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  • DaveTheWaveDaveTheWave Registered User regular
    edited November 2010
    Yeah, I remember having mixed feelings about that game.

    DaveTheWave on
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  • Glass.CannonGlass.Cannon Registered User regular
    edited November 2010
    I own that game and have attempted to play it several times, but I'm too confused by it to get anywhere. It's kinda sad that they went to all that trouble to localize such an awkward game. I don't get why they even bothered, since as far as I know Japanese art/culture was cool back then too, which is why we were asking for ninja games in the first place. I don't remember anyone complaining about the anime-style cutscenes Ninja Gaiden is famous for.

    Glass.Cannon on
  • emnmnmeemnmnme Registered User regular
    edited November 2010
    I owned Black Manta. It was great but that last boss always tripped me up. You can only damage him with your ninja powers and using the wrong ninja power will decrease your life bar. Guessing games for any last boss are a terrible idea.

    emnmnme on
  • Glass.CannonGlass.Cannon Registered User regular
    edited November 2010
    Does anyone have any games that they personally love but are mostly hated or ignored by the gaming community? Perhaps they have special nostalgic value to you, or you just have odd tastes in games. Maybe you're even willing to admit that the game is crap, but it did one thing you liked so much that you play it anyway.

    One of mine (and I have a ton of 'em) would be Wizards and Warriors III. I think a lot of people didn't like this one since it deviated so much from the other two. It didn't really offer any serious threats except for the guild challenges, and the whole game focused almost entirely on exploration than on killing monsters. This usually isn't my kind of game at all, but the class switching impressed me as a kid and I find the map layout hilarious, as I mentioned earlier. It doesn't take that long to beat, so I still play through it now and then.

    I'm just trying to find a topic that'll keep this thread going.

    Glass.Cannon on
  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited November 2010
    One of the very last games I received as a gift when NES games were still in stores was "Space Shuttle Project" by "Absolute Entertainment". Now I was a big space buff when I was a kid, and I actually remember seeing it in the rack at K-Mart, but man is it ever a weird...game.

    http://www.youtube.com/watch?v=tjzC7RAmmOY

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  • anoffdayanoffday To be changed whenever Anoffday gets around to it. Registered User regular
    edited November 2010
    Aw man. Who wasn't into Space after watching Space Camp?

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  • CantidoCantido Registered User regular
    edited November 2010
    Cantido on
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  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited November 2010
    anoffday wrote: »
    Aw man. Who wasn't into Space after watching Space Camp?

    Never saw it.

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  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited November 2010
    Cantido wrote: »

    Man, I remember a friend having The Goonies II, and I was like "What the fuck is a goonie?". I didn't know it was based off a similar titled movie until I was in my late teens.

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  • Glass.CannonGlass.Cannon Registered User regular
    edited November 2010
    I have yet to play that, even though it's been sitting on the shelf for months now. I haven't seen the movie either. :oops:

    Glass.Cannon on
  • UncleSporkyUncleSporky Registered User regular
    edited November 2010
    I'm just trying to find a topic that'll keep this thread going.
    Eh, don't do that. When the thread has run its course people will stop posting and it'll die out. You could always start new ones later as more interesting things crop up.

    If you really want to have an ongoing NES thread that you can bump whenever, you could start a Let's Play thread of NES games, record videos with commentary and post regular updates. I always thought it would be great to see someone go in-depth on every single NES game, though that would be pretty crazily ambitious.

    Anyway, games I liked that others probably didn't like? Well, my sister and I played Fisher Price I Can Remember long after we should've stopped just because it's so dang nostalgic and isn't too bad of a basic Memory game. It's funny looking back, the whole thing was just an ad for Fisher Price toys.

    There was also a Sesame Street 1-2-3 game that was really for young kids but I still loved the music and animation in it. I have two younger sisters broadly spaced apart in age so it was a guilty pleasure to play it with them each time.

    My mom also bought the Little Mermaid movie license game. That was probably one that not a lot of guys ever played, but it's just as good as Capcom's other movie license games. It's actually got some interesting mechanics for a NES game, being underwater and not just a traditional platformer.

    http://www.youtube.com/watch?v=3sAypMWFMT0

    This person is not very good at the game. The shells are key, they're for opening chests that unlock shot length and bubble power upgrades. Also, notice the little "notches" everywhere, sections with one block missing. That's where you throw a captured fish to reveal various small treasures (and sometimes more shells IIRC). You can also dig in sand with your tail and uncover these things that way. Finally, there are no pits; if you see an opening downward, swim through it and you may find secrets.

    Well designed, fun little game with great music.

    UncleSporky on
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  • Glass.CannonGlass.Cannon Registered User regular
    edited November 2010
    Capcom had this uncanny ability to turn anything Disney threw at them into an awesome game. Little Mermaid is no exception.

    Glass.Cannon on
  • RockinXRockinX Registered User regular
    edited November 2010
    I'm just trying to find a topic that'll keep this thread going.
    Eh, don't do that. When the thread has run its course people will stop posting and it'll die out. You could always start new ones later as more interesting things crop up.

    If you really want to have an ongoing NES thread that you can bump whenever, you could start a Let's Play thread of NES games, record videos with commentary and post regular updates. I always thought it would be great to see someone go in-depth on every single NES game, though that would be pretty crazily ambitious.

    Anyway, games I liked that others probably didn't like? Well, my sister and I played Fisher Price I Can Remember long after we should've stopped just because it's so dang nostalgic and isn't too bad of a basic Memory game. It's funny looking back, the whole thing was just an ad for Fisher Price toys.

    There was also a Sesame Street 1-2-3 game that was really for young kids but I still loved the music and animation in it. I have two younger sisters broadly spaced apart in age so it was a guilty pleasure to play it with them each time.

    My mom also bought the Little Mermaid movie license game. That was probably one that not a lot of guys ever played, but it's just as good as Capcom's other movie license games. It's actually got some interesting mechanics for a NES game, being underwater and not just a traditional platformer.

    http://www.youtube.com/watch?v=3sAypMWFMT0

    This person is not very good at the game. The shells are key, they're for opening chests that unlock shot length and bubble power upgrades. Also, notice the little "notches" everywhere, sections with one block missing. That's where you throw a captured fish to reveal various small treasures (and sometimes more shells IIRC). You can also dig in sand with your tail and uncover these things that way. Finally, there are no pits; if you see an opening downward, swim through it and you may find secrets.

    Well designed, fun little game with great music.
    Count me as being in the minority of guys that played the game. It was simple and easy, but that didn't make it any less fun.

    RockinX on
  • TaminTamin Registered User regular
    edited November 2010
    Capcom had this uncanny ability to turn anything Disney threw at them into an awesome game. Little Mermaid is no exception.

    Tamin on
  • UncleSporkyUncleSporky Registered User regular
    edited November 2010
    I didn't find it terribly easy, perhaps just easy for the time period. It wasn't "Nintendo hard" but the controls were still somewhat restrictive, I always felt like I moved a little too slowly.

    Or maybe I'm just bad at games.

    UncleSporky on
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  • Glass.CannonGlass.Cannon Registered User regular
    edited November 2010
    I didn't find it terribly easy, perhaps just easy for the time period.

    This. We have plenty of easy "kid's" games nowadays, especially on handhelds, but back then we were all playing stuff like Ninja Gaiden, Contra, and Battletoads. Even Kirby's Adventure is harder than many of the later games in the series. I really can't think of any platformers on the NES that I'd consider easy by today's standards.

    Glass.Cannon on
  • UncleSporkyUncleSporky Registered User regular
    edited November 2010
    I'd call Kirby pretty easy by today's standards. Fortunately it's nice and long with lots to do.

    Ufouria is also a lot like a Knytt game with combat. I haven't played a lot of it but it didn't seem too hard...

    UncleSporky on
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  • DaveTheWaveDaveTheWave Registered User regular
    edited November 2010
    Does anyone have any games that they personally love but are mostly hated or ignored by the gaming community? Perhaps they have special nostalgic value to you, or you just have odd tastes in games. Maybe you're even willing to admit that the game is crap, but it did one thing you liked so much that you play it anyway.

    One of mine (and I have a ton of 'em) would be Wizards and Warriors III. I think a lot of people didn't like this one since it deviated so much from the other two. It didn't really offer any serious threats except for the guild challenges, and the whole game focused almost entirely on exploration than on killing monsters. This usually isn't my kind of game at all, but the class switching impressed me as a kid and I find the map layout hilarious, as I mentioned earlier. It doesn't take that long to beat, so I still play through it now and then.

    I'm just trying to find a topic that'll keep this thread going.

    Are you kidding? That game was awesome. The best of the three. The music was so good. The only bad thing about it is I think it might be possible to get stuck if you don't buy things in the right order, keys and such, there being a limited amount of money you can pick up.

    DaveTheWave on
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  • Glass.CannonGlass.Cannon Registered User regular
    edited November 2010
    The worst thing about that is all the locked rooms that contain less treasure than the keys are worth, so just opening the room screws you over. I keep wasting most of my available money in the beginning because I keep forgetting where the one or two important rooms are.

    I like how the "hero" is so focused on killing the evil wizard that he's perfectly willing to rob the entire town blind while stabbing its inhabitants to do so. In fact, the only enemies the game has that aren't bosses are people and creatures who have every right to be where they are. I can't help imagining Kuros as Lancelot from Monty Python's Holy Grail.

    EDIT: Almost forgot, there's also one terrible jump you need to do to get back out of the caves if you can't levitate yet. I think only one level of your available classes can make it consistantly (they all have slightly different physics), but the first few times I played it I didn't realize that you could choose between levels as well as classes.

    Glass.Cannon on
  • george-xgeorge-x New YorkRegistered User regular
    edited November 2010
    I remember when the Messiah controllers came out. I was so excited to get a set. A shame the D-Pad (Or lack thereof) was total ass.

    Layer1.jpg

    Really?? Man I was so excited when it was announced, never got a hold of a pair though.

    george-x on
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  • FerquinFerquin Snorlax Renton, WA, USARegistered User regular
    edited November 2010
    I'm hoping I'm not remembering this wrong.

    I vaguely remember some trick by using the second controller on the NES that you could get items for free from the merchant in Kid Icarus. Does anybody remember this?

    Also, I remember that you could also make Mega Man jump higher in 2.

    Any other second controller tricks out there?

    Ferquin on
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  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    edited November 2010
    Controlling the ducks in Duck Hunt.

    Zxerol on
  • Glass.CannonGlass.Cannon Registered User regular
    edited November 2010
    Actually the jump trick was in Megaman 3. Holding one of the directions on controller 2 allows you to jump almost the entire height of the screen, and it also screwed with your behavior in pits. If you fall in a pit, you'll be able to jump out again. Since the game isn't quite sure where you are, it's often possible to take a hit from enemies on the screen while you're in the pit. If you manage to die from something other than the pit itself while you're in one, your health drops to zero and I think the music stops. At this point you can jump out again and will be invincible. You can't shoot your normal buster in this state, but all your special weapons will work, including your buster if you have Rush selected. I think using an E tank will return you to normal, but it's been a while since I played with this so I'm not sure what else can happen.

    Crystalis also has a controller 2 trick. I don't remember what it is exactly, but by holding a button on one controller and pressing one on the other, you will warp to to various preset locations. The trick only involves A and B, so it's easy to figure out. The locations cycle between most of the important places in the game with each button press, in order. You'll start in Leaf, then the first cave, then the field outside the first cave, then the poison swamp, and so on until it repeats.

    I just tried using this to sequence break my way through it a week or two ago, but the final third of the game is mostly a series of dungeons and boss fights that you can't skip. From the beginning, you can simply level up, skip the first cave (though you'll also miss Refresh), level some more in the next area, get the fire sword and ball as you normally would, then skip to Portoa. Naturally you need to level somewhere along the way as well.

    You'll have to go through the events with the queen to get the sword of water, but one of the warp locations takes you right outside the place where you get the ball of water. You can avoid getting the fog lamp and save the dolphin right away with some more warping, or just warp directly to the next area. I advise getting the Dolphin so you can level on those weird sand dollar-ish things in the entrance to one of the caves, since for some reason they give incredible experience.

    At this point you're kinda stuck, as I think you'll need to progress pretty much as you normally would to get the sword and ball of thunder, plus all the plot items you need to finish the game. Warping only takes you to major towns and outdoor areas, and most of the remainder of the game takes place in dungeons.

    Crystalis is quite solidly designed, as throughout all this the game handled the plot progression smoothly. Plot events seem to be disconnected from each other, so the fact that I never saved the people of Leaf (or allowed them to be captured at all) didn't effect anything in Portoa, and on returning to Leaf later the elder acted as though I had saved him as normal. Any bosses you skip will remain where they were though. Kensu might cause some trouble, since you're supposed to meet him multiple times in the sea and in Swan, and doing so out of order might prevent him from doing what he's supposed to.

    Glass.Cannon on
  • MrVyngaardMrVyngaard Live From New Etoile Straight Outta SosariaRegistered User regular
    edited November 2010
    Crystalis was probably one of my favorite games for the NES. Such an amazing job they did, mixing science fiction with fantasy concepts.

    I'd almost want a modern remake of it, but I'd worry it would lose it's 8-bit charm in the porting.

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  • Shrieking EmuShrieking Emu Registered User regular
    edited November 2010
    I remember the hours burned trying to defuse bombs in TMNT, and getting Karnov used from a garage sale and having no idea how to play it.

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