If Tolkien, D&D, and Star Wars are not big enough IPs to carry a MMO, then your dumb ass idea for a MMO based on a some middling IP is going to fail.
But.. but... Van Helsing!!! They made a mediocre movie and that failed, but an MMO would surely be better. It would have monsters, which you could hunt, Surely no other MMO features monsters.
There have been successful MMOs since WoW. All of them just made sure to find their niche or just stay away from that specific part of the market. If your idea is "WoW but," you should probably just stop.
Tango Gameworks, the new studio headed up by Resident Evil creator Shinji Mikami, has just been bought by Zenimax Media, the firm which also owns Oblivion developers Bethesda and Doom creators id.
Mikami, whose last project was the just-released Vanquish, will remain in Tokyo with his team, where he will stay on as the head of the studio and take the role of creative lead on "all future projects". Tango's games will be published by Bethesda Softworks, whose most recent title was Fallout: New Vegas
Seems like a strange fit, but in this day and age - when Dead or Alive's creator is making games for THQ and Konami has Spaniards make a Castlevania game - anything's possible.
From Kotaku
Mikami burns through yet another development group and will now have his games published by Bethesda.
I still find it difficult to come to grips that id Software is now owned by Zenimax. I figured they would have kept doing the "rich-ass independant company" think until the end of time.
The Playstation Portable 2, rumored to have dual analog sticks, a bigger screen and touch controls, will also rival the Xbox 360 in processing power and ditch the UMD format, sources tell Kotaku.
Earlier this week multiple sources detailed meetings with Sony during the Tokyo Game Show about the long-rumored PSP2.
In those meetings about the portable, we were told, the device was shown to have a touch panel on the back of the system what looked like a mouse trackpad. The PSP2 also had dual analog sticks and a larger display which Sony touted as being "HD."
While the device was shown in two form-factors, one that looked like the PSPgo (seen above) and one that looked like the PSP, Sony told attendees that they have not yet settled on the final design for the system.
Since breaking the news earlier this week, a few more details have shaken loose about the device, which our sources have verified.
One of the key ones is that the PSP2 will not have a UMD drive. The UMD (Universal Media Disc) was launched in 2004 for use in the PSP. Initially, the format was used for movies, but slow sales of UMD films lead to studios dropping support for the format.
Sony's PSPgo is UMD-free version of the PSP, and sources tell Kotaku that the PSP2 will follow in the footsteps of that portable. Games will be stored on a Memory Stick, according to one source. Though we've also been told that Sony is still puzzling out what the final non-UMD storage solution will be for the PSP2.
We've also learned that the PSP2 will be a much more powerful gaming device with twice the RAM of the Xbox 360.
While we don't yet know all of the portable's system specifications, we have been told that the PSP2 will feature 1 GB of RAM. That's compared to the 64 MB of RAM the PSPgo and PSP 3000 have. Both of those portables use a MIPS R4000 CPU clocked at up to 333 MHz. By comparison the Xbox 360 has 512 MB of RAM and runs a 3.2 GHZ CPU.
The specs for the yet-to-be-released Nintendo 3DS haven't been officially detailed but we've heard it will be as powerful as the Nintendo Wii which features 64 MB of RAM, and a special processor clocked at 729 MHz.
It's starting to sound like someone at Sony is listening to the murmuring about the Playstation Portable and doing something to fix the issues some have with it. Dual analog sticks. No UMD. A bigger screen. More powerful tech. Touch controls. We're not hearing a single thing we don't like so far.
PSP2 is going to be powerful and will not use UMDs. What's retarded about that? Unless you're considering the fact that Sony hasn't thrown in the towel retarded which is a valid opinion.
I don't mind UMD as a format dying, but I'm kind of sad that my UMD games will, some day down the road, become unplayable when my PSP stops working. Eh, maybe they will offer them via PSN or something eventually.
The Playstation Portable 2, rumored to have dual analog sticks, a bigger screen and touch controls, will also rival the Xbox 360 in processing power and ditch the UMD format, sources tell Kotaku.
Earlier this week multiple sources detailed meetings with Sony during the Tokyo Game Show about the long-rumored PSP2.
In those meetings about the portable, we were told, the device was shown to have a touch panel on the back of the system what looked like a mouse trackpad. The PSP2 also had dual analog sticks and a larger display which Sony touted as being "HD."
While the device was shown in two form-factors, one that looked like the PSPgo (seen above) and one that looked like the PSP, Sony told attendees that they have not yet settled on the final design for the system.
Since breaking the news earlier this week, a few more details have shaken loose about the device, which our sources have verified.
One of the key ones is that the PSP2 will not have a UMD drive. The UMD (Universal Media Disc) was launched in 2004 for use in the PSP. Initially, the format was used for movies, but slow sales of UMD films lead to studios dropping support for the format.
Sony's PSPgo is UMD-free version of the PSP, and sources tell Kotaku that the PSP2 will follow in the footsteps of that portable. Games will be stored on a Memory Stick, according to one source. Though we've also been told that Sony is still puzzling out what the final non-UMD storage solution will be for the PSP2.
We've also learned that the PSP2 will be a much more powerful gaming device with twice the RAM of the Xbox 360.
While we don't yet know all of the portable's system specifications, we have been told that the PSP2 will feature 1 GB of RAM. That's compared to the 64 MB of RAM the PSPgo and PSP 3000 have. Both of those portables use a MIPS R4000 CPU clocked at up to 333 MHz. By comparison the Xbox 360 has 512 MB of RAM and runs a 3.2 GHZ CPU.
The specs for the yet-to-be-released Nintendo 3DS haven't been officially detailed but we've heard it will be as powerful as the Nintendo Wii which features 64 MB of RAM, and a special processor clocked at 729 MHz.
It's starting to sound like someone at Sony is listening to the murmuring about the Playstation Portable and doing something to fix the issues some have with it. Dual analog sticks. No UMD. A bigger screen. More powerful tech. Touch controls. We're not hearing a single thing we don't like so far.
Production delays citing supply issue for included portable nuclear reactor.
And do they honestly believe that DD only is going to work? It failed miserably with PSPGO, what makes them think it'll work again? Also, with the no UMD info, there may not be any BC between it and PSP.
There have been successful MMOs since WoW. All of them just made sure to find their niche or just stay away from that specific part of the market.
Name one.
And remember, I'm not talking about MMOs that have managed to stay afloat. Successful.
CoX? DDO?
City of Heroes came out before WOW, and DDO has not been successful.
Maple Story, sure.
But really, what big name MMOs have actually done well lately? If they aren't going free-to-play and microtransaction'd, they're being shut down.
Uhh.. DDO actually became successful when it went free-to-play. Of course, we still need your particular definition of "successful" so we know what criteria that we need to judge companies by.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
And do they honestly believe that DD is going to work? It failed miserably with PSPGO, what makes them think it'll work again?
And worked marvellously with the iPhone/iTouch/iPad.
Having a DD system when not all of your games are available via DD is a recipe for failure. However, if the PSP2 is DD-only, it won't have that problem.
A portable system is the one place where DD makes a whole lot of sense since it makes the system a lot more portable if you don't have to worry about transporting your game collection with you.
Also, with the no UMD info, there may not be any BC between it and PSP.
Eh, there's a lot of PSP1 games on the PSN. There will probably be BC.
Seriously, guys, the lolSony is getting crazy here. We have rumors that the PSP2 could be powerful and people are viewing that as a bad thing. I mean, the PSP came out many years ago - surely you could make a portable system that is a lot more powerful than it with a decent battery life without going crazy on the price tag.
Eh, there's a lot of PSP1 games on the PSN. There will probably be BC.
BC does not work that way!
BC will be in if Sony feels it's worth the effort. Given that you can buy PSP games directly from them via the PSN, I think they will probably feel it's worth it.
And worked marvellously with the iPhone/iTouch/iPad.
Because those games focus on being fairly cheap both when it comes to production costs and price while being attached to a product that is designed not to be primarily a gaming device. Really good graphics do not work with low production costs and very low prices.
Okay, so Sony switches the format from a proprietary UMD device to a proprietary USB device.
DD system isn't going to work on a portable system that has HUGE game downloads. It still sounds like to me Sony has no idea what to do with the portable market, so they reverted to their ever-successful console market strategy: make shit powerful, overly complicated, and expensive, then claim you are hardcore and only real people play with your machine.
Eh, there's a lot of PSP1 games on the PSN. There will probably be BC.
BC does not work that way!
BC will be in if Sony feels it's worth the effort. Given that you can buy PSP games directly from them via the PSN, I think they will probably feel it's worth it.
That isn't BC. It is like saying the Wii is BC with the NES, SNES, Turbografx, Genesis, Sega Master System, and N64.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
It's not WoW Successful, which means it's a failure.
That would mean everything is a failure. Outside of, like, Wii games.
Some people actually find this to be an acceptable definition. I think that it's fucking absurd. MMO's aren't easy, man. If you can keep yourself afloat for a couple years, I think it's a success. The more years you pile on, the more tangible that success is. CoX has lasted a long time (yes yes it came out before WoW but it came out the same year as WoW, and people often make arguments about people jumping ship from one MMO to another and people definitely jumped from CoH to WoW). DDO has kept itself thriving. Yes yes, it had to restructure its payment plan sort of (they still kept the monthly fee part, which has its own perks), but they more or less grandfathered a system that other companies are depending on now (see Champions Online).
And worked marvellously with the iPhone/iTouch/iPad.
Because those games focus on being fairly cheap both when it comes to production costs and price while being attached to a product that is designed not to be primarily a gaming device. Really good graphics do not work with low production costs and very low prices.
Yeah, I don't think the iPhone/iTouch/iPad is a very good comparison to the average DS or PSP game. I doubt it will be a good comparison for 3DS or PSP2 games either.
And do they honestly believe that DD is going to work? It failed miserably with PSPGO, what makes them think it'll work again?
And worked marvellously with the iPhone/iTouch/iPad.
Then why didn't it work with the PSPGO?
What exactly makes the situation any different? Also, I like how you conviently left out the pricing between iPhone games and PSPGO games.
It didn't work with the PSP Go because..
A) The PSP Go cost more than the other models of the PSP. Not all PSP games are available on the PSN.
C) The PSP Go came out when interest in the PSP as a platform was already dying.
None of these will be issues with a potential PSP2 that is DD-only.
And what difference does game price make? Games don't have to be dirt cheap to sell well via DD - just look at Steam.
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If Tolkien, D&D, and Star Wars are not big enough IPs to carry a MMO, then your dumb ass idea for a MMO based on a some middling IP is going to fail.
(Please do not gift. My game bank is already full.)
But.. but... Van Helsing!!! They made a mediocre movie and that failed, but an MMO would surely be better. It would have monsters, which you could hunt, Surely no other MMO features monsters.
I'd like to trade mine for another super awesome guitar.
Or a PS3 at the least.
Name one.
And remember, I'm not talking about MMOs that have managed to stay afloat. Successful.
What's that really crappy 2D side scrolling one?
Maple Something?
Shit has raked in the cash.
CoX? DDO?
Maple Story.
I still find it difficult to come to grips that id Software is now owned by Zenimax. I figured they would have kept doing the "rich-ass independant company" think until the end of time.
You'll have to define "successful." then.
That's it.
I remember the announcement of the DS version of the game and apparently it ended up not being online.
http://kotaku.com/5675525/psp2-will-ditch-the-umd-may-rival-xbox-360-in-horsepower
Sony surely wouldn't price gouge themselves. Errr... well....
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
I don't mind UMD as a format dying, but I'm kind of sad that my UMD games will, some day down the road, become unplayable when my PSP stops working. Eh, maybe they will offer them via PSN or something eventually.
City of Heroes came out before WOW, and DDO has not been successful.
Maple Story, sure.
But really, what big name MMOs have actually done well lately? If they aren't going free-to-play and microtransaction'd, they're being shut down.
Fondle young school girls with the help of the new Sony Grope Screen on the back of the system, dating sims will never be the same again!
And I expect Guild Wars 2 to knock the pants off of WoW.
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Production delays citing supply issue for included portable nuclear reactor.
And do they honestly believe that DD only is going to work? It failed miserably with PSPGO, what makes them think it'll work again? Also, with the no UMD info, there may not be any BC between it and PSP.
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Uhh.. DDO actually became successful when it went free-to-play. Of course, we still need your particular definition of "successful" so we know what criteria that we need to judge companies by.
How is DDO not successful when it pretty much has the most perfected form of "Free to play with microtransactions" and has grown since?
And worked marvellously with the iPhone/iTouch/iPad.
Having a DD system when not all of your games are available via DD is a recipe for failure. However, if the PSP2 is DD-only, it won't have that problem.
A portable system is the one place where DD makes a whole lot of sense since it makes the system a lot more portable if you don't have to worry about transporting your game collection with you.
Eh, there's a lot of PSP1 games on the PSN. There will probably be BC.
Seriously, guys, the lolSony is getting crazy here. We have rumors that the PSP2 could be powerful and people are viewing that as a bad thing. I mean, the PSP came out many years ago - surely you could make a portable system that is a lot more powerful than it with a decent battery life without going crazy on the price tag.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
It's not WoW Successful, which means it's a failure.
That would mean everything is a failure. Outside of, like, Wii games.
Then why didn't it work with the PSPGO?
What exactly makes the situation any different? Also, I like how you conviently left out the pricing between iPhone games and PSPGO games.
BC will be in if Sony feels it's worth the effort. Given that you can buy PSP games directly from them via the PSN, I think they will probably feel it's worth it.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
DD system isn't going to work on a portable system that has HUGE game downloads. It still sounds like to me Sony has no idea what to do with the portable market, so they reverted to their ever-successful console market strategy: make shit powerful, overly complicated, and expensive, then claim you are hardcore and only real people play with your machine.
Interestingly enough, the ones with good licenses behind them.
That isn't BC. It is like saying the Wii is BC with the NES, SNES, Turbografx, Genesis, Sega Master System, and N64.
Some people actually find this to be an acceptable definition. I think that it's fucking absurd. MMO's aren't easy, man. If you can keep yourself afloat for a couple years, I think it's a success. The more years you pile on, the more tangible that success is. CoX has lasted a long time (yes yes it came out before WoW but it came out the same year as WoW, and people often make arguments about people jumping ship from one MMO to another and people definitely jumped from CoH to WoW). DDO has kept itself thriving. Yes yes, it had to restructure its payment plan sort of (they still kept the monthly fee part, which has its own perks), but they more or less grandfathered a system that other companies are depending on now (see Champions Online).
Yeah, I don't think the iPhone/iTouch/iPad is a very good comparison to the average DS or PSP game. I doubt it will be a good comparison for 3DS or PSP2 games either.
It didn't work with the PSP Go because..
A) The PSP Go cost more than the other models of the PSP.
C) The PSP Go came out when interest in the PSP as a platform was already dying.
None of these will be issues with a potential PSP2 that is DD-only.
And what difference does game price make? Games don't have to be dirt cheap to sell well via DD - just look at Steam.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games