MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited December 2014
You can rig the dice game. If you buster or snatch the dice it will always land on the number that was facing up when you bustered it. The dice follows a set sequence 1-4-2-6-3-5. Since it moves quite fast, if you are a little slow at reacting but you want 5, snatch after you see 3.
It doesn't matter what you do to the dice after bustering it, it'll always land on the number you chose.
So the whole thing isn't even a puzzle. After a while you know which number to buster and you just buster that number.
Dante aint the only cheat.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
+3
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
I'm usually not a big fan of the screaming metal but I will admit it goes well with the game. So much that I keep rewatching that trailer.
So is it weird that they're releasing remakes of the reboot and the last installment of the original series?
Are they literally testing the waters to see which take is more popular for future games? They even separated the two in terms of release dates so as not to cannibalize each other's sales.
Of course it could be an easy way to just get people to buy more games rather than releasing both on a single disk.
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0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited December 2014
None of those are really mutually exclusive. Taken together why wouldn't they release them separately? They're separate games after all.
Ticks all the dots really.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
0
Psychotic OneThe Lord of No PantsParts UnknownRegistered Userregular
I liked the new take on DMC. It was a fresh start for the series. Because really what was left for Dante to do other than keep an eye on the guy that seemingly has his brother's powers/gift.
That and DMC Mundas was a bad ass and had the best theme ever. The only way he could have been cooler is if Michael Ironside voiced him.
That's not denying player options, it's taking away a core tenet of the combat system. That's like saying "we've removed the ability to use swords" is just giving a player options.
Its all fine and dandy until New Game Plus where you're constantly fighting reds and blues glued to each other and you cant land a blow without the wrong color slapping it away. This change is good news.
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+1
Dr. ChaosPost nuclear nuisanceRegistered Userregular
edited December 2014
I kind of miss the cheesy Japanese style and feel of the old games. Will definitely be picking up the special edition to support a return to it.
I liked the new take on DMC. It was a fresh start for the series. Because really what was left for Dante to do other than keep an eye on the guy that seemingly has his brother's powers/gift.
That and DMC Mundas was a bad ass and had the best theme ever. The only way he could have been cooler is if Michael Ironside voiced him.
The series jumps around in time its not like 1-4 are a linear progression. 2 is apparently the final game in the story and that could take place thousands of years after 4
I have a podcast now. It's about video games and anime!Find it here.
I liked the new take on DMC. It was a fresh start for the series. Because really what was left for Dante to do other than keep an eye on the guy that seemingly has his brother's powers/gift.
That and DMC Mundas was a bad ass and had the best theme ever. The only way he could have been cooler is if Michael Ironside voiced him.
The series jumps around in time its not like 1-4 are a linear progression. 2 is apparently the final game in the story and that could take place thousands of years after 4
Yeah, the progression goes 3, 1, 4, 2. I think the general consensus however is that the real progression is 3, 1, 4 and the number 2 was skipped because reasons.
That's not denying player options, it's taking away a core tenet of the combat system. That's like saying "we've removed the ability to use swords" is just giving a player options.
Its all fine and dandy until New Game Plus where you're constantly fighting reds and blues glued to each other and you cant land a blow without the wrong color slapping it away. This change is good news.
I got the impression that it's an option you can toggle. So like, people can keep it on if they want, and not feel like they're losing a big part of the combat system.
I mean, I know I'mma turn that off...
Everyone has a price. Throw enough gold around and someone will risk disintegration.
So is it weird that they're releasing remakes of the reboot and the last installment of the original series?
Are they literally testing the waters to see which take is more popular for future games? They even separated the two in terms of release dates so as not to cannibalize each other's sales.
Of course it could be an easy way to just get people to buy more games rather than releasing both on a single disk.
I'd say it's just a cheap way to get additional revenue now that costs for developing new AAA games are $ludicrous.
This probably explains the whole "remaster" craze to be honest.
Now, if both of these could be confirmed for the PC, that would be great.
Hmm, how close was the PC version that already came out to this new version? One would hope they'd just patch this stuff in, but we all know they won't without charging.
DmC Dante is an actual character. Like, he has character development throughout the game. Old school Dante is just a guy who makes sarcastic quips. Not that he was lame or anything, but I thnk Ninja Theory did it better.
Everyone has a price. Throw enough gold around and someone will risk disintegration.
+6
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Also...I would say Dante didn't start getting really over the top until DMC3.
He was still sarcastic in 1(never played 2) but it was a lot more subdued.
DmC Dante is an actual character. Like, he has character development throughout the game. Old school Dante is just a guy who makes sarcastic quips. Not that he was lame or anything, but I thnk Ninja Theory did it better.
My favorite part of that trailer for the rerelease is that DMC4 is just a footnote at the end of a DmC trailer, and not the other way around
Also that old Dante just plain doesn't show up anywhere in it
In my dreams they would go full George Lucas on the DMC4 special edition and insert new Dante in place of the old one, but Capcom is pretty lazy
DMC4 has awful writing and the best combat. DMC3 has by far the best story/characters and a really good story by action game standards in general. There is absolutely a character arc to Dante in DMC3.
DmC has the level design though, and I thought the music was very fitting (I love a game that can can fit its music to the gameplay). The club level is amazing, Dante as a character is alright, Vergil is awful. Not for the "hurf durf he has no honor" ridiculous stuff. Vergil was a great boss/rival/ally in DMC3 because he was an utter badass, in cutscenes he oneshot bosses that killed me over and over, and every boss fight with him was the epitome of epic character action boss fights. Vergil in DmC hides and sneaks, and gets cornered by a standard enemy I kill in droves. When you finally face him it's not "Holy shit this is epic" it's "Is this guy for serious?". He's simply not a very engaging ally or rival, in fact he doesn't feel like an equal at all because I'm running around saving his ass. They turned Vergil into the support/tech guy from other action games.
Honestly, I didn't even know if Dante and Virgil's power could manifest in the material plane until the very end of the game when they dueled.
Cause every time Dante had to fight, he would shift to the demon world. And whenever they had to split up, Virgil would have to sneak around. Also when they killed the woman, it was with a normal gun without any fanfare even though I'd shot her a bajillion times in the club and used demon Magic.
So I figured they were basically as powerful as a normal human in the human world and only superpowered when in the demon world.
But then Dante and Virgil duel in the human world with full use of their powers and I was all, "So why didn't Virgil use this earlier?"
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
0
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited December 2014
Yeah. I will admit that the Vergil boss fight was a disappointment.
One of the reasons I'm glad they're rebalancing everything.
Honestly, I didn't even know if Dante and Virgil's power could manifest in the material plane until the very end of the game when they dueled.
Cause every time Dante had to fight, he would shift to the demon world. And whenever they had to split up, Virgil would have to sneak around. Also when they killed the woman, it was with a normal gun without any fanfare even though I'd shot her a bajillion times in the club and used demon Magic.
So I figured they were basically as powerful as a normal human in the human world and only superpowered when in the demon world.
But then Dante and Virgil duel in the human world with full use of their powers and I was all, "So why didn't Virgil use this earlier?"
Its been a while since I played it but from what I gathered.
Mundus was keeping the demon world/human world separate.
So when he died...no more separation. Why demons started pouring out into the real world.
Honestly, I didn't even know if Dante and Virgil's power could manifest in the material plane until the very end of the game when they dueled.
Cause every time Dante had to fight, he would shift to the demon world. And whenever they had to split up, Virgil would have to sneak around. Also when they killed the woman, it was with a normal gun without any fanfare even though I'd shot her a bajillion times in the club and used demon Magic.
So I figured they were basically as powerful as a normal human in the human world and only superpowered when in the demon world.
But then Dante and Virgil duel in the human world with full use of their powers and I was all, "So why didn't Virgil use this earlier?"
But in the base assault mission Vergil is under siege by one of those chainsaw guys, and I'm basically saving him from a bunch of regular demons. That's the clearest schism I know of from DMC3 Vergil and DmC Vergil, like compared to DMC3 Vergil it's ridiculous. They could easily have made that mission be about "Vergil doesn't give a shit about Kat, it's up to you to save her and her computer or whatever" instead of making it you emasculating Vergil.
It's not really about me not liking these kinds of relations, but it simply makes him a less interesting ally/rival later. He's like a supporting character in gears of war or something, not the epic equal of DMC3.
Also...I would say Dante didn't start getting really over the top until DMC3.
He was still sarcastic in 1(never played 2) but it was a lot more subdued.
To be fair that was also a much younger Dante in 3 and the entire incident with his brother matures him up a fair bit.
DMC4 has awful writing and the best combat.
I dunno, I think 3 with that big mod that got released a few months ago is the current reigning champion of DMC combat.
I will concede that it's at least debatable, I like DMC3s combat. DMC4s is really fluid, exceed is a really fun system and 5 style dante is just balls out crazy though.
Also...I would say Dante didn't start getting really over the top until DMC3.
He was still sarcastic in 1(never played 2) but it was a lot more subdued.
To be fair that was also a much younger Dante in 3 and the entire incident with his brother matures him up a fair bit.
DMC4 has awful writing and the best combat.
I dunno, I think 3 with that big mod that got released a few months ago is the current reigning champion of DMC combat.
I will concede that it's at least debatable, I like DMC3s combat. DMC4s is really fluid, exceed is a really fun system and 5 style dante is just balls out crazy though.
The DMC 3 mod tweaks a bunch of things and allows for style switching that works just like it does in DMC 4. Without the mod DMC4 does allow for way wackier shit via style switching I'm not gonna even try arguing that one. With the mod, however, DMC 3 just goes fuckcrazy turbonuts. DMC 4 does have some downsides though in that Dante's gunslinger stuff just isn't quite as smooth as it is in 3 which is terrible because I like to mix in a lot of gunplay.
I do dig Nero's play style a lot though. It's part of the reason I use the whip so much in Bayonetta. :biggrin:
TOGSolid on
0
Dr. ChaosPost nuclear nuisanceRegistered Userregular
edited December 2014
My dream scenario would be to let Hideki Kamiya ride in on a white stallion with long fabio hair to rescue the series (while blocking people on Twitter in his spare time) but I suppose Platinum can't always be the solution to everything.
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited December 2014
I really don't think the series needs rescuing.
DMC4 was the best selling one in the series. DmC wasn't a bad game either(though it did need a few tweaks) it just wasn't the DMC game everyone was expecting. Not to mention all the bad press it had.
The series isn't even in that bad of a spot. Capcom(like always) just doesn't know how to manage its IPs.
Honestly, I didn't even know if Dante and Virgil's power could manifest in the material plane until the very end of the game when they dueled.
Cause every time Dante had to fight, he would shift to the demon world. And whenever they had to split up, Virgil would have to sneak around. Also when they killed the woman, it was with a normal gun without any fanfare even though I'd shot her a bajillion times in the club and used demon Magic.
So I figured they were basically as powerful as a normal human in the human world and only superpowered when in the demon world.
But then Dante and Virgil duel in the human world with full use of their powers and I was all, "So why didn't Virgil use this earlier?"
Its been a while since I played it but from what I gathered.
Mundus was keeping the demon world/human world separate.
So when he died...no more separation. Why demons started pouring out into the real world.
That could be it, but I don't remember if it's ever clearly stated as such.
But the point is that when the duel starts I'm all, "I'm gonna eat this chump for breakfast."
Then during the middle, "Where the fuck did that come from?"
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
0
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Like seriously...it always amazes me how a company can have so many big selling IPs and still be so bad at managing them.
DMC4 was the best selling one in the series. DmC wasn't a bad game either(though it did need a few tweaks) it just wasn't the DMC game everyone was expecting. Not to mention all the bad press it had.
The series isn't even in that bad of a spot. Capcom(like always) just doesn't know how to manage its IPs.
They wanted Devil May Cry to be a "Flagship" title.
Like, Battlefield money.
Capcom's biggest flaw is that they were batshit insane when it came to expectations
+6
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
No action game will ever make that money. Not even GoW comes anywhere close.
They're idiots if they think it's possible.
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
0
Dr. ChaosPost nuclear nuisanceRegistered Userregular
DMC4 was the best selling one in the series. DmC wasn't a bad game either(though it did need a few tweaks) it just wasn't the DMC game everyone was expecting. Not to mention all the bad press it had.
The series isn't even in that bad of a spot. Capcom(like always) just doesn't know how to manage its IPs.
It definitely needs rescuing. Specifically from Capcom who seem to want to reinvent the series every five minutes.
"Dante is now Two-Face, the steely eyed stoic loner with coin flipping. No wait! He's young now, back in his youth, wait, no. Lets make him a side character and invent a new protagonist nobody asked for. Hold on, lets reboot and make him young again."
It's ridiculous. It shouldn't be this hard for them to stick to a decent formula instead of being so schizophrenic with the franchise.
DMC4 was the best selling one in the series. DmC wasn't a bad game either(though it did need a few tweaks) it just wasn't the DMC game everyone was expecting. Not to mention all the bad press it had.
The series isn't even in that bad of a spot. Capcom(like always) just doesn't know how to manage its IPs.
It definitely needs rescuing. Specifically from Capcom who seem to want to reinvent the series every five minutes.
"Dante is now Two-Face, the steely eyed stoic loner with coin flipping. No wait! He's young now, back in his youth, wait, no. Lets make him a side character and invent a new protagonist nobody asked for. Hold on, lets reboot and make him young again."
It's ridiculous. It shouldn't be this hard for them to stick to a decent formula instead of being so schizophrenic with the franchise.
That's part of the problem they saw.
There wasn't really a formula.
Devil May Cry is the father of the character action game. They had NO CLUE how to make it popular, but they thought they had something. So they tried everything to make it "mainstream". Only, it didn't work.
With these remasters though I have a feeling they finally get it, especially with DmC getting another shot. If it does well I can totally see them backing a DmC2.
Posts
It doesn't matter what you do to the dice after bustering it, it'll always land on the number you chose.
So the whole thing isn't even a puzzle. After a while you know which number to buster and you just buster that number.
Dante aint the only cheat.
With PS+ i barely finish anything anymore. I start the free games and play so slowly that the next wave hits and I totally move on , never to return.
The only 2 games I got so into I finished were Spec Ops and DmC.
Very excited to pay for it this time.
I'm pretty ok with this too!
I've already started harassing Capcom and Ninja Theory about that on Twitter. I highly advise everyone else wanting a PC version do the same.
Are they literally testing the waters to see which take is more popular for future games? They even separated the two in terms of release dates so as not to cannibalize each other's sales.
Of course it could be an easy way to just get people to buy more games rather than releasing both on a single disk.
PSN: ShinyRedKnight Xbox Live: ShinyRedKnight
Ticks all the dots really.
That and DMC Mundas was a bad ass and had the best theme ever. The only way he could have been cooler is if Michael Ironside voiced him.
Its all fine and dandy until New Game Plus where you're constantly fighting reds and blues glued to each other and you cant land a blow without the wrong color slapping it away. This change is good news.
The series jumps around in time its not like 1-4 are a linear progression. 2 is apparently the final game in the story and that could take place thousands of years after 4
Yeah, the progression goes 3, 1, 4, 2. I think the general consensus however is that the real progression is 3, 1, 4 and the number 2 was skipped because reasons.
I got the impression that it's an option you can toggle. So like, people can keep it on if they want, and not feel like they're losing a big part of the combat system.
I mean, I know I'mma turn that off...
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I'd say it's just a cheap way to get additional revenue now that costs for developing new AAA games are $ludicrous.
This probably explains the whole "remaster" craze to be honest.
Hmm, how close was the PC version that already came out to this new version? One would hope they'd just patch this stuff in, but we all know they won't without charging.
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In a vacuum.
But he does sucks nuts when compared to Original Dante. Huge, sweaty demon nuts.
With no pizza.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
DmC Dante is an actual character. Like, he has character development throughout the game. Old school Dante is just a guy who makes sarcastic quips. Not that he was lame or anything, but I thnk Ninja Theory did it better.
He was still sarcastic in 1(never played 2) but it was a lot more subdued.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
My favorite part of that trailer for the rerelease is that DMC4 is just a footnote at the end of a DmC trailer, and not the other way around
Also that old Dante just plain doesn't show up anywhere in it
In my dreams they would go full George Lucas on the DMC4 special edition and insert new Dante in place of the old one, but Capcom is pretty lazy
Then everyone could be happy
DmC has the level design though, and I thought the music was very fitting (I love a game that can can fit its music to the gameplay). The club level is amazing, Dante as a character is alright, Vergil is awful. Not for the "hurf durf he has no honor" ridiculous stuff. Vergil was a great boss/rival/ally in DMC3 because he was an utter badass, in cutscenes he oneshot bosses that killed me over and over, and every boss fight with him was the epitome of epic character action boss fights. Vergil in DmC hides and sneaks, and gets cornered by a standard enemy I kill in droves. When you finally face him it's not "Holy shit this is epic" it's "Is this guy for serious?". He's simply not a very engaging ally or rival, in fact he doesn't feel like an equal at all because I'm running around saving his ass. They turned Vergil into the support/tech guy from other action games.
Honestly, I didn't even know if Dante and Virgil's power could manifest in the material plane until the very end of the game when they dueled.
Cause every time Dante had to fight, he would shift to the demon world. And whenever they had to split up, Virgil would have to sneak around. Also when they killed the woman, it was with a normal gun without any fanfare even though I'd shot her a bajillion times in the club and used demon Magic.
So I figured they were basically as powerful as a normal human in the human world and only superpowered when in the demon world.
But then Dante and Virgil duel in the human world with full use of their powers and I was all, "So why didn't Virgil use this earlier?"
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
One of the reasons I'm glad they're rebalancing everything.
Its been a while since I played it but from what I gathered.
So when he died...no more separation. Why demons started pouring out into the real world.
But in the base assault mission Vergil is under siege by one of those chainsaw guys, and I'm basically saving him from a bunch of regular demons. That's the clearest schism I know of from DMC3 Vergil and DmC Vergil, like compared to DMC3 Vergil it's ridiculous. They could easily have made that mission be about "Vergil doesn't give a shit about Kat, it's up to you to save her and her computer or whatever" instead of making it you emasculating Vergil.
It's not really about me not liking these kinds of relations, but it simply makes him a less interesting ally/rival later. He's like a supporting character in gears of war or something, not the epic equal of DMC3.
To be fair that was also a much younger Dante in 3 and the entire incident with his brother matures him up a fair bit.
I dunno, I think 3 with that big mod that got released a few months ago is the current reigning champion of DMC combat.
I will concede that it's at least debatable, I like DMC3s combat. DMC4s is really fluid, exceed is a really fun system and 5 style dante is just balls out crazy though.
The DMC 3 mod tweaks a bunch of things and allows for style switching that works just like it does in DMC 4. Without the mod DMC4 does allow for way wackier shit via style switching I'm not gonna even try arguing that one. With the mod, however, DMC 3 just goes fuckcrazy turbonuts. DMC 4 does have some downsides though in that Dante's gunslinger stuff just isn't quite as smooth as it is in 3 which is terrible because I like to mix in a lot of gunplay.
I do dig Nero's play style a lot though. It's part of the reason I use the whip so much in Bayonetta. :biggrin:
Feels like it should be though.
DMC4 was the best selling one in the series. DmC wasn't a bad game either(though it did need a few tweaks) it just wasn't the DMC game everyone was expecting. Not to mention all the bad press it had.
The series isn't even in that bad of a spot. Capcom(like always) just doesn't know how to manage its IPs.
That could be it, but I don't remember if it's ever clearly stated as such.
But the point is that when the duel starts I'm all, "I'm gonna eat this chump for breakfast."
Then during the middle, "Where the fuck did that come from?"
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
They wanted Devil May Cry to be a "Flagship" title.
Like, Battlefield money.
Capcom's biggest flaw is that they were batshit insane when it came to expectations
They're idiots if they think it's possible.
"Dante is now Two-Face, the steely eyed stoic loner with coin flipping. No wait! He's young now, back in his youth, wait, no. Lets make him a side character and invent a new protagonist nobody asked for. Hold on, lets reboot and make him young again."
It's ridiculous. It shouldn't be this hard for them to stick to a decent formula instead of being so schizophrenic with the franchise.
And they did it to near-unanimous critical praise
That's part of the problem they saw.
There wasn't really a formula.
Devil May Cry is the father of the character action game. They had NO CLUE how to make it popular, but they thought they had something. So they tried everything to make it "mainstream". Only, it didn't work.
With these remasters though I have a feeling they finally get it, especially with DmC getting another shot. If it does well I can totally see them backing a DmC2.