Was the conference basically just announcing basic features and showing off the graphics of some games without saying anything about how they will be different from the rest of games in the franchises they are from?
They showed back and front touch controls for uncharted.
Really superficial back and front touch controls and something that can be done on traditional controls, but still!
Also, there's a back touch game which I can't remember the name of.
Ah, so they at least got to the showing off the gimmick/new features stage of tech demonstrations.
I just hope Sony gets dev kits or tools or whatever in the hands of everyone painlessly. I remember someone - I think it was a Nippon Ichi representative - telling me that getting their hands on the PSP one was a painful process.
SCEE confirmed to us this morning that "NGP does not have a video output feature".
That's a huge missed opportunity in my view. I really like the idea of a portable system that I can also hook up to my TV and have a console experience with. And it has bluetooth, so it could have been compatible with PS3 controllers. Sigh. A missed opportunity.
The design is nice, with a few potential complications. Like all the previous PSPs, this one seems to cry out for a cover to protect it's screen. If they make a Go-style revision, would the reverse touch screen be on the bottom (behind the controls) or behind the screen? Behind the screen might over more intuitive control, but behind the other controls would allow you to control it without opening the whole thing up. Which could be cool. I guess this is just hypothetical. (For what it's worth, I'd prefer a clam-shell revision anyway.)
I'm pegging the price at around $300-400. $350 if I had to get more specific. Out of my price-range and the 3DS still looks more appealing anyway, but...
Good job, Sony. I think this will make for some good handheld competition in the next decade.
One of the coolest features of the PSP was being able to drop the damn thing in a Dock and use a Dualshock 3 to play on a television. What a missed opportunity.
SCEE confirmed to us this morning that "NGP does not have a video output feature".
That's a huge missed opportunity in my view. I really like the idea of a portable system that I can also hook up to my TV and have a console experience with. And it has bluetooth, so it could have been compatible with PS3 controllers. Sigh. A missed opportunity.
The design is nice, with a few potential complications. Like all the previous PSPs, this one seems to cry out for a cover to protect it's screen. If they make a Go-style revision, would the reverse touch screen be on the bottom (behind the controls) or behind the screen? Behind the screen might over more intuitive control, but behind the other controls would allow you to control it without opening the whole thing up. Which could be cool. I guess this is just hypothetical. (For what it's worth, I'd prefer a clam-shell revision anyway.)
I'm pegging the price at around $300-400. $350 if I had to get more specific. Out of my price-range and the 3DS still looks more appealing anyway, but...
Good job, Sony. I think this will make for some good handheld competition in the next decade.
One of the coolest features of the PSP was being able to drop the damn thing in a Dock and use a Dualshock 3 to play on a television. What a missed opportunity.
You say that like all PSPs can do it. They can't. The Go is an odd little thing.
SCEE confirmed to us this morning that "NGP does not have a video output feature".
That's a huge missed opportunity in my view. I really like the idea of a portable system that I can also hook up to my TV and have a console experience with. And it has bluetooth, so it could have been compatible with PS3 controllers. Sigh. A missed opportunity.
The design is nice, with a few potential complications. Like all the previous PSPs, this one seems to cry out for a cover to protect it's screen. If they make a Go-style revision, would the reverse touch screen be on the bottom (behind the controls) or behind the screen? Behind the screen might over more intuitive control, but behind the other controls would allow you to control it without opening the whole thing up. Which could be cool. I guess this is just hypothetical. (For what it's worth, I'd prefer a clam-shell revision anyway.)
I'm pegging the price at around $300-400. $350 if I had to get more specific. Out of my price-range and the 3DS still looks more appealing anyway, but...
Good job, Sony. I think this will make for some good handheld competition in the next decade.
One of the coolest features of the PSP was being able to drop the damn thing in a Dock and use a Dualshock 3 to play on a television. What a missed opportunity.
You say that like all PSPs can do it. They can't. The Go is an awesome little thing.
Watching the Uncharted Portable footage. So without a video output, I guess that means they don't want you hooking this up to your TV and playing games that way, eh?
Also, I want to know if they can do Uncharted right on the NGP. I'm wondering how it'll handle without the other 2 shoulder buttons and all that tilt/touchscreen riffraff, and not being developed by Naughty Dog. Those NGP carts must have a lot of space on them.
Someone mentioned the idea of tapping the rear touch screen to simulate the missing shoulder buttons and that sounds like it could work.
SCEE confirmed to us this morning that "NGP does not have a video output feature".
That's a huge missed opportunity in my view. I really like the idea of a portable system that I can also hook up to my TV and have a console experience with. And it has bluetooth, so it could have been compatible with PS3 controllers. Sigh. A missed opportunity.
The design is nice, with a few potential complications. Like all the previous PSPs, this one seems to cry out for a cover to protect it's screen. If they make a Go-style revision, would the reverse touch screen be on the bottom (behind the controls) or behind the screen? Behind the screen might over more intuitive control, but behind the other controls would allow you to control it without opening the whole thing up. Which could be cool. I guess this is just hypothetical. (For what it's worth, I'd prefer a clam-shell revision anyway.)
I'm pegging the price at around $300-400. $350 if I had to get more specific. Out of my price-range and the 3DS still looks more appealing anyway, but...
Good job, Sony. I think this will make for some good handheld competition in the next decade.
One of the coolest features of the PSP was being able to drop the damn thing in a Dock and use a Dualshock 3 to play on a television. What a missed opportunity.
You say that like all PSPs can do it. They can't. The Go is an awesome little thing.
Meh. It'd be better if it could actually play all my PSP games.
Watching the Uncharted Portable footage. So without a video output, I guess that means they don't want you hooking this up to your TV and playing games that way, eh?
Also, I want to know if they can do Uncharted right on the NGP. I'm wondering how it'll handle without the other 2 shoulder buttons and all that tilt/touchscreen riffraff, and not being developed by Naughty Dog. Those NGP carts must have a lot of space on them.
Someone mentioned the idea of tapping the rear touch screen to simulate the missing shoulder buttons and that sounds like it could work.
Yeah, you can see in that snow boarding game where discrete parts of the screen react to where you touch it. Ok what I mean is the left side of the screen was a virtual thumb stick and the right side where virtual buttons, so the touch is input is sort of like a iphone/ipad. If the rear touch pad has the same capability of discrete inputs, right and left 2 triggers are sorted.
Bastable on
Philippe about the tactical deployment of german Kradschützen during the battle of Kursk:
"I think I can comment on this because I used to live above the Baby Doll Lounge, a topless bar that was once frequented by bikers in lower Manhattan."
SCEE confirmed to us this morning that "NGP does not have a video output feature".
That's a huge missed opportunity in my view. I really like the idea of a portable system that I can also hook up to my TV and have a console experience with. And it has bluetooth, so it could have been compatible with PS3 controllers. Sigh. A missed opportunity.
The design is nice, with a few potential complications. Like all the previous PSPs, this one seems to cry out for a cover to protect it's screen. If they make a Go-style revision, would the reverse touch screen be on the bottom (behind the controls) or behind the screen? Behind the screen might over more intuitive control, but behind the other controls would allow you to control it without opening the whole thing up. Which could be cool. I guess this is just hypothetical. (For what it's worth, I'd prefer a clam-shell revision anyway.)
I'm pegging the price at around $300-400. $350 if I had to get more specific. Out of my price-range and the 3DS still looks more appealing anyway, but...
Good job, Sony. I think this will make for some good handheld competition in the next decade.
One of the coolest features of the PSP was being able to drop the damn thing in a Dock and use a Dualshock 3 to play on a television. What a missed opportunity.
You say that like all PSPs can do it. They can't. The Go is an awesome little thing.
Meh. It'd be better if it could actually play all my PSP games.
OH SNAP!
Algertman on
0
ShadowfireVermont, in the middle of nowhereRegistered Userregular
Watching the Uncharted Portable footage. So without a video output, I guess that means they don't want you hooking this up to your TV and playing games that way, eh?
Also, I want to know if they can do Uncharted right on the NGP. I'm wondering how it'll handle without the other 2 shoulder buttons and all that tilt/touchscreen riffraff, and not being developed by Naughty Dog. Those NGP carts must have a lot of space on them.
Someone mentioned the idea of tapping the rear touch screen to simulate the missing shoulder buttons and that sounds like it could work.
Yeah, you can see in that snow boarding game where discrete parts of the screen react to where you touch it. Ok what I mean is the left side of the screen was a virtual thumb stick and the right side where virtual buttons, so the touch is input is sort of like a iphone/ipad. If the rear touch pad has the same capability of discrete inputs, right and left 2 triggers are sorted.
With all their talk about touching a screen breaking the 3D effect being a reason the 3DS doesn't have a 3D touch screen, I'm surprised Nintendo didn't come up with this. I could actually see them grabbing this for the 3DS Lite or whatever.
Watching the Uncharted Portable footage. So without a video output, I guess that means they don't want you hooking this up to your TV and playing games that way, eh?
Also, I want to know if they can do Uncharted right on the NGP. I'm wondering how it'll handle without the other 2 shoulder buttons and all that tilt/touchscreen riffraff, and not being developed by Naughty Dog. Those NGP carts must have a lot of space on them.
Someone mentioned the idea of tapping the rear touch screen to simulate the missing shoulder buttons and that sounds like it could work.
Yeah, you can see in that snow boarding game where discrete parts of the screen react to where you touch it. Ok what I mean is the left side of the screen was a virtual thumb stick and the right side where virtual buttons, so the touch is input is sort of like a iphone/ipad. If the rear touch pad has the same capability of discrete inputs, right and left 2 triggers are sorted.
With all their talk about touching a screen breaking the 3D effect being a reason the 3DS doesn't have a 3D touch screen, I'm surprised Nintendo didn't come up with this. I could actually see them grabbing this for the 3DS Lite or whatever.
They should design the 3DS Lite so your interactivity with 3D images is tracked in real-time holography and it should also do 1080p.
Drez on
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Waka LakaRiding the stuffed UnicornIf ya know what I mean.Registered Userregular
edited January 2011
If someone told me in 2008, "You know MGS4 will run on a Portable in a few years" I would have punched them in the dick, then tracked down their mother and beat her ovaries rare.
Then eat my own cock over the fact that yes it is possible.
Was the conference basically just announcing basic features and showing off the graphics of some games without saying anything about how they will be different from the rest of games in the franchises they are from?
Like I said last night, this whole conference was just Sony getting it out there to take mindshare from Nintendo. I doubt they were going to do this conference until Nintendo decided to drop the 3DS. I'm guessing they originally wanted to reveal at E3, but that's was more time than they were willing to concede to Nintendo.
No price, few details, no games. Lots of demo developers seemingly cobbled together 'in a week' or so.
So I like what I saw, but totally not enough concrete info to even fathom any type of purchase.
Then eat my own cock over the fact that yes it is possible.
Vaguely. The MGS demo was running at 20fps. Impressive, yes. And it'll be able to fake PS3 games very well with smart developing.
If someone told me in 2008, "You know MGS4 will run on a Portable in a few years" I would have punched them in the dick, then tracked down their mother and beat her ovaries rare.
Then eat my own cock over the fact that yes it is possible.
*spoilered for massive moustache*
Seriously, WTF
The NGP playing a realtime cutscene at 20fps and actually being able to play gameplay is two completely different beasts.
Waka LakaRiding the stuffed UnicornIf ya know what I mean.Registered Userregular
edited January 2011
Yeah, Kojima mentioned that he just moved the assets over and did not actually optimise the content and with a little more time he could get it playable.
Someone at GAF said they talked to someone at Sony who said they are trying to pull it off at $250. There's probably a lot of internal debate going on.
They might give Nintendo a run for their money at $250. I think the general public will still give 3DS the edge because zomg 3D, but internet forums would have a greater population owning the NGP. There's also the matter of whether devs will spring for more HD development (after they've ported everything under the sun).
20 fps dosn't really impress me, sorry...It's impressive that it can work at ALL on a bloody hand-held, but 27.4 (I think) FPS is the absolute minimum. Not to mention, as someone said, a cutscene is much diffrent than a playable game. I think the back-touch is a very neat idea though, could be a cool way to have a keyboard on the screen.
And I agree that the 3G is gonna be a subscription, I'd bet around 20 bucks, most likely with a bandwidth cap, but I'm not sure how many gigs are used when playing an online game.
Ghostly Clockwork on
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Someone at GAF said they talked to someone at Sony who said they are trying to pull it off at $250. There's probably a lot of internal debate going on.
They might give Nintendo a run for their money at $250. I think the general public will still give 3DS the edge because zomg 3D, but internet forums would have a greater population owning the NGP. There's also the matter of whether devs will spring for more HD development (after they've ported everything under the sun).
At $225-$250 for their Wifi only unit, they'd have a decent contender with a real launch lineup. Much like Apple's offerings, it doesn't matter what the premium 3G unit costs, only that base model. At $225, they're eating the loss but sitting next to the 3DS on store shelves while being cheaper could work out for them.
And if the 3G unit gets subsidized for mobile carriers, the marketplace could become interesting.
Someone at GAF said they talked to someone at Sony who said they are trying to pull it off at $250. There's probably a lot of internal debate going on.
They might give Nintendo a run for their money at $250. I think the general public will still give 3DS the edge because zomg 3D, but internet forums would have a greater population owning the NGP. There's also the matter of whether devs will spring for more HD development (after they've ported everything under the sun).
I'll eat my own hot pockets if it debuts at less than $350.
edit: Fair enough - I could see the Wifi-only model possibly being $250.
20 fps dosn't really impress me, sorry...It's impressive that it can work at ALL on a bloody hand-held, but 27.4 (I think) FPS is the absolute minimum. Not to mention, as someone said, a cutscene is much diffrent than a playable game. I think the back-touch is a very neat idea though, could be a cool way to have a keyboard on the screen.
And I agree that the 3G is gonna be a subscription, I'd bet around 20 bucks, most likely with a bandwidth cap, but I'm not sure how many gigs are used when playing an online game.
I have a strong suspicion that if 3G is not flat unlimited, certain bandwidth will be free (to the consumer) while other activity will work against whatever data cap there may be. I can see online gaming and PSN purchases/browsing, and maybe even basic web browsing, being free.
edit: By "free" I mean "included in the data plan without incurring expense against the data cap."
I don't think there's any way they could sell it for $250. I mean, take the iPhone4. If you buy that straight out, it costs $600 I think. And this looks much more powerful. Losing the touch Screen for a touch Pad will reduce the cost, but the sheer graphical power of the thing is gonna raise it right back up there.
I'd bet a dollar that they'll sell it for $300, and be taking a big loss on it. If Sony had announced first, they may have even said $350, but with Nintendo's $250 bid, they simply can NOT offer their system for $100 more.
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Everybody wants me to pay for 3G for some new device
Well you know what, I have 3G on my phone, and if WiFi is going to be good enough when my school gives me an iPad later on in the semester, it'll be good enough for any handheld gaming devices I have too!
I have a strong suspicion that if 3G is not flat unlimited, certain bandwidth will be free (to the consumer) while other activity will work against whatever data cap there may be. I can see online gaming and PSN purchases/browsing, and maybe even basic web browsing, being free.
edit: By "free" I mean "included in the data plan without incurring expense against the data cap."
Disagree that it'll be unlimited, only because much of the mobile net is going towards bandwidth caps, and imagine downloading a...say, 500 meg game or demo. If they get a big install base, that's gonna be a lot of data, no way they can just give away that much.
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I just want a 3G device that will let me use it as a traveling modem, so I could just use Wifi with the 3G modem with my other devices. A single 3G/4G modem makes much more sense than a data plan for each and every device out there that needs it, especially if it's even $15/pop. Don't they have those already? I think someone's phone could do that, and that was years ago. He posts here too.
Most things with 3G don't allow tethering though (as far as I know), probably because they don't want you paying 20 bucks for unlimited once, the want you paying three times.
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I just want a company to put out a device with free 3G internet. You buy the device, we have an agreement with such-and-such a company and you don't have monthly payment plans to stay connected.
It'll never happen. But it would sure be a wonderful future.
Most things with 3G don't allow tethering though (as far as I know), probably because they don't want you paying 20 bucks for unlimited once, the want you paying three times.
I have a strong suspicion that if 3G is not flat unlimited, certain bandwidth will be free (to the consumer) while other activity will work against whatever data cap there may be. I can see online gaming and PSN purchases/browsing, and maybe even basic web browsing, being free.
edit: By "free" I mean "included in the data plan without incurring expense against the data cap."
Disagree that it'll be unlimited, only because much of the mobile net is going towards bandwidth caps, and imagine downloading a...say, 500 meg game or demo. If they get a big install base, that's gonna be a lot of data, no way they can just give away that much.
I think it would be ridiculous for Sony to charge anything for downloading data of the PS Store, even via 3G. It's counter-productive: They WANT people downloading demos - which leads to sales - rather than sitting and trying to decide "hmm, is this really worth increasing my data usage by 500 megs?"
I just want a company to put out a device with free 3G internet. You buy the device, we have an agreement with such-and-such a company and you don't have monthly payment plans to stay connected.
It'll never happen. But it would sure be a wonderful future.
I think it would be ridiculous for Sony to charge anything for downloading data of the PS Store, even via 3G. It's counter-productive: They WANT people downloading demos - which leads to sales - rather than sitting and trying to decide "hmm, is this really worth increasing my data usage by 500 megs?"
Oh, I totally agree, that would be moronic. It's why you don't need a Gold account on Xbox to get demos. Question though, does anyone know if buying things from the Apple App store or iTunes while on 3G counts against the bandwidth limit? I'm not sure (Zune), but it could be the precedent right there.
Ghostly Clockwork on
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I think it would be ridiculous for Sony to charge anything for downloading data of the PS Store, even via 3G. It's counter-productive: They WANT people downloading demos - which leads to sales - rather than sitting and trying to decide "hmm, is this really worth increasing my data usage by 500 megs?"
Oh, I totally agree, that would be moronic. It's why you don't need a Gold account on Xbox to get demos. Question though, does anyone know if buying things from the Apple App store or iTunes while on 3G counts against the bandwidth limit? I'm not sure (Zune), but it could be the precedent right there.
I don't think AT&T makes the distinction between what type of data passes over the connection. I doubt Verizon will either. I know Sprint (for my phone) only does for Sprint-sanctioned phone updates, but they have no cap either.
I just want a company to put out a device with free 3G internet. You buy the device, we have an agreement with such-and-such a company and you don't have monthly payment plans to stay connected.
It'll never happen. But it would sure be a wonderful future.
As long as you don't mind being limited to the device and only being able to browse in black and white, 3G Kindle on Whispernet does that. Far from being true 3G for no monthly fee though.
Posts
Ah, so they at least got to the showing off the gimmick/new features stage of tech demonstrations.
One of the coolest features of the PSP was being able to drop the damn thing in a Dock and use a Dualshock 3 to play on a television. What a missed opportunity.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
You say that like all PSPs can do it. They can't. The Go is an odd little thing.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
Someone mentioned the idea of tapping the rear touch screen to simulate the missing shoulder buttons and that sounds like it could work.
Meh. It'd be better if it could actually play all my PSP games.
"I think I can comment on this because I used to live above the Baby Doll Lounge, a topless bar that was once frequented by bikers in lower Manhattan."
OH SNAP!
With all their talk about touching a screen breaking the 3D effect being a reason the 3DS doesn't have a 3D touch screen, I'm surprised Nintendo didn't come up with this. I could actually see them grabbing this for the 3DS Lite or whatever.
They should design the 3DS Lite so your interactivity with 3D images is tracked in real-time holography and it should also do 1080p.
Then eat my own cock over the fact that yes it is possible.
*spoilered for massive moustache*
Seriously, WTF
Tumblr
Like I said last night, this whole conference was just Sony getting it out there to take mindshare from Nintendo. I doubt they were going to do this conference until Nintendo decided to drop the 3DS. I'm guessing they originally wanted to reveal at E3, but that's was more time than they were willing to concede to Nintendo.
No price, few details, no games. Lots of demo developers seemingly cobbled together 'in a week' or so.
So I like what I saw, but totally not enough concrete info to even fathom any type of purchase.
Vaguely. The MGS demo was running at 20fps. Impressive, yes. And it'll be able to fake PS3 games very well with smart developing.
http://www.gamesindustry.biz/
I write about video games and stuff. It is fun. Sometimes.
The NGP playing a realtime cutscene at 20fps and actually being able to play gameplay is two completely different beasts.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
This would be an incredible feat.
Tumblr
They might give Nintendo a run for their money at $250. I think the general public will still give 3DS the edge because zomg 3D, but internet forums would have a greater population owning the NGP. There's also the matter of whether devs will spring for more HD development (after they've ported everything under the sun).
It's more the tech side. At the time it was fairly impressive. Pretty awful game though yes.
Tumblr
And I agree that the 3G is gonna be a subscription, I'd bet around 20 bucks, most likely with a bandwidth cap, but I'm not sure how many gigs are used when playing an online game.
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At $225-$250 for their Wifi only unit, they'd have a decent contender with a real launch lineup. Much like Apple's offerings, it doesn't matter what the premium 3G unit costs, only that base model. At $225, they're eating the loss but sitting next to the 3DS on store shelves while being cheaper could work out for them.
And if the 3G unit gets subsidized for mobile carriers, the marketplace could become interesting.
http://www.gamesindustry.biz/
I write about video games and stuff. It is fun. Sometimes.
I'll eat my own hot pockets if it debuts at less than $350.
edit: Fair enough - I could see the Wifi-only model possibly being $250.
I bet it goes like this: $280, $350, $450.
I have a strong suspicion that if 3G is not flat unlimited, certain bandwidth will be free (to the consumer) while other activity will work against whatever data cap there may be. I can see online gaming and PSN purchases/browsing, and maybe even basic web browsing, being free.
edit: By "free" I mean "included in the data plan without incurring expense against the data cap."
I'd bet a dollar that they'll sell it for $300, and be taking a big loss on it. If Sony had announced first, they may have even said $350, but with Nintendo's $250 bid, they simply can NOT offer their system for $100 more.
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Well you know what, I have 3G on my phone, and if WiFi is going to be good enough when my school gives me an iPad later on in the semester, it'll be good enough for any handheld gaming devices I have too!
Disagree that it'll be unlimited, only because much of the mobile net is going towards bandwidth caps, and imagine downloading a...say, 500 meg game or demo. If they get a big install base, that's gonna be a lot of data, no way they can just give away that much.
FTC: HONK.
PAX Prime 2014 Resistance Tournament Winner
FTC: HONK.
PAX Prime 2014 Resistance Tournament Winner
http://www.gamesindustry.biz/
I write about video games and stuff. It is fun. Sometimes.
It'll never happen. But it would sure be a wonderful future.
Jailbreaking an iPhone will allow for tethering.
That pretty much sells the thing to me.
I think it would be ridiculous for Sony to charge anything for downloading data of the PS Store, even via 3G. It's counter-productive: They WANT people downloading demos - which leads to sales - rather than sitting and trying to decide "hmm, is this really worth increasing my data usage by 500 megs?"
Santa Claus isn't real, son. *shoulder pat*
http://www.gamesindustry.biz/
I write about video games and stuff. It is fun. Sometimes.
Which phone?
EVO.
http://www.gamesindustry.biz/
I write about video games and stuff. It is fun. Sometimes.
Oh, I totally agree, that would be moronic. It's why you don't need a Gold account on Xbox to get demos. Question though, does anyone know if buying things from the Apple App store or iTunes while on 3G counts against the bandwidth limit? I'm not sure (Zune), but it could be the precedent right there.
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http://www.eurogamer.net/articles/digitalfoundry-sony-ngp-analysis?page=1
I don't think AT&T makes the distinction between what type of data passes over the connection. I doubt Verizon will either. I know Sprint (for my phone) only does for Sprint-sanctioned phone updates, but they have no cap either.
http://www.gamesindustry.biz/
I write about video games and stuff. It is fun. Sometimes.
Woo Androids.
// Switch: SW-5306-0651-6424 //
As long as you don't mind being limited to the device and only being able to browse in black and white, 3G Kindle on Whispernet does that. Far from being true 3G for no monthly fee though.