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Marvel vs Capcom - The Fate of Two Worlds - God Killing and Move Stealing.

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Posts

  • Chadzilla1983Chadzilla1983 Registered User regular
    edited January 2011
    Frame link would make this game way too slow. The MvC series as a whole is based off easy combos. Its easy to play and learn, but still has things in the game that you can master and become great player.

    Needs to be simple, just like MvC2

    Chadzilla1983 on
    XBOX Live GT: Chadzilla1983
  • KyouguKyougu Registered User regular
    edited January 2011
    Accualt wrote: »
    I wish Hulk had a nickname for Chun Li, like "Karate Lady".

    Also, is it me or are all the female characters one to two cup sizes bigger? I guess they're adhering to comic book standards, but if Jean had melons like that, Scott would've never dumped her for Emma.

    He didn't dump Jean, she just ran off and died on him...again.
    And, no, he never cheated on Jean because the Cuckoos made the whole thing up garrrgcomicbooknerdism

    Really?

    Wow, Marvel really was intent on undoing everything Morrison did huh?

    Kyougu on
  • Kevin CristKevin Crist I make the devil hit his knees and say the 'our father'Registered User regular
    edited January 2011
    I laugh at the fact Marvel couldn't leave Zorn as "Magneto on Drugs".

    Kevin Crist on
    acpRlGW.jpg
    Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited January 2011
    Aside from the quick combos with Magneto or Storm, a lot of the really execution-heavy stuff comes into play if you're playing Dhalsim or Anakaris. And, in theory if your timing was perfect, you can get a lead and 3 meters, put Sakura into Dark Sakura mode, and run out the clock with gapless teleport spam. It has 0 frames of startup and recovery.

    SabreMau on
  • SixfortyfiveSixfortyfive Registered User regular
    edited January 2011
    Blue map wrote: »
    So does anyone know the current standing for Captain America in MvC3? The game isn't out yet and things are subject to change obviously, but i remember reading that he was pretty awful in the earlier builds of the game.
    All I noticed about him in recent footage is that his shield throw hits on the rebound now. It's like a boomerang. Don't know anything about how he's shaping up otherwise.

    I really wouldn't put too much stock into preview impressions anyway. I'm still laughing at that Joystiq preview.

    Sixfortyfive on
    poasting something foolishly foolish.
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited January 2011
    Blue map wrote: »
    So does anyone know the current standing for Captain America in MvC3? The game isn't out yet and things are subject to change obviously, but i remember reading that he was pretty awful in the earlier builds of the game.

    Well, a lot of people right now are saying it isn't so much that he's bad, just that he doesn't play the way he played in MvC2.

    As for tier list...the game isn't even out yet so you won't see that for a while.

    Dragkonias on
  • blaze_zeroblaze_zero Registered User regular
    edited January 2011
    aBlank wrote: »
    So I randomly decided to hit up training mode in MvC2 and see what I can still do... not much. I did manage a pretty awesome magneto combo cr.lk cr.fp (launch) magic series XX hyper grav/tempest cr.lk x2 grav/tempest OTG cr.lk cr.fp (launch)

    And then I fucked up the magic series... I tried to repeat that and proceeded to fuck up constantly. It really doesn't help that my mind is totally set on doing double circle motions for supers.


    Also screwed around with Hayato because frankly, I didn't even remember that he was in this game. He has an akuma super though, so that's cool. He's also got some sort of buff super but I have no idea what it does. He seems pretty cool but I guess he must suck REALLY bad since I've never even heard of him.

    For me, Hayato was all about his plasma combos into either his dragon punch or his supers.

    It did pretty decent damage for a really easy hit confirm.

    blaze_zero on
  • Page-Page- Registered User regular
    edited January 2011
    I'd be satisfied with Cap losing his double jump (which is terrible) and no invincibility on his cartwheel (for shame), if charging stars could actually punish projectiles at at least mid screen range, hyper charging stars was buffed the same, and he still had some sort of gimmicks. Seems like kara-cartwheel will be the new deal, but that'll pretty character specific.

    Going to miss his jab air combos though.

    Page- on
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  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited January 2011
    Kyougu wrote: »
    Accualt wrote: »
    I wish Hulk had a nickname for Chun Li, like "Karate Lady".

    Also, is it me or are all the female characters one to two cup sizes bigger? I guess they're adhering to comic book standards, but if Jean had melons like that, Scott would've never dumped her for Emma.

    He didn't dump Jean, she just ran off and died on him...again.
    And, no, he never cheated on Jean because the Cuckoos made the whole thing up garrrgcomicbooknerdism

    Really?

    Wow, Marvel really was intent on undoing everything Morrison did huh?

    Was the destruction of Genosha also undone?

    Professor Snugglesworth on
  • templewulftemplewulf The Team Chump USARegistered User regular
    edited January 2011
    Page- wrote: »
    I'd be satisfied with Cap losing his double jump (which is terrible) and no invincibility on his cartwheel (for shame), if charging stars could actually punish projectiles at at least mid screen range, hyper charging stars was buffed the same, and he still had some sort of gimmicks. Seems like kara-cartwheel will be the new deal, but that'll pretty character specific.

    Going to miss his jab air combos though.

    It really feels like charging star was meant for a SF4 type of game where punishing mis-spaced projectiles is a big part of anti-zoning. Though I did once punish a hyper viper beam with hyper charging star. It was pretty rad.

    templewulf on
    Twitch.tv/FiercePunchStudios | PSN | Steam | Discord | SFV CFN: templewulf
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited January 2011
    Does the standard Charging Star cancel projectiles in MvC2? Because if it does that for MvC3 and they do some other improvements, Cap could easily go from mediocre to pretty good. He just falls short in MvC2 in terms of decent combos, decent supers, and decent damage. All three of his supers are ground-based and his air combos were pretty standard; even working in a few extra jabs with the double-jump combo doesn't add any meaningful damage.

    Something I wonder about is if Capcom will fix the issue where supers which move physically move characters along the ground will still properly combo against opponents who have been been bounced slightly. A lot of supers in MvC2 end up being rather iffy if you don't manage to start the ground super while they're standing upright while stunned; it gets pretty annoying to have people take the first hit of a super, then immediately be able to block the rest because of some goofy game mechanic.

    Right off the top of my head, Akuma, Ken, Juggernaut, Hayato, and Captain America all suffer from this little problem. It would be nice to be able to deal full damage from all supers at all times against exposed opponents so we don't end up with a plethora of near-useless or extremely situational supers.

    Ninja Snarl P on
  • Fig-DFig-D Tustin, CA, USRegistered User regular
    edited January 2011
    Charging Star did cancel out projectiles in MvC2. Can't remember if there was a hit limit though.

    Dropping out of ground supers like that was a purposeful inclusion. It was to make sure that some characters didn't do way more damage than intended. You know how in MvC3 they added a ground bounce/relaunch feature that only works once per combo? Well, imagine that some characters like Chun-Li could circumvent that since they have supers they can combo out of. Its kinda like that.

    EDIT: No hit absorb limit on normal Charging Star. Can't absorb super projectiles but he can absorb all six hits of Cable's hp Viper Beam or Shuma's six eyes.

    Fig-D on
    SteamID - Fig-D :: PSN - Fig-D
  • FuruFuru Registered User regular
    edited January 2011
    Yeah, the word is Cap is all about the shield slash now. He's not bad, just different, like almost all the returning characters are from their MvC2 incarnations.

    Furu on
  • Page-Page- Registered User regular
    edited January 2011
    Charging star used to cancel projectiles, but every time it took it hit it would slow down, meaning that even though Cap wouldn't take damage, he'd have to be really close to actually punish the projectile. More often than not he'd absorb a couple hits and then stop short, leaving him wide open.

    Page- on
    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    edited January 2011
    Kyougu wrote: »
    Accualt wrote: »
    I wish Hulk had a nickname for Chun Li, like "Karate Lady".

    Also, is it me or are all the female characters one to two cup sizes bigger? I guess they're adhering to comic book standards, but if Jean had melons like that, Scott would've never dumped her for Emma.

    He didn't dump Jean, she just ran off and died on him...again.
    And, no, he never cheated on Jean because the Cuckoos made the whole thing up garrrgcomicbooknerdism

    Really?

    Wow, Marvel really was intent on undoing everything Morrison did huh?

    He cheated on her with Storm.

    Just saying...

    Shadowfire on
    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
  • Hiryu02Hiryu02 Registered User regular
    edited January 2011
    Hiryu02 on
    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • Lionel-RichieLionel-Richie Registered User regular
    edited January 2011
    Man it irritates me to no end every time I've seen someone go "STORM, MAGNETO...ok where's Psylocke...wtf...Cable? BUT HOW DO I WIN?"

    There are new characters to choose from now! Tryyyy them!

    Lionel-Richie on
  • FuruFuru Registered User regular
    edited January 2011
    Everyone who has tried to play Magneto like MvC2 has gotten their shit kicked in anyway

    Furu on
  • Fig-DFig-D Tustin, CA, USRegistered User regular
    edited January 2011
    Fig-D on
    SteamID - Fig-D :: PSN - Fig-D
  • MrVyngaardMrVyngaard Live From New Etoile Straight Outta SosariaRegistered User regular
    edited January 2011
    MrVyngaard on
    "now I've got this mental image of caucuses as cafeteria tables in prison, and new congressmen having to beat someone up on inauguration day." - Raiden333
    camo_sig2.png
  • TaramoorTaramoor Storyteller Registered User regular
    edited January 2011
    Fig-D wrote: »

    I have always envisioned a system where people get flagged (based on complaints or something) and then will only get matched up against other people who cheat/ragequit/set their headset up next to a phone that's on an automated menu.

    But it would be totally hidden so you wouldn't know until you were already boned.

    Alternately, maybe they can set the system up so that it's easier to get into the DC Hell but you can also pop out if you just lose a few without quitting.

    Taramoor on
  • aBlankaBlank Registered User regular
    edited January 2011
    Taramoor wrote: »
    Fig-D wrote: »

    I have always envisioned a system where people get flagged (based on complaints or something) and then will only get matched up against other people who cheat/ragequit/set their headset up next to a phone that's on an automated menu.

    But it would be totally hidden so you wouldn't know until you were already boned.

    Alternately, maybe they can set the system up so that it's easier to get into the DC Hell but you can also pop out if you just lose a few without quitting.

    I despise community-based "bannings". I've run into far too many assholes that enjoy screwing people over just because to endorse such a system.

    Randomly related, I haven't played ranked mode in SF4 in months... got into a match today and I have a 5% disconnect ratio. The fuck?

    aBlank on
  • Page-Page- Registered User regular
    edited January 2011
    aBlank wrote: »
    Taramoor wrote: »
    Fig-D wrote: »

    I have always envisioned a system where people get flagged (based on complaints or something) and then will only get matched up against other people who cheat/ragequit/set their headset up next to a phone that's on an automated menu.

    But it would be totally hidden so you wouldn't know until you were already boned.

    Alternately, maybe they can set the system up so that it's easier to get into the DC Hell but you can also pop out if you just lose a few without quitting.

    I despise community-based "bannings". I've run into far too many assholes that enjoy screwing people over just because to endorse such a system.

    Randomly related, I haven't played ranked mode in SF4 in months... got into a match today and I have a 5% disconnect ratio. The fuck?

    Same deal. With my brief experience with XBL I've managed to earn a 50-60% avoid rating purely from being better than most of the people I play against. And I didn't use my mic.

    Page- on
    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
  • SkabSkab Registered User regular
    edited January 2011
    Hm. You guys see this?

    http://www.youtube.com/watch?v=SpyEUdbLCd0&feature=player_embedded

    :20 - :21
    11_glider01.jpg
    11_glider02.jpg

    The fuck is spidey on? A lot of people are saying it looks like goblins glider, but thats way to big.

    Skab on
    steam_sig.png
  • battledrillbattledrill Registered User regular
    edited January 2011
    When I hear you guys talking about cancels, parry, shifting and all that jazz i get so disheartened. All i do is Hadouken, Blade Kick, Jump Kick and do E. Honda's Bitch Slap. I don't think I'll be playing online.

    battledrill on

    ______________________
    battlerep on STEAM.
  • Page-Page- Registered User regular
    edited January 2011
    You probably do cancels all the time. Don't worry about it.

    Page- on
    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
  • BedlamBedlam Registered User regular
    edited January 2011
    Just crossup the rushdown and push it to 11

    Bedlam on
  • Hiryu02Hiryu02 Registered User regular
    edited January 2011
    Also, who cares about avoid rating? I have over 50% myself, for the same reason. Doesn't stop ppl from joining my lobbies, or me joining someone else's.

    Hiryu02 on
    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • Fartacus_the_MightyFartacus_the_Mighty Brought to you by the letter A.Registered User regular
    edited January 2011
    When I hear you guys talking about cancels, parry, shifting and all that jazz i get so disheartened. All i do is Hadouken, Blade Kick, Jump Kick and do E. Honda's Bitch Slap. I don't think I'll be playing online.

    There are a lot of MvC2 players who play like they're controlling the game with a DDR dancepad, so being able to actually do specific moves on purpose will give you a definite advantage.
    Page- wrote:
    Same deal. With my brief experience with XBL I've managed to earn a 50-60% avoid rating purely from being better than most of the people I play against. And I didn't use my mic.

    Brofist, bro. It seems like rage-avoids don't cause your actual reputation rating to go down, though, so it's all good. It's funny how I can have a 0% disco in SF4, and yet 30% avoidance from "quitting early".

    edit: I hope MvC3 allows for making personal notes about other players which show up whenever we're sharing a lobby with them. Just pulling up the profile to see a happy/frowny face isn't very descriptive, and navigating through the menu to find out why I thought somebody was a bag of cocks takes too long.

    Fartacus_the_Mighty on
  • Page-Page- Registered User regular
    edited January 2011
    Avoid rating is obviously worthless, but it's an indication of what happens when you let random donks have their say in a rating system. If my avoid rating was instead a 60% "rage-quit" or "disconnect" or "bad manners" or any other arbitrary negative option Capcom might pick -- one that would actually matter -- then it would be a big problem.

    Page- on
    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
  • Hiryu02Hiryu02 Registered User regular
    edited January 2011
    From what I understand, the Marvel license card tracks your disconnects and eventually matches you up with players with similar stats. Nothing to do with Microsoft's XBL avoid rating or anything.

    Hiryu02 on
    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • cloudeaglecloudeagle Registered User regular
    edited January 2011
    Oh man, Shulkie comic-reference! (against Deadpool)
    If this game was made in 1991 I'd be the one whacking YOU with a health bar.

    Very late, but as an old She-Hulk fan, that's friggin' hilarious.

    Also because I'm old, I have no idea what the "curly mustache" thing is all about. Can anyone clue an old fart in?

    cloudeagle on
    Switch: 3947-4890-9293
  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited January 2011
    cloudeagle wrote: »
    Also because I'm old, I have no idea what the "curly mustache" thing is all about. Can anyone clue an old fart in?

    0:24 in

    SabreMau on
  • cloudeaglecloudeagle Registered User regular
    edited January 2011
    Ah, thanks. Still makes absolutely zero sense, but cool that they dropped in such a crazy meme.

    cloudeagle on
    Switch: 3947-4890-9293
  • PunkBoyPunkBoy Thank you! And thank you again! Registered User regular
    edited January 2011
    It's been said before, but Capcom is usually awesome in throwing in pop gaming references related to them. There's the Deadpool win quote, Chun Li poking fun at the Street Fighter movie in one of the Alpha(?) games ("I'm a cop, not a reporter!"), and probably a lot more.

    PunkBoy on
    Steam ID:
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  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited January 2011
    16885024flowchartken01.jpg

    SabreMau on
  • Casually HardcoreCasually Hardcore Once an Asshole. Trying to be better. Registered User regular
    edited January 2011
    SabreMau wrote: »
    cloudeagle wrote: »
    Also because I'm old, I have no idea what the "curly mustache" thing is all about. Can anyone clue an old fart in?

    0:24 in

    Argh...this is why I hate gaming with guys....

    Casually Hardcore on
  • Page-Page- Registered User regular
    edited January 2011
    Because they like to have fun?

    Page- on
    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
  • Casually HardcoreCasually Hardcore Once an Asshole. Trying to be better. Registered User regular
    edited January 2011
    Fun is sipping on scotch enjoying a fine game.

    This is basically watching someone throw in a bunch of bananas into a monkey cage at the zoo.

    Casually Hardcore on
  • Hiryu02Hiryu02 Registered User regular
    edited January 2011
    It's a hype thing. I didn't understand it either until I got involved in my local scene. Now I spit hype with the rest of em.

    If you are talking about Mahvel being crazy, well, it's Marvel. I used to not understand it either.

    Hiryu02 on
    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
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