always been fast enough to at least base-race roaches, but maybe I never played anyone who was very fast with them. It also loses to a quick zealot rush.

    Brym on
  • SkutSkutSkutSkut Registered User regular
    edited September 2010
    ho man I'm still shaking after this one, you wont' believe how I win against a closey void ray rush!

    repimg-33-149746.jpg

    SkutSkut on
  • rehtonAesoohCrehtonAesoohC Registered User regular
    edited September 2010
    rndmhero wrote: »
    kedinik wrote: »
    rndmhero wrote: »
    So my friend today got promoted straight from Bronze to Platinum by doing nothing but make void rays. I watched him play like 5 games in class, and it was literally just enough zealots to hold off an early push, make 2-3 VRs, attack-move. He had multiple diamonds rolling over to this.

    Do people just not make AA? I'd think it was a fluke, but he's won like 25 of 30 games in the last few days doing this.

    I played a platinum player who tried this last night. Maybe your friend?

    Seems like an early roach / speedling push is too much for that build to handle.

    It would seem like anything that can handle two cannons and a couple of zealots should be able to crack that first. He just kept sending like 2 VR into a guy's base, find no AA, and wipe him. A couple of turrets or a few marines would have done the trick.

    At first I thought he must have been getting a lot better, but he assured me he was just VR rushing over and over. I figured I'd watch him, and sure enough, he beat like 5 plat-diamond players in a row.

    I'm not really looking for advice on how to counter, since that's simple enough. I think I'm just incredulous at how consistently successful it was against high-level players.

    Let me explain my experience in this area - back in beta, I had no effing clue what I was doing... I actually placed into gold and then dropped into the lowest league because I sucked so much. At the time, I basically learned by laddering, so I looked up a build order and then just tried to make it work every time. I had no clue what to do if I saw a bunch of void rays hit my base, and I just lost. Eventually I learned how to deal with it and scout it early, but before then, I just got really good about a 3 rax MMM build, so that's all I did. Eventually it took my up to platinum in beta, but that's all I learned how to do.

    Obviously, learning how to adjust your build depending on what your opponent is doing differentiates players between the really good and the pretty terribad, but some players in diamond may have mastered one build and tunnel vision on that, not know wtf to do when you either cheese or unusual strat rush them.

    rehtonAesoohC on
    Was wowed by Rift so I'm trying that now.
  • TheStigTheStig Registered User regular
    edited September 2010
    remember when roaches were 1 food?

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • CycloneRangerCycloneRanger Registered User regular
    edited September 2010
    Tken wrote: »
    How often do terran banshee rush in your experience?

    Personally, maybe 1/3rd of my games. They seem way slower to come out than void rays, at perhaps the 7-8 minute mark in replay time. I attack around 6 to avoid having to deal with air (seems like a huge weakness for zerg in the early/mid game).
    Same experience here; banshee rush about 1/3 plays. It's very hard to deal with because the units and upgrades that defeat a banshee rush are very different from those that defeat marines (for toss), and there's a very easy transition from banshee rush to ground army with banshee support (which is far deadlier than a toss ground army with void ray support).

    The tough part is that the banshee is (theoretically) balanced by it's total vulnerability to air units—but because the terran mineral sink is also a fantastic anti-air weapon, banshees are really hard to kill this way. Even mixing phoenixes and zealots won't work—the marines might shoot the zealots instead of the phoenix, but the banshees are still dealing more DPS to your zealots than your phoenixes are dealing to the banshees (and at the same cost per unit!). Meanwhile you have to kill all the banshees and all the marines to win, while he has to kill either all the zealots or all the phoenixes—his choice.

    In practice banshees are better countered by ground units, although the only thing that's genuinely strong against them is the templar. Stalkers can win cost-for-cost in gas, but not by a wide margin—and they're strongly countered by marines, too.

    CycloneRanger on
  • undeinPiratundeinPirat Registered User regular
    edited September 2010
    TheStig wrote: »
    remember when roaches were 1 food?

    marauders came with conc by default

    so it all worked out

    plus, while honestly i would like to see more roach burrow play

    seeing zergs only press the r button in all matchups and winning was pretty bad

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
  • TheStigTheStig Registered User regular
    edited September 2010
    What about stalker/sentry and splitting any marine force he has?

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • CycloneRangerCycloneRanger Registered User regular
    edited September 2010
    TheStig wrote: »
    What about stalker/sentry and splitting any marine force he has?
    It very seldom works because you're way behind in unit efficiency—stalkers and sentries both have poor dps, while marines and banshees are both very efficient in that regard. Even with a good split he'll still have as much or nearly as much firepower as you.

    It's worth trying, though, if you don't have templar yet, and it's better than zealot+phoenix.

    CycloneRanger on
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