Against Armor Pen and Magic penetration your best option IS to grab some resistance items though, isn't it?
If you have only 20 resistance left after their runes and masteries and the like and they reduce you to 0 resistance they're getting a 17% damage boost. If you went from 100 resistance to 80 though they're getting only a small benefit, 5% or so bonus damage.
I might understand it wrong but penetration stats get more powerful the more you stack them. So the fact that everyone tends to bring armor penetration runes just makes armor slightly more valuable, at least early game. Right?
Yes, exactly. Which is why his numbers are off, although in the opposite direction The problem though, and where it gets especially tricky, is with MPen: You're punished for having more MR by the 15% penetration (and void staff) and as such could frequently just get health instead, but flat pen runes punish you a LOT for not having early game MR. So yeah, it's tricky. My point was NOT that MR or Armor are worse then he's saying, just that the numbers he provided are, unfortunately, an oversimplification.
Akali is great for a very specific role. She's a fragile ganker who tries to go 1-1 or 1-0 with the enemy's carry, and is VERY good at doing that. Play her like yi: unlike kassadin, she's NOT good at getting in and out. She's good at getting in once people are distracted and doing a shitton of damage REALLY quickly. Getting out is a bonus. If you can't "get" that mentality with her, she's going to feel awkward/ unplayable, yeah :] that's not a bad thing, she's just... different. Personally, I can't touch her, but I have a friend who swears by her and is REALLY good with her.
Gotta wonder why I don't see Alistair much anymore. Cow still does his thing damn near perfectly in the right hands. Had a guy who was just ambushing squishies and booting them into our loving embrace over and over and over. Outside of towers, in the jungle, under towers, in their base, didn't matter much. He'd just MOOH and BONK and An enemy has been slain!
Also, it's hilarious to watch him bitchslap somebody for the last hit.
Yes, exactly. Which is why his numbers are off, although in the opposite direction The problem though, and where it gets especially tricky, is with MPen: You're punished for having more MR by the 15% penetration (and void staff) and as such could frequently just get health instead, but flat pen runes punish you a LOT for not having early game MR. So yeah, it's tricky. My point was NOT that MR or Armor are worse then he's saying, just that the numbers he provided are, unfortunately, an oversimplification.
Akali is great for a very specific role. She's a fragile ganker who tries to go 1-1 or 1-0 with the enemy's carry, and is VERY good at doing that. Play her like yi: unlike kassadin, she's NOT good at getting in and out. She's good at getting in once people are distracted and doing a shitton of damage REALLY quickly. Getting out is a bonus. If you can't "get" that mentality with her, she's going to feel awkward/ unplayable, yeah :] that's not a bad thing, she's just... different. Personally, I can't touch her, but I have a friend who swears by her and is REALLY good with her.
Yeah but Kassadin gets out while doing the same AP based damage.
Why would I use Akali over her? She's different, sure, but as a nuker who can't CC as well as Kass, can't survive as well as Kass, and can't blink as well as Kass.. she just falls flat.
Kass is the man though, so no worries there. Probably gonna see him gettin a touch nerfed in the future.
4rch3nemy on
0
OtakuD00DCan I hit the exploding rocks?San DiegoRegistered Userregular
Akali is the only champion I've done a ranked game with, and I got 7.0 kdr.
But she kinda sucks. Her damage is a bit low, and it can't really be buffed because she counters a few champions too well already. She just gets countered by far more. Maybe if her Q were a bit better she could offer more to a lane. Her levels 1-6 are really bad, and her E sucks until you get her R.
Beck on
Lucas's Franklin Badge reflected the lightning back!
When I got Akali I was glad to be owning a superior version of Kennen. Now, of course, it's the opposite.
Swings and roundabouts.
I'm confused. Akali is amazing. Amazing. Truly, truly, truly amazing.
exactly. Some people don't get it And no, kass is NOT getting nerfed >> lol. Or, well, I would be VERY, VERY surprised if he gets nerfed anytime soon. Akali's straight damage is notably larger then Kass's, and her persistance on a single target is better.
lightstriker on
0
OtakuD00DCan I hit the exploding rocks?San DiegoRegistered Userregular
Akali is the only champion I've done a ranked game with, and I got 7.0 kdr.
But she kinda sucks. Her damage is a bit low, and it can't really be buffed because she counters a few champions too well already. She just gets countered by far more. Maybe if her Q were a bit better she could offer more to a lane. Her levels 1-6 are really bad, and her E sucks until you get her R.
H-how can you say she doesn't do enough damage? She downright tears shit up, especially with Sheen. Especially once you ramp up her passives. Her Q requires you to hit that target with a melee attack. That, combined with Sheen/Lichbane/Triforce, ramps it up to eleven pretty damn quick.
So, how do I learn to play this game without angering many teammates in the process? I tried to make a game with just bots but apparently you need at least two human players.
Just play normal. If you're even trying you won't be the worst on your team most games. When you get to level 12 or so, make a new account and start over. You'll see people making all the noob mistakes you were making and how to capitalize on them. Try as many different characters as you can and find one that clicks for you. Don't take a loss without learning something. If someone gets pissed and rages, report them and move on.
Gotta wonder why I don't see Alistair much anymore. Cow still does his thing damn near perfectly in the right hands. Had a guy who was just ambushing squishies and booting them into our loving embrace over and over and over. Outside of towers, in the jungle, under towers, in their base, didn't matter much. He'd just MOOH and BONK and An enemy has been slain!
Also, it's hilarious to watch him bitchslap somebody for the last hit.
He might be the hardest champion in the game to farm with.
A question that I've been mulling over but having a hard time because I'm new to the game. I'm having a lot of fun with Master Yi and trying different ways to build him, but everyone I see either builds him for pure AD or pure AP. Now, if you go pure AD you neglect how awesome his alpha strike and meditate are with lots of AP. If you go AP you ignore the boosts from his passive, wuju style and his ult.
So, my question is, why does no one build him hybrid? Unless you focus on just one does he end up just being useless at everything then?
I was thinking an end game set up of Boots, Nashor's Tooth, Guinsoo's, Lichbane, Zhonya's and Hextech Gunblade would work pretty well as those all sort of synergestically boost his AP or AD in some way. Thoughts?
The only problem with that build is that Tooth, Lichbane, Zhonya's and Gunblade are some of the most expensive items in the game.
wazilla on
Psn:wazukki
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Dac VinS-s-screw you! I only listen to DOUBLE MUSIC!Registered Userregular
Gotta wonder why I don't see Alistair much anymore. Cow still does his thing damn near perfectly in the right hands. Had a guy who was just ambushing squishies and booting them into our loving embrace over and over and over. Outside of towers, in the jungle, under towers, in their base, didn't matter much. He'd just MOOH and BONK and An enemy has been slain!
Also, it's hilarious to watch him bitchslap somebody for the last hit.
See what Spec said, but along with "can't farm" I'll add "can't deal damage" to the list. And he has a insanely subpar heal in a time where it's no longer the thing to have.
But seriously, farming with Alistar is a fucking nightmare.
That's why I said "For the given HP, against a single damage type" :P
It is impossible to do for 2 damage types without knowing the ratio of the damage you will receive.
Edit: But if, for instance, you were to assume equal parts magic and physical, you just have to double the HP per resistance tic in my table. Thus
For 1000 HP : stack HP
For 1589 HP : ~50 resistance
For 2179 HP : ~100 resistance
For 3063 HP : ~175 resistance
For 3947 HP : ~250 resistance
For 4536 HP : ~300 resistance
For 5126 HP : ~325 resistance
Sorry for the weird HP numbers again, the table I made goes up in 25 resistance increments.
alright, now adjust these numbers to account for the fact that every caster past a certain level has 15% MR penetration, Last Whisper usually pops up if you get armor past X, and most people run flat AR/MR pen on carries yeah. Unfortunately, the math is a bit more complicated then this. Good general guideline though. I'd recommend adding about 50 to all values though imo. Obviously the later ones are irrelevent to... well... almost everything (fine fine, except establishing how terribad warmog's is) but yeah
Edit: Revocation: these charts are for final resistance vs. final health.
Remember, reducing the impact of resistance simultaneously reduces the impact of health.
Tag on
Overwatch: TomFoolery#1388 Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
Are there any champs that have an excuse to be pushing towers from the moment minions show? I feel like I never get a lane partner that wants to just chill and last hit, and I'm constantly at the enemy tower waiting for the gank to show up. God forbid I play a melee w/ a ranged partner... they'll push everything into turret range and I'm disintegrated if I try to snag anything.
I know I am just as bad when I'm playing Singed, as I gas cloud farm errday. But it's all I got. And I don't push, I just kinda dart out, fart, and run away... kinda like gym class.
Are there any champs that have an excuse to be pushing towers from the moment minions show? I feel like I never get a lane partner that wants to just chill and last hit, and I'm constantly at the enemy tower waiting for the gank to show up. God forbid I play a melee w/ a ranged partner... they'll push everything into turret range and I'm disintegrated if I try to snag anything.
I know I am just as bad when I'm playing Singed, as I gas cloud farm errday. But it's all I got. And I don't push, I just kinda dart out, fart, and run away... kinda like gym class.
No people pushing right away are just bad.
I see it 'erryday' as Sona.
Tag on
Overwatch: TomFoolery#1388 Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
0
ElldrenIs a woman dammitceterum censeoRegistered Userregular
Are there any champs that have an excuse to be pushing towers from the moment minions show? I feel like I never get a lane partner that wants to just chill and last hit, and I'm constantly at the enemy tower waiting for the gank to show up. God forbid I play a melee w/ a ranged partner... they'll push everything into turret range and I'm disintegrated if I try to snag anything.
I know I am just as bad when I'm playing Singed, as I gas cloud farm errday. But it's all I got. And I don't push, I just kinda dart out, fart, and run away... kinda like gym class.
Heimer used to push the moment the game started. I don't know how true that is any more.
Are there any champs that have an excuse to be pushing towers from the moment minions show? I feel like I never get a lane partner that wants to just chill and last hit, and I'm constantly at the enemy tower waiting for the gank to show up. God forbid I play a melee w/ a ranged partner... they'll push everything into turret range and I'm disintegrated if I try to snag anything.
I know I am just as bad when I'm playing Singed, as I gas cloud farm errday. But it's all I got. And I don't push, I just kinda dart out, fart, and run away... kinda like gym class.
Heimer used to push the moment the game started. I don't know how true that is any more.
It's not so much a champion thing as a jungler thing now,
If there aren't any junglers, it's almost always better to push as hard as you can, pushing to their tower gives you leeway to have someone run off into the jungle to grab lizard/golem buffs or maybe even make it to another lane to gank before the other team knows you're missing. It's also sometimes a good idea to do it with certain casters like sona or veigar as they can dart into tower range, nuke somone and dart out without getting hit, it really depends on how the lane is going
Are there any champs that have an excuse to be pushing towers from the moment minions show? I feel like I never get a lane partner that wants to just chill and last hit, and I'm constantly at the enemy tower waiting for the gank to show up. God forbid I play a melee w/ a ranged partner... they'll push everything into turret range and I'm disintegrated if I try to snag anything.
I know I am just as bad when I'm playing Singed, as I gas cloud farm errday. But it's all I got. And I don't push, I just kinda dart out, fart, and run away... kinda like gym class.
I start with a ward and/or clairvoyance on Malzahar and just kill everything usually. You'll have to pay attention to minion health for the first bit but eventually that doesn't even matter. Maybe that is why everyone is always cross with me : (
Frosteey on
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facetiousa wit so dryit shits sandRegistered Userregular
I am terrible at this game. If I didn't enjoy it so much, I would quit altogether because I am never going to be able to take it as seriously as a lot of the player base.
Akali is the only champion I've done a ranked game with, and I got 7.0 kdr.
But she kinda sucks. Her damage is a bit low, and it can't really be buffed because she counters a few champions too well already. She just gets countered by far more. Maybe if her Q were a bit better she could offer more to a lane. Her levels 1-6 are really bad, and her E sucks until you get her R.
H-how can you say she doesn't do enough damage? She downright tears shit up, especially with Sheen. Especially once you ramp up her passives. Her Q requires you to hit that target with a melee attack. That, combined with Sheen/Lichbane/Triforce, ramps it up to eleven pretty damn quick.
Against carries she does really well, but against the beefier champions she won't offer much. If you play against a team that understands how to position correctly most of her damage won't be allowed to happen, and if you force it, they'll kill you first. And since she has almost no utility to offer, she often gets stuck unable to melee attack your team's focus (or will die doing so), or DPS a carry. It's nice that she's difficult to focus when she's in stealth, but as I recall, wards and pots will correctly bring her out of stealth now, which kinda sucks.
She deals a high percentage of damage against carries, though, you're right about that. And you can pub stomp with her. But I wouldn't play her in ranked games unless I see a carry heavy team we won't need disrupts to beat, and league is really pushing away from teams compositions like that. She would have been a more viable character if she were apart of the original 40, I think, but now she's a bit underwhelming. I feel like Warwick and other junglers simply offer more to a team than akali, and her 1-6 is so bad and she's so reliant on Sheen that her laning phase exists more as an opportunity to be countered or denied experience than anything else. As solo-laning becomes harder for her, I feel she gets worse and worse, because that time without Sheen is lengthened further.
I'm a huge fan of the champion, too! I just hate how limited she is. Maybe if she could build physical dps and her auto attacks were a bit stronger, I would like her more?
Beck on
Lucas's Franklin Badge reflected the lightning back!
The only problem with that build is that Tooth, Lichbane, Zhonya's and Gunblade are some of the most expensive items in the game.
Yes, I've been finding this out. Usually the game is ending around the time I'm grabbing my Lichbane, but over all the build has been seemingly working decently well. I did well in my first game with it, and in my last game I broke even K/D despite two people on my team feeding (something like 1/15 , 0/12). Which, I guess I put down as a win for the build?
Inquisitor on
0
ElldrenIs a woman dammitceterum censeoRegistered Userregular
edited October 2010
I need to figure out what to do with sivir item-wise
I need to figure out what to do with sivir item-wise
Get meki pendant + 2xhp pot, get boots, get Chalice
Aura build is covered by the others just that you rush starks first. Alternatively, you can rush one bloodthirster then figure out if you need to get starks depending on how many times you have died thus far. If no/little deaths, get another bloodthirster then get starks.
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If you have only 20 resistance left after their runes and masteries and the like and they reduce you to 0 resistance they're getting a 17% damage boost. If you went from 100 resistance to 80 though they're getting only a small benefit, 5% or so bonus damage.
I might understand it wrong but penetration stats get more powerful the more you stack them. So the fact that everyone tends to bring armor penetration runes just makes armor slightly more valuable, at least early game. Right?
She's like a shitty Kassadin.
Akali is great for a very specific role. She's a fragile ganker who tries to go 1-1 or 1-0 with the enemy's carry, and is VERY good at doing that. Play her like yi: unlike kassadin, she's NOT good at getting in and out. She's good at getting in once people are distracted and doing a shitton of damage REALLY quickly. Getting out is a bonus. If you can't "get" that mentality with her, she's going to feel awkward/ unplayable, yeah :] that's not a bad thing, she's just... different. Personally, I can't touch her, but I have a friend who swears by her and is REALLY good with her.
Also, it's hilarious to watch him bitchslap somebody for the last hit.
When I got Akali I was glad to be owning a superior version of Kennen. Now, of course, it's the opposite.
Swings and roundabouts.
Yeah but Kassadin gets out while doing the same AP based damage.
Why would I use Akali over her? She's different, sure, but as a nuker who can't CC as well as Kass, can't survive as well as Kass, and can't blink as well as Kass.. she just falls flat.
Kass is the man though, so no worries there. Probably gonna see him gettin a touch nerfed in the future.
I'm confused. Akali is amazing. Amazing. Truly, truly, truly amazing.
But she kinda sucks. Her damage is a bit low, and it can't really be buffed because she counters a few champions too well already. She just gets countered by far more. Maybe if her Q were a bit better she could offer more to a lane. Her levels 1-6 are really bad, and her E sucks until you get her R.
exactly. Some people don't get it
H-how can you say she doesn't do enough damage? She downright tears shit up, especially with Sheen. Especially once you ramp up her passives. Her Q requires you to hit that target with a melee attack. That, combined with Sheen/Lichbane/Triforce, ramps it up to eleven pretty damn quick.
F em, it's your $0 a month, play how you want.
The Queen Ashe skin is a bit... weird, in-game. Looks peculiar, like she's got an airblower at ankle level.
The only problem with that build is that Tooth, Lichbane, Zhonya's and Gunblade are some of the most expensive items in the game.
See what Spec said, but along with "can't farm" I'll add "can't deal damage" to the list. And he has a insanely subpar heal in a time where it's no longer the thing to have.
But seriously, farming with Alistar is a fucking nightmare.
Edit: Revocation: these charts are for final resistance vs. final health.
Remember, reducing the impact of resistance simultaneously reduces the impact of health.
Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
I know I am just as bad when I'm playing Singed, as I gas cloud farm errday. But it's all I got. And I don't push, I just kinda dart out, fart, and run away... kinda like gym class.
No people pushing right away are just bad.
I see it 'erryday' as Sona.
Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
If you can't tell how long you have before the tower targets you based on your minions' health, don't push.
// Switch: SW-5306-0651-6424 //
If there aren't any junglers, it's almost always better to push as hard as you can, pushing to their tower gives you leeway to have someone run off into the jungle to grab lizard/golem buffs or maybe even make it to another lane to gank before the other team knows you're missing. It's also sometimes a good idea to do it with certain casters like sona or veigar as they can dart into tower range, nuke somone and dart out without getting hit, it really depends on how the lane is going
I start with a ward and/or clairvoyance on Malzahar and just kill everything usually. You'll have to pay attention to minion health for the first bit but eventually that doesn't even matter. Maybe that is why everyone is always cross with me : (
Are you typing it as a single word?
The room is Penny Arcade, two words.
Steam: Chagrin LoL: Bonhomie
i'm not fast enough to be able to pick out twisted fate's first card if i wanted it and then i have to wait for it to go all the way around
http://challonge.com/images/brackets/beastmode.png
Breaks H-scroll though.
Against carries she does really well, but against the beefier champions she won't offer much. If you play against a team that understands how to position correctly most of her damage won't be allowed to happen, and if you force it, they'll kill you first. And since she has almost no utility to offer, she often gets stuck unable to melee attack your team's focus (or will die doing so), or DPS a carry. It's nice that she's difficult to focus when she's in stealth, but as I recall, wards and pots will correctly bring her out of stealth now, which kinda sucks.
She deals a high percentage of damage against carries, though, you're right about that. And you can pub stomp with her. But I wouldn't play her in ranked games unless I see a carry heavy team we won't need disrupts to beat, and league is really pushing away from teams compositions like that. She would have been a more viable character if she were apart of the original 40, I think, but now she's a bit underwhelming. I feel like Warwick and other junglers simply offer more to a team than akali, and her 1-6 is so bad and she's so reliant on Sheen that her laning phase exists more as an opportunity to be countered or denied experience than anything else. As solo-laning becomes harder for her, I feel she gets worse and worse, because that time without Sheen is lengthened further.
I'm a huge fan of the champion, too! I just hate how limited she is. Maybe if she could build physical dps and her auto attacks were a bit stronger, I would like her more?
Yes, I've been finding this out. Usually the game is ending around the time I'm grabbing my Lichbane, but over all the build has been seemingly working decently well. I did well in my first game with it, and in my last game I broke even K/D despite two people on my team feeding (something like 1/15 , 0/12). Which, I guess I put down as a win for the build?
Start with MP5 and transition to damage and attack speed. She's a pusher hero, so play her like you're trying to push the shit out of all the lanes.
Oh, that's easy.
Don't play Sivir.
oh haha
:rolleyes:
So basically like tris, except mana is more of an issue?
Banshee's Veil + This skin just feels so right.
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
Rush starks ferver, then stack zeals. Watch as you accidentally kill champions as they approach the minions and towers you are melting.
Basically you're the aura bitch.
After those, get AD items, survivability, zeals, whatever.
(If you don't bring Ignite with him, you're doing something wrong)
Get meki pendant + 2xhp pot, get boots, get Chalice
Aura build is covered by the others just that you rush starks first. Alternatively, you can rush one bloodthirster then figure out if you need to get starks depending on how many times you have died thus far. If no/little deaths, get another bloodthirster then get starks.
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