I just bought Ys Seven for PSP and started with the Normal difficulty setting. Should I have gone higher? I'm a bit worried the game might be too easy now.
wirehead26 on
I'M NOT FINISHED WITH YOU!!!
0
HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
edited October 2010
I hear-tell that game is damn good in varying ways. I'm jealous of it over my purchase. Which is funny because they both star red-headed protagonists who love adventuring more than they love women.
I really hate the fact that that article on Kotaku was written in the first place. The best thing to do with someone like JForce is ignore them. They're on the Best Selling list now for this "game", showing that all their crying paid off.
I really hate the fact that that article on Kotaku was written in the first place. The best thing to do with someone like JForce is ignore them. They're on the Best Selling list now for this "game", showing that all their crying paid off.
So you're saying kotaku wrote a mostly useless article and posted it on the internets so they can get paid by the page read?
The only way this would've made more sense is if it was a two year old piece of information.
I really hate the fact that that article on Kotaku was written in the first place. The best thing to do with someone like JForce is ignore them. They're on the Best Selling list now for this "game", showing that all their crying paid off.
It is quite annoying, but to be fair, the Best Selling list usually shows sales for 2 days ago so the article probably has no effect on its current standings.
That just means a lot of people are investing in their company to be sure that THE BEST INDIE GAME EVER can eventually be finished.
They're seriously misguided if they're spending $25K on a game for XBLIG. Only a handful of games on the service have made that much. While James made a ton more than that and I'm sure a few others have made more too, very very few have.
I'd find it hard, given their behavior, immaturity, and insulting comments towards women, for any publisher to ever work with them to release on a market like XBLA either.
I really hate the fact that that article on Kotaku was written in the first place. The best thing to do with someone like JForce is ignore them. They're on the Best Selling list now for this "game", showing that all their crying paid off.
It is quite annoying, but to be fair, the Best Selling list usually shows sales for 2 days ago so the article probably has no effect on its current standings.
They've had some issues with that (surprise surprise) lately. I don't think it's that far back, maybe like a day. Their high spot is likely a combination of the article and their placement on New Releases list.
Well the article is quite intractable for its length. I only read it because a games journalist I follow on Twitter retweeted it and it seems to be making the rounds among the gaming industry.
The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
edited October 2010
Anybody see Pachter's Jr. High explanation as to why the Gizmondo failed? He kinda glossed over all the major details and kinda distilled it down to, "It failed because it had no games."
Anybody see Pachter's Jr. High explanation as to why the Gizmondo failed? He kinda glossed over all the major details and kinda distilled it down to, "It failed because it had no games."
There are a million reasons why it failed.
Couscous on
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The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
Anybody see Pachter's Jr. High explanation as to why the Gizmondo failed? He kinda glossed over all the major details and kinda distilled it down to, "It failed because it had no games."
Wow! Guys, we didn't break any rules! Link me to the rules that we broke.
Also, where was this "personal threat" or "attack"? And where did we call anyone idiots?? Ok, yeah we said some devs were being irrational, and that's because they were. They weren't using logic or reason to refute our arguments, instead they just got angry and emotional.
And Rainbow, we didn't use 3 of 4 screenshots to advertise our other game (why would we do that??), we used 1 of 4. And we still are. And we're still "collecting personal data" too. The rules clearly explain that what we're doing is allowed, as I explained several times. Do you just ignore what I say? Do you ignore the rules?
...God this is frustrating. I explained in three separate posts how the 'personal data' issue is clearly within the rules, I quoted the rules, I link to them, and you don't respond. You just ignore me and then go bad-mouth us here and on Kotaku for things we didn't do, without offering any counter-arguments.
I really don't want to come here and argue with you, but when you say things that are blatantly untrue I'm kinda left with no choice. I just want you to stop saying false things about us. This is dangerously close to defamation.
To everybody else here who's reading this stuff that these guys are saying about us, I urge you not to form an opinion unless you know the whole story. They are not being truthful.
Honestly, the fact it's that important to you that you came all this way over here and registered an account just to make that post speaks rather poorly of your character.
Yeah, "collecting personal data" sounds bad, but what we're doing is completely innocent and harmless. We're just offering players a way to be notified when we have a new game released. It's a simple newsletter. You can get these notifications sent to your gamertag or to your cellphone. Check out the trial if you want to see how it works. There's no way we can access the phone numbers (it's handled through Twitter) and they can easily 'unsubscribe' from either method at any time, so no harm can be done here.
Honestly, the fact it's that important to you that you came all this way over here and registered an account just to make that post speaks rather poorly of your character.
How? I don't want people saying false things about our company. That hurts us. It's not fair.
Yeah, "collecting personal data" sounds bad, but what we're doing is completely innocent and harmless. We're just offering players a way to be notified when we have a new game released. It's a simple newsletter. You can get these notifications sent to your gamertag or to your cellphone. Check out the trial if you want to see how it works. There's no way we can access the phone numbers (it's handled through Twitter) and they can easily 'unsubscribe' from either method at any time, so no harm can be done here.
That doesn't answer why.
It does bring up a second question: Why opt-out and not opt-in?
Forgive me. I have sold my soul to Google for convenience. I won't do the same for a game.
Edit: Also, there are quite a few things that are not "against the rules," but are still morally shady. But this particular forum has a thing against blown out of proportion analogies, so I won't mention specifics.
... Even if almost everything done by the investment bankers was legal, and all...
Honestly, the fact it's that important to you that you came all this way over here and registered an account just to make that post speaks rather poorly of your character.
are you kidding me?
so you've never been insulted over the internet and felt the need to defend yourself?
I'm not saying JForce or whatev's isn't at fault, especially since RBD and slash are cool dudes and nice guys, and I'm not trying to defend the guy but saying that because he registered an account that he's therefore at fault is goosery of the highest caliber
The defamation comment suddenly has me interested since:
1) They most certainly are business competitors of yours.
and
2) This forum IS seen as a way to market video games and regularly runs adds to that effect, as well as several games from that XBLI whatever whatever thing being promoted here.
So, being purely theoretical, if someone is indeed making untrue statements about yourself/your company, attempting to pass that information off as factual when they know it's not, that would be a pretty clear cut case of defamation.
Well, this thread suddenly became interesting. :whistle:
Edit: To clarify, I don't have a clue who's telling the truth here, nor do I intend to take sides. But uh, yeah, if he's telling the truth, this is lawsuit territory. Which we don't get to see happen directly around here much so it's interesting, at least to me.
Honestly, the fact it's that important to you that you came all this way over here and registered an account just to make that post speaks rather poorly of your character.
Why is that? I take things rather personally myself and try to defend myself when people talk shit. I once wrote an article that was featured on over 300 websites and in over a dozen languages. It was a controversial one, so you could imagine that a few of those features were to talk shit about me for writing it. I registered to quite a few forums to defend myself. I didn't go, "Fuck you guys you're all gay!" I just made a post or two here and there calmly and rationally defending my position.
Honestly, the fact it's that important to you that you came all this way over here and registered an account just to make that post speaks rather poorly of your character.
are you kidding me?
so you've never been insulted over the internet and felt the need to defend yourself?
I'm not saying JForce or whatev's isn't at fault, especially since RBD and slash are cool dudes and nice guys, and I'm not trying to defend the guy but saying that because he registered an account that he's therefore at fault is goosery of the highest caliber
I'm giving JForce the benefit of the doubt, and assume he (she? they? It?) will post concrete examples, refutations, and citations. Keeping things civil, and all that, so the mods don't get involved.
Actually, as long as you (JForce) are here, can you talk a bit about the twin-stick shooter you guys are working on? What sort of tech are you using to develop it? I for one am always interested in the business side of game-making, and the rumored development cost for that seems on the high side ($25k?) at first blush.
The defamation comment suddenly has me interested since:
1) They most certainly are business competitors of yours.
and
2) This forum IS seen as a way to market video games and regularly runs adds to that effect, as well as several games from that XBLI whatever whatever thing being promoted here.
So, being purely theoretical, if someone is indeed making untrue statements about yourself/your company, attempting to pass that information off as factual when they know it's not, that would be a pretty clear cut case of defamation.
Well, this thread suddenly became interesting. :whistle:
Edit: To clarify, I don't have a clue who's telling the truth here, nor do I intend to take sides. But uh, yeah, if he's telling the truth, this is lawsuit territory. Which we don't get to see happen directly around here much so it's interesting, at least to me.
Normally we defer to slash for any legal questions, hopefully he'll drop by and give us an answer.
lowlylowlycook on
(Please do not gift. My game bank is already full.)
It does bring up a second question: Why opt-out and not opt-in?
Forgive me. I have sold my soul to Google for convenience. I won't do the same for a game.
Edit: Also, there are quite a few things that are not "against the rules," but are still morally shady. But this particular forum has a thing against blown out of proportion analogies, so I won't mention specifics.
... Even if almost everything done by the investment bankers was legal, and all...
But...I did answer why: to let people know when we have a new game released, just like mailing lists, just like twitter, it's a way to keep fans updated. Many websites run newsletters where they ask for your email, including this one (see at the very top: "want penny arcade spam?") There's nothing shady about this at all, unless they go sell your email to spammers. But of course, like I said, that's not even a risk with what we're doing. There's nothing we can do with more gamertag friends, and we don't have access to the phone numbers.
And it is opt-in. What do you mean? How could it not be opt-in?
I don't really care if people are trying to make money quickly. All of our beloved companies do it all the time. I almost appreciate the honesty because it's less work for me to decide whether it's a game I should be spending time with or not. It's not like this is a new discovery among Indie Game developers, they want money too.
Also, where was this "personal threat" or "attack"? And where did we call anyone idiots?? Ok, yeah we said some devs were being irrational, and that's because they were. They weren't using logic or reason to refute our arguments, instead they just got angry and emotional.
In the peer review thread for your game, you specifically threatened a couple of peer reviewers who had failed your game. I assume this is why Microsoft banned you for two weeks. You have since edited out that comment, but I remember seeing it and how mad a lot of developers were when they saw it.
The thread you started trying to justify your actions was extremely condescending which is why I made the comment that you were essentially calling everybody else idiots.
And Rainbow, we didn't use 3 of 4 screenshots to advertise our other game (why would we do that??), we used 1 of 4.
In one of the early builds of Avatar Massage, most of the 4 screenshots had nothing to do with the game. One was an advertisement for your reaction test game, one was an advertisement for your upcoming game, and one was your MS point lottery.
...God this is frustrating. I explained in three separate posts how the 'personal data' issue is clearly within the rules, I quoted the rules, I link to them, and you don't respond. You just ignore me and then go bad-mouth us here and on Kotaku for things we didn't do, without offering any counter-arguments.
I've been ignoring you because you want to start a flame war and I'm done with that. I'm sorry I made the comment in your game's peer review thread that I had passed the other massage app. That was unprofessional and petty of me. I apologize. In the future, I intend to give you the attention I feel you deserve - zero. And hey, if you ever do release a totally awesome game or change your attitude, I'll reconsider.
I really don't want to come here and argue with you
Yeah, right. Your whole concept of marketing is starting flame wars and creating negative attention. When your game failed for valid reasons, you started a thread on another website bashing the games of everyone who had failed you or had said anything negative about your actions. You love arguing. Heck, when the Kotaku article came out, an article that was very negative about your actions, instead of trying to hide that fact, you flaunted it on both your website and your twitter account.
We all know why you're doing this. There are a bunch of massage apps already on the service, most of which have better user ratings than yours. The only way your app has any chance of selling whatsoever is for you to stir up hornet's nests all over the Internet. You can't get good press so you're opting for whatever attention you can get, good or bad.
If you spent half the energy on your shooter that you spend spreading negativity on the Internet, it would have been done a long time ago.
And this is the last I intend to say on the matter to you, Eden.
Actually, as long as you (JForce) are here, can you talk a bit about the twin-stick shooter you guys are working on? What sort of tech are you using to develop it? I for one am always interested in the business side of game-making, and the rumored development cost for that seems on the high side ($25k?) at first blush.
Yeah, sure. Tech: the PC version will probably be written in Java (so we can have a Mac version, demo playable in browser, and lower system requirements) and of course the Xbox version is XNA. For physics, we were originally using the Farseer engine, but now that the game has grown into so much more we're rolling our own physics engine.
Costs are high because we're spending a bunch of money to have Egoraptor do the cutscenes and re-do all the spritework, and we got Jordan Blakey re-doing all the level art and menu/GUI stuff. We'll end up spending over 20k on them alone, then there's music and marketing costs, and if you include our living expenses (we're all going full-time now) our expenses will be much higher than 25k.
I'm just stating the way I feel on it. I don't care if anyone else agrees. I've got my beliefs on how things look to me, and those things make me rather dislike what JForce is doing here.
Edit: Just to be petty, I'm going to take sides and go buy Breath of Death VII, even though I don't really like JRPGs that much
Posts
According to Amazon, Lufia was published by Natsume in the US at least.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
the only way you can correct for your sins is by purchasing Nier
So you're saying kotaku wrote a mostly useless article and posted it on the internets so they can get paid by the page read?
The only way this would've made more sense is if it was a two year old piece of information.
It is quite annoying, but to be fair, the Best Selling list usually shows sales for 2 days ago so the article probably has no effect on its current standings.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
They're seriously misguided if they're spending $25K on a game for XBLIG. Only a handful of games on the service have made that much. While James made a ton more than that and I'm sure a few others have made more too, very very few have.
I'd find it hard, given their behavior, immaturity, and insulting comments towards women, for any publisher to ever work with them to release on a market like XBLA either.
What I'm saying is the Kotaku bought into JForce's act and gave them a bunch of publicity.
But the story itself is interesting... so I get why they posted it.
They've had some issues with that (surprise surprise) lately. I don't think it's that far back, maybe like a day. Their high spot is likely a combination of the article and their placement on New Releases list.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
There are a million reasons why it failed.
Thus my derisive post towards Pachter.
Also, where was this "personal threat" or "attack"? And where did we call anyone idiots?? Ok, yeah we said some devs were being irrational, and that's because they were. They weren't using logic or reason to refute our arguments, instead they just got angry and emotional.
And Rainbow, we didn't use 3 of 4 screenshots to advertise our other game (why would we do that??), we used 1 of 4. And we still are. And we're still "collecting personal data" too. The rules clearly explain that what we're doing is allowed, as I explained several times. Do you just ignore what I say? Do you ignore the rules?
...God this is frustrating. I explained in three separate posts how the 'personal data' issue is clearly within the rules, I quoted the rules, I link to them, and you don't respond. You just ignore me and then go bad-mouth us here and on Kotaku for things we didn't do, without offering any counter-arguments.
I really don't want to come here and argue with you, but when you say things that are blatantly untrue I'm kinda left with no choice. I just want you to stop saying false things about us. This is dangerously close to defamation.
To everybody else here who's reading this stuff that these guys are saying about us, I urge you not to form an opinion unless you know the whole story. They are not being truthful.
That doesn't answer why.
It does bring up a second question: Why opt-out and not opt-in?
Forgive me. I have sold my soul to Google for convenience. I won't do the same for a game.
Edit: Also, there are quite a few things that are not "against the rules," but are still morally shady. But this particular forum has a thing against blown out of proportion analogies, so I won't mention specifics.
... Even if almost everything done by the investment bankers was legal, and all...
are you kidding me?
so you've never been insulted over the internet and felt the need to defend yourself?
I'm not saying JForce or whatev's isn't at fault, especially since RBD and slash are cool dudes and nice guys, and I'm not trying to defend the guy but saying that because he registered an account that he's therefore at fault is goosery of the highest caliber
The defamation comment suddenly has me interested since:
1) They most certainly are business competitors of yours.
and
2) This forum IS seen as a way to market video games and regularly runs adds to that effect, as well as several games from that XBLI whatever whatever thing being promoted here.
So, being purely theoretical, if someone is indeed making untrue statements about yourself/your company, attempting to pass that information off as factual when they know it's not, that would be a pretty clear cut case of defamation.
Well, this thread suddenly became interesting. :whistle:
Edit: To clarify, I don't have a clue who's telling the truth here, nor do I intend to take sides. But uh, yeah, if he's telling the truth, this is lawsuit territory. Which we don't get to see happen directly around here much so it's interesting, at least to me.
Why is that? I take things rather personally myself and try to defend myself when people talk shit. I once wrote an article that was featured on over 300 websites and in over a dozen languages. It was a controversial one, so you could imagine that a few of those features were to talk shit about me for writing it. I registered to quite a few forums to defend myself. I didn't go, "Fuck you guys you're all gay!" I just made a post or two here and there calmly and rationally defending my position.
I'm giving JForce the benefit of the doubt, and assume he (she? they? It?) will post concrete examples, refutations, and citations. Keeping things civil, and all that, so the mods don't get involved.
Edit: Derek Smart.
(I couldn't help myself, I'm in a good mood.
Normally we defer to slash for any legal questions, hopefully he'll drop by and give us an answer.
(Please do not gift. My game bank is already full.)
But...I did answer why: to let people know when we have a new game released, just like mailing lists, just like twitter, it's a way to keep fans updated. Many websites run newsletters where they ask for your email, including this one (see at the very top: "want penny arcade spam?") There's nothing shady about this at all, unless they go sell your email to spammers. But of course, like I said, that's not even a risk with what we're doing. There's nothing we can do with more gamertag friends, and we don't have access to the phone numbers.
And it is opt-in. What do you mean? How could it not be opt-in?
Second time I've seen it today
If you are, then I'm a bad person, and I know I'm as pure as the driven snow, so we're in the clear.
I figured out what it was about, and I now feel like I shouldn't have. Run away.
Business as usual.
http://kotaku.com/5646905/the-controversial-saga-of-the-zombie-massage-makers
In the peer review thread for your game, you specifically threatened a couple of peer reviewers who had failed your game. I assume this is why Microsoft banned you for two weeks. You have since edited out that comment, but I remember seeing it and how mad a lot of developers were when they saw it.
The thread you started trying to justify your actions was extremely condescending which is why I made the comment that you were essentially calling everybody else idiots.
In one of the early builds of Avatar Massage, most of the 4 screenshots had nothing to do with the game. One was an advertisement for your reaction test game, one was an advertisement for your upcoming game, and one was your MS point lottery.
I've been ignoring you because you want to start a flame war and I'm done with that. I'm sorry I made the comment in your game's peer review thread that I had passed the other massage app. That was unprofessional and petty of me. I apologize. In the future, I intend to give you the attention I feel you deserve - zero. And hey, if you ever do release a totally awesome game or change your attitude, I'll reconsider.
Yeah, right. Your whole concept of marketing is starting flame wars and creating negative attention. When your game failed for valid reasons, you started a thread on another website bashing the games of everyone who had failed you or had said anything negative about your actions. You love arguing. Heck, when the Kotaku article came out, an article that was very negative about your actions, instead of trying to hide that fact, you flaunted it on both your website and your twitter account.
We all know why you're doing this. There are a bunch of massage apps already on the service, most of which have better user ratings than yours. The only way your app has any chance of selling whatsoever is for you to stir up hornet's nests all over the Internet. You can't get good press so you're opting for whatever attention you can get, good or bad.
If you spent half the energy on your shooter that you spend spreading negativity on the Internet, it would have been done a long time ago.
And this is the last I intend to say on the matter to you, Eden.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
Costs are high because we're spending a bunch of money to have Egoraptor do the cutscenes and re-do all the spritework, and we got Jordan Blakey re-doing all the level art and menu/GUI stuff. We'll end up spending over 20k on them alone, then there's music and marketing costs, and if you include our living expenses (we're all going full-time now) our expenses will be much higher than 25k.
I think all that's needed to be said was said in the Kotaku article. That's about as clear as it's going to get.
That said I don't think JForce is a "bad guy" or making games purely for money or purely for fun are either inherently bad.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Edit: Just to be petty, I'm going to take sides and go buy Breath of Death VII, even though I don't really like JRPGs that much