I guess this is sort of a niche topic that doesn't fit in any one thread, but where the goose are all the D&D games / games set in that universe?
So, in the golden age of PC gaming we had Baldurs Gate, Baldurs Gate 2, Neverwinter Nights etc...
Then, we got the horrible NWN2, with it's poor optimization and lack of quality custom campaigns (with some exeptions).
And then what? Dragon Age? do me a favour, it's not got one ounce of the charm of a D&D universe, it's so generic it's not even funny.
I am thinking of games where you pick a beautifully illustrated portrait, create a character from a massive amount of class combinations and go on adventures. Games with custom content made by the devs and the community rather than paid DLC.
Why has no game managed, even with all our tech, to re-create the table top game in any meaningfull way? the closest I saw (in spirit) was D&D tactics on the PSP but the UI was fail and it had no community. Why can't somone make a turn based D&D game for the iPhone? it would be so well suited to the interface.
I know the NW game is on the horizon but we all know full well it will be limited (only 3 classes iirc) and just a Dragon age clone.
I wouldn't mind so much if NWN Diamond was on Steam, but I lost my CD keys (and even CD's probably now) so I can't even go retro with it, but with todays PC's I should be able to play D&D online with friends in a turn based oil painting of a game...
/rant over
Anyone else hark for D&D RPG's of old?
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The real golden age of PC gaming did contain a bunch of great D&D games though, so I'll forgive you for that.
I also agree with you completely on the quality of DA. It's generic as all hell.
They've announced a game based on 4th edition. It's got a lot of detractors though.
Yeah I think that's the NW one, but from what I have seen so far it's got 3 classes and is a real time ARPG.
Yeah, I quickly browsed through the new stuff and it really felt like someone tried to cram MMO concepts into the new class designs.
I don't really have high hopes for that new Neverwinter thing. It's probably just going to be another hack 'n' slash whose only redeeming factor is co-op.
I thought exactly the same thing when I read over the 4E ruleset the first time.
Also, I'd be happy seeing Pool of Radiance / Curse of the Azure Bonds etc on the ipad/iphone...
3E and 4E are so utterly rigidly tied to their level structure that producing anything except an MMO-type experience with them is next to impossible.
I disagree, a well maintained crew of characters working smartly can defeat foes beyond their "level" even in the current D&D incarnation.
As such, I'd buy the fuck out of a 4E non-mmo tactical RPG. And I'm sure I'm not the only one on that boat.
Not really. Yes, they use concepts from video games to help describe classes, but that usually only goes skin deep, and is mostly for familiarizing people new to DnD with how stuff works. I don't think it'd really work well as a video game, as alot of the huge customization having large effects and such was toned heavily down for 4E, which focuses much more on interaction with the DM and things of that manner.
"tactics" meaning ridiculously overpowered shit for the level
Storm of Zehir is also fairly faithful to PnP DnD. It too is like 4 hours long.
Where can I get information on this game? Sounds almost like Demon Stone. Anyway, I think it would at least be interesting to check out.
Incidentally, ToEE just came out on GoG. And with the Circle of Eight mod it is pretty much brilliant. All the major concerns with bugs and whatnot are modded away. I don't recall it being short either. It is heavy on the tactical battles (in a good way) and has an odd interface. Also, its very faithful to the original PnP module for those old enough to remember it.
Lightning Bolt!
Interesting. I've still got my disc version, maybe I'll try the mod. I remember the first time I played, I wandered into this place, inspected some chair, and a demon burst out screaming I had outwitted him and I won the game. Then I uninstalled it.
Well:
http://crypticstudios.com/index.php?option=com_content&task=view&id=299&Itemid=31
Actually this sounds not too bad:
But I was sure I read it was for consoles too and was just an ARPG, so go figure, it might actually be good....
These are goosily bass-ackwards opinions, and you should be ashamed for having them.
Where do you think MMOs got the concept of Tank / Healer / DPS from? That's right, D&D, with its Fighter / Cleric / Wizard / Thief archetypical party. He'll we even called our Fighters and Paladins "Tanks" long before any meaningfully large MMO came out.
All 4E did was acknowledge that those terms had entered the more common lexicon, and then actually build in mechanical support for the various class roles to actually do what they were supposed to. It has *always* been the Fighter's job to be a heavy-armor-wearing meat-shield and protect the wizard. Now the class actually has abilities which let him do that beyond the DM decided to be a nice guy.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Why this doesn't exist is baffling to me.
Came in to say this. The Gold Box games came out when I was in my early teens and they just about ruled my world. Playing them in order and transferring characters through them was the best.
There was Dungeons and Dragons Tactics (based on 3.5E) for the PSP, but the non-battle interface was horrible and killed it.
there's nothing wrong with this.
The only disappointing D&D SSI game for me was Hillsfar. That was a big pile of "Meh".
See, the idea was solid, an updated version on the iOS platform with modules as in app purchases would roll fucking twenty's.
They should just do a straight-up remake of one or many of them. I don't know why they don't. Actually, is it just my memory, or did Eye of the Beholder get ported to something modern not long ago?
There's a GBA EotB game with 3rd Edition rules. It was ... I'm not a huge fan.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
It really wouldn't, since the meat of the system is pretty much based around tactical positioning and movement, and that's not exactly something that translates to real-time particularly well.
Consequently, it would make an amazing FFT-style game.
Mmmmm.
However, If you can be satisfied with the old school CRPG feel, then I'd recommend Eschalon: Book 1 & 2. I had a lot of fun with both.
I'm pretty sure they're only doing Neverwinter so they don't lose the license, as evidenced by giving the project to Cryptic.
Did this really happen? You accidentally beat the game by finding the secret first thing, or because it bugged?
Yesssssssss. I would buy that so hard.
And then miss with my daily on every mission.
I do belive Hasbro (owners of WotC, and ergo, the D&D lisence) is try to end thier deal with Atari...
Fake Edit: Yep, They are... or at least, they were trying a year ago...