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[AH] It stirs in a fitful slumber (v. Azathoth)

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    PsychoLarry1PsychoLarry1 Registered User regular
    edited September 2010
    Sneak 2
    Fight 3
    Lore 3

    PsychoLarry1 on
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    FunkyWaltDoggFunkyWaltDogg Columbia, SCRegistered User regular
    edited September 2010
    Start with:

    Speed/Sneak 3/4
    Fight/Will 3/2
    Lore/Luck 1/2

    FunkyWaltDogg on
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    El SkidEl Skid The frozen white northRegistered User regular
    edited September 2010
    Start with:

    Speed/Sneak 3/2
    Fight/Will 4/3
    Lore/Luck 2/2

    El Skid on
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    El SkidEl Skid The frozen white northRegistered User regular
    edited September 2010
    Whelp, I'm not going to be fighting a vampire and star spawn turn 1, so let's just sit in the shop so's I can buy something. Maybe they'll lose interest and go away :P

    No movement for Bob Jenkins.
    Hope I'm not jumping the gun, this will be my action when everyone is ready.

    El Skid on
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    LucedesLucedes might be real Registered User regular
    edited September 2010
    gonna start with:

    speed/sneak 3/2 (run, professor! run!)
    fight/will 3/0 (screw willpower, harvey doesn't need it.)
    lore/luck 5/2 (gotta have a little luck, just in case)

    also, El Skid:

    you can move to the Graveyard / Black Cave without having to mess with those monsters.
    AH has pretty excellent movement rules.

    with that in mind,

    This Professor intends to do some science.

    In the Science Building.


    when, y'know, it's time to do so.

    Lucedes on
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    PsychoLarry1PsychoLarry1 Registered User regular
    edited September 2010
    Once it's my turn to do so, I would like to move to the Curiosity shoppe

    PsychoLarry1 on
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    El SkidEl Skid The frozen white northRegistered User regular
    edited September 2010
    Lucedes wrote: »
    also, El Skid:

    you can move to the Graveyard / Black Cave without having to mess with those monsters.
    AH has pretty excellent movement rules.

    It's my understanding that moving into the streets (where the monsters are) would mean I'd have to sneak or fight both of them. How would I go to the graveyard without entering the streets?

    El Skid on
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    PsychoLarry1PsychoLarry1 Registered User regular
    edited September 2010
    Once it's my turn to do so, I would like to move to the Curiosity shoppe
    Of course, since I only have one move, I'll only be able to move to the Northside streets

    PsychoLarry1 on
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    MordenthralMordenthral Registered User regular
    edited September 2010
    Heeheehee, Bob Jenkins, Monster Slayer.

    Mordenthral on
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    LucedesLucedes might be real Registered User regular
    edited September 2010
    El Skid wrote: »
    Lucedes wrote: »
    also, El Skid:

    you can move to the Graveyard / Black Cave without having to mess with those monsters.
    AH has pretty excellent movement rules.

    It's my understanding that moving into the streets (where the monsters are) would mean I'd have to sneak or fight both of them. How would I go to the graveyard without entering the streets?

    EDIT: NVM! Checking rulebook now.

    EDIT2: JESUS CHRIST, I am inadvertently that guy who was playing it wrong the whole time. I feel shame.

    Lucedes on
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    FunkyWaltDoggFunkyWaltDogg Columbia, SCRegistered User regular
    edited September 2010
    I'll be moving to Hibb's Roadhouse.

    FunkyWaltDogg on
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    PayotPayot Registered User regular
    edited September 2010
    The sexy researcher from Miskatronic U exits the library and carefully makes her way to the [strike]Science building[/strike], searching for insight into the actual nature of the emerging threat. The streets on campus are deserted and thankfully quiet and uneventful. The [strike]science building[/strike], on the other hand, provides her with many clues about the emerging monsters.

    edit - crap, somebody else already went there. Which order are we playing in ? Could we maybe discuss things amongst ourselves beforehand or are we charging willy-nilly. I needed those clue tokens to make it to 5. Well, time and space, here I come. Bump up speed by 1, move to The Unnamable

    Payot on
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    LucedesLucedes might be real Registered User regular
    edited September 2010
    i uh

    looking at the order i guess you could go there, since you seem to be before me

    as i'm last or whatever

    Lucedes on
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    CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited September 2010
    The sister is going to read up a bit at the church before she leaves.

    Shift
    Lore 2 -> 3
    Luck 5 -> 4

    She's also going to take a walk over to the Historic Society to grab the clue token.

    Capfalcon on
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    PayotPayot Registered User regular
    edited September 2010
    It's ok, I'll go to the Unnamable. Probably fun times there.

    But, you know. We don't talk about it.

    Next turn I'll go visit the gate.

    Payot on
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    El SkidEl Skid The frozen white northRegistered User regular
    edited September 2010
    My intent is to not have an encounter but just look through a bunch of stuff at the general store, remembering Bob gets to look at an extra card to purchase.

    El Skid on
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    MordenthralMordenthral Registered User regular
    edited September 2010
    Fuck. It converted the text back to an image. I'm going to get my hands on Photoshop...

    In the meantime, Jenny gets a buck from her Trust Fund (to $11) and her move was set at 2, so she *can* make it to the shop. Everyone moves except for Mr Jenkins.
    Mandy -> The Unnameable for +1 Clue
    Joe -> Hibb's Roadhouse for +1 Clue
    Mary -> Historical Society for +1 Clue
    Jenny -> Curiositie Shoppe
    Professor -> Science Building for +2 Clues

    Encounters will be coming later. Feel free to discuss strategies and register at orokos or dicetower for future rolling. (Use 'Penny Horror 1' as a campaign name for roll tracking.)

    Mordenthral on
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    PayotPayot Registered User regular
    edited September 2010
    El Skid wrote: »
    My intent is to not have an encounter but just look through a bunch of stuff at the general store, remembering Bob gets to look at an extra card to purchase.

    That ability also works when receiving starting items. Did you get to do it ?

    Payot on
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    El SkidEl Skid The frozen white northRegistered User regular
    edited September 2010
    Payot wrote: »
    El Skid wrote: »
    My intent is to not have an encounter but just look through a bunch of stuff at the general store, remembering Bob gets to look at an extra card to purchase.

    That ability also works when receiving starting items. Did you get to do it ?

    Nope. Though two one handed weapons is a pretty good start, regardless :)

    El Skid on
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    MordenthralMordenthral Registered User regular
    edited September 2010
    El Skid wrote: »
    Payot wrote: »
    El Skid wrote: »
    My intent is to not have an encounter but just look through a bunch of stuff at the general store, remembering Bob gets to look at an extra card to purchase.

    That ability also works when receiving starting items. Did you get to do it ?

    Nope. Though two one handed weapons is a pretty good start, regardless :)

    Good call, though.

    The next item is a Map of Arkham if you want that instead of the gun or axe.

    Mordenthral on
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    El SkidEl Skid The frozen white northRegistered User regular
    edited September 2010
    No thanks! Pitch the map.

    El Skid on
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    MordenthralMordenthral Registered User regular
    edited September 2010
    Alrighty. Getting the encounters doled out. This has been the most work-intensive game I've hosted so far. I'm envisioning having an update done by "after lunch."

    Mordenthral on
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    MordenthralMordenthral Registered User regular
    edited September 2010
    Arkham Encounters

    Bob Jenkins must purchase one of: Lucky Cigarette Case, Food, Lucky Cigarette Case, Lantern.

    Mandy Thompson runs into some dude named Eric Colt who tries to shake her up with a hair-raising Mythos tale. Does she listen?

    Joe Diamond digs up a clue over lunch, but needs to pass a Luck (-1) check.

    Sister Mary pokes around at the Historical Society and is given a book written in French called 'Cultes des Goules' by a friendly old professor.

    Jenny Barnes... are you shopping or having a location encounter?

    Harvey Walters strolls into the Department of Alchemy and is greeted by a horror-striken professor chanting, and waving an ancient artifact in Harvey's face. Mr Walters is now Blessed.

    Mordenthral on
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    El SkidEl Skid The frozen white northRegistered User regular
    edited September 2010
    Errrrmm... After much hemming and haw-ing, Bob decides on the Lantern, paying $3.

    El Skid on
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    MordenthralMordenthral Registered User regular
    edited September 2010
    Bob hears several hideous screams from the streets outside the store.

    Mordenthral on
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    FunkyWaltDoggFunkyWaltDogg Columbia, SCRegistered User regular
    edited September 2010
    Skill checks for Arkham Horror would be Nd6t5 (Nd6t4 if blessed, Nd6t6 if cursed) at Orokos, right? Like this?

    test roll for Arkham Horror: 2

    FunkyWaltDogg on
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    MordenthralMordenthral Registered User regular
    edited September 2010
    Skill checks for Arkham Horror would be Nd6t5 (Nd6t4 if blessed, Nd6t6 if cursed) at Orokos, right? Like this?

    test roll for Arkham Horror: 2

    Exactly. :)

    Mordenthral on
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    PayotPayot Registered User regular
    edited September 2010
    A man with a story of hair-raising horror is just what Mandy was looking for, maybe he has insight on the latest outburst of strange occurances. Listen

    Payot on
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    MordenthralMordenthral Registered User regular
    edited September 2010
    Mandy loses 2 Sanity (3/5) and gains Eric Colt as an Ally.

    Mordenthral on
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    PayotPayot Registered User regular
    edited September 2010
    Hurray ! A new friend !

    Payot on
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    FunkyWaltDoggFunkyWaltDogg Columbia, SCRegistered User regular
    edited September 2010
    Joe quickly finishes his sandwich, then tests his luck.

    Maybe next time, Joe. (fail)

    FunkyWaltDogg on
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    MordenthralMordenthral Registered User regular
    edited September 2010
    Joe reaches to pay for his sandwich and realises that his wallet is gone! (Zero cash left.)

    Mordenthral on
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    CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited September 2010
    So, I guess I just lucked out and got an item, or do I have to choose to take it?

    If so, I do.

    Capfalcon on
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    El SkidEl Skid The frozen white northRegistered User regular
    edited September 2010
    Capfalcon wrote: »
    So, I guess I just lucked out and got an item, or do I have to choose to take it?

    If so, I do.

    Pretty sure you automatically take it- there's no reason not to. If nothing else, you can potentially discard it when something knocks you out to save other useful stuff.

    El Skid on
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    MordenthralMordenthral Registered User regular
    edited September 2010
    Yeah, Sister Mary got a free tome.

    Just waiting on Jenny to see if she meant to shop instead of having a regular encounter.

    Mordenthral on
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    PsychoLarry1PsychoLarry1 Registered User regular
    edited September 2010
    Oh sorry, forgot to clarify. I would like to shop till I drop into the abyss

    PsychoLarry1 on
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    MordenthralMordenthral Registered User regular
    edited September 2010
    You find a couple cool-looking books and a bottle of some kind of liquid to choose from: Nameless Cults, Holy Water or The King in Yellow

    Mordenthral on
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    PsychoLarry1PsychoLarry1 Registered User regular
    edited September 2010
    Holy water please.

    PsychoLarry1 on
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    MordenthralMordenthral Registered User regular
    edited September 2010
    Oh, now this is fun.. Picnickers Panic!

    -A gate would appear at the Unvisited Isle, so there is a Monster Surge. (6 freaking monsters!)
    -2 Cultists, a Hound of Tindalos, a Fire Vampire, and a Star Spawn, all spill out of the Gate on the Unvisited Isle.
    -A Gug is reported to be on the Outskirts of town.
    -A Clue appears in the Science Building and is snapped up by Harvey (good work Professor!)
    -The Cultists and Star Spawn saunter to the Merchants District from the Unvisited Isle. The other Star Spawn moves to Easttown. The Vampire heads to French Hill.
    -Some crazy kids playing Ouija during a picnic cause 2 more monsters to arrive in the Outskirts. The Terror level rises, the Outskirts are emptied and Ruby Standish calls it quits! (I guess the monsters chase after her.)

    And after all of that... back to the Upkeep phase. Jenny gets a dollar!

    Any slider changes? (Keep in mind your Focus.)

    Mordenthral on
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    MordenthralMordenthral Registered User regular
    edited September 2010
    Oh, and Sister Mary, please roll for your Blessing.

    Mordenthral on
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