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KayWhat we need...Is a little bit of PANIC.Registered Userregular
edited October 2010
I generally found that my Blasters were more effective going for +1/+2 levels, but only 1-2 heroes/villains worth of enemies.
Smaller spawns of hard targets, basically. I've never really tried soloing with an AoE specced blaster, sounds like it could be painful without a ton of +def IO sets.
I've never been able to get into controllers. Part of this I blame on just knowing some really, I don't know, elitist controller players, also just on that they aren't my style. The best hold is DEATH.
Controllers are more of a control/buff/debuff deal, while dominators are control/damage. I prefer doms mainly cause I like to kill stuff while mezzing stuff. Oh and mez protection from domination is also another factor.
My problem with Doms is that despite having a lvl 50 pimped out Dom I never really played him, I regret AElvling him as I have no idea what I'm doing. My fire/kin troller though I played from 1 to 50 and while I gave him a terrible IO build I know how to play him.
Robziel on
Do I look like the sort of man who'd go and find unsuspecting Japanese schoolgirls in short skirts and white panties and ask them if they want to see my "Cthulu Special"?
Hmm, Anyone know Storm Summoning well? I'm trying to figure out how to IO out Freezing Rain and I can't decide if I should just drop in a bunch of -Def via Touch of Lady Grey, of it I should turn it into a Proc Machine. Suggestions?
Robziel on
Do I look like the sort of man who'd go and find unsuspecting Japanese schoolgirls in short skirts and white panties and ask them if they want to see my "Cthulu Special"?
Controllers are more of a control/buff/debuff deal, while dominators are control/damage. I prefer doms mainly cause I like to kill stuff while mezzing stuff. Oh and mez protection from domination is also another factor.
This right here. Increased damage used to be another perk, but that got rolled into the class modifiers. But the mag (9? at level 50) protection is what lets you take on pretty much anything and actually get off more than one shot before something turns around and hits you with a mez (malta lol)
The other part is the fact that controllers get a ~25% chance to add +1 mag and x2 duration to their controls, whereas domination (at least according to the detailed info) is 100% chance for x2 mag and x2 duration.
The fact there's no analogue to upping domination recharge (controller overpower chance being fixed) is kind of a bummer. Maybe it's something they can add in with incarnate abilities / enhancements?
Rob, you could put 3 damage procs: Lady Grey (negative), Impeded Swiftness (Smash), Shield Breaker (Lethal), plus Achilles Heal and still have room for two recharge IOs (down to 32 seconds). Ups the damage considerably.
If you want controls, Ragnarak (knockdown) or Pacing of the Turtle (slow) are available.
Personally, if you need the slots elsewhere the Achilles Heel by itself is fine (plus recharge). The rest are all for extra damage, so it depends on if you could use it (for a controller I'd say yes, for a Corr, not so much). KInda depends on what you need to round out your build and how many slots you have to devote.
buddylee on
Jack Burton: "Like I told my last wife, I says, 'Honey, I never drive faster than I can see'. Besides that, it's all in the reflexes."
It's for a Bots/Storm MM I have tons of slots to throw around, at this point I have 5 to spend that can go into Freezing Rain or Maneuvers. Unslotted the recharge is 37second, when Hasten is up (I took it because wtf not with all the /Storm powers) it's 26 seconds.
Could drop 3 procs into Freezing Rain and than slot Maneuvers with Luck:Rech, Def and Gift: Def, Def/End
I've never done storm before so I've mostly been working off of guides and other people's builds.
Robziel on
Do I look like the sort of man who'd go and find unsuspecting Japanese schoolgirls in short skirts and white panties and ask them if they want to see my "Cthulu Special"?
The mez protection component of domination is a huge boost. The only thing that stops my fire/rad from just constantly chewing through +1/x8s is that sometimes something will get a stun off and I'll get waxed before I can hit a break free (and even then I have to laboriously turn toggles back on, etc.)
Pretty excited to play with my dominator at 50. I need to get bids in on the rest of the stuff for his build.
Eat it You Nasty Pig. on
hold your head high soldier, it ain't over yet
that's why we call it the struggle, you're supposed to sweat
I've never taken a stormy higher than mid 30s myself, but more AOE damage is never a bad thing, especially with all the AoE of bots and the damge pets of Storm. Can never have to omuch of a bad thing.
I'd choose some procs to diversify the damage a bit. Lady Grey and possibly Impeded Swiftness, plus Achilles Heel would be my choices. Since its up perma, every 10 seconds you have a chance to debuff everything around your rain puddle of doom. Sounds fun.
I'd love to try the KD proc, but I've heard its just not reliable enough to count on for extra soft control, so I say skip that one. Plus FR has its own KD proc, so whatever.
buddylee on
Jack Burton: "Like I told my last wife, I says, 'Honey, I never drive faster than I can see'. Besides that, it's all in the reflexes."
:nods: I'll probably drop a Positron for energy and a Lady Grey for negative with the Achilles as for the KD proc, I think it'd be funny but it's a purple and that means I will never see it drop and it's not cool enough to justify the price, thanks.
Robziel on
Do I look like the sort of man who'd go and find unsuspecting Japanese schoolgirls in short skirts and white panties and ask them if they want to see my "Cthulu Special"?
Level 50 Technology Brute Primary Power Set: Electrical Melee Secondary Power Set: Willpower Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Earth Mastery
Level 50 Technology Brute Primary Power Set: Electrical Melee Secondary Power Set: Willpower Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Earth Mastery
My cheapo elec/wp build;
I probably need to swap out the accuracy on havoc and CI for a dmg. Also has nothing slotted for health once it becomes inherent, so the regen will go up a bit more.
Only have like half the set IO's still too.
Level 50 Technology Brute Primary Power Set: Electrical Melee Secondary Power Set: Willpower Power Pool: Leaping Power Pool: Fighting Power Pool: Medicine Ancillary Pool: Energy Mastery
Some of those look pretty sweet. Also confirmed that they aren't tied to a character's origin just origin themed.
Robziel on
Do I look like the sort of man who'd go and find unsuspecting Japanese schoolgirls in short skirts and white panties and ask them if they want to see my "Cthulu Special"?
I do like some of them, and the idea that I can spend $15 and not have it tied to character origin is nice.
Hopefully it'll be something other than Capes and auras. Considering how close to game changing the temp powers are in the other sets, I'd really like another one.
A quick write up for those who can't see the trailer yet.
Nature (aka "Natural")
Autumnal Cape - Leaves
Leaves Aura - Leaves swirl around the character
Thunderhead Aura - The briefly seen Storm aura: Smoky with intermittent lightning flashes
Science
Unified Field Facade Cape - Translucent glowing hex pattern
Atomic Aura - Swirling particles, ala electrons
Cryogenic Aura - A better looking Vaporous
Technology
Impervium Mantle Cape - Solid reflective metal triangle pattern
Steamjets Aura - Random steamjets emit (ala the Self Destruct animation)
Sparks Aura - Random sparks from the character's body
Magic
Cloak of the Eighth Circle Cape - Split-tailed, metallic patterned
Runes Aura - Runes swirl around character (runes from Demon summoning)
Tarot Cards Aura - Glowing "ether" and tarot cards swirl around character
Mutant
Spliced Cape - Membranous fibers and translucent parts
Bio Plasma Aura - A more fiery Omega aura
Toxic Vapors Aura - Gaseous cloud emitted from body. Almost like the Pumicites' gas emissions.
and pictures here if you can get to the city of forum.
I'm hoping this is only $10, I don't know if I'd drop $15 on it.
Robziel on
Do I look like the sort of man who'd go and find unsuspecting Japanese schoolgirls in short skirts and white panties and ask them if they want to see my "Cthulu Special"?
Thanks Robziel, perfect. Can't see the pics, but I'm a whore for glitz, and the Runes Aura was just what I was wishing for on my DS/Pain MM. Thunderhead, Atomic, Tarot and Toxic Vapors also sound like win.
buddylee on
Jack Burton: "Like I told my last wife, I says, 'Honey, I never drive faster than I can see'. Besides that, it's all in the reflexes."
Bah I'm stupid, should have remembered I could just steal the images
Magic:
Mutation:
Natural:
Science:
Tech:
The spliced cape does actually look kind of cool, not sure why the person that made these pics didn't take a better one of it.
Robziel on
Do I look like the sort of man who'd go and find unsuspecting Japanese schoolgirls in short skirts and white panties and ask them if they want to see my "Cthulu Special"?
Thanks again Robziel, you rock! The tech and science capes look awesome, too. Definitely happy about the runes... I know I'll buy it, they have me by the short n' curlies. Damn them.
buddylee on
Jack Burton: "Like I told my last wife, I says, 'Honey, I never drive faster than I can see'. Besides that, it's all in the reflexes."
No problem, I know the frustration of the the firewall
Also these apparently unlock at lvl 1 with having to do any sort of cape or aura mission so that's awesome.
Robziel on
Do I look like the sort of man who'd go and find unsuspecting Japanese schoolgirls in short skirts and white panties and ask them if they want to see my "Cthulu Special"?
Posts
Smaller spawns of hard targets, basically. I've never really tried soloing with an AoE specced blaster, sounds like it could be painful without a ton of +def IO sets.
3DS FCode: 1993-7512-8991
Which AT?
Purpled?
Details please....
my fire/kin does +0/8 on a regular basis
The only purple set I have at the moment is a six slot of the confuse, which I bought for like 50 million total a while back.
But yeah, I softcapped s/l/energy (you can just do s/l if you're picky about what you farm) and go to town. I'm DP, so my nuke's up pretty frequently.
that's why we call it the struggle, you're supposed to sweat
This right here. Increased damage used to be another perk, but that got rolled into the class modifiers. But the mag (9? at level 50) protection is what lets you take on pretty much anything and actually get off more than one shot before something turns around and hits you with a mez (malta lol)
The other part is the fact that controllers get a ~25% chance to add +1 mag and x2 duration to their controls, whereas domination (at least according to the detailed info) is 100% chance for x2 mag and x2 duration.
The fact there's no analogue to upping domination recharge (controller overpower chance being fixed) is kind of a bummer. Maybe it's something they can add in with incarnate abilities / enhancements?
PSN: LucidStar_BC
If you want controls, Ragnarak (knockdown) or Pacing of the Turtle (slow) are available.
Personally, if you need the slots elsewhere the Achilles Heel by itself is fine (plus recharge). The rest are all for extra damage, so it depends on if you could use it (for a controller I'd say yes, for a Corr, not so much). KInda depends on what you need to round out your build and how many slots you have to devote.
Could drop 3 procs into Freezing Rain and than slot Maneuvers with Luck:Rech, Def and Gift: Def, Def/End
I've never done storm before so I've mostly been working off of guides and other people's builds.
Pretty excited to play with my dominator at 50. I need to get bids in on the rest of the stuff for his build.
that's why we call it the struggle, you're supposed to sweat
I'd choose some procs to diversify the damage a bit. Lady Grey and possibly Impeded Swiftness, plus Achilles Heel would be my choices. Since its up perma, every 10 seconds you have a chance to debuff everything around your rain puddle of doom. Sounds fun.
I'd love to try the KD proc, but I've heard its just not reliable enough to count on for extra soft control, so I say skip that one. Plus FR has its own KD proc, so whatever.
Yep, thats what my 50 brute is, and I'm going to to respec him into the APP with Physical Perfection for even more +Recovery.
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Earth Mastery
Villain Profile:
Level 1: Charged Brawl
- (A) Crushing Impact - Accuracy/Damage
- (3) Crushing Impact - Damage/Endurance
- (3) Crushing Impact - Damage/Recharge
- (5) Crushing Impact - Accuracy/Damage/Recharge
- (11) Crushing Impact - Damage/Endurance/Recharge
Level 1: High Pain Tolerance- (A) Steadfast Protection - Resistance/Endurance
- (5) Steadfast Protection - Resistance/+Def 3%
- (7) Steadfast Protection - Knockback Protection
- (7) Doctored Wounds - Heal
- (9) Doctored Wounds - Heal/Endurance
- (9) Doctored Wounds - Heal/Recharge
Level 2: Havoc Punch- (A) Crushing Impact - Accuracy/Damage
- (11) Crushing Impact - Damage/Endurance
- (13) Crushing Impact - Damage/Recharge
- (13) Crushing Impact - Accuracy/Damage/Recharge
- (15) Crushing Impact - Damage/Endurance/Recharge
Level 4: Mind Over Body- (A) Impervious Skin - Resistance/Endurance
- (15) Impervious Skin - Resistance/Recharge
- (17) Impervious Skin - Endurance/Recharge
- (17) Impervious Skin - Resistance/Endurance/Recharge
- (19) Impervious Skin - Status Resistance
Level 6: Hasten- (A) Recharge Reduction IO
- (19) Recharge Reduction IO
- (21) Recharge Reduction IO
Level 8: Thunder Strike- (A) Obliteration - Damage
- (21) Obliteration - Accuracy/Recharge
- (23) Obliteration - Damage/Recharge
- (23) Obliteration - Accuracy/Damage/Endurance/Recharge
- (25) Obliteration - Accuracy/Damage/Recharge
Level 10: Indomitable Will- (A) Luck of the Gambler - Recharge Speed
Level 12: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 14: Super Jump- (A) Springfoot - Jumping
- (27) Springfoot - Endurance/Jumping
- (27) Jumping IO
Level 16: Rise to the Challenge- (A) Doctored Wounds - Heal/Endurance
- (33) Doctored Wounds - Endurance/Recharge
- (33) Doctored Wounds - Heal/Recharge
- (34) Doctored Wounds - Heal/Endurance/Recharge
- (43) Doctored Wounds - Heal
Level 18: Chain Induction- (A) Crushing Impact - Accuracy/Damage
- (29) Crushing Impact - Damage/Endurance
- (29) Crushing Impact - Damage/Recharge
- (31) Crushing Impact - Accuracy/Damage/Recharge
- (31) Crushing Impact - Damage/Endurance/Recharge
Level 20: Quick Recovery- (A) Performance Shifter - EndMod
- (31) Performance Shifter - Chance for +End
- (33) Endurance Modification IO
Level 22: Boxing- (A) Empty
Level 24: Tough- (A) Titanium Coating - Resistance/Endurance
- (25) Titanium Coating - Resistance/Recharge
- (43) Titanium Coating - Resistance/Endurance/Recharge
- (46) Titanium Coating - Resistance
- (50) Titanium Coating - Endurance
Level 26: Weave- (A) Luck of the Gambler - Recharge Speed
Level 28: Fast Healing- (A) Numina's Convalescence - +Regeneration/+Recovery
- (34) Miracle - +Recovery
- (50) Miracle - Heal
Level 30: Heightened Senses- (A) Kismet - Defense/Endurance
- (34) Kismet - Defense/Recharge
- (36) Kismet - Endurance/Recharge
- (36) Kismet - Defense/Endurance/Recharge
- (36) Kismet - Accuracy +6%
- (46) Luck of the Gambler - Recharge Speed
Level 32: Lightning Rod- (A) Obliteration - Damage
- (37) Obliteration - Accuracy/Recharge
- (37) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 35: Build Up- (A) Empty
Level 38: Strength of Will- (A) Aegis - Resistance/Endurance
- (39) Aegis - Resistance/Recharge
- (39) Aegis - Endurance/Recharge
- (40) Aegis - Resistance/Endurance/Recharge
- (40) Aegis - Resistance
- (40) Aegis - Psionic/Status Resistance
Level 41: Salt Crystals- (A) Fortunata Hypnosis - Sleep
- (42) Fortunata Hypnosis - Sleep/Recharge
- (42) Fortunata Hypnosis - Accuracy/Sleep/Recharge
- (42) Fortunata Hypnosis - Accuracy/Recharge
- (43) Fortunata Hypnosis - Sleep/Endurance
Level 44: Quick Sand- (A) Tempered Readiness - Accuracy/Slow
- (45) Tempered Readiness - Damage/Slow
- (45) Tempered Readiness - Range/Slow
- (45) Tempered Readiness - Endurance/Recharge/Slow
- (46) Tempered Readiness - Accuracy/Damage/Slow
Level 47: Stalagmites- (A) Absolute Amazement - Stun
- (48) Absolute Amazement - Stun/Recharge
- (48) Absolute Amazement - Accuracy/Stun/Recharge
- (48) Absolute Amazement - Accuracy/Recharge
- (50) Absolute Amazement - Endurance/Stun
Level 49: StealthLevel 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: FuryLevel 4: Ninja Run
Set Bonus Totals:
My cheapo elec/wp build;
I probably need to swap out the accuracy on havoc and CI for a dmg. Also has nothing slotted for health once it becomes inherent, so the regen will go up a bit more.
Only have like half the set IO's still too.
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Havoc Punch -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(3), P'ngS'Fest-Dmg/EndRdx(3), P'ngS'Fest-Stun%(5), Acc-I(5), RechRdx-I(7)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(7), Numna-Heal/Rchg(9), S'fstPrt-ResDam/Def+(9), ResDam-I(11)
Level 2: Jacobs Ladder -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(11), Sciroc-Dmg/EndRdx(13), Sciroc-Acc/Rchg(13), Sciroc-Acc/Dmg/EndRdx(15), Sciroc-Dam%(15)
Level 4: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(39), Numna-Heal/Rchg(39)
Level 6: Combat Jumping -- DefBuff-I(A)
Level 8: Thunder Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(17), Sciroc-Dmg/EndRdx(17), Sciroc-Acc/Rchg(19), Sciroc-Acc/Dmg/EndRdx(19), Sciroc-Dam%(23)
Level 10: Indomitable Will -- S'dpty-Def(A), S'dpty-Def/EndRdx(23), S'dpty-Def/Rchg(25), S'dpty-EndRdx(25)
Level 12: Mind Over Body -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(27), TtmC'tng-EndRdx(27), ResDam-I(29)
Level 14: Super Jump -- Jump-I(A)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(29), Numna-Heal/Rchg(31), EndRdx-I(31)
Level 18: Chain Induction -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(31), P'ngS'Fest-Dmg/EndRdx(33), P'ngS'Fest-Stun%(33), Acc-I(33), RechRdx-I(34)
Level 20: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(34), EndMod-I(34)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(36), TtmC'tng-EndRdx(36), ResDam-I(36)
Level 26: Weave -- S'dpty-Def(A), S'dpty-Def/EndRdx(37), S'dpty-Def/Rchg(37), S'dpty-EndRdx(37)
Level 28: Aid Other -- Numna-Regen/Rcvry+(A)
Level 30: Aid Self -- Numna-Heal(A), Numna-Heal/Rchg(39), Numna-Heal/EndRdx/Rchg(40), Numna-EndRdx/Rchg(40), IntRdx-I(40), IntRdx-I(42)
Level 32: Heightened Senses -- S'dpty-Def(A), S'dpty-Def/EndRdx(42), S'dpty-Def/Rchg(42), S'dpty-EndRdx(43)
Level 35: Resurgence -- RechRdx-I(A)
Level 38: Strength of Will -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/Rchg(43), TtmC'tng-ResDam/EndRdx/Rchg(43)
Level 41: Focused Accuracy -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx(46), AdjTgt-ToHit/EndRdx/Rchg(50)
Level 44: Physical Perfection -- Numna-Heal(A), Numna-Heal/EndRdx(45), Numna-Heal/Rchg(46), EndMod-I(46)
Level 47: Energy Torrent -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dmg/Rng(50), Posi-Dam%(50)
Level 49: Superior Conditioning -- EndMod-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A), Empty(45), Empty(45)
Level 2: Rest -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 1: Fury
Level 4: Ninja Run
3DS FCode: 1993-7512-8991
http://www.youtube.com/watch?v=KQ3xlzf0CIo
Hopefully it'll be something other than Capes and auras. Considering how close to game changing the temp powers are in the other sets, I'd really like another one.
Nature (aka "Natural")
Autumnal Cape - Leaves
Leaves Aura - Leaves swirl around the character
Thunderhead Aura - The briefly seen Storm aura: Smoky with intermittent lightning flashes
Science
Unified Field Facade Cape - Translucent glowing hex pattern
Atomic Aura - Swirling particles, ala electrons
Cryogenic Aura - A better looking Vaporous
Technology
Impervium Mantle Cape - Solid reflective metal triangle pattern
Steamjets Aura - Random steamjets emit (ala the Self Destruct animation)
Sparks Aura - Random sparks from the character's body
Magic
Cloak of the Eighth Circle Cape - Split-tailed, metallic patterned
Runes Aura - Runes swirl around character (runes from Demon summoning)
Tarot Cards Aura - Glowing "ether" and tarot cards swirl around character
Mutant
Spliced Cape - Membranous fibers and translucent parts
Bio Plasma Aura - A more fiery Omega aura
Toxic Vapors Aura - Gaseous cloud emitted from body. Almost like the Pumicites' gas emissions.
and pictures here if you can get to the city of forum.
I'm hoping this is only $10, I don't know if I'd drop $15 on it.
Mutation:
Natural:
Science:
Tech:
The spliced cape does actually look kind of cool, not sure why the person that made these pics didn't take a better one of it.
Also these apparently unlock at lvl 1 with having to do any sort of cape or aura mission so that's awesome.
Mmm inherit stamina
And +1 to more costume change emotes!
What packs have come after the Magic one? I know the one with the ninja run, but is there anything else?
Thanks...about to purchase the Mutant and Martial Arts pack!