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[Mass Effect] DLC On Sale Oct. 11th - 17th (Xbox Live Gold)

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Posts

  • The Fourth EstateThe Fourth Estate Registered User regular
    edited September 2010
    Synthesis wrote: »
    Orca wrote: »
    Dragkonias wrote: »
    Dude. Cerberus IS yoomanity!

    Given their trend of killing their own loyal followers, heh...

    You can't make an omelette without killing thousands of innocent bystanders.

    The Fourth Estate on
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  • SolarSolar Registered User regular
    edited September 2010
    Orca wrote: »
    Best way to deal with those guys is with Overload + Sabotage. With two sabotages, you can keep them locked down long enough to blow them away usually. 3 for certain.

    Or use Immunity, and laugh as the rockets bounce off your face.

    Solar on
  • SoundsPlushSoundsPlush yup, back. Registered User regular
    edited September 2010
    Nartwak wrote: »
    Somebody confirms it works and I'll slip it in.

    I think that's the same guide I used way back when. It works, just rename the movies to .bik.OLD or something. Pares it from 10 minutes down to ~3 minutes.

    SoundsPlush on
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  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited September 2010
    Solar wrote: »
    Orca wrote: »
    Best way to deal with those guys is with Overload + Sabotage. With two sabotages, you can keep them locked down long enough to blow them away usually. 3 for certain.

    Or use Immunity, and laugh as the rockets bounce off your face.

    Or play an Adept, and laugh as your billions of shields stops all damage.

    3cl1ps3 on
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited September 2010
    That part is kind of dangerous when you're only at level 20 though.

    Barriers and Immunity aren't going to stop 6 rocket drones spamming on you non-stop.

    That way you just lead them through the corridor and take them out one by one because the AI isn't programmed to go into the entrance room.

    Dragkonias on
  • NartwakNartwak Registered User regular
    edited September 2010
    Nartwak wrote: »
    Somebody confirms it works and I'll slip it in.

    I think that's the same guide I used way back when. It works, just rename the movies to .bik.OLD or something. Pares it from 10 minutes down to ~3 minutes.

    Good enough! Thanks, I'll put it in.

    Nartwak on
  • SoundsPlushSoundsPlush yup, back. Registered User regular
    edited September 2010
    Dragkonias wrote: »
    That way you just lead them through the corridor and take them out one by one because the AI isn't programmed to go into the entrance room.

    This was always my experience - they'd stop at the tunnel entrance and I could pop around the corner and attack them. But it was different last night.

    They ALL swarmed into the first room. My teammates lived just long enough to provide the distraction for me to move around a crate behind the horde and hit the entire mass with carnage, which was amazing.

    That was after dying the first time, of course, because I was too busy WTFing a horde of rocket drones chasing me into the room.

    SoundsPlush on
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  • SynthesisSynthesis Honda Today! Registered User regular
    edited September 2010
    Synthesis wrote: »
    Orca wrote: »
    Dragkonias wrote: »
    Dude. Cerberus IS yoomanity!

    Given their trend of killing their own loyal followers, heh...

    Cerberus can't make an omelette without killing thousands of innocent bystanders.

    Synthesis on
  • ZaylenzZaylenz Registered User regular
    edited September 2010
    One thing to note about the difference between the Alliance and Cerberus when talking about the Luna mission in ME1 and Overlord in ME2. At least with the Alliance the experimental AI was completely isolated, with no way to get off the moon. With Cerberus in Overlord, the AI had multiple ways to get off planet and infect the galaxy as a whole. That is incompetence.

    Zaylenz on
  • Who-PsydWho-Psyd Registered User regular
    edited September 2010
    Orca wrote: »
    GODDAMMIT LEGION
    Legion with Widow and Miranda tagging along is a thing of beauty. Ku chunk Boom. Headshots, Nothing but Headshots as far as the eye can see.

    Who-Psyd on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited September 2010
    Looking forward to my Grunt/Sentinel/Legion team.

    UNSTOPPABLE

    Does Geth Barrier stack with Tech Armor?

    3cl1ps3 on
  • -Tal-Tal Registered User regular
    edited September 2010
    Heatwave wrote: »
    Just not by Cerberus

    who do you think scrubbed it in the first place?

    -Tal on
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  • BasilBasil Registered User regular
    edited September 2010
    I look forward to learning how the Omega Relay got blown up by an overzealous Cerberus technician between ME2 and 3, causing the Council to laugh heartily at Shepard's attempts to explain that he found even more proof for them to sweep under the space rugs and instead condemn him for the destruction of an irreplaceable alien relic.

    Basil on
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  • C2BC2B SwitzerlandRegistered User regular
    edited September 2010
    My shepard isn't going to need the council anymore in ME3

    My shepard rules everything.

    C2B on
  • -Tal-Tal Registered User regular
    edited September 2010
    what's with this "Well I'd like to keep it if I could only give it to the Alliance" nonsense

    Cerberus would get their hands on it anyway, it's all a matter of first dibs. And I'd rather give that to the people who have actually successfully used reaper tech before.

    -Tal on
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  • Z0reZ0re Registered User regular
    edited September 2010
    -Tal wrote: »
    what's with this "Well I'd like to keep it if I could only give it to the Alliance" nonsense

    Cerberus would get their hands on it anyway, it's all a matter of first dibs. And I'd rather give that to the people who have actually successfully used reaper tech before.

    So, the Turians?

    Z0re on
  • -Tal-Tal Registered User regular
    edited September 2010
    Turians and Cerberus, yes

    Only Cerberus has the IFF anyway, so the Alliance isn't getting in without their help.

    -Tal on
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  • gjaustingjaustin Registered User regular
    edited September 2010
    -Tal wrote: »
    Turians and Cerberus, yes

    Wait, which Reaper tech did Cerberus successfully use?

    gjaustin on
  • -Tal-Tal Registered User regular
    edited September 2010
    gjaustin wrote: »
    -Tal wrote: »
    Turians and Cerberus, yes

    Wait, which Reaper tech did Cerberus successfully use?

    Shepard, EDI, IFF, and successful use of the Thanix cannon, though it was turian-designed

    -Tal on
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  • EmporiumEmporium Registered User regular
    edited September 2010
    Where was it ever said that Shepard had reaper technology incorporated into him/her? I'm pretty sure 175 years in the future would allow development of adequate cybernetics that doesn't involve reapers

    Emporium on
  • gjaustingjaustin Registered User regular
    edited September 2010
    -Tal wrote: »
    gjaustin wrote: »
    -Tal wrote: »
    Turians and Cerberus, yes

    Wait, which Reaper tech did Cerberus successfully use?

    Shepard, EDI, IFF, and successful use of the Thanix cannon, though it was turian-designed

    Apparently I missed that EDI was based on Reaper tech, so I'll give yout that.

    But Shepard wasn't and using a gun designed by someone else doesn't count.


    As for the IFF, is that the same IFF that turned out to be a gigantic homing beacon that allowed the Collectors to kidnap everyone on the Normandy? Or is it the one that involved an entire science team getting turned into husks?

    Wait, that was the same IFF.

    gjaustin on
  • jefe414jefe414 "My Other Drill Hole is a Teleporter" Mechagodzilla is Best GodzillaRegistered User regular
    edited September 2010
    I'm curious to see what tech Cerberus managed to scavenge off the remains of Sovereign. If Turians could get cannon tech that gave a frigate the firepower to take out a cruiser, what could Cerberus end up with? A blender that takes over the orbital batteries around Earth? They did say we'd get the chance to return to Earth...

    jefe414 on
    Xbox Live: Jefe414
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited September 2010
    I don't see why people would want to visit Earth in a Mass Effect game. I live on Earth, I know what it's like: a whole bunch of pollution and racists. Let me go to the turian home world instead, never been there.

    reVerse on
  • -Tal-Tal Registered User regular
    edited September 2010
    Now that I think about it I don't think they said it upfront, but I assumed that since other parts of the Lazarus Project used reaper tech and Shepard's cybernetics are crazy radical even for this universe, even by Cerberus' standards, reaper engineering was involved.

    The IFF was still ultimately successful, and the thanix cannon just proves that Cerberus can handle the technology. I mean, ideally, Cerberus and the Alliance and the Council would work together but too many people are big jerks for that to happen.

    -Tal on
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  • BasilBasil Registered User regular
    edited September 2010
    He glows red.

    Basil on
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  • Dox the PIDox the PI Registered User regular
    edited September 2010
    I like Bioware has taken nearly every opportunity to make Cerberus untrustworthy and unlikeable, and the 2 Cerberus squad members that become likable begin to dislike Ceberus at the very end

    And -Tal and his Illusive man cult still humps their leg


    well, there was a time when -Tal was...... NORMAL

    Dox the PI on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited September 2010
    TrippyJing wrote: »
    So is there a way past the opening movies for easy character generation?

    There is a way, I think you have to find which video files they are, and rename/move them.

    Spoit on
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  • WybornWyborn GET EQUIPPED Registered User regular
    edited September 2010
    3clipse wrote: »
    Looking forward to my Grunt/Sentinel/Legion team.

    UNSTOPPABLE

    Does Geth Barrier stack with Tech Armor?

    Yes, actually, it does. But Tech Armor is bad-ass enough that you shouldn't really bother.

    Wyborn on
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  • ElendilElendil Registered User regular
    edited September 2010
    Tech Armor did not endear itself to me

    to be fair, my sentinel run was my insanity run, so it was "haha! I can pop out of cover for an extra quarter of a second!"

    Elendil on
  • WybornWyborn GET EQUIPPED Registered User regular
    edited September 2010
    Elendil wrote: »
    Tech Armor did not endear itself to me

    to be fair, my sentinel run was my insanity run, so it was "haha! I can pop out of cover for an extra quarter of a second!"

    Sentinel was my first Insanity run, too.

    Assault Armor is the shit, son.

    Wyborn on
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  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    edited September 2010
    wyborn knows whats up

    ME2 insanity responds REALLY well to aggressive playing

    sit behind the first cover in a firefight and you'll get overrun and die

    charge in - intelligently - and your success will surprise you

    curly haired boy on
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    Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited September 2010
    Assault Armor Sentinel + Shotgun

    O HAI

    My Stasis Shotgun Sentinel run is already providing lulz. Stasis is a bit overpowered, methinks.

    3cl1ps3 on
  • Dox the PIDox the PI Registered User regular
    edited September 2010
    I shall forever remain a member of the vanguard master race.

    First class, Last class, High Class, Best Class

    Dox the PI on
  • WybornWyborn GET EQUIPPED Registered User regular
    edited September 2010
    Now let's not get crazy.

    Nobody's saying Vanguard ain't the best class (that's nobody in the entire universe).

    We's just talking about the utility of the Sentinel.

    Wyborn on
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  • templewulftemplewulf The Team Chump USARegistered User regular
    edited September 2010
    Wyborn wrote: »
    Now let's not get crazy.

    Nobody's saying Vanguard ain't the best class (that's nobody in the entire universe).

    We's just talking about the utility of the Sentinel.

    My hardcore vanguard is not doing it for me. Now that even peons like Husks and LOKIs have armor, I am truly fucked with my shotgun. Mostly, I just reave from a distance, pop a few shots with the AR, then switch to shotgun and charge the last guy.

    I think the big problem is how the funnest moves (throw, cryo, pull, shockwave, etc) have no effect on anyone unless their defenses are completely gone. Once you're at the point where those become relevant, you could just kill them with a single head shot.

    What do I need to do differently with my vanguard?

    templewulf on
    Twitch.tv/FiercePunchStudios | PSN | Steam | Discord | SFV CFN: templewulf
  • ElendilElendil Registered User regular
    edited September 2010
    templewulf wrote: »
    Wyborn wrote: »
    Now let's not get crazy.

    Nobody's saying Vanguard ain't the best class (that's nobody in the entire universe).

    We's just talking about the utility of the Sentinel.

    My hardcore vanguard is not doing it for me. Now that even peons like Husks and LOKIs have armor, I am truly fucked with my shotgun. Mostly, I just reave from a distance, pop a few shots with the AR, then switch to shotgun and charge the last guy.

    I think the big problem is how the funnest moves (throw, cryo, pull, shockwave, etc) have no effect on anyone unless their defenses are completely gone. Once you're at the point where those become relevant, you could just kill them with a single head shot.

    What do I need to do differently with my vanguard?
    which shotgun are you using

    the eviscerator is beefy enough to (or to just about) one-shot kill someone in armor, which can be followed up with one or two punches to finish if necessary

    you should be going champion for the cooldown reduction, heavy charge, and once you pick up the biotic cooldown upgrade your charge cooldown will be ludicrously low, allowing you to charge multiple times in succession refilling your shields each time

    the vanguard in general benefits more than most from the 3/5 upgrades: the heavy muscle weave increasing melee damage (augment with the strength boost pads), the hard shields upgrade making you more survivable under fire, and the aforementioned cooldown reduction

    all of these can be obtained the moment you hit disc 2 (you'll need to do Samara's mission for the biotic upgrade unless you do the last Hammerhead mission; an N7 mission in the Dirada system of the Pylos Nebula offers the third Damage Protection upgrade)

    Elendil on
  • The Fourth EstateThe Fourth Estate Registered User regular
    edited September 2010
    Vanguarding is about picking off isolated targets and charge charge chargeing.

    Bring up the radial menu and pause. Look for enemies right at the back, to the sides and go in. A point blank shotgun + 2 punches will kill nearly all (non-elite) enemies. From there you will often have an excellent flanking position with which to mop up other enemies and charge onward.

    Always have a plan to get to cover after a charge, and don't get overconfident.

    Also remember that charge causes protected enemies to stagger back a little. Even YMIR mechs can be safely charged at if you take full advantage of this.

    The Fourth Estate on
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  • ElendilElendil Registered User regular
    edited September 2010
    to add to that, it's actually better to charge protected enemies, as they won't fly out of optimal shotgun and melee range

    the vanguard actually thrives on hardcore and up, in that sense

    Elendil on
  • templewulftemplewulf The Team Chump USARegistered User regular
    edited September 2010
    Elendil wrote: »
    which shotgun are you using

    the eviscerator is beefy enough to (or to just about) one-shot kill someone in armor, which can be followed up with one or two punches to finish if necessary

    you should be going champion for the cooldown reduction, heavy charge, and once you pick up the biotic cooldown upgrade your charge cooldown will be ludicrously low, allowing you to charge multiple times in succession refilling your shields each time

    the vanguard in general benefits more than most from the 3/5 upgrades: the heavy muscle weave increasing melee damage (augment with the strength boost pads), the hard shields upgrade making you more survivable under fire, and the aforementioned cooldown reduction

    all of these can be obtained the moment you hit disc 2 (you'll need to do Samara's mission for the biotic upgrade unless you do the last Hammerhead mission; an N7 mission in the Dirada system of the Pylos Nebula offers the third Damage Protection upgrade)

    I'm using the rapid fire shotgun (scimitar?), heavy charge and champion for cooldown reduction. I haven't tried changing armor for better melee, so I could try that. As it is, I have to wait until everybody's armor is gone, or else I will charge in (causing no stun or knockback on armored enemies) and fire ineffectually at them as they shoot my face off.

    Also, with AI hacking, does the shield wear off once they revert to the other side? I wasn't using it on Tali's loyalty mission, because I didn't want Tali to augment a dude's shields as I'm charging into their back ranks.

    templewulf on
    Twitch.tv/FiercePunchStudios | PSN | Steam | Discord | SFV CFN: templewulf
  • templewulftemplewulf The Team Chump USARegistered User regular
    edited September 2010
    Elendil wrote: »
    to add to that, it's actually better to charge protected enemies, as they won't fly out of optimal shotgun and melee range

    the vanguard actually thrives on hardcore and up, in that sense

    o_O

    Did I just pick the wrong shotgun or something? Should I have picked the kro-gun for my extra weapon proficiency?

    templewulf on
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This discussion has been closed.