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MINECRAFT - Build to the sky, Dig to the depths. Join the masses.

145791062

Posts

  • SnareSnare Registered User regular
    edited September 2010
    Is the server down? :( I was just about to lose my minecraft virginity :(

    Snare on
  • SipexSipex Registered User regular
    edited September 2010
    You said this:
    It falls all the way to the bottom. The only thing to watch for is if your walls are concave in some areas, those areas will remain unfilled/air.

    I read this:
    It falls all the way to the bottom. The only thing to do is make your walls are concave in some areas, then you can have an awesome secret entrance to your underground lair.

    Sipex on
  • VicVic Registered User regular
    edited September 2010
    I am not going to post the screenshots he showed me, as I am being a dick and asking him to alter what he is doing, but CarbonFire is doing some incredible work on what will hopefull become the next underdark. Expect some epic cave spelunking!

    Vic on
  • mojojoeomojojoeo A block off the park, living the dream.Registered User regular
    edited September 2010
    If the forever burning torches goes away so much my stuff will suck....

    mojojoeo on
    Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
  • UncleSporkyUncleSporky Registered User regular
    edited September 2010
    Personally I would re-engineer it so that it is moderately logical and doesn't involve water just suspended there. I'd make a gap at the bottom where you have to swim up into another cavern (requires more playing with water to make a second inner pool).
    Vic wrote: »
    I am not going to post the screenshots he showed me, as I am being a dick and asking him to alter what he is doing, but CarbonFire is doing some incredible work on what will hopefull become the next underdark. Expect some epic cave spelunking!

    I ask that he would make a shaft directly underneath spawn that is entirely made of adminium so that we aren't digging along or building things and all of a sudden it doesn't work. Unbreakable rock gets the point across better.

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • SinterSinter Registered User regular
    edited September 2010
    Snare wrote: »
    Is the server down? :( I was just about to lose my minecraft virginity :(

    The servers are all still up. Unfortunately, minecraft.net is down, which means that no one can log in or authenticate to connect to a multiplayer server.

    If you are currently still connected to a minecraft server... Don't Disconnect (or you won't be able to rejoin until Notch brings his website back up).

    Hopefully we'll all be back online soon...

    Sinter on
  • SnareSnare Registered User regular
    edited September 2010
    Ahhh I see, cheers :) There is hope yet!

    Snare on
  • VicVic Registered User regular
    edited September 2010
    Personally I would re-engineer it so that it is moderately logical and doesn't involve water just suspended there. I'd make a gap at the bottom where you have to swim up into another cavern (requires more playing with water to make a second inner pool).
    Vic wrote: »
    I am not going to post the screenshots he showed me, as I am being a dick and asking him to alter what he is doing, but CarbonFire is doing some incredible work on what will hopefull become the next underdark. Expect some epic cave spelunking!

    I ask that he would make a shaft directly underneath spawn that is entirely made of adminium so that we aren't digging along or building things and all of a sudden it doesn't work. Unbreakable rock gets the point across better.

    That is part of the plan yes.

    Vic on
  • EchoEcho ski-bap ba-dapModerator mod
    edited September 2010
    So I had this huge natural shaft with a waterfall that I built a spiral staircase around.

    It just went haywire and is now falling down the stairs.

    I'm trying to glass it in so I have a big-ass vertical aquarium. And can use my stairs again.

    Echo on
  • UncleSporkyUncleSporky Registered User regular
    edited September 2010
    I was redoing Underdark earlier until I got bored with it. :)

    Are we going to get up to the cloud layer or not? I think it's kind of weird and jarring to be underground and suddenly everything is white.

    Also I hope he flattens out the adminium at the bottom too.

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • SipexSipex Registered User regular
    edited September 2010
    Point.

    Although I might throw two sets of Iron Doors on it instead as a sort of pseudo air-lock though.

    Sipex on
  • DelzhandDelzhand Hard to miss. Registered User regular
    edited September 2010
    Echo wrote: »
    So I had this huge natural shaft with a waterfall that I built a spiral staircase around.

    It just went haywire and is now falling down the stairs.

    I'm trying to glass it in so I have a big-ass vertical aquarium. And can use my stairs again.

    i warned you about stairs, bro

    i told you dogg

    Delzhand on
  • VicVic Registered User regular
    edited September 2010
    I was redoing Underdark earlier until I got bored with it. :)

    Are we going to get up to the cloud layer or not? I think it's kind of weird and jarring to be underground and suddenly everything is white.

    Also I hope he flattens out the adminium at the bottom too.

    He is not actually taking over the design process, rather he is making the base map that I will then modify. I will probably even out the adminium at the bottom if I remember to, because I hate the way it looks too.

    Vic on
  • PolloDiabloPolloDiablo Registered User regular
    edited September 2010
    Ein wrote: »
    Is all that stuff in the OP on the same server? Like Columbia/Rapture/Timspork's Barn/Basilica?

    Yeah, all of it's on one server.

    Man, that's pretty cool. I think I might end up getting this just to see all the shit you guys have built.

    PolloDiablo on
  • Zul the ConquerorZul the Conqueror Registered User regular
    edited September 2010
    So I built a neato mob catching and killing machine... but apparently no mobs spawn in the area. Wish I'd checked that before... maybe I'll just cave and use an editor to add some spawns nearby. I really don't want to relocate this thing.

    Zul the Conqueror on
  • zilozilo Registered User regular
    edited September 2010
    Ein wrote: »
    Is all that stuff in the OP on the same server? Like Columbia/Rapture/Timspork's Barn/Basilica?

    Yeah, all of it's on one server.

    Man, that's pretty cool. I think I might end up getting this just to see all the shit you guys have built.

    Screenshots don't do it justice, it is amazing.

    zilo on
  • kapohokapoho Registered User regular
    edited September 2010
    zilo wrote: »
    Ein wrote: »
    Is all that stuff in the OP on the same server? Like Columbia/Rapture/Timspork's Barn/Basilica?

    Yeah, all of it's on one server.

    Man, that's pretty cool. I think I might end up getting this just to see all the shit you guys have built.

    Screenshots don't do it justice, it is amazing.

    You should come on in and set up shop! columbia isnt even half as epic as rapture right now

    kapoho on
  • kuhlmeyekuhlmeye Registered User regular
    edited September 2010
    Oh man, I had a great idea this morning. It won't be able to be fully realized until Notch gets damage working in MP.

    This weekend construction will begin on the greatest combat area in the known world. A place for mortal combat between two people.

    A place where two people enter, and one person leaves.

    kuhlmeye on
    PSN: the-K-flash
  • EchoEcho ski-bap ba-dapModerator mod
    edited September 2010
    Whew. Shoved the waterfall back inside the central shaft.

    I need to upload this world, because this tunnel system is goddamn epic.

    Echo on
  • FightTestFightTest Registered User regular
    edited September 2010
    Aaaaand cannot connect to Minecraft.net.

    Meh.

    FightTest on
    MOBA DOTA.
  • CommunistCowCommunistCow Abstract Metal ThingyRegistered User regular
    edited September 2010
    Echo wrote: »
    Whew. Shoved the waterfall back inside the central shaft.

    I need to upload this world, because this tunnel system is goddamn epic.

    Until we lose our torches in which case it will be epically infected by creatures of the night.

    CommunistCow on
    No, I am not really communist. Yes, it is weird that I use this name.
  • SipexSipex Registered User regular
    edited September 2010
    Will we eventually get to a point where we can carry a torch and it gives off light? Once the 'torches running out' update occurs we'll be less inclined to adorn every cave with the things.

    Sipex on
  • hatedinamericahatedinamerica Registered User regular
    edited September 2010
    So I built a neato mob catching and killing machine... but apparently no mobs spawn in the area. Wish I'd checked that before... maybe I'll just cave and use an editor to add some spawns nearby. I really don't want to relocate this thing.

    Pretty sure mobs will spawn anywhere where there is grass. I saw a sheep spawn on top of 1x1 floating dirt piece way up in the air today, and plenty of other weird places.

    I'm not sure about this part, but it seems to me like they spawn a little more often near torches. I might be way off here, but that's how it appears in my current world.

    Also, show us this murder machine, I want to see it!

    hatedinamerica on
  • EchoEcho ski-bap ba-dapModerator mod
    edited September 2010
    Until we lose our torches in which case it will be epically infected by creatures of the night.

    Yeah, not really looking forward to that update, unless it becomes easier to make torches, like maybe an alternative to using coal.

    Echo on
  • KasanagiKasanagi Registered User regular
    edited September 2010
    As far as I know, the only stipulation for monsters to spawn is a dark patch of ground. By dark, it has to not have even a hint of light shining on it (I think).

    If you want critters to spawn, you need light and some flat grassland.

    My vision of a "killing machine" involved a monster spawn cage on a tiny floating platform, with nowhere for the spawned mobs to go but down into a giant pit of lava/fire.

    Speaking of fire, I found out last night on Zetx's server that zombos can indeed be killed. Punching and Swords don't work, but liberal use of the iron+flint to spark fires that ignite them works. They also drop their normal drops when killed, too.

    Kasanagi on
    steam_sig.png
  • PeffPeff Registered User regular
    edited September 2010
    Echo wrote: »
    Whew. Shoved the waterfall back inside the central shaft.

    :winky:

    Peff on
    steam_sig.png
  • EinEin CaliforniaRegistered User regular
    edited September 2010
    Vic wrote: »
    I was redoing Underdark earlier until I got bored with it. :)

    Are we going to get up to the cloud layer or not? I think it's kind of weird and jarring to be underground and suddenly everything is white.

    Also I hope he flattens out the adminium at the bottom too.

    He is not actually taking over the design process, rather he is making the base map that I will then modify. I will probably even out the adminium at the bottom if I remember to, because I hate the way it looks too.

    Can I ask what you guys have been using to edit?

    Ein on
  • nealcmnealcm Alvarian AlvarianRegistered User regular
    edited September 2010
    nealcm on
    19ZUtIw.png
  • CarbonFireCarbonFire See you in the countryRegistered User regular
    edited September 2010
    Ein wrote: »
    Vic wrote: »
    I was redoing Underdark earlier until I got bored with it. :)

    Are we going to get up to the cloud layer or not? I think it's kind of weird and jarring to be underground and suddenly everything is white.

    Also I hope he flattens out the adminium at the bottom too.

    He is not actually taking over the design process, rather he is making the base map that I will then modify. I will probably even out the adminium at the bottom if I remember to, because I hate the way it looks too.

    Can I ask what you guys have been using to edit?

    NBT Forge - great for large scale editing (done layer by layer)

    MCEdit - Good for 3D and chunk editing. Also good at replacing very specific blocks (a lot easier to find then scrolling through 128 layers of a normal Alpha map in Forge :P)

    CarbonFire on
    Steam: CarbonFire MWO, PSN, Origin: Carb0nFire
  • CanadianWolverineCanadianWolverine Registered User regular
    edited September 2010
    Meiteron wrote: »
    I just made it out alive from the largest dungeon system I've run across yet. Spoilered for long, for it is an epic tale.
    I prepared ahead of time; I left my mountain fortress home with fresh metal armor and an extra sword, with pickaxes and shovels to spare, along with a half dozen cooked hams and 128 arrows for my trusty creeper-slaying bow, with dozens of torches and extra wood. I hopped in a boat and sailed across the ocean to a very promising mountain I had seen earlier on.

    I found a cave on the side of a mountain and entered to see a naturally occurring massive staircase. It lead to a system of massive black, empty halls filled with naught but darkness and monsters. I worked my way through, building paths across yawning chasms and slaying the occasional creature.

    In time, I reached a treasure room which I cleared by mining around the side, opening a small window and swiping at the half-dozen spiders which had shown up inside. The chest inside contained my first record, which I was pleased with.

    At this point I had about two dozen metal, the goodies from the chest and a couple gold. I was considering heading back at this point, but as I was cheerfully ripping up the green stone from the treasure room to use later I noticed it connected to another passage leading further down.

    I said to myself, "Oh, what the hell, I still have some room. I'll just see where this leads!"

    Two hours later I would be bitterly regretting that decision which, I tell you, was not even remotely the same level of regret I was feeling 90 minutes after that.

    The passage lead to another sequence of massive caverns. These caverns were huge, at some points you could see down maybe 15 squares or more if you were at the highest point. Massive, sprawling locales filled with side tunnels that looped back on each other, grand halls lit by lava pools glowing beside waterfalls. And treasure! More metal in one cavern than I had ever seen, next to redstone and gold and even diamonds, in some places.

    I ran out of shovels, and pickaxes, broke my second sword on a charging zombie, and when I was down to my last dozen torches I sealed myself into a side room and got to crafting. I had to juggle all the treasure I had picked up to make room for all the essentials I had to make again. An hour or so later, having worked my way through all the new stuff, I had to repeat the process.

    I was completely lost, of course. One massive lava-lit system just lead into another. I knew where I had been from the torches I left behind, but I kept finding places I hadn't explored. I only really started worrying when I was down to my last dozen arrows; at this point I was carting around more treasure from one trip then I had picked up in 2-3 days of regular exploration. I was terrified at the prospect of dying and losing it all. When I could no longer use my bow I knew at one point I was going to run into a creeper with my name on it. There was no way I could find my way back the way I came, if I could I doubted that I could survive fighting off all the monsters which had invariably respawned from the places I forgot to illuminate, so I just kept pressing on.

    I used 3 diamonds to make a good pickaxe and started digging up. I quickly broke into another massive, unexplored lava cavern. I got as high as I could, followed waterfalls up to their sources, burning through the last of my food in the process trying to stay alive. This took some time.

    Finally, finally, I entered a new cavern and saw light at one end. At first I thought I had doubled back some how, but as I got closer I realized it was a passage to the surface: one massive vertical shaft maybe 10-12 blocks high. I carved stairs into the side and finally reached the top.

    I had ended up right on the edge of the ocean, and I couldn't even see the mountain where I had first entered. I quickly dropped a bunch of stone in a flat square nearby and set some torches on it, then created a workbench to craft both a boat, and a compass. With both in my hands I sailed for home, which took several minutes of travel.

    The end result was something like this:

    100+ metal, smelted then crafted blocks for room
    21 gold
    180+ redstone, 3 stacks and change
    120+ coal, not counting all the ones I used for forges and torches
    13 diamonds
    12 obsidian
    Green and Yellow records
    3 treasure rooms cleared out

    I wore through a dozen stone pickaxes and shovels, 3 metal pickaxes, and 25% of my diamond pickaxe by the time I got out. I had 3 hearts at the end with no food or armor left.

    The reason why I made the flat square after exiting is so the position would be visible later; I use cartographer to render the world map to help with exploration. Checking later, I would see that I essentially entered the cave system at one end of a continent, and escaped from the very opposite side.

    The last funny epilogue: after all that spelunking I decided to spend more time just building up my home. In the process of carving stairs down to make a treasury to store the blocks of metal I made, I broke into a cavern.

    Which lead to another...

    I haven't worked up the courage to explore that system yet.

    I love stories like this, I too have been lost in the underdark of my Single Player Survivor game where the caverns and their wonders never seem to cease. To think, you almost delved too deep and your treasures would never be heard from again... Bravo to your successful adventure and here is hoping for many to come in the future from Notch's wonderful Alpha/Beta/Gold releases!

    CanadianWolverine on
    steam_sig.png
  • CouscousCouscous Registered User regular
    edited September 2010
    I still haven't found any epic caves.

    Couscous on
  • CanadianWolverineCanadianWolverine Registered User regular
    edited September 2010
    Not sure if anyone else has posted this yet ... one of the Minecraft songs gets impromptu lyrics courtesy of Seananners:

    http://www.youtube.com/watch?v=K1HoTWBTro0
    I love you chicken. <3

    CanadianWolverine on
    steam_sig.png
  • TremblayTremblay Registered User regular
    edited September 2010
    Sipex wrote: »
    Will we eventually get to a point where we can carry a torch and it gives off light? Once the 'torches running out' update occurs we'll be less inclined to adorn every cave with the things.

    I want a mining hat with a light on it.

    Tremblay on
  • NATIKNATIK DenmarkRegistered User regular
    edited September 2010
    I was way lucky in my current game, I built a tower on the beach on top of my spawn point, dug down and about 30 blocks above the bedrock I hit a cave system that is so vast I still have tons of branches unexplored and I have pulled hundreds of Iron and Coal out of it as well as almost a full stack of gold, no diamonds yet though.

    NATIK on
    steam_sig.png
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    edited September 2010
    Echo wrote: »
    Until we lose our torches in which case it will be epically infected by creatures of the night.

    Yeah, not really looking forward to that update, unless it becomes easier to make torches, like maybe an alternative to using coal.

    If torches go out after a certain amount of time, then I would like to be able to re-light them with iron/flint. So you could plant a torch. Three days later or whatever it would go out. If you went back by that torch it would still be there just not lit but could be re-lit with the iron/flint. This would allow people to still use torches to explore caves.

    Of course there would also need to be a more permanent light source for homes and stuff.

    ObiFett on
  • UncleSporkyUncleSporky Registered User regular
    edited September 2010
    People talking about losing torches, I just wanted to restate this in case it was missed: supposedly when it happens, all existing torches will turn into lanterns (the never ending light source) so that you won't be screwed.

    Obviously it will still be harder to make never ending light sources than torches, but it means things aren't instantly going to become really tough. In fact, Notch will probably mention it ahead of time so everyone can plant a thousand torches that get converted for an early stockpile.

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • CommunistCowCommunistCow Abstract Metal ThingyRegistered User regular
    edited September 2010
    minecraftpurplestuff.jpg

    What is this purple stuff I can't seem to mine it.

    CommunistCow on
    No, I am not really communist. Yes, it is weird that I use this name.
  • Squirrel RancherSquirrel Rancher Registered User regular
    edited September 2010
    I've discovered the best mod ever.

    Ducks!

    Link to the sound mod, and a great duck sprite found off SA.

    chicken.png

    Squirrel Rancher on
  • BurtletoyBurtletoy Registered User regular
    edited September 2010
    Obsidian is my guess.

    Burtletoy on
  • gunwarriorgunwarrior Registered User regular
    edited September 2010
    snip.jpg

    What is this purple stuff I can't seem to mine it.

    Obsidian, happens sometimes when lava hits water. I think you can only mine it with diamond picks.

    gunwarrior on
This discussion has been closed.