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Monopoly Rule Clarification (Solved)

samsam7samsam7 Registered User regular
edited September 2010 in Help / Advice Forum
Ok so everyone has their own 'house rules' of Monopoly, but I wanted to know what the official stance was on building shortages, specifically when tearing down buildings. The official rules only talk about not being able to build a house or hotel if the required number of houses isn't available. But what happens when my opponent has hotels (and only hotels) and I have all the houses and he lands on something he can't afford. Is he allowed to sell the hotels?

I've seen it played both ways where they are basically 'stuck' and can't sell the hotels since there are no houses, or they can sell off the hotels (or even downgrade to, say a house on each property assuming a measly number of houses was still available) and skip the house requirement that was needed to build the hotels in the first place.

I haven't found an official source that clarifies this. So maybe someone here has played in a tournament, or just happens to know?

samsam7 on

Posts

  • bowenbowen Sup? Registered User regular
    edited September 2010
    Usually the agreed upon rules is you use pennies or something to denote houses/nickles for hotels or some other usable game pieces.

    However, the official rules pretty much mean they sell the hotel down to nothing on the property. The newage official rules pretty much give unlimited houses/hotels to the players via the video games, so I'd say the penny/nickle method is the "most official" way to play today.

    bowen on
    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
  • LibrarianLibrarian The face of liberal fascism Registered User regular
    edited September 2010
    This page should have all you need:

    official monopoly rules
    There are 32 houses and 12 hotels in a Monopoly® set and that's it. Once these are used up you cannot buy any more. This can be used to an advantage. If someone buys up the last of the houses than no more building can occur. This includes hotels.

    When you sell houses or hotels back to the bank you only get half of what you paid for them.

    You can buy and sell buildings, or conduct any other business, at any point in the game. You don't have to wait for your turn. However, this business should be conducted between roles of the dice, with a brief "time out" being called.

    Librarian on
  • bowenbowen Sup? Registered User regular
    edited September 2010
    Yeah those are the official paperbook rules.

    But you also don't get the money on free parking either, last I checked.

    bowen on
    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
  • matt has a problemmatt has a problem Points to 'off' Points to 'on'Registered User regular
    edited September 2010
    When you sell a hotel, you don't downgrade to 3 houses, you go back to zero.

    matt has a problem on
    nibXTE7.png
  • truck-a-saurastruck-a-sauras Registered User regular
    edited September 2010
    bowen wrote: »
    Yeah those are the official paperbook rules.

    But you also don't get the money on free parking either, last I checked.

    money on free parking.... ugghghhh

    why do you people love to prolong the pain and suffering of this game by keeping the money circulating? free parking cash blows and just adds more time to the game.

    also OP, fuck rules, everyone knows there is only one way to solve Monopoly problems, fighting. It must begin as a verbal disagreement and then escalate. whomever wins said argument or physical confrontation gets the ruling in their favor.

    truck-a-sauras on
    [SIGPIC][/SIGPIC]
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  • bowenbowen Sup? Registered User regular
    edited September 2010
    When you sell a hotel, you don't downgrade to 3 houses, you go back to zero.

    Well you can buy the houses right back after selling if they're available.

    bowen on
    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
  • TomantaTomanta Registered User regular
    edited September 2010
    You could make Monopoly more realistic and settle rule disputes by whoever is willing to spend the most money. Both virtual and real.

    Tomanta on
  • ButtcleftButtcleft Registered User regular
    edited September 2010
    bowen wrote: »
    Yeah those are the official paperbook rules.

    But you also don't get the money on free parking either, last I checked.

    i thought i was the only one who played that way.

    No one else has ever heard of it

    Buttcleft on
  • bowenbowen Sup? Registered User regular
    edited September 2010
    Buttcleft wrote: »
    bowen wrote: »
    Yeah those are the official paperbook rules.

    But you also don't get the money on free parking either, last I checked.

    i thought i was the only one who played that way.

    No one else has ever heard of it

    The more "In spirit" way to do this in monopoly is a luxury tax roll. If you land on luxury tax with an even roll, you get the money, if you don't, you pay the tax.

    Way less likely than landing on free parking plus seems to fuck over the unlucky guy. Totally in the spirit of Monopoly.

    bowen on
    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
  • EggyToastEggyToast Jersey CityRegistered User regular
    edited September 2010
    The more in spirit way to play monopoly is that the bank wins. Housing shortage, inability to pay rent, can't sell property, hmm this sounds awful familiar...

    To the OP, all the ways to play Monopoly are in the rules. They cover every contingency. If you run out of houses/hotels, that's that. If you sell a hotel, you don't get houses back (if you dig up houses in real life to put a hotel do you get the houses back if you demolish the hotel?). And if you land on an available property and choose to not buy it, it goes immediately up for auction. And money paid for fees, taxes, and such, goes back to the bank.

    EggyToast on
    || Flickr — || PSN: EggyToast
  • Dropping LoadsDropping Loads Registered User regular
    edited September 2010
    bowen wrote: »
    Yeah those are the official paperbook rules.

    But you also don't get the money on free parking either, last I checked.

    money on free parking.... ugghghhh

    why do you people love to prolong the pain and suffering of this game by keeping the money circulating? free parking cash blows and just adds more time to the game.

    also OP, fuck rules, everyone knows there is only one way to solve Monopoly problems, fighting. It must begin as a verbal disagreement and then escalate. whomever wins said argument or physical confrontation gets the ruling in their favor.

    This is EXACTLY how my family plays Monopoly. Thanks for the memories. =)

    Dropping Loads on
    Sceptre: Penny Arcade, where you get starcraft AND marriage advice.
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  • truck-a-saurastruck-a-sauras Registered User regular
    edited September 2010
    bowen wrote: »
    Yeah those are the official paperbook rules.

    But you also don't get the money on free parking either, last I checked.

    money on free parking.... ugghghhh

    why do you people love to prolong the pain and suffering of this game by keeping the money circulating? free parking cash blows and just adds more time to the game.

    also OP, fuck rules, everyone knows there is only one way to solve Monopoly problems, fighting. It must begin as a verbal disagreement and then escalate. whomever wins said argument or physical confrontation gets the ruling in their favor.

    This is EXACTLY how my family plays Monopoly. Thanks for the memories. =)

    No other game in the history of the world has caused as much bloodshed. I think that is how every family/friends/strangers plays Monopoly. The game is cursed and designed to cause grief. Yet you love it. It is very much like drug addiction.

    also mentioning the luxury tax rolls I've played that house rule before, but not even rolls, it had to be doubles.

    truck-a-sauras on
    [SIGPIC][/SIGPIC]
    Steam
    XBOX
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited September 2010
    man doing anything in monopoly that causes players to be given money for free is a terrible idea. The game is designed as a contest of attrition, not of "who can land on free parking the most."

    Eat it You Nasty Pig. on
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • johnrdrdjohnrdrd Registered User new member
    edited September 2010
    Tomanta wrote: »
    You could make Monopoly more realistic and settle rule disputes by whoever is willing to spend the most money. Both virtual and real.

    This has always been my favorite part of Monopoly... the final dealmaking to try to stay in it just.. a little.. longer.....:P

    johnrdrd on
  • see317see317 Registered User regular
    edited September 2010
    bowen wrote: »
    Yeah those are the official paperbook rules.

    But you also don't get the money on free parking either, last I checked.

    money on free parking.... ugghghhh

    why do you people love to prolong the pain and suffering of this game by keeping the money circulating? free parking cash blows and just adds more time to the game.

    also OP, fuck rules, everyone knows there is only one way to solve Monopoly problems, fighting. It must begin as a verbal disagreement and then escalate. whomever wins said argument or physical confrontation gets the ruling in their favor.

    This is EXACTLY how my family plays Monopoly. Thanks for the memories. =)

    No other game in the history of the world has caused as much bloodshed. I think that is how every family/friends/strangers plays Monopoly. The game is cursed and designed to cause grief. Yet you love it. It is very much like drug addiction.

    also mentioning the luxury tax rolls I've played that house rule before, but not even rolls, it had to be doubles.

    Risk must be a close second in this list. I've never come to blows over a game of monopoly, normally by the time people started getting heated over landing on boardwalk or whatnot I was so sick of the game I just wanted to walk away.
    Risk though, that started out bloodthirsty.

    see317 on
  • LaPuzzaLaPuzza Registered User regular
    edited September 2010
    I know the offical rule is that the number of buildings is fixed. I think the rule would be that if Mr. Hotel owes you a buck, but is totally broke and elects to sell building, he would have to sell the properties in the set down to a legal position. This would mean, assuming Boardwalk and Park Place, that he would get $1000 in cash and have to take the properties down to bare ground, in a combination of the limited building rule, 1/2 cost rule, and even build rule.

    I wish I knew people that played by the book rules.

    LaPuzza on
  • KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    edited September 2010
    43.gif

    KalTorak on
  • Al_watAl_wat Registered User regular
    edited September 2010
    samsam7 wrote: »
    Ok so everyone has their own 'house rules' of Monopoly, but I wanted to know what the official stance was on building shortages, specifically when tearing down buildings. The official rules only talk about not being able to build a house or hotel if the required number of houses isn't available. But what happens when my opponent has hotels (and only hotels) and I have all the houses and he lands on something he can't afford. Is he allowed to sell the hotels?

    I've seen it played both ways where they are basically 'stuck' and can't sell the hotels since there are no houses, or they can sell off the hotels (or even downgrade to, say a house on each property assuming a measly number of houses was still available) and skip the house requirement that was needed to build the hotels in the first place.

    I haven't found an official source that clarifies this. So maybe someone here has played in a tournament, or just happens to know?

    the way I always play is that you could sell the hotel, and if there were houses you would downgrade to 4 houses. So if there are no houses, selling the hotel is like selling 5 houses.

    Still though... monopoly is one of those games were everyone thinks they know the rules, but they all have a different set of rules. For example... its a rule that you can conduct business and collect rent in jail. So at the end of the game its actually an advantage to be in jail. When people don't play this way it pisses me off.

    Al_wat on
  • ben0207ben0207 Registered User regular
    edited September 2010
    a rule we have in my house is that the boys (me / my borothers / cousins) are allowed to settle disputes by punching each other

    ben0207 on
  • EggyToastEggyToast Jersey CityRegistered User regular
    edited September 2010
    see317 wrote: »

    Risk must be a close second in this list. I've never come to blows over a game of monopoly, normally by the time people started getting heated over landing on boardwalk or whatnot I was so sick of the game I just wanted to walk away.
    Risk though, that started out bloodthirsty.

    That's true for most games with elimination. Kind of sucks to play a game where halfway through you're "out" and have to go do something else. Of course both games are based on defeating opponents (I mean Monopoly even says so in the title), so rules that are based on encouraging elimination are often overlooked in "house rules" where a family/friends want to actually play together.

    EggyToast on
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  • milehighmilehigh Registered User regular
    edited September 2010
    The issue with Risk is that you have to actively choose to screw someone over. It comes down to the following scenario:

    "Dave...Why the fuck would you go after me in Europe when it was clearly better to roll over Johnny in South America. you can go to Hell man, this game can to Hell. I'm gonna go watch TV and drink, you guys can fight over my territories...Oh and Johnny, Dave here fucked a fat chick last night, she wasn't even cute. I said I wouldn't say anything but obviously Dave and I aren't in good standing."

    As opposed to Monopoly, where people may get cutthroat and be assholes in the trading game, but you can play it without malice. Risk just breeds contempt no matter how you play it.

    milehigh on
  • Descendant XDescendant X Skyrim is my god now. Outpost 31Registered User regular
    edited September 2010
    milehigh wrote: »
    The issue with Risk is that you have to actively choose to screw someone over. It comes down to the following scenario:

    "Dave...Why the fuck would you go after me in Europe when it was clearly better to roll over Johnny in South America. you can go to Hell man, this game can to Hell. I'm gonna go watch TV and drink, you guys can fight over my territories...Oh and Johnny, Dave here fucked a fat chick last night, she wasn't even cute. I said I wouldn't say anything but obviously Dave and I aren't in good standing."

    As opposed to Monopoly, where people may get cutthroat and be assholes in the trading game, but you can play it without malice. Risk just breeds contempt no matter how you play it.

    Pfft. Risk.

    I was once assaulted after saying "watch him roll a 1" during a game of D&D. The guy came across the table, grabbed me by the neck, and yelled "DON'T CALL MY ROLLS!"

    Descendant X on
    Garry: I know you gentlemen have been through a lot, but when you find the time I'd rather not spend the rest of the winter TIED TO THIS FUCKING COUCH!
  • bowenbowen Sup? Registered User regular
    edited September 2010
    Did he roll a 1?

    bowen on
    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
  • Descendant XDescendant X Skyrim is my god now. Outpost 31Registered User regular
    edited September 2010
    bowen wrote: »
    Did he roll a 1?

    Like you have no idea.

    Descendant X on
    Garry: I know you gentlemen have been through a lot, but when you find the time I'd rather not spend the rest of the winter TIED TO THIS FUCKING COUCH!
  • Captain VashCaptain Vash Registered User regular
    edited September 2010
    I think that the original question has been pretty solidly answered, but I just wanted to say that this is the kind of thread that makes H&A great.

    Captain Vash on
    twitterforweb.Stuckens.1,1,500,f4f4f4,0,c4c4c4,000000.png
  • samsam7samsam7 Registered User regular
    edited September 2010
    I think that the original question has been pretty solidly answered, but I just wanted to say that this is the kind of thread that makes H&A great.

    Well not necessarily, I'm looking for what the official rule is for say, a tournament, (and the rulebook only discusses building and not tearing down) and most people just said to punch my friends and call it done. :P

    But it seems that the general consensus is when you want to tear down a hotel, unlike building, it doesn't matter if there are 4 houses available or not, you can simply skip down to whatever is available.

    And adding buildings via markers isn't correct since building shortages is a powerful strategy in monopoly. If your opponent couldn't sell his hotel, he'd be even more screwed than being able to sell it off and getting the money for 5 houses.

    Edit:
    LaPuzza wrote: »
    I know the offical rule is that the number of buildings is fixed. I think the rule would be that if Mr. Hotel owes you a buck, but is totally broke and elects to sell building, he would have to sell the properties in the set down to a legal position. This would mean, assuming Boardwalk and Park Place, that he would get $1000 in cash and have to take the properties down to bare ground, in a combination of the limited building rule, 1/2 cost rule, and even build rule.

    I wish I knew people that played by the book rules.

    Do you know if this is official? This is how my friends and I play normally actually. It just seemed like if you can block someone from building a hotel by buying houses, you could block someone from selling a hotel in the same manner, basically making them stuck with their heavy investment and no way to back out of it.

    Edit again:

    Success, the answer is on the very last post there. You can always sell the hotel to the highest available legal position or to bare ground if there are no houses and receive the money for each house sold. (Nevermind this is wrong).

    Last edit and victory:

    Official rules:

    "Houses and hotels may be sold back to the Bank at any time for one-half the price paid for them. All houses on one color-group must be sold one by one, evenly, in reverse of the manner in which they were erected. All hotels on one color-group may be sold at once, or they may be sold one house at a time (one hotel equals five houses), evenly, in reverse of the manner in which they were erected."

    Ok so a hotel can either be sold all at once regardless of number of houses in the bank or sold one house at a time. So even if there were say three houses in the bank, you could NOT sell down to one house on each property (assuming a three property group) since you couldn't go from one hotel to four houses. You must sell off the whole thing at half price and then buy the three houses if you wanted them.

    samsam7 on
  • LaPuzzaLaPuzza Registered User regular
    edited September 2010
    samsam7 wrote: »

    Last edit and victory:

    Official rules:

    "Houses and hotels may be sold back to the Bank at any time for one-half the price paid for them. All houses on one color-group must be sold one by one, evenly, in reverse of the manner in which they were erected. All hotels on one color-group may be sold at once, or they may be sold one house at a time (one hotel equals five houses), evenly, in reverse of the manner in which they were erected."

    Ok so a hotel can either be sold all at once regardless of number of houses in the bank or sold one house at a time. So even if there were say three houses in the bank, you could NOT sell down to one house on each property (assuming a three property group) since you couldn't go from one hotel to four houses. You must sell off the whole thing at half price and then buy the three houses if you wanted them.

    Interesting result, but it makes sense. Does hotel construction work the same way?

    Here's what I'm thinking: BW and PP each have a house on them. No houses in the bank. Owner wants hotels. Does it cost $1600 or $1800?

    LaPuzza on
  • SniperGuySniperGuy SniperGuyGaming Registered User regular
    edited September 2010
    You could simplify it by saying when he sells the hotel he gets the money for the hotel, and the money for 4 houses, and it's a blank space now. This is both a punishment and a boon, since he gets more money for selling the houses too, but less overall since selling houses and hotels sucks.

    I played Monopoly in Honduras once. With their money.

    It's the same color! And worth about as much.

    SniperGuy on
  • samsam7samsam7 Registered User regular
    edited September 2010
    LaPuzza wrote: »
    samsam7 wrote: »

    Last edit and victory:

    Official rules:

    "Houses and hotels may be sold back to the Bank at any time for one-half the price paid for them. All houses on one color-group must be sold one by one, evenly, in reverse of the manner in which they were erected. All hotels on one color-group may be sold at once, or they may be sold one house at a time (one hotel equals five houses), evenly, in reverse of the manner in which they were erected."

    Ok so a hotel can either be sold all at once regardless of number of houses in the bank or sold one house at a time. So even if there were say three houses in the bank, you could NOT sell down to one house on each property (assuming a three property group) since you couldn't go from one hotel to four houses. You must sell off the whole thing at half price and then buy the three houses if you wanted them.

    Interesting result, but it makes sense. Does hotel construction work the same way?

    Here's what I'm thinking: BW and PP each have a house on them. No houses in the bank. Owner wants hotels. Does it cost $1600 or $1800?

    If there's no houses left then you cannot jump straight to hotels. Technically, building to a hotel must always be done by evenly building one house at a time, but it just saves time multiplying the price out to $1600 (in this case) as long as the required number of houses are available in the bank. So if there are no houses, you can't skip to a hotel.

    I think selling a hotel to bare ground without constraints is the only exception because it wouldn't make much sense to not be able to liquidate assets in desperate times (just like in real life!).

    samsam7 on
  • garroad_rangarroad_ran Registered User regular
    edited September 2010
    RE: Building to hotels on BW and PP if there's only three houses left in the bank:

    Pretty sure you can only build one house per property per turn. Although it's been years since I've looked at my rulebook.

    garroad_ran on
  • UnderdogUnderdog Registered User regular
    edited September 2010
    bowen wrote: »
    Did he roll a 1?

    Like you have no idea.

    He shouldn't have rolled a 1 then. What did he get all ragey about?

    Underdog on
  • LaPuzzaLaPuzza Registered User regular
    edited September 2010
    RE: Building to hotels on BW and PP if there's only three houses left in the bank:

    Pretty sure you can only build one house per property per turn. Although it's been years since I've looked at my rulebook.
    The rules wrote:
    When a player owns all the properties in a colour-group they may buy houses from the Bank
    and erect them on those properties.
    If you buy one house, you may put it on any one of those properties. The next house you buy must be erected on one of the unimproved properties of this or any other complete colour-group you may own. The price you must pay the Bank for each house is shown on your Title Deed card for the property on which you erect the house. The owner still collects double rent from an opponent who lands on the unimproved properties of there complete colour-group.
    Following the above rules, you may buy and erect at any time as many houses as your judgement and financial standing will allow. But you must build evenly, i.e., you cannot erect more than one house on any one property of any colour-group until you have built one house on every property of that group. You may then begin on the second row of houses, and so on, up to a limit of four houses to a property. For example, you cannot build three Houses on one property if you have only one house on another property of that group.
    As you build evenly, you must also break down evenly if you sell houses back to the Bank (see SELLING PROPERTY).


    I think you can build as many houses on a property as you want in a turn. Technically, though, they are build one at a time as descreet events.

    LaPuzza on
  • TastyfishTastyfish Registered User regular
    edited September 2010
    Financial standing, if there is insufficient supply to meet your demand....

    Tastyfish on
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