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The title is more or less what google translates it as and I'm too lazy to bust out the kanji dictionary. Anybody have any clue what's going on? Looks like a 2ch flash game but I MUST BEAT THIS.
As far as I can tell:
Z - Jump
X - Shoot
O - ?
N - ???
F - ?????
You can go to the right and kill pedobear, but after that I'm stuck...
Awesome, So I can get on the jumping platform, but I notice when the spikes are raised, theres enough space to go below, so I went down there, and got kicked by guile.
Not using fark, I found that if you jump on the platform while it's going away from you, the spikes don't come up until the platform hits the left end of its path. Then, if you jump back, you can quickly run down the hole under the spikes. An ascii version of Guile from Street Fighter killed me right away though. You could maybe shoot him or fall far enough to the left to avoid him.
Managed to climb the chain from the other platform that drops down on you, it leads to some odd area But I cant jump off the chain so I can't end up going anywhere, bleh.
Yeah if you jump down from the left side you can avoid him and land in a room surrounded by spikes, but if you don't move fast enough you get killed by something... Zangeif maybe?
You can avoid guile by running as far left as possible under the spikey thing... did it once.
What's down there past him?
Theres platforms and a floating dagger looking thing. Guile will fall down after you and die.. but you seem to die by something.. the platforms maybe?
After Guile, if you don't move fast enough (there's just enough space to land on the second platform to the right of the spike in the air), Zangief falls and kills you. Past that is a room of three platforms. First two fall, third raises you. After that, men holding giant block over button. If the button is pushed, spiked ceiling kills you. Working on what's after that.
Edit: Oh god, there's a big thing like you that carries you over spikes... then runs away at the platform you're supposed to jump over. BASTARD
Japanese people don't like WASD? It reminds me of playing cave story with the keyboard. :?
WASD is only for mouse aiming. 2D platformers on a keyboard are always controlled with the arrow keys.
Not the way I can customize the controls on certain games.
I mean, we've learned in most of our gaming lives that directional arrows are on the left while action arrows are on the right. It kinda makes little sense to change that just because the keyboard has directional arrows on the right side.
Maybe I'll start to understand life better once I start to read from right to left, and driving on the left hand side of the road.
You can avoid guile by running as far left as possible under the spikey thing... did it once.
What's down there past him?
Theres platforms and a floating dagger looking thing. Guile will fall down after you and die.. but you seem to die by something.. the platforms maybe?
After Guile, if you don't move fast enough (there's just enough space to land on the second platform to the right of the spike in the air), Zangief falls and kills you. Past that is a room of three platforms. First two fall, third raises you. After that, men holding giant block over button. If the button is pushed, spiked ceiling kills you. Working on what's after that.
Edit: Oh god, there's a big thing like you that carries you over spikes... then runs away at the platform you're supposed to jump over. BASTARD
Even after jumping over the wall when the platform runs away, you die for no reason.
Japanese people don't like WASD? It reminds me of playing cave story with the keyboard. :?
WASD is only for mouse aiming. 2D platformers on a keyboard are always controlled with the arrow keys.
Not the way I can customize the controls on certain games.
I mean, we've learned in most of our gaming lives that directional arrows are on the left while action arrows are on the right. It kinda makes little sense to change that just because the keyboard has directional arrows on the right side.
Maybe I'll start to understand life better once I start to read from right to left, and driving on the left hand side of the road.
WASD wasn't always the norm. I played Doom and Duke3d with the arrow keys. I think WASD came along once the mouse was introduced to aim. Having the arrows was too close for the left hand to reach over beside the mouse.
Hey after getting past guile, and zangieg, and the guy's holding blocks, there's a branch in the path you can go down with a sign saying you should or something and then theres that flat platform version of you, has anyone gone the down way yet?
Edit: It dropped me into a room with spikes on all sides.
Hey after getting past guile, and zangieg, and the guy's holding blocks, there's a branch in the path you can go down with a sign saying you should or somethign and then theres that flat platform version of you, has anyone gone the down way yet?
Hey after getting past guile, and zangieg, and the guy's holding blocks, there's a branch in the path you can go down with a sign saying you should or something and then theres that flat platform version of you, has anyone gone the down way yet?
Edit: It dropped me into a room with spikes on all sides.
I did, I rode him to the next room, he is a tricky bastard and doesnt go past the block.
Hey after getting past guile, and zangieg, and the guy's holding blocks, there's a branch in the path you can go down with a sign saying you should or something and then theres that flat platform version of you, has anyone gone the down way yet?
Edit: It dropped me into a room with spikes on all sides.
I did, I rode him to the next room, he is a tricky bastard and doesnt go past the block.
I think perhaps what you're supposed to do is jump early to that block and then since he does extend himself a little out past it, fall onto him and then jump again. I tried that once and didn't have the distance, so I went back to the pedobear/punching cat paths.
Hey after getting past guile, and zangieg, and the guy's holding blocks, there's a branch in the path you can go down with a sign saying you should or something and then theres that flat platform version of you, has anyone gone the down way yet?
Edit: It dropped me into a room with spikes on all sides.
I did, I rode him to the next room, he is a tricky bastard and doesnt go past the block.
I think perhaps what you're supposed to do is jump early to that block and then since he does extend himself a little out past it, fall onto him and then jump again. I tried that once and didn't have the distance, so I went back to the pedobear/punching cat paths.
Pedobear can be killed though, dont know how to get past the punching cat, nor the climbing part.
Hey after getting past guile, and zangieg, and the guy's holding blocks, there's a branch in the path you can go down with a sign saying you should or something and then theres that flat platform version of you, has anyone gone the down way yet?
Edit: It dropped me into a room with spikes on all sides.
I did, I rode him to the next room, he is a tricky bastard and doesnt go past the block.
I think perhaps what you're supposed to do is jump early to that block and then since he does extend himself a little out past it, fall onto him and then jump again. I tried that once and didn't have the distance, so I went back to the pedobear/punching cat paths.
Don't go into that room at all. Drop down past the platform guy in the room where you first see him and you'll be able to continue. Be careful of the ladder.. the bottom three rungs will fall into the spikes.
Hey after getting past guile, and zangieg, and the guy's holding blocks, there's a branch in the path you can go down with a sign saying you should or something and then theres that flat platform version of you, has anyone gone the down way yet?
Edit: It dropped me into a room with spikes on all sides.
I did, I rode him to the next room, he is a tricky bastard and doesnt go past the block.
I think perhaps what you're supposed to do is jump early to that block and then since he does extend himself a little out past it, fall onto him and then jump again. I tried that once and didn't have the distance, so I went back to the pedobear/punching cat paths.
Pedobear can be killed though, dont know how to get past the punching cat, nor the climbing part.
Yeah, I know, I've killed him. The screen after is a giant pit with instant death. You can climb up the sign and the blocks and get some extra distance on your jump, but not enough to make it to the other side.
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Der Waffle MousBlame this on the misfortune of your birth.New Yark, New Yark.Registered Userregular
I'm not even making it as far as you people are. When trying to get past Guile, should I be dropping down from the right side or the left? Dropping from the left would give me more room to not be spin kicked by him, but whenever I get to that side, the chain comes down and magically kills me, whether it touches me or not. Dropping from the right just doesn't give me enough room to dodge the kick, though I might just be doing it too slowly.
Edit- Oh hey I did it. And was then killed in the next room.
I got to a screen that said "You are lucky player. Please click here!"
So I did.
And died.
"Your life is end! \(^o^)/"
Hey, I got there too! And died. By clicking on it.
I think Kojima maybe had something to do with this game.
hahahaha, you can go past that and much farther you know. ;D
Oh nice, the path past that "You are lucky" deat sign leads to the boss or something apparently, like in any traditional megaman, but I can't seem to go through it...
I'm not even making it as far as you people are. When trying to get past Guile, should I be dropping down from the right side or the left? Dropping from the left would give me more room to not be spin kicked by him, but whenever I get to that side, the chain comes down and magically kills me, whether it touches me or not. Dropping from the right just doesn't give me enough room to dodge the kick, though I might just be doing it too slowly.
Edit- Oh hey I did it. And was then killed in the next room.
The left chain comes down if you move too far left. What I do is jump on the first platform, jump off. Jump back on when it's safe, walk as far right on it (screenwise as possible) jump in place, then jump off (as the spikes come up again) and fall under).
Why do I get the feeling this is the sort of thing that happens in japanese game forums when they find one of our silly flash games?
Man, this is what I go through with every doujin game I play. :P
"Okay, found the movement buttons... do I have an attack? Yes. Good. Okay, any other buttons? Alright this... uh... does something. Now, what the fuck am I trying to do? Oh shit, things to shoot."
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This is rather fun.
Theres platforms and a floating dagger looking thing. Guile will fall down after you and die.. but you seem to die by something.. the platforms maybe?
After Guile, if you don't move fast enough (there's just enough space to land on the second platform to the right of the spike in the air), Zangief falls and kills you. Past that is a room of three platforms. First two fall, third raises you. After that, men holding giant block over button. If the button is pushed, spiked ceiling kills you. Working on what's after that.
Edit: Oh god, there's a big thing like you that carries you over spikes... then runs away at the platform you're supposed to jump over. BASTARD
Not the way I can customize the controls on certain games.
I mean, we've learned in most of our gaming lives that directional arrows are on the left while action arrows are on the right. It kinda makes little sense to change that just because the keyboard has directional arrows on the right side.
Maybe I'll start to understand life better once I start to read from right to left, and driving on the left hand side of the road.
Even after jumping over the wall when the platform runs away, you die for no reason.
WASD wasn't always the norm. I played Doom and Duke3d with the arrow keys. I think WASD came along once the mouse was introduced to aim. Having the arrows was too close for the left hand to reach over beside the mouse.
So I did.
And died.
"Your life is end! \(^o^)/"
http://www.youtube.com/watch?v=16T6baF9dTQ
Edit: It dropped me into a room with spikes on all sides.
It's a room of nothing but spikes. :P
I think perhaps what you're supposed to do is jump early to that block and then since he does extend himself a little out past it, fall onto him and then jump again. I tried that once and didn't have the distance, so I went back to the pedobear/punching cat paths.
Yeah, I know, I've killed him. The screen after is a giant pit with instant death. You can climb up the sign and the blocks and get some extra distance on your jump, but not enough to make it to the other side.
I think Kojima maybe had something to do with this game.
Edit- Oh hey I did it. And was then killed in the next room.
Oh nice, the path past that "You are lucky" deat sign leads to the boss or something apparently, like in any traditional megaman, but I can't seem to go through it...
Man, this is what I go through with every doujin game I play. :P
"Okay, found the movement buttons... do I have an attack? Yes. Good. Okay, any other buttons? Alright this... uh... does something. Now, what the fuck am I trying to do? Oh shit, things to shoot."
It won't open. ;-;
That's an under construction sign...