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[FFXIV] The Fantasy Finally Begins! (Go to Wutai.)

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Posts

  • TopiaTopia Registered User regular
    edited October 2010
    There is no "below decks" to explore, nor any convenient Fishing Guild sales rep NPC stationed there

    You aren't even good enough to explore all of the top deck. You don't deserve to go below deck.

    Topia on
  • a puddlea puddle Registered User regular
    edited October 2010
    I asked this a couple of times already, because I'm still gauging whether to seek out a copy now or not.

    Are you guys enjoying the game? Is it worth jumping into now, or to wait a month or two until some of the kins are ironed out and some extra content is added?

    Snuggles man, only you can know if you'll like it. A fair amount of us are enjoying the game and having with it how it currently is. Some people are looking towards the future. Some people don't like the game. And Some started playing but quit.

    The info is out there, alot of it is in this thread, but there are countless videos and websites out there as well. If you are this on the fence you probably are wanting the game to be something it is not. I would worry less about what others enjoy about it and look into the game. If you like what you see (And from your previous posts in this thread you don't seem to.) then give it a shot. Otherwise it may not be the game for you.

    But honestly no amount of us telling you you should or should not buy the game will mean anything, only you will know if you like it or not. It's up to you to give it a shot or not.

    Sacrifice a goat over your FFXI japanese launch CDs. If the blood spatter resembles Vaan's glistening abs then you will enjoy FFXIV.

    If it looks like Tidus's face you should play DDO instead.

    a puddle on
  • Regina FongRegina Fong Allons-y, Alonso Registered User regular
    edited October 2010
  • Regina FongRegina Fong Allons-y, Alonso Registered User regular
    edited October 2010
    I hope some other people were able to get onto Wutai. Anyway, i didn't accomplish anything other than testing the emotes but I feel like getting onto the server was enough of an accomplishment in and of itself, and I'm tired so I'm going to bed. My character is named Beau Lefevre on Wutai, started in Ul'dah. I'll be on tomorrow and hopefully can hook up with someone to get a pearl.

    Regina Fong on
  • Feels Good ManFeels Good Man Registered User regular
    edited October 2010
    real quick question, when making my account after purchasing the game I selected "add new service" instead of the final fantasy xiv service already listed. I later read the notice on transferring data from open beta to your new account and realized the error.


    I am asking if I am screwed forever and cannot gain access to the names I had reserved. thanks

    Feels Good Man on
  • useruser Registered User regular
    edited October 2010
    LW Update: r19 now~!

    I can now make the following items thanks to your guys' parts:

    Multiple Disciple of Land Gathering Shirt/ r17 MRD Armor* (remember, I make matching pants! Boots soon)
    Sheepskin Jerkin

    PGL/GLA/MRD r23 Sandals (These can be made Black if you'd like)
    Dodoskin Caligae

    ARC/MRD/CON r19 Boots:
    Dodoskin Moccasins

    r19 Gloves for GLA/ARC/LNC/THM w/ +MP
    Dodoskin Mitts (Black)

    r23 Chestpiece for GLA/MRD/PGL
    Dodoskin Harness (Grey)

    The following items are theoretically possible for me to make, but the chances of success aren't so great. Still let me know if you're interested

    GLD/CRP/CUL Crafting Shoes and PGL/LNC/THM r18 Armor
    Dodoskin Crakows

    r18 Crafting Gloves for GLD/CRP/CUL
    Fingerless Dodoskin Gloves

    *'d items are limited supply in terms of mats. Need more Iron Buckles, and Brass Toes.

    Please place your orders through P.M.s and do me the favor of being at least 5 maybe 6 or 7 ranks within the optimal rank of the item you're requesting.

    We need to kill Hypogriffs before I start improving people's belts!

    user on
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    edited October 2010
    Wutai is open right now go go go go go.

    Thanks for the notice. I got in. Now I get to finally play (albeit with a late start) later today/tomorrow. :X

    vagrant_winds on
    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • BadwrongBadwrong TokyoRegistered User regular
    edited October 2010
    a puddle wrote: »

    Regarding touch up, I don't have enough information to comment on that. I don't frequently create finished items. Someone who produces pieces of equipment will be more capable of discussing that than I am.

    I haven't seen any concrete theories. Ive made plenty of +1 items... sometimes you get a +1 before touch up is even there. I do believe you have a dice roll chance to get a +1 when you do touch up, because that is how I get them. But whether or not the quality number makes it +1 +2 or higher, I doubt it... I've done touch up with stuff thats quality over 200 and just gotten a +1.

    Badwrong on
    Steam: Badwrong || Xbox: Duncan Dohnuts || PSN: Buc_wild

    ¯\_(ツ)_/¯
  • DisruptedCapitalistDisruptedCapitalist I swear! Registered User regular
    edited October 2010
    The game definitely seems grittier than FFXI. While FFXI avoided all references to intoxicants-- opting instead for "juice" at the bars -- this one has outright references to booze, alcoholism, poverty, etc. There are [strike]Mithra[/strike] Mi'quote in Ul'dah who make suggestive remarks, Lalafel who are considerably more bad-ass than Tarutaru, and I even saw a completely wasted Roegadyn in the Miner's guild.

    Better yet, there's a 'meh' emote now.

    My life is complete.

    DisruptedCapitalist on
  • BeltaineBeltaine BOO BOO DOO DE DOORegistered User regular
    edited October 2010
    real quick question, when making my account after purchasing the game I selected "add new service" instead of the final fantasy xiv service already listed. I later read the notice on transferring data from open beta to your new account and realized the error.


    I am asking if I am screwed forever and cannot gain access to the names I had reserved. thanks

    I did the same thing. It just asks you to choose which account you want to log into when you fire up the game.

    But yeah, if you have names reserved on the old account, you're screwed unless you delete them from the old account and re-create them on the new.

    Beltaine on
    XdDBi4F.jpg
    PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
  • CorriganXCorriganX Jacksonville, FLRegistered User regular
    edited October 2010
    Last night I made a character on Figaro, just to learn the controls. Deleted him and remade on Wutai since it was open. Level 3 or 4 Lancer running around, completely lost as I try to muddle my way through Leves now. Ul'dah seems a lot better than LL. Stupid pirates not speakin' right.

    CorriganX on
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    CorriganX on Steam and just about everywhere else.
  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    edited October 2010
    So......I was thinking my Lancer was a bit squishy despite the nice gear I had. I had the decent healing from Speed surge but when fighting tough monsters I felt it just wasn't cutting it.

    Last night I ranked up Marauder and Pugilist.

    My Lancer now has the ability to heal herself quite nicely. Between Bloodbath proccing off of a ferocity boosted Doomspike and healing me for 200+ and Second wind straight up healing me for 200+ I think I am sitting pretty in terms of survivability.

    It's also a bit depressing when you switch to a rank 1 marauder and she has more HP than your Rank 14 Lancer :(.

    Looking forward to testing this out tonight on some tough baddies!

    Delphinidaes on
    NNID: delphinidaes
    Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
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  • MasumeMasume Creator Caprica, FloridaRegistered User regular
    edited October 2010
    Alright soooo. I have this game for the month thanks to a bud, now people need to give me a reason to bother after the time period is up.

    Just managed to get onto Wutai (FINALLY) and just did the intro. Kind of an odd battle system, I guess it works like the RPG's, with the active battle crap? No idea about any of this stuff yet, so...yeah. Started in the forest type city. Also, this thing needs to be optimized all to hell, if my rig can't run it with AA without chugging, somethings wrong.

    So, what is a good class/whatever to start with? I'm not sure what all the other mumbo jumbo means, about god choice and moon phases either. Ugh. MOONSPEAK!

    Masume on
    3DS Code - 5370-0463-9307
    Wii U - 'Nocero'
    XBox ID - therealmasume
    PS4 ID - realmasume
  • IndieGirlIndieGirl Registered User regular
    edited October 2010
    Masume wrote: »
    ....now people need to give me a reason to bother after the time period is up....

    ...FINALLY...

    ...an odd battle system...

    ...this thing needs to be optimized...

    ...mumbo jumbo means...

    ...Ugh. MOONSPEAK...

    You are not going to last long, friend.

    IndieGirl on
    zle3Y.jpg
  • MasumeMasume Creator Caprica, FloridaRegistered User regular
    edited October 2010
    IndieGirl wrote: »
    Masume wrote: »
    ....now people need to give me a reason to bother after the time period is up....

    ...FINALLY...

    ...an odd battle system...

    ...this thing needs to be optimized...

    ...mumbo jumbo means...

    ...Ugh. MOONSPEAK...

    You are not going to last long, friend.

    As contrary as that post sounds, I am trying to be open minded, but this shit be confusing for now. Hell the character creation made little sense save for leaning towards specific class types, so I'm at a loss.

    Masume on
    3DS Code - 5370-0463-9307
    Wii U - 'Nocero'
    XBox ID - therealmasume
    PS4 ID - realmasume
  • Feels Good ManFeels Good Man Registered User regular
    edited October 2010
    is there a stat that boosts the effect of second wind, or is it purely based on your skill level?


    I only ask because there does not seem to be a wealth of information on a variety of little things in this game



    which I actually kinda like

    Feels Good Man on
  • KhoramKhoram Registered User regular
    edited October 2010
    Masume wrote: »
    IndieGirl wrote: »
    Masume wrote: »
    ....now people need to give me a reason to bother after the time period is up....

    ...FINALLY...

    ...an odd battle system...

    ...this thing needs to be optimized...

    ...mumbo jumbo means...

    ...Ugh. MOONSPEAK...

    You are not going to last long, friend.

    As contrary as that post sounds, I am trying to be open minded, but this shit be confusing for now. Hell the character creation made little sense save for leaning towards specific class types, so I'm at a loss.
    I think what he means is that, if you don't have the patience and initiative to go and look for the answers to the things that are confusing you, then the game might not be a good choice for you. The entire game is an anti-handholding exercise.

    Khoram on
  • MasumeMasume Creator Caprica, FloridaRegistered User regular
    edited October 2010
    Khoram wrote: »
    Masume wrote: »
    IndieGirl wrote: »
    Masume wrote: »
    ....now people need to give me a reason to bother after the time period is up....

    ...FINALLY...

    ...an odd battle system...

    ...this thing needs to be optimized...

    ...mumbo jumbo means...

    ...Ugh. MOONSPEAK...

    You are not going to last long, friend.

    As contrary as that post sounds, I am trying to be open minded, but this shit be confusing for now. Hell the character creation made little sense save for leaning towards specific class types, so I'm at a loss.
    I think what he means is that, if you don't have the patience and initiative to go and look for the answers to the things that are confusing you, then the game might not be a good choice for you. The entire game is an anti-handholding exercise.

    So basically it has an entirely different game design compared to anything else, and it doesn't walk you through it or make it obvious in any fashion? Brilliant, I just love doing extra work for my games. I can understand some aspect of research needed obviously, but when even the basic character creation is completely off kilter from the norm, they might want to lay it out better. Oh well.

    Masume on
    3DS Code - 5370-0463-9307
    Wii U - 'Nocero'
    XBox ID - therealmasume
    PS4 ID - realmasume
  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    edited October 2010
    Masume wrote: »
    IndieGirl wrote: »
    Masume wrote: »
    ....now people need to give me a reason to bother after the time period is up....

    ...FINALLY...

    ...an odd battle system...

    ...this thing needs to be optimized...

    ...mumbo jumbo means...

    ...Ugh. MOONSPEAK...

    You are not going to last long, friend.

    As contrary as that post sounds, I am trying to be open minded, but this shit be confusing for now. Hell the character creation made little sense save for leaning towards specific class types, so I'm at a loss.

    The game is designed for future rigs. It is optimized, and no your rig isn't going to be able to run it smoothly with full AA. They did the same thing with FFXI. They made a game designed with future rigs in mind and 8 years later the game still looks amazing (Although to be fair FFXIV now blows it out of the stratosphere)

    None of us need to give you a reason to play the game, if you enjoy it you'll play it more, if not you won't. FFXIV is not a game I've been recommending to everyone because in this age of WoW the average MMO player isn't going to like it. It does a lot of things well, and is missing some key elements that mmos have (lol mail system wut?) It is innovative in a few areas with some cool stuff (Love the repair concept).

    I can add my own anecdotal story if that will help. I was super excited about the game when I first heard about it, Loved FFXI and was giddy that a new one was being made. Then I got into beta and my expectations where shot. It was quite different from what I imagined and I wasn't all that sure that I liked it. But as I played I noticed there was a surprising amount of depth to the game and the story was phenomenal. (Graphics didn't disappoint obviously) It is very much a game where you will get as much entertainment out of is as you put it. The more I played the more I found out about the interesting world they presented and the more I grew to like the game.

    It is not for everyone, it is a slower paced game and if you are willing to give it an honest try and play it for what it is, you may very well enjoy it. I find most people are going into it with the same mentality I did at first and if you can get past that you'll find the gem of a game that is there.

    If you can't, well this isn't the game for you. At this point i'm fairly convinced that we aren't even hitting the meat of the game. In terms of the story I just did my Rank15 story quest and it was a major setup story for some huge event. Our "high" level DoW guys are just now getting to the Rank 30 Battleleves and the 3 separate stories have yet to converge into one storyline (although I think we're getting close)

    Anyways, that is my own experience. I am now having an absolute blast with the game, but I still hold true that I will not be recommending this game to everyone.

    *Edit* Since it seems you aren't really willing to just experience the game I would suggest you read up at lodestone.finalfantasyxiv.com Which is the main community site for the game. It includes all sorts of information, an FAQ, and pretty much everything you would need to start playing. If you still don't get it after reading through that stuff I would suggest steering clear as the game may not be what you are looking for.

    Delphinidaes on
    NNID: delphinidaes
    Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
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  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    edited October 2010
    So I promptly walk outside our pirate city and target my first random mob with my archer...
    And get owned by a dodo in two hits.

    vagrant_winds on
    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    edited October 2010
    So I promptly walk outside our pirate city and target my first random mob with my archer...
    And get owned by a dodo in two hits.

    Welcome to the club. Those things are evil incarnate, the reason Dodos went extinct is because man banded together to wipe them from the planet lest they continue to procreate and rule the world.

    However in order to prevent yourself from being pasted take notice of the color of the dot next to the mobs name. In order from least difficult to most it is Blue > Green > Yellow > Orange > Red.

    At your rank Dodo is most certainly red. You'll probably want to stick to the rats and marmots running around. You may be able to take on the odd firefly or mole though, you can find those in caves usually.

    For perspective I'm rank 14 on my lancer and Dodos are just now yellow/green to me.

    Delphinidaes on
    NNID: delphinidaes
    Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
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  • CorriganXCorriganX Jacksonville, FLRegistered User regular
    edited October 2010
    Okay need some help. I'm a level 7 or 8 lancer, finishing up the tutorial. I'd like to think ahead, and look at what I need to get for some armor and weapon upgrades. What should I be holding onto for later? I have some Gridanian Walnuts, +1 and +3 versions too. I know to keep the crystals and shards, and some marmot meat. Should I just hold on to everything? I'm not planning on focusing on crafting, but more than willing to give these items to crafters that could use them.

    Also, could use a LS. Inspiring Faith, lalafell lancer running around Ul'dah atm.

    CorriganX on
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    CorriganX on Steam and just about everywhere else.
  • WrenWren ninja_bird Registered User regular
    edited October 2010
    The game definitely seems grittier than FFXI. While FFXI avoided all references to intoxicants-- opting instead for "juice" at the bars -- this one has outright references to booze, alcoholism, poverty, etc. There are [strike]Mithra[/strike] Mi'quote in Ul'dah who make suggestive remarks, Lalafel who are considerably more bad-ass than Tarutaru, and I even saw a completely wasted Roegadyn in the Miner's guild.

    Better yet, there's a 'meh' emote now.

    My life is complete.

    the female lafafel guild mistress you meet in the desert town starter quest asks you to fill you in on how guys you meet on your adventures "measure up" when she gives you her social link shell thing.

    Wren on
    tf2sig.jpg
    TF2 - Wren BF3: Wren-fu
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    edited October 2010
    Okay, this game is fucking beautiful. I'm also really glad I splurged to get a near top of the line desktop.

    Now for advice:

    If I want to focus on Archery as my main class, what should I be looking at stat wise?
    And what do the elemental affinities do?

    vagrant_winds on
    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    edited October 2010
    Okay, this game is fucking beautiful. I'm also really glad I splurged to get a near top of the line desktop.

    Now for advice:

    If I want to focus on Archery as my main class, what should I be looking at stat wise?
    And what do the elemental affinities do?

    I would say Dexterity>Strength>Vitality in the order. But I don't have an archer so I concede to their viewpoint when they chime in.

    Elemental affinities we don't know too much about aside from the fact that it plays a roll in what Crystals you find while gathering. It also helps you resist that particular element but I don't know if it makes you more vulnerable to opposite elements.

    Delphinidaes on
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    Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
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  • Regina FongRegina Fong Allons-y, Alonso Registered User regular
    edited October 2010
    Did I make an error starting as a miner? The first combat after the cutscene all I appear to be able to do is chuck rocks for 1 point of damage.

    Will I be able to acquire a weapon that lets me switch to a class capable of defending itself before the game expects me to be able to defend myself?

    By the way I'm in game so if anyone happens to be on who can give me a pearl that'd be swell; Beau Lefevre on Wutai.

    Regina Fong on
  • GrunjinGrunjin TexasRegistered User regular
    edited October 2010
    Did I make an error starting as a miner? The first combat after the cutscene all I appear to be able to do is chuck rocks for 1 point of damage.

    Will I be able to acquire a weapon that lets me switch to a class capable of defending itself before the game expects me to be able to defend myself?

    Short answer? Yes and yes lol

    Ok this has got to be one of the most lawl things I have seen this game do to people yet. I didn't even notice you could start as a gathering profession right off the bat, and promptly get screwed before you even really get to playing the game! GG Square GG! Feed the rage machine!

    As for your question, once you get done with the intro you will be able to track down starter combat weapons at various stores scattered about depending on which city you start in. I suggest grabbing one ASAP as you'll want a combat class at some point anyways probably.

    Grunjin on
  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    edited October 2010
    Grunjin wrote: »
    Did I make an error starting as a miner? The first combat after the cutscene all I appear to be able to do is chuck rocks for 1 point of damage.

    Will I be able to acquire a weapon that lets me switch to a class capable of defending itself before the game expects me to be able to defend myself?

    Short answer? Yes and yes lol

    Ok this has got to be one of the most lawl things I have seen this game do to people yet. I didn't even notice you could start as a gathering profession right off the bat, and promptly get screwed before you even really get to playing the game! GG Square GG! Feed the rage machine!

    As for your question, once you get done with the intro you will be able to track down starter combat weapons at various stores scattered about depending on which city you start in. I suggest grabbing one ASAP as you'll want a combat class at some point anyways probably.

    Actually if you start as a crafting class the first leve you get is for crafting not combat. However in the opening cutscene, yeah it'll take you awhile. Aside from that though it is perfectly viable to do nothing but craft.

    As for me I find combat fun as well so I have a lancer i'm working on in addition to my goldsmithing.

    Delphinidaes on
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  • DisruptedCapitalistDisruptedCapitalist I swear! Registered User regular
    edited October 2010
    So apparently you can only get the goggle from preordering once. Is this true? If I chose to reroll does it mean I won't get the goggles?

    DisruptedCapitalist on
  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    edited October 2010
    So apparently you can only get the goggle from preordering once. Is this true? If I chose to reroll does it mean I won't get the goggles?

    The goggles are tied to your account. So any character you make should start with them. Haven't tested this myself, but it works the same for the Onion helm and Asuran Armgaurds.

    Delphinidaes on
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  • PerytonPeryton Registered User regular
    edited October 2010
    So after some massive frustration about how the thaumaturge level 10 weaponskill (Damnation) NEVER hit anything I finally discovered why; it's randomly counted as a physical attack even though it looks nothing like one and thus its accuracy is based off physical accuracy. So all the casters which will stack piety to actually hit things with magic and leave their dexterity sitting at 13 or whatever it was are just going to miss over and over and not really have any logical answer to it.

    So long story short, if you're a caster you should be stacking dexterity. Do the physical classes need to waste points on piety for any reason?

    Peryton on
  • DisruptedCapitalistDisruptedCapitalist I swear! Registered User regular
    edited October 2010
    Well, I imagine it's to encourage players to diversify their classes. No a Thaumaturge can't use that WS, but a Thaumaturge who was previously a gladiator can.

    DisruptedCapitalist on
  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    edited October 2010
    Peryton wrote: »
    So after some massive frustration about how the thaumaturge level 10 weaponskill (Damnation) NEVER hit anything I finally discovered why; it's randomly counted as a physical attack even though it looks nothing like one and thus its accuracy is based off physical accuracy. So all the casters which will stack piety to actually hit things with magic and leave their dexterity sitting at 13 or whatever it was are just going to miss over and over and not really have any logical answer to it.

    So long story short, if you're a caster you should be stacking dexterity. Do the physical classes need to waste points on piety for any reason?

    If you pick up some +acc rings that should help too. Or some +mag acc for your other spells.

    Delphinidaes on
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  • NeurotikaNeurotika Registered User regular
    edited October 2010
    Ok, Battle Regimes, has anyone had any luck pulling one off?

    Step one: Engage monster, queue up move
    Step two: Party member queues up move

    At this point, things are looking good - both moves are in the little side window counting down. Lodestone indicates that any party member can conclude the regime at this point by hitting the pink ball on the left of the interface. Unfortunately, all that seems to do is make both of us glow and the person that hit the regime ball will fire off their attack, leaving the other player queued up. If both of us fire off attacks due to clicking off the button, no regime effect is granted.

    Any thoughts?

    Neurotika on
  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    edited October 2010
    Peryton wrote: »
    So after some massive frustration about how the thaumaturge level 10 weaponskill (Damnation) NEVER hit anything I finally discovered why; it's randomly counted as a physical attack even though it looks nothing like one and thus its accuracy is based off physical accuracy. So all the casters which will stack piety to actually hit things with magic and leave their dexterity sitting at 13 or whatever it was are just going to miss over and over and not really have any logical answer to it.

    So long story short, if you're a caster you should be stacking dexterity. Do the physical classes need to waste points on piety for any reason?


    Where are you seeing definitive test-based evidence of that? All I've seen is speculation one way or the other.

    Grundlestiltskin on
    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    edited October 2010
    ForceVoid wrote: »
    Ok, Battle Regimes, has anyone had any luck pulling one off?

    Step one: Engage monster, queue up move
    Step two: Party member queues up move

    At this point, things are looking good - both moves are in the little side window counting down. Lodestone indicates that any party member can conclude the regime at this point by hitting the pink ball on the left of the interface. Unfortunately, all that seems to do is make both of us glow and the person that hit the regime ball will fire off their attack, leaving the other player queued up. If both of us fire off attacks due to clicking off the button, no regime effect is granted.

    Any thoughts?

    In theory any starter attack should chain. In practice I find this not to be the case. There is a list of Battle Regimen combos out there. I'll do some digging and see what I come up with.

    Here is a nice guide I found that might help. http://www.ffxivblog.com/content.php/358

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  • NeurotikaNeurotika Registered User regular
    edited October 2010
    Well, when you fire off Profundity (CON skill, mucho damage to next magic attack) or Dark Seal (THM +mag acc to next cast), they are not consumed by Damnation like they are when another spell is cast.

    Now this doesn't mean that it is solely physical-based, but it does not seem to be a spell.

    Neurotika on
  • Regina FongRegina Fong Allons-y, Alonso Registered User regular
    edited October 2010
    Oh wow hey, the way people talk about this game made me terrified to try that first levequest but it was a totally decent tutorial on mining.

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  • PerytonPeryton Registered User regular
    edited October 2010
    Peryton wrote: »
    So after some massive frustration about how the thaumaturge level 10 weaponskill (Damnation) NEVER hit anything I finally discovered why; it's randomly counted as a physical attack even though it looks nothing like one and thus its accuracy is based off physical accuracy. So all the casters which will stack piety to actually hit things with magic and leave their dexterity sitting at 13 or whatever it was are just going to miss over and over and not really have any logical answer to it.

    So long story short, if you're a caster you should be stacking dexterity. Do the physical classes need to waste points on piety for any reason?


    Where are you seeing definitive test-based evidence of that? All I've seen is speculation one way or the other.


    Well I searched "Damnation" online and of course have no definitive evidence considering it's a brand new game but websites listed the ability as going off of physical accuracy as it is a weapon-based move (it uses no mp, isn't really cast, and is based off your equipped scepter or whatever). The closest I can give you to definitive evidence is that after I respecced my dexterity from 13 to 45 my accuracy with the ability went from about 15% to about 75%. Those numbers might be slight exaggerations but I think the 15% accuracy is actually very accurate with how often it felt like the ability would hit previously, I would miss it 3-4 times per fight.

    Peryton on
  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    edited October 2010
    ForceVoid wrote: »
    Well, when you fire off Profundity (CON skill, mucho damage to next magic attack) or Dark Seal (THM +mag acc to next cast), they are not consumed by Damnation like they are when another spell is cast.

    Now this doesn't mean that it is solely physical-based, but it does not seem to be a spell.

    Is Dart accuracy based off Dex or Pie?

    Peryton wrote: »
    Well I searched "Damnation" online and of course have no definitive evidence considering it's a brand new game but websites listed the ability as going off of physical accuracy as it is a weapon-based move (it uses no mp, isn't really cast, and is based off your equipped scepter or whatever). The closest I can give you to definitive evidence is that after I respecced my dexterity from 13 to 45 my accuracy with the ability went from about 15% to about 75%. Those numbers might be slight exaggerations but I think the 15% accuracy is actually very accurate with how often it felt like the ability would hit previously, I would miss it 3-4 times per fight.

    My damnation hits waaaay more than 15% of the time. I'd put it closer to 50%.

    Grundlestiltskin on
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