Also, I picked up a few of those star caps, got into a fight upon leaving the shack I found them in, and then had that dude stop me for a conversation mid-battle about star caps, that was pretty surreal.
I got you both beat: I had him walk up to me while I was fighting Vulpes Inculta in Nipton. SOB walked through a town of crucified gangsters and juked a bunch of hounds to reach me. Why? Because bottle caps are serious business!
ImperiusV on
0
mrt144King of the NumbernamesRegistered Userregular
ugh what is up the modding communities inane obsession with renaming med-x back to morphine? it doesnt fit with the game world at all and just like fallout 3, it seems every mod that changes chem in a slight way, even ones that just claim to change the weight, they always, always rename it morphine, pissing me off.
adds visual effects to chems and high level radiation, i used in during camp searchlight and it was fucking awesome.
...because it is morphine? It's an addictive, pleasurable injection drug that dulls the sense of pain.
Med-X was originally called morphine, but when Fallout 3 was coming out, it was refused classification in Australia due to drug use (EG, couldn't sell it there). It's not just the modding community; the game designers thought that morphine was a better name, but were forced to change it for legal reasons. I'd say that's pretty good reason to change the name back, if you're a modder.
i know, its still stupid and would of been stupid if they had kept it, there is no reason why they should keep trying to get it back other then some retarded "lol taking it to the man" if it wasn't for a news report noone would ever of known bethesda were about to screw up even more, its annoying because they only change med-x, they dont change buffout to steroids or jet to crack, morphine just doesnt fit with the rest of the chems.
Jet isn't crack though. Don't make me get all Myron on you.
I know I'm probably in the minority here, but I really didn't enjoy this game past hour 15 or so.
I tried my ass off, but this game really, seriously fucks you if you try to side with the Legion. Maybe on my second time through, I'll enjoy it a lot more because I sort of know where the story wants to take me, but I had an extraordinarily difficult time with it my first time around.
The actual narrative of the story is pretty poor, in my opinion. I had little to no interest in following Benny back toward the Strip in the beginning. I was having a lot of fun just wandering around. This sort of messed things up because I'd go into a town and they'd have all these quests, but I'd already completed them. "Go to Vault x and get y" -- "Oh this thing? I've been carrying it around for ages. Here, take it. I could use the bag space."
I tried, every chance I got, to get involved with the Legion. When I ran into Dead Sea and the Legionaries stationed in Nelson, he asked me to go wipe out Camp Forlorn Hope, so I did. And it did nothing for me except piss off the NCR (who controls like 90% of the places you go to). I was expecting Dead Sea to like fist bump me and point me toward the bulk of the Legion forces in the area where I could find more quests, but no ... he just says thanks and tells me to gtfo.
When I finally got around to the Strip, I was like level 20. I had to go around working for the NCR because they simply OWN EVERYTHING in the Wasteland. So when I finally got the opportunity to go to the Fort and side with Caesar, it felt really out of place because I'd been working with the NCR for so long out of necessity.
I quickly worked my way up to Idolized with the Legion, and still, they never actually allowed me to join them. Here I am, being trusted with missions to assassinate the President of the NCR, and being trusted by Caesar SO MUCH that he not only lets me know he's sick, but lets me root around in his noodle even though I've got zero medical expertise -- but they still won't let me walk around the Fort with my weapons. I'm still not considered part of the Legion.
Fuck that.
While we're talking about Caesar's illness, let me tell you how it unfolded for me: Caesar tells me he's sick, and I have basically zero points in Medicine. He tells me to go to an old Vault and pick up some tools to fix his medical station, and I relate to him that I know a brilliant scientist (Arcade) who I could enslave to be his personal doctor. He says that sounds great, so I go enslave the shit out of Arcade Gannon. And that ends the quest right then and there. Arcade DOESN'T operate on Caesar, though; he just walks around the tent and refuses to speak with me. He does NOTHING to help the situation at all. What's the point of even having the OPTION of enslaving Gannon then? Why would it end the quest? It makes no sense.
So, Arcade won't do the operation, and I simply CANNOT get 75 Medicine, so I make my way to the Vault and explore until I find that piece of equipment Caesar was talking about, to fix his machine. I find it and haul it back to the Fort, but it WON'T LET ME INSTALL IT. I guess because the quest is finished, it refuses to allow me to interact with the machine. So my ONLY option is to operate on Caesar myself, even though I have the piece of equipment needed to fix his machine AND Arcade Gannon is standing right fucking there.
So I had to kill Caesar and then Speech my way out of it. God damnit, that's retarded. Lost a huge ass chunk of my Legion rep and everything.
The game just keeps FUCKING me for trying to side with the Legion. I stopped enjoying this playthrough a long time ago. I finally finished it though, and I'm looking forward to playing another character just ... not right away. I don't think I can take much more of this game right now.
Also, jesus christ, the radio only plays like 3 songs. I put it on the other day, and Big Iron was playing, so I turned it off because it always fucking plays that song. About 20 minutes later, I turned it back on and Mr. New Vegas was introducing the next song, which ended up being Big Iron. So I switched to another station, where they were playing Johnny Guitar (which I hate, because they always play it). I listened to it, then went back to the original station. Big Iron was just ending and fucking Johnny Guitar came on ...
I listened to it AGAIN, and when it finished, BIG IRON CAME ON.
Oh my god, I wanted to smash my face into the screen.
PunkBoyThank you! And thank you again!Registered Userregular
edited November 2010
Return to Sender
Alright, Hanlon, I'm going to turn you in? What's that, you locked me out? Oh that's cute, going to be an ass. And now you're on the intercom. What, going to send all the Rangers after me now? Wait. What was that last thing he said? BANG Oh...shit....
PunkBoy on
Steam ID:
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I know I'm probably in the minority here, but I really didn't enjoy this game past hour 15 or so.
I tried my ass off, but this game really, seriously fucks you if you try to side with the Legion. Maybe on my second time through, I'll enjoy it a lot more because I sort of know where the story wants to take me, but I had an extraordinarily difficult time with it my first time around.
The actual narrative of the story is pretty poor, in my opinion. I had little to no interest in following Benny back toward the Strip in the beginning. I was having a lot of fun just wandering around. This sort of messed things up because I'd go into a town and they'd have all these quests, but I'd already completed them. "Go to Vault x and get y" -- "Oh this thing? I've been carrying it around for ages. Here, take it. I could use the bag space."
I tried, every chance I got, to get involved with the Legion. When I ran into Dead Sea and the Legionaries stationed in Nelson, he asked me to go wipe out Camp Forlorn Hope, so I did. And it did nothing for me except piss off the NCR (who controls like 90% of the places you go to). I was expecting Dead Sea to like fist bump me and point me toward the bulk of the Legion forces in the area where I could find more quests, but no ... he just says thanks and tells me to gtfo.
When I finally got around to the Strip, I was like level 20. I had to go around working for the NCR because they simply OWN EVERYTHING in the Wasteland. So when I finally got the opportunity to go to the Fort and side with Caesar, it felt really out of place because I'd been working with the NCR for so long out of necessity.
I quickly worked my way up to Idolized with the Legion, and still, they never actually allowed me to join them. Here I am, being trusted with missions to assassinate the President of the NCR, and being trusted by Caesar SO MUCH that he not only lets me know he's sick, but lets me root around in his noodle even though I've got zero medical expertise -- but they still won't let me walk around the Fort with my weapons. I'm still not considered part of the Legion.
Fuck that.
While we're talking about Caesar's illness, let me tell you how it unfolded for me: Caesar tells me he's sick, and I have basically zero points in Medicine. He tells me to go to an old Vault and pick up some tools to fix his medical station, and I relate to him that I know a brilliant scientist (Arcade) who I could enslave to be his personal doctor. He says that sounds great, so I go enslave the shit out of Arcade Gannon. And that ends the quest right then and there. Arcade DOESN'T operate on Caesar, though; he just walks around the tent and refuses to speak with me. He does NOTHING to help the situation at all. What's the point of even having the OPTION of enslaving Gannon then? Why would it end the quest? It makes no sense.
So, Arcade won't do the operation, and I simply CANNOT get 75 Medicine, so I make my way to the Vault and explore until I find that piece of equipment Caesar was talking about, to fix his machine. I find it and haul it back to the Fort, but it WON'T LET ME INSTALL IT. I guess because the quest is finished, it refuses to allow me to interact with the machine. So my ONLY option is to operate on Caesar myself, even though I have the piece of equipment needed to fix his machine AND Arcade Gannon is standing right fucking there.
So I had to kill Caesar and then Speech my way out of it. God damnit, that's retarded. Lost a huge ass chunk of my Legion rep and everything.
The game just keeps FUCKING me for trying to side with the Legion. I stopped enjoying this playthrough a long time ago. I finally finished it though, and I'm looking forward to playing another character just ... not right away. I don't think I can take much more of this game right now.
Also, jesus christ, the radio only plays like 3 songs. I put it on the other day, and Big Iron was playing, so I turned it off because it always fucking plays that song. About 20 minutes later, I turned it back on and Mr. New Vegas was introducing the next song, which ended up being Big Iron. So I switched to another station, where they were playing Johnny Guitar (which I hate, because they always play it). I listened to it, then went back to the original station. Big Iron was just ending and fucking Johnny Guitar came on ...
I listened to it AGAIN, and when it finished, BIG IRON CAME ON.
Oh my god, I wanted to smash my face into the screen.
Hey, did you hear about that guy called Texas Red?
Seriously tho dude, the quest ends because you completed it. That was it. Arcade was gonna do it, and you got the next one, which was the president one.
Alright, Hanlon, I'm going to turn you in? What's that, you locked me out? Oh that's cute, going to be an ass. And now you're on the intercom. What, going to send all the Rangers after me now? Wait. What was that last thing he said? BANG Oh...shit....
I wish I would have handled that one differently. The man deserved better.
Alright, Hanlon, I'm going to turn you in? What's that, you locked me out? Oh that's cute, going to be an ass. And now you're on the intercom. What, going to send all the Rangers after me now? Wait. What was that last thing he said? BANG Oh...shit....
I wish I would have handled that one differently. The man deserved better.
I've found the best way to play caravan is to ignore it, then go to vegas and play some black jack, then use your winnings to buy two hookers and a case of white lightning.
Buttcleft on
0
TrippyJingMoses supposes his toeses are roses.But Moses supposes erroneously.Registered Userregular
edited November 2010
My problem is that a large portion of my Caravan winnings are given to me in the form of NCR currency.
My problem is that a large portion of my Caravan winnings are given to me in the form of NCR currency.
That's another thing that confused me: is that shit good for anything at all? I've got tons and tons of NCR- and Legion-specific currency, but they don't appear to have any vendors. Is that right? I was expecting the Legion to have their own vendors at the Fort, who only accept their currency, but ... I don't think that's the case. It seems like that stuff exists in much the same way that pre-war money does -- just shit you sell for caps.
That's really bad, in my opinion. I would have loved to be able to actually purchase Legion armour with Legion currency at Legion vendors, instead of, you know, Sneak Attacking members of my own supported faction and stealing their shit.
The Caravan achievements were the first ones I picked up, man. What are you having trouble with it? I actually really enjoy Caravan, and I think I only lost like two games right in the beginning because I had no idea what I was doing. After that, the only times I ever lost were because I was intentionally trying to finish out that Know When To Fold 'Em challenge.
Alright, Hanlon, I'm going to turn you in? What's that, you locked me out? Oh that's cute, going to be an ass. And now you're on the intercom. What, going to send all the Rangers after me now? Wait. What was that last thing he said? BANG Oh...shit....
I wish I would have handled that one differently. The man deserved better.
So, I have been traveling around with Cass and doing her personal mission. I love the hell out of Cass, and I am going to be pretty sad when I send her away so I can try to recruit the other companions for the achievement.
After she figured out who was destroying the caravans, I went ahead and killed the arms dealers in Freeside but I don't want to wipe out the trading post just yet because it pisses off the NCR and I still need them right now. They were hard as a motherfuck to kill, btw -- it just seems flawed that I could shoot someone in the face 10 times with a 10mm machine gun and have them still at 60% health, but maybe I just am putting my skill points in the wrong places.
Is it going to be a problem with her later if I skip that until towards the end of the game?
Alright, Hanlon, I'm going to turn you in? What's that, you locked me out? Oh that's cute, going to be an ass. And now you're on the intercom. What, going to send all the Rangers after me now? Wait. What was that last thing he said? BANG Oh...shit....
I wish I would have handled that one differently. The man deserved better.
I did. I kept his secret.
He lives for me.
HE LIVESSSSSSSSSSSSSSSSSSSSS
He had a shitty ending in the ending though.
Really? Damn guy just didn't stand a chance.
*sigh*
What happens?
When I let him live
The Rangers survived the ending and when they were being honored he just gracefully bowed out. Don't know what else can happen.
I "played" Caravan once, about 12 minutes into my first playthrough. Then I said, "Oh, it's a card game," and immediately quit.
I don't like card games.
Graviija on
0
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
edited November 2010
Caravan is worth playing long enough to take No-Bark for everything he's worth
At that point you'll be set for caps until the Strip, and even after buying new weapons you should have more than enough caps to walk straight through Freeside into the Strip if you want by passing the credit check.
Caravan is an amusing little game, but its implementation in-game is seriously broken. On top of the screen where you put cards in and take them out being barely functional on PC, it doesn't allow you to do anything with purchased cards like the rules mention - you can only select from a single deck. That's balanced, however, by the AI being absolutely shit at it.
If you want to win at caravan, build your deck like this: all kings, all jacks, no queens, no jokers, start with all four 10s and put in all four of 9's, 8's, and 7's, a few each of 6's and 5's, then a few scattered cards down to 2 or 3 or so. No aces. Stop when you have the bare minimum of cards necessary (when the "play" button lights up).
Think of the game like a combination between blackjack and uno. Your goal is to be between 21 and 26 on each of the three stacks. You have to keep putting down cards in the same "direction," so if you put down a 10 and then a 9, your next card needs to be 8 or lower with one exception: if you put down a card of the same suit, you can go either way. So you could go 10, 6, 4 of hearts, then 8 of hearts if you wanted.
You're winning a stack when you have between 21 and 26 (inclusive). If both you and your opponent have between 21 and 26 on that stack, the higher one wins. The game ends when at least one player is winning on ALL THREE stacks. That's a confusing point - you can be winning on two stacks and think the game should end, but you're going to have to make one of you win the third stack. It doesn't have to be you - you're winning two out of three, after all - but the game won't end until either player is between 21 and 26 on all three hands. I've often pushed my opponent into winning the third stack so that I win the game, once I've gained a lead in the other two stacks.
In the opening 3 plays, when you have to play a number card in each stack, your goal should be to put down 10s or 2s in each slot (giving yourself the most room to expand in either direction).
Jacks delete a card from a stack; it doesn't have to be the most recent card put down. Kings double a card from a stack; this also doesn't have to be the most recent card. Both cards can and should be used on both you and your opponent. It seems the AI doesn't really understand this, as they'll almost never play cards on your side of the table. Particularly not real asshole moves like, say, using a jack to delete your king-doubled 10 to absolutely destroy one stack.
Queens and jokers don't do particularly useful things; in my experience, while you CAN find a use for them, you'd usually rather have just about any other card. I think they - jokers particularly - would be useful vs. a better AI or a human player, but with the game in its current state, don't bother to learn them. Aces are just ones, btw, and have no special ability.
That's sort of a jumbled introduction, but with a little playing you'll see that it's not a difficult game. Many of the more advanced rules are rendered moot by the poor AI, so a very basic strategy - namely, use almost all high cards, use jacks and kings to annoy your opponent, and use the smallest legal deck - means you'll win almost 95% of the time.
it doesn't allow you to do anything with purchased cards like the rules mention - you can only select from a single deck.
This is a bug. How surprising.
You can add purchased cards to your deck by putting them into a companion's inventory, closing the inventory, opening it again and taking them back. they'll be added to your deck after this.
I realise we shouldn't have to do this, but the option is still there.
mr-razzcocks on
0
mrt144King of the NumbernamesRegistered Userregular
Caravan is an amusing little game, but its implementation in-game is seriously broken. On top of the screen where you put cards in and take them out being barely functional on PC, it doesn't allow you to do anything with purchased cards like the rules mention - you can only select from a single deck. That's balanced, however, by the AI being absolutely shit at it.
If you want to win at caravan, build your deck like this: all kings, all jacks, no queens, no jokers, start with all four 10s and put in all four of 9's, 8's, and 7's, a few each of 6's and 5's, then a few scattered cards down to 2 or 3 or so. No aces. Stop when you have the bare minimum of cards necessary (when the "play" button lights up).
Think of the game like a combination between blackjack and uno. Your goal is to be between 21 and 26 on each of the three stacks. You have to keep putting down cards in the same "direction," so if you put down a 10 and then a 9, your next card needs to be 8 or lower with one exception: if you put down a card of the same suit, you can go either way. So you could go 10, 6, 4 of hearts, then 8 of hearts if you wanted.
You're winning a stack when you have between 21 and 26 (inclusive). If both you and your opponent have between 21 and 26 on that stack, the higher one wins. The game ends when at least one player is winning on ALL THREE stacks. That's a confusing point - you can be winning on two stacks and think the game should end, but you're going to have to make one of you win the third stack. It doesn't have to be you - you're winning two out of three, after all - but the game won't end until either player is between 21 and 26 on all three hands. I've often pushed my opponent into winning the third stack so that I win the game, once I've gained a lead in the other two stacks.
In the opening 3 plays, when you have to play a number card in each stack, your goal should be to put down 10s or 2s in each slot (giving yourself the most room to expand in either direction).
Jacks delete a card from a stack; it doesn't have to be the most recent card put down. Kings double a card from a stack; this also doesn't have to be the most recent card. Both cards can and should be used on both you and your opponent. It seems the AI doesn't really understand this, as they'll almost never play cards on your side of the table. Particularly not real asshole moves like, say, using a jack to delete your king-doubled 10 to absolutely destroy one stack.
Queens and jokers don't do particularly useful things; in my experience, while you CAN find a use for them, you'd usually rather have just about any other card. I think they - jokers particularly - would be useful vs. a better AI or a human player, but with the game in its current state, don't bother to learn them. Aces are just ones, btw, and have no special ability.
That's sort of a jumbled introduction, but with a little playing you'll see that it's not a difficult game. Many of the more advanced rules are rendered moot by the poor AI, so a very basic strategy - namely, use almost all high cards, use jacks and kings to annoy your opponent, and use the smallest legal deck - means you'll win almost 95% of the time.
it doesn't allow you to do anything with purchased cards like the rules mention - you can only select from a single deck.
This is a bug. How surprising.
You can add purchased cards to your deck by putting them into a companion's inventory, closing the inventory, opening it again and taking them back. they'll be added to your deck after this.
I realise we shouldn't have to do this, but the option is still there.
Wait, so the cards aren't supposed to just sit in my inventory?!?
Ooooooh...
Machismo on
0
TIFunkaliciousKicking back inNebraskaRegistered Userregular
edited November 2010
i pretty much turned caravan away the first time i saw it on PC, it's like the game doesn't even want me to play it
made all my money on blackjack anyway, didn't even have to reload a save
This isn't a bug really, just something funny that happened during the quest where you have to interrogate the Legionnaire
I have high intelligence so I get a lot of information out of him just by talking. After awhile I'm pretty much just left with the option to smack him around, which I start to do. You know, I'm softening him up a bit, see what else he has to tell me. He's just standing there taking it.
Veronica runs in the room and punches him in the head, covering me in chunks of brain. He didn't have anything else to tell me after that.
Asharad on
0
INeedNoSaltwith blood on my teethRegistered Userregular
edited November 2010
the important thing about caravan is that the rules they give you are worded awfully, especially the part about how to end/win the game
there aren't two sets of three caravans, there are just three caravans, etc etc
Posts
I saw I mudcrab yesterday.
I got you both beat: I had him walk up to me while I was fighting Vulpes Inculta in Nipton. SOB walked through a town of crucified gangsters and juked a bunch of hounds to reach me. Why? Because bottle caps are serious business!
Jet isn't crack though. Don't make me get all Myron on you.
I am a freaking nerd.
The actual narrative of the story is pretty poor, in my opinion. I had little to no interest in following Benny back toward the Strip in the beginning. I was having a lot of fun just wandering around. This sort of messed things up because I'd go into a town and they'd have all these quests, but I'd already completed them. "Go to Vault x and get y" -- "Oh this thing? I've been carrying it around for ages. Here, take it. I could use the bag space."
I tried, every chance I got, to get involved with the Legion. When I ran into Dead Sea and the Legionaries stationed in Nelson, he asked me to go wipe out Camp Forlorn Hope, so I did. And it did nothing for me except piss off the NCR (who controls like 90% of the places you go to). I was expecting Dead Sea to like fist bump me and point me toward the bulk of the Legion forces in the area where I could find more quests, but no ... he just says thanks and tells me to gtfo.
When I finally got around to the Strip, I was like level 20. I had to go around working for the NCR because they simply OWN EVERYTHING in the Wasteland. So when I finally got the opportunity to go to the Fort and side with Caesar, it felt really out of place because I'd been working with the NCR for so long out of necessity.
I quickly worked my way up to Idolized with the Legion, and still, they never actually allowed me to join them. Here I am, being trusted with missions to assassinate the President of the NCR, and being trusted by Caesar SO MUCH that he not only lets me know he's sick, but lets me root around in his noodle even though I've got zero medical expertise -- but they still won't let me walk around the Fort with my weapons. I'm still not considered part of the Legion.
Fuck that.
While we're talking about Caesar's illness, let me tell you how it unfolded for me: Caesar tells me he's sick, and I have basically zero points in Medicine. He tells me to go to an old Vault and pick up some tools to fix his medical station, and I relate to him that I know a brilliant scientist (Arcade) who I could enslave to be his personal doctor. He says that sounds great, so I go enslave the shit out of Arcade Gannon. And that ends the quest right then and there. Arcade DOESN'T operate on Caesar, though; he just walks around the tent and refuses to speak with me. He does NOTHING to help the situation at all. What's the point of even having the OPTION of enslaving Gannon then? Why would it end the quest? It makes no sense.
So, Arcade won't do the operation, and I simply CANNOT get 75 Medicine, so I make my way to the Vault and explore until I find that piece of equipment Caesar was talking about, to fix his machine. I find it and haul it back to the Fort, but it WON'T LET ME INSTALL IT. I guess because the quest is finished, it refuses to allow me to interact with the machine. So my ONLY option is to operate on Caesar myself, even though I have the piece of equipment needed to fix his machine AND Arcade Gannon is standing right fucking there.
So I had to kill Caesar and then Speech my way out of it. God damnit, that's retarded. Lost a huge ass chunk of my Legion rep and everything.
The game just keeps FUCKING me for trying to side with the Legion. I stopped enjoying this playthrough a long time ago. I finally finished it though, and I'm looking forward to playing another character just ... not right away. I don't think I can take much more of this game right now.
Also, jesus christ, the radio only plays like 3 songs. I put it on the other day, and Big Iron was playing, so I turned it off because it always fucking plays that song. About 20 minutes later, I turned it back on and Mr. New Vegas was introducing the next song, which ended up being Big Iron. So I switched to another station, where they were playing Johnny Guitar (which I hate, because they always play it). I listened to it, then went back to the original station. Big Iron was just ending and fucking Johnny Guitar came on ...
I listened to it AGAIN, and when it finished, BIG IRON CAME ON.
Oh my god, I wanted to smash my face into the screen.
Hey, did you hear about that guy called Texas Red?
Seriously tho dude, the quest ends because you completed it. That was it. Arcade was gonna do it, and you got the next one, which was the president one.
I didn't want to continue through the game reporting to a different character.
I wish I would have handled that one differently. The man deserved better.
3DS: 1521-4165-5907
PS3: KayleSolo
Live: Kayle Solo
WiiU: KayleSolo
I did. I kept his secret.
He lives for me.
HE LIVESSSSSSSSSSSSSSSSSSSSS
He had a shitty ending in the ending though.
How the hell do youy play Caravan? Its like... I just don't get it, man.
Then I was all like "fuck that shit", and never thought about it again.
Also, I just finished Arcade's quest.
XBL: GamingFreak5514
PSN: GamingFreak1234
That's another thing that confused me: is that shit good for anything at all? I've got tons and tons of NCR- and Legion-specific currency, but they don't appear to have any vendors. Is that right? I was expecting the Legion to have their own vendors at the Fort, who only accept their currency, but ... I don't think that's the case. It seems like that stuff exists in much the same way that pre-war money does -- just shit you sell for caps.
That's really bad, in my opinion. I would have loved to be able to actually purchase Legion armour with Legion currency at Legion vendors, instead of, you know, Sneak Attacking members of my own supported faction and stealing their shit.
Thing about Caravan is, there are achievements tied to it that are going to irk me if they keep me from 1000/1000-ing NV.
Really? Damn guy just didn't stand a chance.
*sigh*
What happens?
3DS: 1521-4165-5907
PS3: KayleSolo
Live: Kayle Solo
WiiU: KayleSolo
Is it going to be a problem with her later if I skip that until towards the end of the game?
also just realised this radio station is another idea they got from fo3 mods, only the fo3 one wasnt as good.
When I let him live
Thats cool at least.
3DS: 1521-4165-5907
PS3: KayleSolo
Live: Kayle Solo
WiiU: KayleSolo
Fill your deck with 4x6,4x7, 4x8, 4x9, 4x10, 4xQ, 4xK, 2xJoker.
You can basically ignore queens and jokers when you get them, you just need 30 cards.
Kings double any card you play them on. 10+6 go together, double the 10 to get 26.
9 and 8 go together, double the 9.
Focus on getting one pile to 26.
The AI will put one pile at 25 or whatever. Ignore that pile.
Get the third pile to 22 (while the AI has it under 22) and up and you will win.
I don't like card games.
At that point you'll be set for caps until the Strip, and even after buying new weapons you should have more than enough caps to walk straight through Freeside into the Strip if you want by passing the credit check.
If you want to win at caravan, build your deck like this: all kings, all jacks, no queens, no jokers, start with all four 10s and put in all four of 9's, 8's, and 7's, a few each of 6's and 5's, then a few scattered cards down to 2 or 3 or so. No aces. Stop when you have the bare minimum of cards necessary (when the "play" button lights up).
Think of the game like a combination between blackjack and uno. Your goal is to be between 21 and 26 on each of the three stacks. You have to keep putting down cards in the same "direction," so if you put down a 10 and then a 9, your next card needs to be 8 or lower with one exception: if you put down a card of the same suit, you can go either way. So you could go 10, 6, 4 of hearts, then 8 of hearts if you wanted.
You're winning a stack when you have between 21 and 26 (inclusive). If both you and your opponent have between 21 and 26 on that stack, the higher one wins. The game ends when at least one player is winning on ALL THREE stacks. That's a confusing point - you can be winning on two stacks and think the game should end, but you're going to have to make one of you win the third stack. It doesn't have to be you - you're winning two out of three, after all - but the game won't end until either player is between 21 and 26 on all three hands. I've often pushed my opponent into winning the third stack so that I win the game, once I've gained a lead in the other two stacks.
In the opening 3 plays, when you have to play a number card in each stack, your goal should be to put down 10s or 2s in each slot (giving yourself the most room to expand in either direction).
Jacks delete a card from a stack; it doesn't have to be the most recent card put down. Kings double a card from a stack; this also doesn't have to be the most recent card. Both cards can and should be used on both you and your opponent. It seems the AI doesn't really understand this, as they'll almost never play cards on your side of the table. Particularly not real asshole moves like, say, using a jack to delete your king-doubled 10 to absolutely destroy one stack.
Queens and jokers don't do particularly useful things; in my experience, while you CAN find a use for them, you'd usually rather have just about any other card. I think they - jokers particularly - would be useful vs. a better AI or a human player, but with the game in its current state, don't bother to learn them. Aces are just ones, btw, and have no special ability.
That's sort of a jumbled introduction, but with a little playing you'll see that it's not a difficult game. Many of the more advanced rules are rendered moot by the poor AI, so a very basic strategy - namely, use almost all high cards, use jacks and kings to annoy your opponent, and use the smallest legal deck - means you'll win almost 95% of the time.
Jesus Christ. Please spoiler that shit.
About getting Boone's quest going-mid game:
If I meet Caesar, can I still slaughter legion if I plan to fuck him over anyway?
This is a bug. How surprising.
You can add purchased cards to your deck by putting them into a companion's inventory, closing the inventory, opening it again and taking them back. they'll be added to your deck after this.
I realise we shouldn't have to do this, but the option is still there.
I'm able to play with 70 some cards...
Wait, so the cards aren't supposed to just sit in my inventory?!?
Ooooooh...
made all my money on blackjack anyway, didn't even have to reload a save
Veronica runs in the room and punches him in the head, covering me in chunks of brain. He didn't have anything else to tell me after that.
there aren't two sets of three caravans, there are just three caravans, etc etc
You shouldn't, though. You want the bare minimum, like in M:TG.