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Video game industry thread: October's thread is done.

1356762

Posts

  • Xenogears of BoreXenogears of Bore Registered User regular
    edited November 2010
    It's another one of those lame free on PC content additions though so I doubt it cost them much at all.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • SheepSheep Registered User, __BANNED USERS regular
    edited November 2010
    Funny considering that "consistency" doesn't mean shit when MS doesn't even host the games. The 10$ tax doesn't make my network connection any better.

    Sheep on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited November 2010
    Sheep wrote: »
    Funny considering that "consistency" doesn't mean shit when MS doesn't even host the games. The 10$ tax doesn't make my network connection any better.

    They probably mean the consistency of how the integrated friends lists and invitations and such work. It's still lame as hell to me and worth no amount of money.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • UncleSporkyUncleSporky Registered User regular
    edited November 2010
    cloudeagle wrote: »
    The decision by Nintendo to make limited-time demos really is silly. If they're thinking they just want to put the focus on what's new, then why don't they simply have a "what's new" subsection? And I can't imagine legacy demos add that much bandwidth to the total overall.

    I have a feeling it's a trial run sort of thing. We don't know anything about this service yet - maybe they're working on something that will temporarily download the game and let you play for 5-10 minutes, regardless of the game, so that devs don't have to make custom demos on their own.

    The 3DS video at the recent investor meeting was promising, too. It looked like there was a specific section on an individual game for its demo, rather than demos being listed as their own thing or in a separate place.

    They're learning. It's too late for the Wii, but it's a fine testbed.
    Peewi wrote: »
    How is demos of WiiWare games new? They had demos of Pokémon Rumble and FFCC My Life as a Darklord when they came out.

    I think I've only seen demos for games from big name publishers. They might even have to be treated like a whole separate ESRB rated release, who knows. They show up separate like that in the Wiiware list. Demos exist, sure, but only under extenuating circumstances. I think the hope is to make them ubiquitous.

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • Capt HowdyCapt Howdy Registered User regular
    edited November 2010
    I don't know why I have the Gold membership, the only thing I play online is Castlevania HoD. MS may have to kiss my fun money goodbye.

    It sounds stupid to some, but I can justify $50 for something I use on very rare occassions. But $60, fuck that.

    Capt Howdy on
    Steam: kaylesolo1
    3DS: 1521-4165-5907
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    Live: Kayle Solo
    WiiU: KayleSolo
  • TurkeyTurkey So, Usoop. TampaRegistered User regular
    edited November 2010
    Back to the $10 discussion?

    I'd rather go back to the piracy arguments than this again.

    Turkey on
  • Capt HowdyCapt Howdy Registered User regular
    edited November 2010
    Sorry Turkey, I wasn't reading during that saga. So...

    Fuck that extra $10!

    But seriously, it's not really about the $10. It's about the $50 I've made use of maybe 30 times in a year. If that.

    Capt Howdy on
    Steam: kaylesolo1
    3DS: 1521-4165-5907
    PS3: KayleSolo
    Live: Kayle Solo
    WiiU: KayleSolo
  • ValleoValleo Registered User regular
    edited November 2010
    Capt Howdy wrote: »
    Sorry Turkey, I wasn't reading during that saga. So...

    Fuck that extra $10!

    But seriously, it's not really about the $10. It's about the $50 I've made use of maybe 30 times in a year. If that.

    This right here. I think it's not so much the fact that it's $10 more, as it is the fact that as soon as the price goes up people start to re-evaluate whether or not its worth paying for at all. I know many people who play nothing but online multiplayer on Live, and for them the price is well worth it. In my case, I've used it just a few times to play horde online and... that's pretty much it.

    Valleo on
  • Capt HowdyCapt Howdy Registered User regular
    edited November 2010
    That sums it up perfectly. The change made me think more about the purchase. It seems its not worth it for me.

    Capt Howdy on
    Steam: kaylesolo1
    3DS: 1521-4165-5907
    PS3: KayleSolo
    Live: Kayle Solo
    WiiU: KayleSolo
  • TurkeyTurkey So, Usoop. TampaRegistered User regular
    edited November 2010
    I've been using the weekly deals a lot, which might make me keep renewing even more than the multiplayer.

    However, Party Chat is much better now, so I may use it more...

    Turkey on
  • BizazedoBizazedo Registered User regular
    edited November 2010
    Now's the time for PSN to improve and make it so I can join a game from the friend list / have clearer bios to read / other improvements so I can actually think XBL isn't better.

    Bizazedo on
    XBL: Bizazedo
    PSN: Bizazedo
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  • Xenogears of BoreXenogears of Bore Registered User regular
    edited November 2010
    I know someone who held on to Gold for an extra year just for Netflix. He use to play MW and Halo 3, but stopped a few months after launch.

    When he heard about it coming out for Wii he found that he had one week left of Gold. Went out and bought a Wii that very day.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • AlgertmanAlgertman Registered User regular
    edited November 2010
    I know someone who held on to Gold for an extra year just for Netflix. He use to play MW and Halo 3, but stopped a few months after launch.

    When he heard about it coming out for Wii he found that he had one week left of Gold. Went out and bought a Wii that very day.

    I held on to gold for a while for Netflix. Then it came to PS3 and I dropped gold. Soon I got rid of my 360 cause I never played it.

    Algertman on
  • KetarKetar Come on upstairs we're having a partyRegistered User regular
    edited November 2010
    Algertman wrote: »
    I know someone who held on to Gold for an extra year just for Netflix. He use to play MW and Halo 3, but stopped a few months after launch.

    When he heard about it coming out for Wii he found that he had one week left of Gold. Went out and bought a Wii that very day.

    I held on to gold for a while for Netflix. Then it came to PS3 and I dropped gold. Soon I got rid of my 360 cause I never played it.

    I kept Gold for 6 months or so longer than I would have otherwise just for Netflix streaming for my wife. Once it hit PS3, that was the end of Gold for us.

    Ketar on
  • SquigieSquigie Registered User regular
    edited November 2010
    cloudeagle wrote: »
    Honestly I wouldn't be shocked if ESPN is charging Microsoft through the nose for their content. The channel and its various spinoffs are the most expensive for cable providers to license.

    Then again considering the overlap between sports fans and gamers is far from universal, I'd rather ESPN be an add-on fee rather than spark a universal price increase.

    I think ESPN would rather its subscription be mandatory.

    cloudeagle wrote: »
    The decision by Nintendo to make limited-time demos really is silly. If they're thinking they just want to put the focus on what's new, then why don't they simply have a "what's new" subsection? And I can't imagine legacy demos add that much bandwidth to the total overall.

    I have a feeling it's a trial run sort of thing. We don't know anything about this service yet - maybe they're working on something that will temporarily download the game and let you play for 5-10 minutes, regardless of the game, so that devs don't have to make custom demos on their own.

    The 3DS video at the recent investor meeting was promising, too. It looked like there was a specific section on an individual game for its demo, rather than demos being listed as their own thing or in a separate place.

    They're learning. It's too late for the Wii, but it's a fine testbed.

    The problem is they're not learning from the successes and failures of comparable services. They've decided to reinvent the whole thing from scratch. It's not all bad (I especially like the ability to bet on random matches in Smash Bros.) but it's not nearly as hard as they're making it.

    Squigie on
    Warning: the preceding post may be more sarcastic than it appears. Proceed at own risk. Individual results may vary. Offers not valid in Canada or where prohibited by fraud statutes.
  • UncleSporkyUncleSporky Registered User regular
    edited November 2010
    Squigie wrote: »
    The problem is they're not learning from the successes and failures of comparable services. They've decided to reinvent the whole thing from scratch. It's not all bad (I especially like the ability to bet on random matches in Smash Bros.) but it's not nearly as hard as they're making it.

    How so? What is being reinvented from scratch? We don't know what their plans are.

    The Wii is on its way out, and there are a number of reasons why they might not be able to suddenly roll out a demo solution exactly like the 360 at this point in time.

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • cloudeaglecloudeagle Registered User regular
    edited November 2010
    Squigie wrote: »
    The problem is they're not learning from the successes and failures of comparable services. They've decided to reinvent the whole thing from scratch. It's not all bad (I especially like the ability to bet on random matches in Smash Bros.) but it's not nearly as hard as they're making it.

    How so? What is being reinvented from scratch? We don't know what their plans are.

    The Wii is on its way out, and there are a number of reasons why they might not be able to suddenly roll out a demo solution exactly like the 360 at this point in time.

    What's weird is that it seems like it would take MORE work to put in limited time demos rather than persistent demos.

    And the DS has long had the limited time demos thing going on too ever since they started putting them up a year and a half ago.

    It's just a weird policy rather than something dictated by a tech limitation or such.

    cloudeagle on
    Switch: 3947-4890-9293
  • LockedOnTargetLockedOnTarget Registered User regular
    edited November 2010
    Something being $10 more than it was 8 years ago doen't really bother me. Quite frankly I'm grateful enough that it took this long for the price to go up.

    LockedOnTarget on
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited November 2010
    cloudeagle wrote: »
    Squigie wrote: »
    The problem is they're not learning from the successes and failures of comparable services. They've decided to reinvent the whole thing from scratch. It's not all bad (I especially like the ability to bet on random matches in Smash Bros.) but it's not nearly as hard as they're making it.

    How so? What is being reinvented from scratch? We don't know what their plans are.

    The Wii is on its way out, and there are a number of reasons why they might not be able to suddenly roll out a demo solution exactly like the 360 at this point in time.

    What's weird is that it seems like it would take MORE work to put in limited time demos rather than persistent demos.

    And the DS has long had the limited time demos thing going on too ever since they started putting them up a year and a half ago.

    It's just a weird policy rather than something dictated by a tech limitation or such.

    It could be a limitation on their end. Like, they only have so much room on the server because they were cheap and/or implemented it stupidly. I don't know. Knowing Nintendo it's probably just justified the same way they justify friend codes.

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • cloudeaglecloudeagle Registered User regular
    edited November 2010
    Based on what I'm seeing on other threads, I propose a new drinking game.

    Every time someone mentions Minority Report in connection with Kinect, take a shot.

    cloudeagle on
    Switch: 3947-4890-9293
  • Cameron_TalleyCameron_Talley Registered User regular
    edited November 2010
    cloudeagle wrote: »
    Based on what I'm seeing on other threads, I propose a new drinking game.

    Every time someone mentions Minority Report in connection with Kinect, take a shot.

    Speak for yourself, I'd like to live till next week.

    Cameron_Talley on
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  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    edited November 2010
    I'd like to live to see Kinect released.

    cooljammer00 on
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  • UncleSporkyUncleSporky Registered User regular
    edited November 2010
    Hey, I was looking at some Goldeneye reviews and I wanted to ask about this.

    Why the hell are we still using a stupid term like "quick time event?"

    Time does not actually pass any more rapidly. "Short timed event" would be far more accurate and less likely to evoke visions of Apple's abortion of a video player.

    UncleSporky on
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  • CouscousCouscous Registered User regular
    edited November 2010
    Hey, I was looking at some Goldeneye reviews and I wanted to ask about this.

    Why the hell are we still using a stupid term like "quick time event?"

    Time does not actually pass any more rapidly. "Short timed event" would be far more accurate and less likely to evoke visions of Apple's abortion of a video player.
    Die Hard Arcade (Sega, 1996) and most notably Shenmue (Sega, 1999) whose director Yu Suzuki coined the Quick Time Event term, introduced QTEs in the modern form of interludes in an otherwise more interactive game.
    Engrish?

    Couscous on
  • AlgertmanAlgertman Registered User regular
    edited November 2010
    Die Hard arcade is awesome. If we can't get that surely we can ge the original version of that game available on down load somehow over here.

    Algertman on
  • SirUltimosSirUltimos Don't talk, Rusty. Just paint. Registered User regular
    edited November 2010
    Maybe because they're timed events where you have to be quick?

    SirUltimos on
  • cloudeaglecloudeagle Registered User regular
    edited November 2010
    Hell, "quick time event" makes slightly more sense than "bullet time."

    cloudeagle on
    Switch: 3947-4890-9293
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    edited November 2010
    Why not? You slow down the world to the point where you are as fast as bullets.

    cooljammer00 on
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  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited November 2010
    Bullet time is the worst thing to happen to all forms of media.

    Henroid on
  • CouscousCouscous Registered User regular
    edited November 2010
    http://www.gamepro.com/article/news/217144/ea-earnings-down-renegotiating-licences/
    In its quarterly earnings report, Electronic Arts recorded a loss of $134 million due to a slower release schedule over the last quarter. Looking ahead, the company has canceled NBA Elite and will reduce company costs by restructuring licenses.

    UPDATE: During the company's earnings call, Electronic Arts Chief Financial Officer Eric Brown confirmed that NBA Elite has been canceled. The franchise will press on, however, with development shifting from EA Canada to EA Tiburon.

    ORIGINAL TEXT: EA has revealed its financial report for the quarter running from July 1-September 30, 2010. In the report, the company revealed net revenue of $884 million, down over $250 million from the same time period in 2009, leading to losses of $134 million for the quarter. On the plus side for EA, this quarter should be a profitable one, as the company touted a strong start for Medal of Honor, selling two million copies last month.

    Beyond publishing new games, EA is undergoing a few changes to create a brighter bottom line. EA announced plans to "restructure key licensing and developer agreements" in an effort to reduce costs. Fortunately for EA employees and partners, the restructuring will not directly involve layoffs, as EA Vice President of Corporate Communications told GamePro there will be "no impact on EA partners [..] the restructuring announced today is 95% related to license agreements and not headcount. This is not a major restructuring of talent."

    In addition to earnings, EA revealed the release slate for this and next quarter. While the schedule was largely unchanged from the previous quarter's report, one development (or lack thereof) to note is that the schedule reveals NBA Elite 11 will not release by March 2011--past the midway point for the NBA season. The prospective lineup is below:

    Q3 (October-December 2010)
    Medal of Honor Console/Handheld/Mobile PC
    Need For Speed Hot Pursuit Console /Handheld/Mobile PC
    Rock Band 3 Console/Handheld/Mobile
    EA SPORTS MMA Console/Handheld/Mobile
    FIFA Manager 11 PC
    NBA Jam Console
    EA SPORTS Active NFL Training Camp Console
    EA SPORTS Active 2 Console/Handheld/Mobile
    HASBRO FAMILY GAME NIGHT 3 Console
    LITTLEST PET SHOP 3: Biggest Stars series Handheld/Mobile
    MONOPOLY Streets Console/Handheld/Mobile
    Harry Potter and the Deathly Hallows Part 1 Console Handheld/Mobile PC
    Create Console/PC
    The Sims 3 Console/Handheld/Mobile

    Q4 (January-March 2011)
    Dead Space 2 Console/Handheld/Mobile/PC
    Dragon Age 2 Console/PC
    Bulletstorm Console/PC
    Crysis 2 Console/PC
    Need For Speed Shift 2 Console/PC
    Fight Night Champion Console
    The Sims Medieval PC
    Darkspore PC
    DOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM

    Couscous on
  • CantidoCantido Registered User regular
    edited November 2010
    I hope they burn to the ground :D

    Cantido on
    3DS Friendcode 5413-1311-3767
  • vsovevsove ....also yes. Registered User regular
    edited November 2010
    EDIT: I apparently need a nap. Suffice to say that I take issue with people hoping any publisher 'burns to the ground' and I'll leave it at that, minus the snark.

    vsove on
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  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited November 2010
    vsove wrote: »
    Cantido wrote: »
    I hope they burn to the ground :D

    Yeah, man, people losing their jobs and livelihoods is something I spend every day hoping for.

    Don't be silly. Faceless corporate entities aren't actually staffed by real people.

    Santa Claustrophobia on
  • UncleSporkyUncleSporky Registered User regular
    edited November 2010
    I hope they learn a lesson.

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited November 2010
    I hope they learn a lesson.

    'Greed is good'?

    Santa Claustrophobia on
  • UncleSporkyUncleSporky Registered User regular
    edited November 2010
    I hope they learn a lesson.

    'Greed is good'?
    I'm not seeing any lack of greed in their bleak list of unimaginative iterations. If they really were greedy, you'd think they'd learn to keep costs down and give their games actual selling points.

    UncleSporky on
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  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited November 2010
    Cantido wrote: »
    I hope they burn to the ground :D

    Most inappropriate use of a smiley 2010.
    Henroid wrote: »
    Bullet time is the worst thing to happen to all forms of media.

    Eh, I enjoy it in games like Vanquish, ME2, Most Wanted, etc, it's just another game feature to me.

    I do joke that it's only a matter of time before we see it in Tetris, though.

    PaperLuigi44 on
  • TurkeyTurkey So, Usoop. TampaRegistered User regular
    edited November 2010
    I hope they learn a lesson.

    'Greed is good'?

    Make more shooters.

    Turkey on
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited November 2010
    I hope they learn a lesson.

    'Greed is good'?
    I'm not seeing any lack of greed in their bleak list of unimaginative iterations. If they really were greedy, you'd think they'd learn to keep costs down and give their games actual selling points.

    A business person does not know what is good for a game because they don't play games. All they see is the money that comes in and goes out developing these things. Expecting them to understand how to give a game good selling points, which = good game mechanics and fun is like expecting a fly to realize the first time they hit a window that it's a solid surface, in their way.

    Corehealer on
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  • AZChristopherAZChristopher Registered User regular
    edited November 2010
    Cantido wrote: »
    I hope they burn to the ground :D

    No, they have actually released good games this gen. So no burning to the ground. More good games please.

    AZChristopher on
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