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Halo: MULTI/FIREFIGHT|MetaTag: aPaReachMulti2 | The Cap has been raised!

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Posts

  • tastydonutstastydonuts Registered User regular
    edited October 2010
    joshgotro wrote: »
    Tejs wrote: »
    xzzy wrote: »
    jefe414 wrote: »
    I'm pretty sure they do. I have no idea what systems they have in place to ferret people like this out. Like I said, reporting him might get the spotlight to focus.

    They allowed it in Halo 3.. there was some celebrity dude that did boosting early on, and Bungie was all "yeah it's cheesy but we won't ban anyone for it."

    All it earns him is a shiny icon next to his name, there's no reason to get up in arms about it.

    I'm not really angry about it, but I like to consider medals to actually be the true indicator of achievement in Halo. It's cheapened when people 'boost' it. =/

    Reach is way too cheesy. Might as well just give up and go back to K/D.

    Many players in Reach are cheesy. Let's call it like it is here. ;p

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
  • BritishDavidBritishDavid Registered User regular
    edited October 2010
    apparently Co-Op/Match Making Campaign is up and running now, anybody confirm? it Will be in the match making co-op play-list...

    BritishDavid on
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    Xbox | x Dredgen Yor x |
  • Fizban140Fizban140 Registered User, __BANNED USERS regular
    edited October 2010
    The problem with having armor lock allowing the team to disarm a bomb is when more then one person uses armor lock to disarm it. If they have two people you can't stop them unless you manage to kill the second person but he could easily hide until the first persons armor lock goes off. Now times that by two if the whole team is using armor lock.

    I really like assault and haven't even had a chance to play it yet (at least as much as I would like), just neutral bomb from what I remember.

    Fizban140 on
  • tastydonutstastydonuts Registered User regular
    edited October 2010
    If a second person is able to get close enough to your objective to hide and enter to chain AL like that, the problem is with your team, not armorlock. If their entire team gets on your object to defuse it, it's a given that it should be defused or capped.

    edit: I say this because I have been able to do just that. AL on an objective after my mates have shaved off time. Either I don't get engaged as I approach, or I janitor'd them (their team) and I should be able to get it regardless.

    In their video, they let the guy waltz right in on top of it.

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
  • BritishDavidBritishDavid Registered User regular
    edited October 2010
    I don't think it's any different to being able to AL and capture the objective in Invasion, I'm sure its intentional, You have to be able to survive the grenade spam somehow.

    If we're complaining about anything, I wish the capture the flag and territories game types in BTB had a clock in them, to decide the winner in the event of the draw, I hate draws!

    BritishDavid on
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    Xbox | x Dredgen Yor x |
  • RyanReddRyanRedd Registered User regular
    edited October 2010
    Perfect. Thanks.

    RyanRedd on
    That's good. That's a good one.
  • hailthefishhailthefish Registered User regular
    edited October 2010
    Assists challenge worst challenge.

    hailthefish on
  • BizazedoBizazedo Registered User regular
    edited October 2010
    I wouldn't say worst, but it's definitely the most boring.

    Bizazedo on
    XBL: Bizazedo
    PSN: Bizazedo
    CFN: Bizazedo (I don't think I suck, add me).
  • Dox the PIDox the PI Registered User regular
    edited October 2010
    Why do they come up nearly everydayyyyyyyyyyyyyyyy :x

    Dox the PI on
  • BritishDavidBritishDavid Registered User regular
    edited October 2010
    Posted this in the other thread, but it's worth posting here too.

    Bungie have changed the way Commendations work in Campaign now too

    "You can earn up to the Silver level of Campaign Commendations outside of matchmaking. After that, you will need to play Campaign in matchmaking to make any further progress."
    From here.


    This will stop allot of the cheesing/boosters, I do feel kinda bad i didn't cheese when the cheesing was good, but hey, its better in the long run.

    BritishDavid on
    CjTxUSDXAAEzV5h.jpg
    Xbox | x Dredgen Yor x |
  • BritishDavidBritishDavid Registered User regular
    edited October 2010
    With reference to the Assist challenges, I can only speak for myself, but i find Invasion is the best game type for assists, specially with the needler and grenades, I always seem to get loads in that game type.

    BritishDavid on
    CjTxUSDXAAEzV5h.jpg
    Xbox | x Dredgen Yor x |
  • jefe414jefe414 "My Other Drill Hole is a Teleporter" Mechagodzilla is Best GodzillaRegistered User regular
    edited October 2010
    I generally stink at getting assists. I think it's because I am usually the 3rd person to the old shootout party.

    jefe414 on
    Xbox Live: Jefe414
  • Fizban140Fizban140 Registered User, __BANNED USERS regular
    edited October 2010
    I really hate the way they give out assists, it is horrible and giving me a medal for it does not make up for the bad system. I can put 3 DMR shots into a guy and someone else can put two into him and I don't get the assist. I have a lot of games where I just play support and I will put a couple shots into enemies while my someone with a better angle will finish them off. I get no credit for that at all. I have games where I do pretty good but might die to a sniper or something a bunch, go -2 and not even get the assists to show I was doing anything.

    I don't really care about that, but they should be able to measure how much you helped your team, not just how many shields your dropped that someone else got the kill of.

    Fizban140 on
  • xzzyxzzy Registered User regular
    edited October 2010
    Assists work fine.. most of the time it gives credit to the right guy, the fringe cases really aren't worth sweating. It's a lot better than handing out assists like candy, giving one to every person who's ever damaged a target.

    Halo 2 kept track of how many shots you fired and how many times you hit, which I guess they should have kept in. It was always nice to see a high hit percentage.

    xzzy on
  • tastydonutstastydonuts Registered User regular
    edited October 2010
    It's 5 seconds after you individually dealt over 75% damage to a person/their shields... from test videos. If a bunch of people hit the same person, it's unlikely that you'll get an assist out of it.

    There's videos that test it with the DMR.

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
  • Dox the PIDox the PI Registered User regular
    edited October 2010
    Fizban140 wrote: »
    I really hate the way they give out assists, it is horrible and giving me a medal for it does not make up for the bad system. I can put 3 DMR shots into a guy and someone else can put two into him and I don't get the assist. I have a lot of games where I just play support and I will put a couple shots into enemies while my someone with a better angle will finish them off. I get no credit for that at all. I have games where I do pretty good but might die to a sniper or something a bunch, go -2 and not even get the assists to show I was doing anything.

    I don't really care about that, but they should be able to measure how much you helped your team, not just how many shields your dropped that someone else got the kill of.

    Yeah, 60% of damage seems alittle bit steep
    I hope they change it.

    But it's not like the game can actually measure how well you did.
    If I grab the rockets and run towards my team and die, my team still has the rockets but to the game the only thing I've accomplished is dying
    no system could completely monitor skill / helpfulness

    Dox the PI on
  • xzzyxzzy Registered User regular
    edited October 2010
    There's also a Bungie weekly update that explains in perfect detail how assists are awarded. Don't need youtube to figure it out.

    xzzy on
  • Dox the PIDox the PI Registered User regular
    edited October 2010
    xzzy wrote: »
    There's also a Bungie weekly update that explains in perfect detail how assists are awarded. Don't need youtube to figure it out.

    Youtube information > Guys who actually made the game info

    Dox the PI on
  • tastydonutstastydonuts Registered User regular
    edited October 2010
    Dox the PI wrote: »
    xzzy wrote: »
    There's also a Bungie weekly update that explains in perfect detail how assists are awarded. Don't need youtube to figure it out.

    Youtube information > Guys who actually made the game info

    [citation needed]
    Short form: to score an assist, deal 40% of the damage on a subsequently killed player before their shields can recharge to 95%, or before they can stay safely out of fire for five full seconds. url=http://www.bungie.net/News/content.aspx?cid=28836]Source[/url

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
  • Dox the PIDox the PI Registered User regular
    edited October 2010
    Dox the PI wrote: »
    xzzy wrote: »
    There's also a Bungie weekly update that explains in perfect detail how assists are awarded. Don't need youtube to figure it out.

    Youtube information > Guys who actually made the game info

    [citation needed]

    How could I forget wikipdeia!

    Dox the PI on
  • tastydonutstastydonuts Registered User regular
    edited October 2010
    I found it myself. I'll put it into the OP too.

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
  • Tridus1xTridus1x Registered User regular
    edited October 2010
    Posted this in the other thread, but it's worth posting here too.

    Bungie have changed the way Commendations work in Campaign now too

    "You can earn up to the Silver level of Campaign Commendations outside of matchmaking. After that, you will need to play Campaign in matchmaking to make any further progress."
    From here.


    This will stop allot of the cheesing/boosters, I do feel kinda bad i didn't cheese when the cheesing was good, but hey, its better in the long run.

    Time to get to work, Josh!

    Tridus1x on
  • TheAngryDealerTheAngryDealer Registered User regular
    edited October 2010
    anyone else notice a new medal in the medal chest for firefight? Called 'Wildcat Destabliizer' and is awarded for destroying a generator. Looks like a new gametype is on the way

    TheAngryDealer on
  • WillethWilleth Registered User regular
    edited October 2010
    anyone else notice a new medal in the medal chest for firefight? Called 'Wildcat Destabliizer' and is awarded for destroying a generator. Looks like a new gametype is on the way

    Ooh, versus Generator Defence? That was kinda cool in the beta.

    Willeth on
    @vgreminders - Don't miss out on timed events in gaming!
    @gamefacts - Totally and utterly true gaming facts on the regular!
  • xzzyxzzy Registered User regular
    edited October 2010
    anyone else notice a new medal in the medal chest for firefight? Called 'Wildcat Destabliizer' and is awarded for destroying a generator. Looks like a new gametype is on the way

    The beta had generator defense as a small team competitive game.. it was used to test network code (to improve problems that ODST had, I presume).

    I could see them putting it in, it wasn't a whole lot of fun in the beta though.

    xzzy on
  • tastydonutstastydonuts Registered User regular
    edited October 2010
    Nah, it's been in there for a while. It's basically for if you somehow manage to destroy the generator during a Generator firefight match.

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
  • TheAngryDealerTheAngryDealer Registered User regular
    edited October 2010
    ya, I remember. It was pretty terrible and laggy in the Beta. I saved a screen shot where I had literally 9 needles in my visor but they never combined. I bet the guy was pissed when I charged him with the shotgun and won.

    TheAngryDealer on
  • xzzyxzzy Registered User regular
    edited October 2010
    It wasn't even the lag that made generator defense un-fun, it had more to do with the fact it wasn't a compelling gametype.

    Assault is the same basic game mode, and doesn't require you to babysit a fragile machine.

    xzzy on
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited October 2010
    I'm kind of burned out on standard Slayer/CTF/Headhunter games. What other gametypes should I try out?

    Professor Snugglesworth on
  • BlueDestinyBlueDestiny Registered User regular
    edited October 2010
    I'm kind of burned out on standard Slayer/CTF/Headhunter games. What other gametypes should I try out?

    Invasion can be really fun if you co-ordinate a little bit with your team. I like the shift in fighting styles as the round progresses.

    BlueDestiny on
  • xzzyxzzy Registered User regular
    edited October 2010
    Find a buddy and go into multiteam. It's 100% chaos, entirely about how well you can vulch kills.

    xzzy on
  • 0Replace4Displace0Replace4Displace The best girls are ships and guns. Registered User regular
    edited October 2010
    xzzy wrote: »
    anyone else notice a new medal in the medal chest for firefight? Called 'Wildcat Destabliizer' and is awarded for destroying a generator. Looks like a new gametype is on the way

    The beta had generator defense as a small team competitive game.. it was used to test network code (to improve problems that ODST had, I presume).

    I could see them putting it in, it wasn't a whole lot of fun in the beta though.

    It's for Versus Firefight, which isn't in the MM pool yet.

    0Replace4Displace on
    u4OkoEI.png
  • Angel177Angel177 Registered User regular
    edited October 2010
    just listened to T4CT's first Brocast about Reach, it was like a night with the bee's but without the ability to mute....fucking funny though.

    Angel177 on
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  • gaz3142gaz3142 Registered User regular
    edited October 2010
    gaz3142 wrote: »
    The clutch quotient definitely exceeded normal operational parameters. But today we were each a deadly blade and there were moments of breathtaking synergy as the serried ranks of our foes were cut down by the weight of our fury like so much wheat before the reaper's scythe.

    I'm saying we were pretty boss, yo.
    Gaz3142, what time do you play? The American/Australian crew and myself tend to rock the 10-pm - 6am shift. (GMT)

    Sadly I'm in work from 11pm-7am GMT most days (although technically we're on BST until the clocks go back :P ). But I'll look to hook up with y'all on my off days, that was some good Invasion we had the other day.

    gaz3142 on
  • joshgotrojoshgotro Deviled Egg The Land of REAL CHILIRegistered User regular
    edited October 2010
    the only bee muted is primus.

    amirite?

    Edit: <3 primus

    joshgotro on
    does it?
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited October 2010
    Hey, the only people I mute is the other team.

    Nocren on
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  • WillethWilleth Registered User regular
    edited October 2010
    Well just ran through Tip of the Spear again. Two commendations and a challenge done for over eight thousand cR at the end of the level. Going to play MM for a bit to make sure it takes.

    Willeth on
    @vgreminders - Don't miss out on timed events in gaming!
    @gamefacts - Totally and utterly true gaming facts on the regular!
  • joshgotrojoshgotro Deviled Egg The Land of REAL CHILIRegistered User regular
    edited October 2010
    Oh fuck you Willeth. We could be co-oping one of the four missions I have left.

    joshgotro on
    does it?
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited October 2010
    I'm kind of burned out on standard Slayer/CTF/Headhunter games. What other gametypes should I try out?

    Invasion can be really fun if you co-ordinate a little bit with your team. I like the shift in fighting styles as the round progresses.

    Invasion is fun, but it's hardly ever chosen when I'm in a big party.

    Is Multi-team the arena thing? Not a big fan either, since there's always going to be the pair of douchebags who camp out while hoarding shotguns and swords.

    Professor Snugglesworth on
  • joshgotrojoshgotro Deviled Egg The Land of REAL CHILIRegistered User regular
    edited October 2010
    We should counter podcast battlebrocast Professor. It could be about amazing things instead of video games. Just saying.

    joshgotro on
    does it?
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