MonkeyConQuesoNo more MH ClawHappy handsRegistered Userregular
edited November 2010
Yeah, I'm a bit unsure about how their nerfs will play out on LeBlanc. On one hand, the Q+R lvl 6 combo needs to be toned down and her mana pool/regen/costs need to be addressed again. On the other hand, if they nerf her too hard, it may lower her ability to ramp up to be on equal footing late game.
Can anyone actually say with confidence that LeBlanc, and only LeBlanc, is truly OP in late game currently? Like, she walks into a team fight and just WINS? I can currently tag that title on quite a few other champions that have average early/mid games.
As a side note, people have started to adapt to her - if I blink into a team fight for any reason, I'm systematically picked off before I can blink back out. Now I just stay outside of team fights and pick runners off, which is almost no use to my team when they need an extra push. I still think she's very situational, and can be horribly shut down just like any other champion.
tl:dr - She needs lvl6-10 balancing and early/mid game mana re-tooling, but that's about it.
Silence, stuns and roots can utterly fuck her though. If any of that happens in the middle of a blink you're pretty well done. Playing her I actually found myself fearing Soraka because of her silence. She and morg laned together pretty much totally countered me.
Silence, stuns and roots can utterly fuck her though. If any of that happens in the middle of a blink you're pretty well done. Playing her I actually found myself fearing Soraka because of her silence. She and morg laned together pretty much totally countered me.
Blink/return while the projectile is in mid-air, you will dodge it.
Silence, stuns and roots can utterly fuck her though. If any of that happens in the middle of a blink you're pretty well done. Playing her I actually found myself fearing Soraka because of her silence. She and morg laned together pretty much totally countered me.
Blink/return while the projectile is in mid-air, you will dodge it.
Works on skillshots, not target abilities. It's not flash.
Aydr on
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StragintDo Not GiftAlways DeclinesRegistered Userregular
edited November 2010
Twitch with a full stack of Sword of the Occult is so OP, I love it. Their team quit before I could make my I.E.
Stragint on
PSN: Reaper_Stragint, Steam: DoublePitstoChesty
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
Don't have any set runes for her because I run a AD general page, but said page is Armor pen red/dodge yellows/magic resist blues/HP quints. Trist loves the crits, so if you can get a dedicated rune page for her put some crit chances yellows in there. Well got a third page so it's all dandy.
Masteries are the usual 21/0/9. Summoners are Ghost/Flash, sometimes I sneak a Cleanse if they got easy stuns like Annie/Sion/Taric/Twisted Fate.
Build order: alright this is gonna get very opinionated, but a fuckton of guides will tell you to max her E first.
Do not do this. At most, put 2-3 levels in it in the early game if you're up against a push happy opponent like Mordekaiser. Anything more, and you push the lane too hard with nearly no way to control said pushing other than not last hitting.
What you should do instead is have 2-3 levels of Rocket Jump (W) before lvl6, then max her Q after that. Rocket Jump is possibly the most underappreciated skill in all of League of Legends, and people using it as a mere escape tool are completely squandering whatever potential it got. Of course it can be used to escape a gank, but it can also be used as a repositioning tool and more importantly, to cut off escapes with its slow and pull off hit and runs because, and this is a thing most don't know, the cooldown on Rocket Jump resets if Tristana gets a kill/assist. Obviously jumping in a 5-man mob will kill you, but just because this will kill you doesn'T mean to never use Rocket Jump as an offensive tool.
Maxing her Q gives you more attack speed, and nearly doubles it at lvl5 (90%). Always good to have, and because your passive gives you a quite good attack range it means you can plink off enemies from a rather safer distance. It also makes you apply more stacks of Black Cleaver a lot quicker.
Items: I'd put a rigid item build here, but thing is, it isn't that simple most of the time. Usually though, you'd want the following on Tristana:
Doran's Blade + HP pot at start. You don't need the lifesteal from it too much, but the extra damage is a godsend for last hitting, and the extra HP is a huge boon in the laning phase - and if you decided to run something other than HP in your quints, you need the HP, period. If you get rocked too harshly during laning you can buy another blade too, but don't go overboard with that. They're insanely cost efficient, but you don't want to delay your items too much.
A damage item you rush. Self-explanatory. Usually for me it's an Infinity Edge because Tristana loves the crits, but these days I switched it to a Black Cleaver for the armor reduction, which any other dps can profit on. Sometimes I rush a Madred's Bloodrazor if the enemy is really beefy or if they got Garen garen garengarengarenGAREN
Boots. Once again, dependant on the situation, but on Tristana the only pair I wouldn't use would be the Sorceror's Shoes. For the rest: Mercury if they got too much CC to handle (This is up to the player), Swiftness for positioning help, Mobility for ganking, Tabi for if they're all physical, and even Zerkers if you need some extra attack speed and are good enough with positioning.
A defense item.Always get some armor or magic resist, it will save your life. Normally this will be a Banshee's Veil to stop their mages from nuking you too easily, but it could also be a Thornmail for the "all physical" option, or a Quicksilver sash to fuck over Malzahar, or even a Phage/Frozen Mallet if all you need is HP. (Hint: it's not all you need)
Elixirs. Red, Green. You got extra money or need more pep to break a stalemate, you get these, and your Tristana will want you. Romantically.
Wards. Thought you'd escape warding duty by being a carry? Get one or two if you got space, your Morgana will thank you for it. Romantically, too.
After that, build damage and criticals. Damage and Criticals are what Tristana needs - things like Youmuu's Ghostblade, Zeal (But not Phantom Dancer because it's insanely cost inefficient, you can get one in the late game though), Bloodthirsters, whichever of Black Cleaver/Infinity Edge you didn't rush, and so on. Atma's impaler is not recommended though because Tristana's HP isn't that good in the first place (but it's better than FUCKING SQUISHY Twitch).
What you do in a teamfight: When not committed, take potshots at whichever enemy is near you from a safe distance, doesn't matter if it's a tank or not. When committed, keep your distances, hit whoever is in range from most dangerous to tanks, use rocket jump to reposition yourself accordingly. Your greatest predator aren't the tanks, but the mages - keep away from people like Annie at all costs.
That's all for tonight, and I think it's overly complicated.
Looking back at it I got rushed here and there, but I still stands by everything I said. I should try sneaking a Brutalizer before the rush item, but I don't like it for some reason so meh.
I think in the long run it would be for the best if they lowered the damage on her moves but gave them better AP coefficients.
LeBlanc hits insanely hard early and then kinda drops off.
This. LeBlanc becomes pretty crappy against a good team in a teamfight. Your only option is to hope someone is dumb enough to stray from the group so you can pick them off.
Her primary role in teamfights isn't to nuke some fools but to silence and root half their team and blink back out as if nothing happened.
Considering how her silence and root are both single target that sounds pretty impossible!
I mean it's undeniable that she has issues but let's not resort to hyperbole here.
With her ult you can either have 2 silence + 1 root or 1 silence and 2 roots so you can CC half their team.
This is only accurate insofar as "Shen can taunt the whole enemy team" is accurate. While not absolutely false, it is such a corner case as to be irrelevant. She can CC 1-2 people (closer to 1), depending on circumstances.
Silence, stuns and roots can utterly fuck her though. If any of that happens in the middle of a blink you're pretty well done. Playing her I actually found myself fearing Soraka because of her silence. She and morg laned together pretty much totally countered me.
Blink/return while the projectile is in mid-air, you will dodge it.
Works on skillshots, not target abilities. It's not flash.
Seconding this. I was once killed mid blink by either an auto attack or targeted ability and I died instantly in place and didn't get the damage from it (which would have killed them )
programjunkie on
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
Silence, stuns and roots can utterly fuck her though. If any of that happens in the middle of a blink you're pretty well done. Playing her I actually found myself fearing Soraka because of her silence. She and morg laned together pretty much totally countered me.
Blink/return while the projectile is in mid-air, you will dodge it.
Works on skillshots, not target abilities. It's not flash.
Try it out by blinking towards the projectile as it is about to hit you. I think that should still work for dodging purposes.
EDIT: Oh it doesn't, all right, fair enough.
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StragintDo Not GiftAlways DeclinesRegistered Userregular
Pros:
Q is deleechush. It made me laugh at an Udyr's surviability.
W is a lot better.
R gives some good burst DPS.
Does more damage (for me at least).
Cons:
E is stinky and only good for killing people who are almost dead and a short distance from your spikey mace.
R's dot is kind of meh.
Not as long-lasting as he was before.
Coming from a guy who kind of mained old Mordekaiser, I really am enjoying his remake.
Why not build WW, Sivir, and Sion tanky and let LeBlanc and Ashe build like cannons?
Well, WW isn't exactly a pro at absorbing damage seeing as how not matter how you build him if his healing is cut off he's dead. Sivir will still squish no matter how you build her, you can just make her tankier- but she will not be a tank. Not at all.
LeBlanc tanky is actually probably a better idea than those two. Still, Sion's the best choice.
Why not build WW, Sivir, and Sion tanky and let LeBlanc and Ashe build like cannons?
Well, WW isn't exactly a pro at absorbing damage seeing as how not matter how you build him if his healing is cut off he's dead. Sivir will still squish no matter how you build her, you can just make her tankier- but she will not be a tank. Not at all.
LeBlanc tanky is actually probably a better idea than those two. Still, Sion's the best choice.
Sion was the best choice.
I vehemently disagree with WW not being tanky, however. Building an off-tank WW is, in my experience, the very best way to build him. WW should be able to outlast any character in the game (who isn't fed) if he has his buffs.
Why not build WW, Sivir, and Sion tanky and let LeBlanc and Ashe build like cannons?
Well, WW isn't exactly a pro at absorbing damage seeing as how not matter how you build him if his healing is cut off he's dead. Sivir will still squish no matter how you build her, you can just make her tankier- but she will not be a tank. Not at all.
LeBlanc tanky is actually probably a better idea than those two. Still, Sion's the best choice.
Sion was the best choice.
I vehemently disagree with WW not being tanky, however. Building an off-tank WW is, in my experience, the very best way to build him. WW should be able to outlast any character in the game (who isn't fed) if he has his buffs.
Fun fact, i had a WW insist on being the mid last night.
That reminds me of this game I-almost-won-but-had-a-guy-leave-at-the-beginning;
Before que, two guys both call top solo since we have a LeBlanc midding. They argue about who gets it the entire pre-match selection (this is Ranked btw). They are a Kayle and a Miss Fortune. The match starts and they both go up top, neither of them wanting to go bot. They bitch, moan and cry and it leaves me to go bot solo (really funny since I dominated a Heimer who also went bot solo), and our jungler supposedly gets "fed up" with their stupidity and leaves. If he hadn't left, we would have wiped the floor easily with them, but they managed to beat us out end-game.
Both players sucked but our MF was a little turd and was off-and-on feeding on purpose, just because she was really really butthurt about not getting her solo.
I tried to tell her to come down but she kept replying in all caps that, "NO I GET TOP YOU FKIN NOOBS".
Both players sucked but our MF was a little turd and was off-and-on feeding on purpose, just because she was really really butthurt about not getting her solo.
I tried to tell her to come down but she kept replying in all caps that, "NO I GET TOP YOU FKIN NOOBS".
I love you solo que. So much.
I have no idea why, but there are so many fucking idiots who play MF. It's like assholes are uncontrollably drawn to the Pirate-with-Titties archtype.
Not to say that all, or even most MFs are assholes, just that for some reason a lot of assholes are MFs.
Why not build WW, Sivir, and Sion tanky and let LeBlanc and Ashe build like cannons?
I tried playing Sivir a few different ways last night, and I felt like tank sivir suffers badly from Tryndamere syndrome (aka, awful for the first thirty minutes of the game.) You need, at a bare minimum, boots, a warmogs, and an atmas to even begin dealing any non-ignorable damage, and that turns out to be north of 6k gold. Then, once you get there, you're just a ball of HP that deals mediocre damage instead of trivial damage, you might as well be playing morde at that point, and doing a lot better at it.
Don't have any set runes for her because I run a AD general page, but said page is Armor pen red/dodge yellows/magic resist blues/HP quints. Trist loves the crits, so if you can get a dedicated rune page for her put some crit chances yellows in there. Well got a third page so it's all dandy.
Masteries are the usual 21/0/9. Summoners are Ghost/Flash, sometimes I sneak a Cleanse if they got easy stuns like Annie/Sion/Taric/Twisted Fate.
Build order: alright this is gonna get very opinionated, but a fuckton of guides will tell you to max her E first.
Do not do this. At most, put 2-3 levels in it in the early game if you're up against a push happy opponent like Mordekaiser. Anything more, and you push the lane too hard with nearly no way to control said pushing other than not last hitting.
What you should do instead is have 2-3 levels of Rocket Jump (W) before lvl6, then max her Q after that. Rocket Jump is possibly the most underappreciated skill in all of League of Legends, and people using it as a mere escape tool are completely squandering whatever potential it got. Of course it can be used to escape a gank, but it can also be used as a repositioning tool and more importantly, to cut off escapes with its slow and pull off hit and runs because, and this is a thing most don't know, the cooldown on Rocket Jump resets if Tristana gets a kill/assist. Obviously jumping in a 5-man mob will kill you, but just because this will kill you doesn'T mean to never use Rocket Jump as an offensive tool.
Maxing her Q gives you more attack speed, and nearly doubles it at lvl5 (90%). Always good to have, and because your passive gives you a quite good attack range it means you can plink off enemies from a rather safer distance. It also makes you apply more stacks of Black Cleaver a lot quicker.
Items: I'd put a rigid item build here, but thing is, it isn't that simple most of the time. Usually though, you'd want the following on Tristana:
Doran's Blade + HP pot at start. You don't need the lifesteal from it too much, but the extra damage is a godsend for last hitting, and the extra HP is a huge boon in the laning phase - and if you decided to run something other than HP in your quints, you need the HP, period. If you get rocked too harshly during laning you can buy another blade too, but don't go overboard with that. They're insanely cost efficient, but you don't want to delay your items too much.
A damage item you rush. Self-explanatory. Usually for me it's an Infinity Edge because Tristana loves the crits, but these days I switched it to a Black Cleaver for the armor reduction, which any other dps can profit on. Sometimes I rush a Madred's Bloodrazor if the enemy is really beefy or if they got Garen garen garengarengarenGAREN
Boots. Once again, dependant on the situation, but on Tristana the only pair I wouldn't use would be the Sorceror's Shoes. For the rest: Mercury if they got too much CC to handle (This is up to the player), Swiftness for positioning help, Mobility for ganking, Tabi for if they're all physical, and even Zerkers if you need some extra attack speed and are good enough with positioning.
A defense item.Always get some armor or magic resist, it will save your life. Normally this will be a Banshee's Veil to stop their mages from nuking you too easily, but it could also be a Thornmail for the "all physical" option, or a Quicksilver sash to fuck over Malzahar, or even a Phage/Frozen Mallet if all you need is HP. (Hint: it's not all you need)
Elixirs. Red, Green. You got extra money or need more pep to break a stalemate, you get these, and your Tristana will want you. Romantically.
Wards. Thought you'd escape warding duty by being a carry? Get one or two if you got space, your Morgana will thank you for it. Romantically, too.
After that, build damage and criticals. Damage and Criticals are what Tristana needs - things like Youmuu's Ghostblade, Zeal (But not Phantom Dancer because it's insanely cost inefficient, you can get one in the late game though), Bloodthirsters, whichever of Black Cleaver/Infinity Edge you didn't rush, and so on. Atma's impaler is not recommended though because Tristana's HP isn't that good in the first place (but it's better than FUCKING SQUISHY Twitch).
What you do in a teamfight: When not committed, take potshots at whichever enemy is near you from a safe distance, doesn't matter if it's a tank or not. When committed, keep your distances, hit whoever is in range from most dangerous to tanks, use rocket jump to reposition yourself accordingly. Your greatest predator aren't the tanks, but the mages - keep away from people like Annie at all costs.
That's all for tonight, and I think it's overly complicated.
Looking back at it I got rushed here and there, but I still stands by everything I said. I should try sneaking a Brutalizer before the rush item, but I don't like it for some reason so meh.
Very good guide.
Although I still say that people underestimate just how powerful attack speed is on Tristana, especially early game. Yes, I know her Q boosts her speed, but that's pretty weak until you can boost it up. I haven't run the numbers or anything, but just anecdotally I've found that Berserker's Greaves and/or Last Whisper can be a significant dps increase even before you start stacking major sources of AD, just from the extra amount of shots you are taking. Plus you can always sell the attack speed items later and replace them with damage items once you max out Q.
Also, let me add another recommendation for HP items early on. If I think I need it, sometimes I will not only go Doran's Blade, but I will grab a red crystal as well and use it to make a Phage later on after I've gotten some damage items.
MuddBudd on
There's no plan, there's no race to be run
The harder the rain, honey, the sweeter the sun.
i don't think i've ever bumped into a warwick who did much besides some mid-game ganks
he doesn't lane. he doesn't push lanes. he doesn't backdoor well. he doesn't add much to teamfights.
i guess he can kind of pick off stragglers after a teamfight maybe?
He's one of the best chasers and gankers in the game. His Hungering Strike is an unbelievably powerful spell and requires no items to scale (it deals 20% maximum HP damage at rank 5, so it scales with the enemy's HP). It also has a very short cooldown (6 seconds base) and returns all damage dealt as life to Warwick.
Infinite Duress is a suppressive stun for 1.7 seconds, meaning it will run the full duration no matter what (unless the enemy has a Quicksilver Sash, which is the only way out of a suppressive stun -- no cleanse, no mercury's treads). It also hits 5 times for 33% of his attack damage per hit, but procs on-hit effects every hit -- the reason you'll see every competent Warwick pick up Bloodrazor, because that's 20% maximum hp damage right there.
He's one of the fastest junglers, if not the fastest jungler, in the game.
The thing is, he depends heavily on not being CCed to death. If he can repeatedly cast hungering strike, his meager health pool gets a lot bigger, and Hungering Strike ALWAYS hurts unless they have low maximum health and really high magic resist (an unlikely combination). But he needs to be able to cast it.
Both players sucked but our MF was a little turd and was off-and-on feeding on purpose, just because she was really really butthurt about not getting her solo.
I tried to tell her to come down but she kept replying in all caps that, "NO I GET TOP YOU FKIN NOOBS".
I love you solo que. So much.
I have no idea why, but there are so many fucking idiots who play MF. It's like assholes are uncontrollably drawn to the Pirate-with-Titties archtype.
Not to say that all, or even most MFs are assholes, just that for some reason a lot of assholes are MFs.
This one was more coy than the usual ragers I see. Would die and then say "oops, sorry." like the player didn't mean to. Ignored it the first time but it was obvious after her like seventh death that she was doing it intentionally; she just did it in the manner that it was harder to tell she was feeding on purpose.
Why not build WW, Sivir, and Sion tanky and let LeBlanc and Ashe build like cannons?
I tried playing Sivir a few different ways last night, and I felt like tank sivir suffers badly from Tryndamere syndrome (aka, awful for the first thirty minutes of the game.) You need, at a bare minimum, boots, a warmogs, and an atmas to even begin dealing any non-ignorable damage, and that turns out to be north of 6k gold. Then, once you get there, you're just a ball of HP that deals mediocre damage instead of trivial damage, you might as well be playing morde at that point, and doing a lot better at it.
Personally I'm of the opinion that Sivir should be as DPS-heavy as she can be at all times. She benefits from AD more than just about anyone else at this point. Auras are nice but usually it's just a Stark's and then bring on the bloodthirsters (and manamune).
i don't think i've ever bumped into a warwick who did much besides some mid-game ganks
he doesn't lane. he doesn't push lanes. he doesn't backdoor well. he doesn't add much to teamfights.
i guess he can kind of pick off stragglers after a teamfight maybe?
Sustained high damage melee that has to be focused or is unkillable with a good suppression ultimate. WW cannot be killed by any non-fed character on their own, and he can quickly kill any character in the game, including tanks. If people take their eyes off you for a few seconds, you can quickly regain the vast majority of your HP, and with chalice + blue buff, you never run out of cooldowns or mana.
I love WW in the late game, because he does carry damage while having better than tank long term sustainability without any support characters. He's more vulnerable than a tank to focus fire, but that's barely a weakness.
The key to WW, which I will iterate plainly, is having blue + red buffs, and red elixir late-game, when going into fights. WW needs buffs more than any other character in the game, but he also makes the best use out of them.
(All above information assumes good jungling with a handful of successful ganks. Bad early games lead to bad late game results)
programjunkie on
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Irond WillWARNING: NO HURTFUL COMMENTS, PLEASE!!!!!Cambridge. MAModeratorMod Emeritus
Fun fact, i had a WW insist on being the mid last night.
That reminds me of this game I-almost-won-but-had-a-guy-leave-at-the-beginning;
Before que, two guys both call top solo since we have a LeBlanc midding. They argue about who gets it the entire pre-match selection (this is Ranked btw). They are a Kayle and a Miss Fortune. The match starts and they both go up top, neither of them wanting to go bot. They bitch, moan and cry and it leaves me to go bot solo (really funny since I dominated a Heimer who also went bot solo), and our jungler supposedly gets "fed up" with their stupidity and leaves. If he hadn't left, we would have wiped the floor easily with them, but they managed to beat us out end-game.
Both players sucked but our MF was a little turd and was off-and-on feeding on purpose, just because she was really really butthurt about not getting her solo.
I tried to tell her to come down but she kept replying in all caps that, "NO I GET TOP YOU FKIN NOOBS".
I love you solo que. So much.
solo kayle seems like a bad idea
Irond Will on
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
Fun fact, i had a WW insist on being the mid last night.
That reminds me of this game I-almost-won-but-had-a-guy-leave-at-the-beginning;
Before que, two guys both call top solo since we have a LeBlanc midding. They argue about who gets it the entire pre-match selection (this is Ranked btw). They are a Kayle and a Miss Fortune. The match starts and they both go up top, neither of them wanting to go bot. They bitch, moan and cry and it leaves me to go bot solo (really funny since I dominated a Heimer who also went bot solo), and our jungler supposedly gets "fed up" with their stupidity and leaves. If he hadn't left, we would have wiped the floor easily with them, but they managed to beat us out end-game.
Both players sucked but our MF was a little turd and was off-and-on feeding on purpose, just because she was really really butthurt about not getting her solo.
I tried to tell her to come down but she kept replying in all caps that, "NO I GET TOP YOU FKIN NOOBS".
I love you solo que. So much.
solo kayle seems like a bad idea
Used to work quite well, actually, but she seems to have more issues with new champions or something.
Also, I really don't understand the mentality that leads to intentional feeding in Ranked just because you didn't get your way. What are these people, 12? It's a team game and you're hurting yourself as well.
Fun fact, i had a WW insist on being the mid last night.
That reminds me of this game I-almost-won-but-had-a-guy-leave-at-the-beginning;
Before que, two guys both call top solo since we have a LeBlanc midding. They argue about who gets it the entire pre-match selection (this is Ranked btw). They are a Kayle and a Miss Fortune. The match starts and they both go up top, neither of them wanting to go bot. They bitch, moan and cry and it leaves me to go bot solo (really funny since I dominated a Heimer who also went bot solo), and our jungler supposedly gets "fed up" with their stupidity and leaves. If he hadn't left, we would have wiped the floor easily with them, but they managed to beat us out end-game.
Both players sucked but our MF was a little turd and was off-and-on feeding on purpose, just because she was really really butthurt about not getting her solo.
I tried to tell her to come down but she kept replying in all caps that, "NO I GET TOP YOU FKIN NOOBS".
Why not build WW, Sivir, and Sion tanky and let LeBlanc and Ashe build like cannons?
I tried playing Sivir a few different ways last night, and I felt like tank sivir suffers badly from Tryndamere syndrome (aka, awful for the first thirty minutes of the game.) You need, at a bare minimum, boots, a warmogs, and an atmas to even begin dealing any non-ignorable damage, and that turns out to be north of 6k gold. Then, once you get there, you're just a ball of HP that deals mediocre damage instead of trivial damage, you might as well be playing morde at that point, and doing a lot better at it.
Personally I'm of the opinion that Sivir should be as DPS-heavy as she can be at all times. She benefits from AD more than just about anyone else at this point. Auras are nice but usually it's just a Stark's and then bring on the bloodthirsters (and manamune).
Phreak actually recommended a tank Sivir build, but when I tried it out, it just bloomed too late. She reliably generates large chunks of gold early, but not so early that you can get away with sucking for the first 6-7k of it. I definitely still like AD-heavy over anything else with her, I had the most success doing manamune-->boots-->Starks-->thirster-->Randuins (physical heavy team, banshee's otherwise). Boomerang blade after that early manamune was just absolutely brutal.
Posts
Can anyone actually say with confidence that LeBlanc, and only LeBlanc, is truly OP in late game currently? Like, she walks into a team fight and just WINS? I can currently tag that title on quite a few other champions that have average early/mid games.
As a side note, people have started to adapt to her - if I blink into a team fight for any reason, I'm systematically picked off before I can blink back out. Now I just stay outside of team fights and pick runners off, which is almost no use to my team when they need an extra push. I still think she's very situational, and can be horribly shut down just like any other champion.
tl:dr - She needs lvl6-10 balancing and early/mid game mana re-tooling, but that's about it.
Destiny! : Warlock - Titan - Hunter
She's not nearly as bad as Xin Zhao was on release though
In conclusion get some MR ASAP if you're laning against her
I miss these days Old HSS, where art thou?!
and the gengars who are guiding me" -- W.S. Merwin
FTFY, she is just the weaker version of Lux. Also Mordekaiser is not a tank.
Thank you for your contribution.
Especially Nisi
Works on skillshots, not target abilities. It's not flash.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
Mooman especially.
I watched a video of old HSS
that was DISGUSTING
Fine. Here comes me doing a simple search.
Looking back at it I got rushed here and there, but I still stands by everything I said. I should try sneaking a Brutalizer before the rush item, but I don't like it for some reason so meh.
Translation: "I snowballed."
This is only accurate insofar as "Shen can taunt the whole enemy team" is accurate. While not absolutely false, it is such a corner case as to be irrelevant. She can CC 1-2 people (closer to 1), depending on circumstances.
Seconding this. I was once killed mid blink by either an auto attack or targeted ability and I died instantly in place and didn't get the damage from it (which would have killed them )
EDIT: Oh it doesn't, all right, fair enough.
I got sneak snowballed by an ex girlfriend once, crafty woman
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
...
Guess what the Sion doesn't build as
If you guessed tank, you win a rage cookie!
Also he claimed no one told him to build tank so it was our fault when we lost after going 21-6 in the beginning.
Pros:
Q is deleechush. It made me laugh at an Udyr's surviability.
W is a lot better.
R gives some good burst DPS.
Does more damage (for me at least).
Cons:
E is stinky and only good for killing people who are almost dead and a short distance from your spikey mace.
R's dot is kind of meh.
Not as long-lasting as he was before.
Coming from a guy who kind of mained old Mordekaiser, I really am enjoying his remake.
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Well, WW isn't exactly a pro at absorbing damage seeing as how not matter how you build him if his healing is cut off he's dead. Sivir will still squish no matter how you build her, you can just make her tankier- but she will not be a tank. Not at all.
LeBlanc tanky is actually probably a better idea than those two. Still, Sion's the best choice.
Sion was the best choice.
I vehemently disagree with WW not being tanky, however. Building an off-tank WW is, in my experience, the very best way to build him. WW should be able to outlast any character in the game (who isn't fed) if he has his buffs.
You in Elo hell, by chance?
That shit should result in a temp ban until they play a tutorial or something. That's just completely unacceptable.
i don't think i've ever bumped into a warwick who did much besides some mid-game ganks
he doesn't lane. he doesn't push lanes. he doesn't backdoor well. he doesn't add much to teamfights.
i guess he can kind of pick off stragglers after a teamfight maybe?
Off-tank, but in no way will he make up for not having a real tank.
That reminds me of this game I-almost-won-but-had-a-guy-leave-at-the-beginning;
Before que, two guys both call top solo since we have a LeBlanc midding. They argue about who gets it the entire pre-match selection (this is Ranked btw). They are a Kayle and a Miss Fortune. The match starts and they both go up top, neither of them wanting to go bot. They bitch, moan and cry and it leaves me to go bot solo (really funny since I dominated a Heimer who also went bot solo), and our jungler supposedly gets "fed up" with their stupidity and leaves. If he hadn't left, we would have wiped the floor easily with them, but they managed to beat us out end-game.
Both players sucked but our MF was a little turd and was off-and-on feeding on purpose, just because she was really really butthurt about not getting her solo.
I tried to tell her to come down but she kept replying in all caps that, "NO I GET TOP YOU FKIN NOOBS".
I love you solo que. So much.
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I have no idea why, but there are so many fucking idiots who play MF. It's like assholes are uncontrollably drawn to the Pirate-with-Titties archtype.
Not to say that all, or even most MFs are assholes, just that for some reason a lot of assholes are MFs.
I tried playing Sivir a few different ways last night, and I felt like tank sivir suffers badly from Tryndamere syndrome (aka, awful for the first thirty minutes of the game.) You need, at a bare minimum, boots, a warmogs, and an atmas to even begin dealing any non-ignorable damage, and that turns out to be north of 6k gold. Then, once you get there, you're just a ball of HP that deals mediocre damage instead of trivial damage, you might as well be playing morde at that point, and doing a lot better at it.
Very good guide.
Although I still say that people underestimate just how powerful attack speed is on Tristana, especially early game. Yes, I know her Q boosts her speed, but that's pretty weak until you can boost it up. I haven't run the numbers or anything, but just anecdotally I've found that Berserker's Greaves and/or Last Whisper can be a significant dps increase even before you start stacking major sources of AD, just from the extra amount of shots you are taking. Plus you can always sell the attack speed items later and replace them with damage items once you max out Q.
Also, let me add another recommendation for HP items early on. If I think I need it, sometimes I will not only go Doran's Blade, but I will grab a red crystal as well and use it to make a Phage later on after I've gotten some damage items.
The harder the rain, honey, the sweeter the sun.
He's one of the best chasers and gankers in the game. His Hungering Strike is an unbelievably powerful spell and requires no items to scale (it deals 20% maximum HP damage at rank 5, so it scales with the enemy's HP). It also has a very short cooldown (6 seconds base) and returns all damage dealt as life to Warwick.
Infinite Duress is a suppressive stun for 1.7 seconds, meaning it will run the full duration no matter what (unless the enemy has a Quicksilver Sash, which is the only way out of a suppressive stun -- no cleanse, no mercury's treads). It also hits 5 times for 33% of his attack damage per hit, but procs on-hit effects every hit -- the reason you'll see every competent Warwick pick up Bloodrazor, because that's 20% maximum hp damage right there.
He's one of the fastest junglers, if not the fastest jungler, in the game.
The thing is, he depends heavily on not being CCed to death. If he can repeatedly cast hungering strike, his meager health pool gets a lot bigger, and Hungering Strike ALWAYS hurts unless they have low maximum health and really high magic resist (an unlikely combination). But he needs to be able to cast it.
This one was more coy than the usual ragers I see. Would die and then say "oops, sorry." like the player didn't mean to. Ignored it the first time but it was obvious after her like seventh death that she was doing it intentionally; she just did it in the manner that it was harder to tell she was feeding on purpose.
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Personally I'm of the opinion that Sivir should be as DPS-heavy as she can be at all times. She benefits from AD more than just about anyone else at this point. Auras are nice but usually it's just a Stark's and then bring on the bloodthirsters (and manamune).
Sustained high damage melee that has to be focused or is unkillable with a good suppression ultimate. WW cannot be killed by any non-fed character on their own, and he can quickly kill any character in the game, including tanks. If people take their eyes off you for a few seconds, you can quickly regain the vast majority of your HP, and with chalice + blue buff, you never run out of cooldowns or mana.
I love WW in the late game, because he does carry damage while having better than tank long term sustainability without any support characters. He's more vulnerable than a tank to focus fire, but that's barely a weakness.
The key to WW, which I will iterate plainly, is having blue + red buffs, and red elixir late-game, when going into fights. WW needs buffs more than any other character in the game, but he also makes the best use out of them.
(All above information assumes good jungling with a handful of successful ganks. Bad early games lead to bad late game results)
solo kayle seems like a bad idea
Also, I really don't understand the mentality that leads to intentional feeding in Ranked just because you didn't get your way. What are these people, 12? It's a team game and you're hurting yourself as well.
Phreak actually recommended a tank Sivir build, but when I tried it out, it just bloomed too late. She reliably generates large chunks of gold early, but not so early that you can get away with sucking for the first 6-7k of it. I definitely still like AD-heavy over anything else with her, I had the most success doing manamune-->boots-->Starks-->thirster-->Randuins (physical heavy team, banshee's otherwise). Boomerang blade after that early manamune was just absolutely brutal.