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[Darksiders] Thread II : the hideous offspring of every game you love.

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Posts

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited November 2010
    Holy fuck, Kotaku. People DIDN'T like this game? Legend of Warhammer? Honestly? How can you not??

    Shit be whack.

    I'm all over the sequal. Please don't fuck it up with multiplayer tho.

    Magic Pink on
  • Mr_GrinchMr_Grinch Registered User regular
    edited November 2010
    EggPuppet wrote: »
    Well I remember before it came out that when I was watching preview trailers that I kept forgetting the name. I got it confused with Darkstalkers, Dark Sector, Dark Void, The Darkness.

    I had this problem with Oblivion. I had to refer to it as "that sequel to Morrowind"
    adytum wrote: »
    I hope in the sequel they fix (or rethink) the weapons level grinding. That was just.. a poor design decision.

    yeah, that was really tedious. Especially because, if I recall correctly, you got some socketable items that made them level up "faster" (still really slowly), so you were presented with the undesirable trade-off of either under-leveling your weapon, and getting to use the "fun" socketables, or constantly working towards the goal of being fully leveled, and never getting to actually play around with the other modifiers until near the end of the game.

    You could level your weapon? I just hit things and they died.

    Mr_Grinch on
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  • moocowmoocow Registered User regular
    edited November 2010
    That's an odd direction to go with the sequel.

    I figured we'd pick up at the end of the first game, and just play as different horsemen for different parts of the game.

    moocow on
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  • urahonkyurahonky Registered User regular
    edited November 2010
    urahonky wrote: »
    SyphonBlue wrote: »
    It can't be the other Horsemen, since they were still sleeping during the events of the game.

    Or so we think. He has been lied to the entire time, why wouldn't they lie about the other horsemen?
    Because they were pretty clearly called forth at the end of the game?

    That could have been them heading towards War from wherever they were? Doesn't necessarily mean they were sleeping the entire time.

    urahonky on
  • TurkeyTurkey So, Usoop. TampaRegistered User regular
    edited November 2010
    Wow, the sequel is just going to let that ending from the first game just hang there. What a nice way to say "fuck you" to all the people that bought their game and made it a surprise hit for them.

    Yes, forget the interesting post-apocalyptic world they designed for War to run around in, let's not go there and see what it did to other parts of the world. Let's go back in time to the apocalypse itself and do something much less interesting.

    MGS3 proved that you can move the story forward while going back in time.

    Turkey on
  • JonBobJonBob Registered User regular
    edited November 2010
    I like the idea of starting with another character; it neatly sidesteps the story quirk in these Zelda-like games where the main character needs some excuse to lose a bunch of abilities at the start so that they can be collected anew.

    JonBob on
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  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited November 2010
    Wow, the sequel is just going to let that ending from the first game just hang there. What a nice way to say "fuck you" to all the people that bought their game and made it a surprise hit for them.

    Yes, forget the interesting post-apocalyptic world they designed for War to run around in, let's not go there and see what it did to other parts of the world. Let's go back in time to the apocalypse itself and do something much less interesting.

    It seems pretty obvious to me what is going to happen. We'll either be in that post-apocalyptic world running a parallel course to war but in different paces and with different enemies or we'll be dealing with the world as it becomes a ruin and dealing with different enemies.

    Considering the name of the game here is deception, it wouldn't be much of a stretch to have all the Horsemen deceived and have to go through all their own quests to break free of the Charred Council or find the truth or restore their powers or whatever. It wouldn't even be a stretch to have the three other Horsemen fighting to get War released so they can all properly be called forth.

    My bet is that we'll get something dealing all three other Horsemen in one game, though. The ones that are left are Death/Pestilence, Conquest, and Famine. It would probably make a nice trilogy a lot easier ot pull off by grouping the three of them together, ending the second game with them reuniting with War, and then continuing the third game from there with all four Horsemen.

    Ninja Snarl P on
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited November 2010
    The ones that are left are Death/Pestilence, Conquest, and Famine.

    Didn't they replace Famine with the incredibly lame Strife? Mainly because they couldn't figure out a way to make a Famine character with big tits?

    Magic Pink on
  • PeewiPeewi Registered User regular
    edited November 2010
    Magic Pink wrote: »
    The ones that are left are Death/Pestilence, Conquest, and Famine.

    Didn't they replace Famine with the incredibly lame Strife? Mainly because they couldn't figure out a way to make a Famine character with big tits?

    Yeah, in Darksiders the four horsemen are War, Death, Strife and Fury. At least if you go by the names of the legendary slot items.

    Peewi on
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited November 2010
    I have no idea about what they did for the other Horsemen, but I could understand swapping Famine out for something a little more workable. The problem is that I think Conquest and Strife are the same Horseman (mythologically speaking), so it would be like having War and Also War as two of the Horsemen. Not a big deal, though, since the fiction here is obviously not meant to Biblically accurate and is leaning more towards epic and rad.

    Although to be honest, Famine could work just fine as a character which relies on draining attacks against enemies rather than smashing them to death with a gigantic sword. Instead of things like impaling them and tearing off their head, you could instead drain them down to nothing and turn them to ash and stuff like that.

    Ninja Snarl P on
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited November 2010
    I have no idea about what they did for the other Horsemen, but I could understand swapping Famine out for something a little more workable. The problem is that I think Conquest and Strife are the same Horseman (mythologically speaking), so it would be like having War and Also War as two of the Horsemen. Not a big deal, though, since the fiction here is obviously not meant to Biblically accurate and is leaning more towards epic and rad.

    Conquest and Strife aren't horsemen at all, mythologically speaking. It's War, Pestilence, Famine and Death.

    Magic Pink on
  • amnesiasoftamnesiasoft Thick Creamy Furry Registered User regular
    edited November 2010
    urahonky wrote: »
    urahonky wrote: »
    SyphonBlue wrote: »
    It can't be the other Horsemen, since they were still sleeping during the events of the game.

    Or so we think. He has been lied to the entire time, why wouldn't they lie about the other horsemen?
    Because they were pretty clearly called forth at the end of the game?

    That could have been them heading towards War from wherever they were? Doesn't necessarily mean they were sleeping the entire time.
    Them doing so after breaking the final seal would be one hell of a coincidence... no pun intended.

    amnesiasoft on
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  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited November 2010
    Magic Pink wrote: »
    I have no idea about what they did for the other Horsemen, but I could understand swapping Famine out for something a little more workable. The problem is that I think Conquest and Strife are the same Horseman (mythologically speaking), so it would be like having War and Also War as two of the Horsemen. Not a big deal, though, since the fiction here is obviously not meant to Biblically accurate and is leaning more towards epic and rad.

    Conquest and Strife aren't horsemen at all, mythologically speaking. It's War, Pestilence, Famine and Death.

    It's all a matter of the source material and interpretations. Those are the popularized modern names of the Four Horsemen, but not necessarily the most accurate ones. But like I said, the source material is being used more for inspiration than as a direct source of info so I don't really care.
    Them doing so after breaking the final seal would be one hell of a coincidence... no pun intended.

    Doesn't seem that hard to write a way around that. After the intro of the first game, War had been "dead" for what, two hundred years? A long time, anyway. Plenty of time for the other Horsemen to do all sorts of things to get War back, then end up sealed away together only to be broken free at the same time thanks to War. Hell, they could even have sealed themselves away in order to make sure all the proper rules were being followed so they could be at full strength when War came around. The Horsemen seem to be the only ones who actually worry about the rules anyway so it would make sense.

    Here's how it could easily play out within the confines of the story already in place: War was called forth out of turn and without his brothers, but the other Horsemen were still also freed in a weakened state. Unlike War, they didn't get sent to Earth and so didn't end up getting trashed and out of the game for a century or two. In the meantime, they keep a low profile figuring out what is going on, then move to get War back on the field and rebuild their strength. Once they put those events in motion, they willingly seal themselves away again, now back at full strength, so that everything is in order and they can't get screwed over again when War calls them back out. Considering War does all his business in a matter of days (presumably), a century or two of war and chaos on Earth provides a lot of wiggle room for the other Horsemen.

    Ninja Snarl P on
  • DerrickDerrick Registered User regular
    edited November 2010
    It didn't seem to me that there actually was a Satan. He would almost certainly have been mentioned? The high demon we did meet (Samaeil? I think) seems to be fitting in that role. Plus, releasing him is all kind of ominous. It just wasn't dealt with in confines of that game. Most likely because War certainly wouldn't give a damn considering the overall storyline. He's not trying to save mankind or anything (little late).

    Derrick on
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  • ValleoValleo Registered User regular
    edited November 2010
    Depending on who you ask (or what mythology you're reading) Samael is Satan.

    http://www.jewishencyclopedia.com/view.jsp?artid=270&letter=S

    In any case, that's what it seemed the game was trying to imply. I was wondering if they would bust out a Lucifer as well.

    Valleo on
  • valhalla130valhalla130 13 Dark Shield Perceives the GodsRegistered User regular
    edited December 2010
    I am currently playing Darksiders, and having trouble with the 5 boss. I think it's the fifth. It might be the fourth. The teleporting spider. I've looked at gamefaqs, and I can't seem to beat her. Any ideas?

    valhalla130 on
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  • mere_immortalmere_immortal So tasty!Registered User regular
    edited December 2010
    I am currently playing Darksiders, and having trouble with the 5 boss. I think it's the fifth. It might be the fourth. The teleporting spider. I've looked at gamefaqs, and I can't seem to beat her. Any ideas?

    That's the only boss I didn't figure out the strat for.

    I just hit her with melee whenever I could then glaived/gunned at range and she eventually fell down.

    mere_immortal on
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  • valhalla130valhalla130 13 Dark Shield Perceives the GodsRegistered User regular
    edited December 2010
    I think I need to just gun her from range. I've tried everything and she keeps teleporting right on top of me and its a crapshoot if I can slide far enough before she comes crashing down.

    valhalla130 on
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  • urahonkyurahonky Registered User regular
    edited December 2010
    Just keep moving is my answer. She's a bitch but you shouldn't have so much trouble with her... You can do it valhalla!

    urahonky on
  • reddeathreddeath Registered User regular
    edited December 2010
    Magic Pink wrote: »
    The ones that are left are Death/Pestilence, Conquest, and Famine.

    Didn't they replace Famine with the incredibly lame Strife? Mainly because they couldn't figure out a way to make a Famine character with big tits?

    I never got that replacement, it's not like famine/starvation and ridicu-tits are mutually exclusive over the last few decades, in fact, they often go hand in hand.

    reddeath on
  • OhioOhio Registered User regular
    edited December 2010
    I stopped playing this game months ago. Not because I didn't like it, but because I lost track of what I'm supposed to do. I'm near the end (I think). I have the "portal gun." I've spent an hour in the temple where I use the portal gun. Now I'm supposed to continue in that temple, but I don't know how.

    I've tried to watch other videos on YouTube and read FAQs but I still can't figure it out. So I made this video so you can see exactly where I am. Someone please tell me what to do.

    Also, how much longer is this game?

    Also also, I realize making this video and posting it is very nerdy. But I'm okay with that.

    http://www.youtube.com/watch?v=NO3Kyvtl1qw

    Ohio on
  • Shady3011Shady3011 Registered User regular
    edited December 2010
  • KazakaKazaka Asleep Counting SheepRegistered User regular
    edited December 2010
    reddeath wrote: »
    Magic Pink wrote: »
    The ones that are left are Death/Pestilence, Conquest, and Famine.

    Didn't they replace Famine with the incredibly lame Strife? Mainly because they couldn't figure out a way to make a Famine character with big tits?

    I never got that replacement, it's not like famine/starvation and ridicu-tits are mutually exclusive over the last few decades, in fact, they often go hand in hand.

    Honestly Famine would've been a cooler concept...I mean, strife, war, and conquest are like fighting, fighting, and winning at fights. Maybe she could've been based around a weapon that deprived her enemies of the ability to attack, move, and finally live. Would've been pretty boss instead of a fairly plain gun.

    Kazaka on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited December 2010
    So I loved this game and bought it at release on PS3

    And since it was $20 at Wal-Mart, earlier I picked it up on the 360

    And I am going to go through it again starting right now because it rules

    UnbreakableVow on
  • CullenCullen Registered User regular
    edited December 2010
    Magic Pink wrote: »
    I have no idea about what they did for the other Horsemen, but I could understand swapping Famine out for something a little more workable. The problem is that I think Conquest and Strife are the same Horseman (mythologically speaking), so it would be like having War and Also War as two of the Horsemen. Not a big deal, though, since the fiction here is obviously not meant to Biblically accurate and is leaning more towards epic and rad.

    Conquest and Strife aren't horsemen at all, mythologically speaking. It's War, Pestilence, Famine and Death.

    I thought it was those four too so I looked up the Wikipedia article:

    http://en.wikipedia.org/wiki/Four_Horsemen_of_the_Apocalypse

    Specifically:
    Pestilence, War, Famine, and Death
    This interpretation replaces Conquest with Pestilence. This interpretation is generally espoused by those unfamiliar with the actual Bible texts which describe the Four Horsemen. Though it is apocryphal, this interpretation remains most commonly used as the basis for popular culture's uses of the Four Horsemen concept.

    The origins of the name "Pestilence" as a distinct Horsemen are unclear, though certain Bible versions, such as the Jerusalem Bible do refer to Death--rather than Conquest--as "Plague" (a synonym for Pestilence).

    So there you go. In any case everyone knows Pestilence hung up his boots after penicillin was invented and was replaced by Pollution.

    Cullen on
  • DyvionDyvion Back in Sunny Florida!!Registered User regular
    edited December 2010
    The new horsemen are Pollution, M.A.D. (Mutually Assured Destruction), Gluttony and Internet Porn Addiction.

    ... hrm.

    e: With this interpretation the end is nigh.

    Dyvion on
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  • EchoEcho ski-bap ba-dapModerator mod
    edited December 2010
    So I bought the Scythe.

    However, I can't use it. At all. Hitting tab (PC version) just flashes the icon, but nothing else happens. Bwuh?

    edit: ooooh, it's on RMB.

    Echo on
  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    edited January 2011
    reddeath wrote: »
    Magic Pink wrote: »
    The ones that are left are Death/Pestilence, Conquest, and Famine.

    Didn't they replace Famine with the incredibly lame Strife? Mainly because they couldn't figure out a way to make a Famine character with big tits?

    I never got that replacement, it's not like famine/starvation and ridicu-tits are mutually exclusive over the last few decades, in fact, they often go hand in hand.

    Actually, according to this dude's blog who works at Vigil, the chick is Fury and replaces Pestilence, and the gun dude is Strife and replaces Famine. At least, that's how the concept art is labeled.

    But yeah, I agree that keeping Famine and Pestilence would be a lot cooler if they actually designed something around them. Or maybe they're going just with the steps of conflict, because it's basically Get Angry(Fury), then Start Fighting(Strife), then full out War, and finally Death.

    Anyway, I'm somewhat resurrecting this thread because I'm finally playing this game after owning it for months and wish I had voted for it in mcc's poll because it's pretty much really fun

    Forever Zefiro on
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  • mere_immortalmere_immortal So tasty!Registered User regular
    edited January 2011
    I'm glad it got the recognition it deserved.

    I didn't see it advertised much and it came out after Christmas being the studio's first game, but the quality really shone through.

    mere_immortal on
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  • CantidoCantido Registered User regular
    edited January 2011
    Valleo wrote: »
    Depending on who you ask (or what mythology you're reading) Samael is Satan.

    http://www.jewishencyclopedia.com/view.jsp?artid=270&letter=S

    In any case, that's what it seemed the game was trying to imply. I was wondering if they would bust out a Lucifer as well.

    I thought Samael was actually Tim Curry.

    In a disguise.

    Yeah.

    :winky:

    Cantido on
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  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    edited January 2011
    That's exactly the first thing I thought of when I saw Samael.

    Forever Zefiro on
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  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    edited January 2011
    Man, I love the dialogue. It could be really bad, but the voice acting is awesome and makes all the lines good.

    Ulthane: "Does it look like I fear death m'boy?"

    War: "It's not 'Death' you should fear."

    And Ulthane calling the angels 'pigeons' is hilarious

    Forever Zefiro on
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  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited January 2011
    The voice acting really does elevate the game's crazy cheesy dialogue up to lines that actually sound pretty awesome. I hope Mark Hamill reprises his role as Evil Navi in Darksiders 2; they really made you hate that guy and it felt great to see him get what he deserved.

    Ninja Snarl P on
  • tofutofu Registered User regular
    edited January 2011
    I just played the first hour or so of this and I have no idea what's going on

    The gameplay is pretty fun though

    tofu on
  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    edited January 2011
    So I just beat it last night. Pretty satisfying, though the story kind of confuses me
    So, Abaddon wanted to strike against Hell before Hell struck first. He tried to get the angels to go with the plan, but they denied him.

    So he got Azrael and Ulthane together and forged the Armageddon Blade and smashed all the seals but the Seventh, the final one that would unleash the Four Horsemen. That way it drew Hell out to Earth, making it look like he was right in the first place so he could destroy their forces for good, but didn't involve the Apocalypse.

    But then he failed and Straga killed him, and a woman's voice turned him into the Destroyer which is a fire dragon. Also the Charred Council sent War out anyway because they don't like him, and they wanted him to kill everything because the Charred Council doesn't really want balance, but to control the universe instead?

    And I thought you were going after the Destroyer from the beginning, before Abaddon was killed and turned into the Destroyer?

    Can anyone help me out here?

    Forever Zefiro on
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  • AlegisAlegis Impeckable Registered User regular
    edited February 2011
    Just started. Recommended/[stuff that sounds good but is bad and I should avoid] purchases from Vulgrim?

    Alegis on
  • Jam WarriorJam Warrior Registered User regular
    edited February 2011
    Have a [Darksiders equivalent of a Fairy in a Bottle] with you at all times. You will feel you don't need it, and 99% of the time you will be right, but there is a particular point near the end of the game where you can get save stuck into a big tough battle whilst on low health from just coming off a mid-boss fight, with no opportunity for gaining health.

    Other than that just go with what you fancy.

    Jam Warrior on
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  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited February 2011
    I liked this game. I haven't finished it. I've had other things to do. The dungeons after I got the portal started kicking my poor addled brain to pieces and I kept getting lost.

    But yeah I liked it a lot more than I thought I would. I figured out how to do non canned air combos with a decent amount of variety and the general powers have a nice feel. I also liked the dash after I figured out how to "zig zag" dodge to cancel your recovery so you never stop moving.
    I would like next game for them to learn what invulnerability frames are though. That sure would be nice. They should send someone over to capcom and ask about them. It'd be an eye opener for the combat designer I feel.

    Morninglord on
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  • AlegisAlegis Impeckable Registered User regular
    edited February 2011
    Other than that just go with what you fancy.
    Maybe another question: should I save up for the scythe first or rather go for extra combo's with chaos eater?

    (for example, some possible answers: isnt chaoseater better with stuff like homerun swing/dash - scythe not good enough unless you get combo's for it first, you need to level up chaoseater anyways so you might as well wait with the scythe etc)

    Alegis on
  • Mr_GrinchMr_Grinch Registered User regular
    edited February 2011
    I played through once, about half way and then my 360 died so I picked it up on PS3. Second run through I didn't even bother getting the Scythe, I barely ever used it.

    Mr_Grinch on
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