I have no idea what euros convert to in $s (and vice versa), but my phone (HTC Incredible with Verizon) was $200 - $100 rebate with a 2 year contract (I think it's normally like $600 without a contract or something?) and a $30/month unlimited data plan. As I understand it, iPhones are similarly priced, though I don't know what AT&T's rate plans cost.
its about 1.35 dollars for 1 euro.
So my prices: 7 euro month is 9,5 $ per month for 300MB plan and my 300 euro phone was 410 Dollars and 500 euros or 680 dolllars top of the line phone.
Wow. Talking about biting the hand that feeds you.
Then again with its enduring crap sales I can't imagine any western developer is gung-ho about the PSP, to say the least.
I think the PSP's bad rep, even just considering sales, is greatly exaggerated. The thing has sold more units in the US than the PS3 console itself, and no one considers that a dead system. For all of it's failings, this ain't no Game Gear we're talking about.
Also I read an article where a developer was complaining about how games journalists take crazy, eye-catching soundbites and use them to misrepresent interviews while generating hits, and that seems like what happened here.
Article headline: Ready At Dawn says PSP was DOOOOOOOOOMED From the Start!
Actual Article: The PSP wasn't as portable as it should have been, but as first iteration of hardware, that's understandable. Hopefully they get this right with the PSP2.
People actually buy games for the PS3 and it is comparably old to the 360 and Wii. In contrast, PSP software sales have been in the shitter for a while do to a lack of games, the sales aren't good enough to be making a killing on hardware or boost the software sales through sheer numbers, and the console has been pretty much dead for over a year in comparison to the DS which is still selling very well.
Also I read an article where a developer was complaining about how games journalists take crazy, eye-catching soundbites and use them to misrepresent interviews while generating hits, and that seems like what happened here.
Saying that it fucked up with some things is essentially the same considering how developers almost never say anything critical about a system.
Also I read an article where a developer was complaining about how games journalists take crazy, eye-catching soundbites and use them to misrepresent interviews while generating hits, and that seems like what happened here.
Saying that it fucked up with some things is essentially the same considering how developers almost never say anything critical about a system.
Really? I think I remember several conniptions resulting from developers saying critical things about systems. Mark Rein saying that the 3DS can't support the current Unreal Engine. Gabe Newell complaining about the 360's optional hard drive, and patching protocol. Gabe Newell and John Carmack saying that the PS3 was more difficult to program for than the 360. One of the Spore guys and the whole Wii duct tape meme. Telltale complaining about the filesize and memory limitations of Wiiware titles.
Wow. Talking about biting the hand that feeds you.
Then again with its enduring crap sales I can't imagine any western developer is gung-ho about the PSP, to say the least.
I think the PSP's bad rep, even just considering sales, is greatly exaggerated. The thing has sold more units in the US than the PS3 console itself, and no one considers that a dead system. For all of it's failings, this ain't no Game Gear we're talking about.
Also I read an article where a developer was complaining about how games journalists take crazy, eye-catching soundbites and use them to misrepresent interviews while generating hits, and that seems like what happened here.
Article headline: Ready At Dawn says PSP was DOOOOOOOOOMED From the Start!
Actual Article: The PSP wasn't as portable as it should have been, but as first iteration of hardware, that's understandable. Hopefully they get this right with the PSP2.
Yeah, I read that too. It was that Chris Hecker article. He was actually showing off SpyParty at NYU today. I wanted to go because that game seems pretty fun.
So what? This was the first mission. You know what else you can do except not shoot anyone? You can shoot people. All the whining about this feels like it's just from people who want something to complain about. I bet he was actually playing on Casual too.
Because of course the guy making the video would lie about playing on hardened.
What reason does he have not to? He made the video to get attention and stem up negative interest for Black Ops. He didn't actually show what difficulty it was on, he just said it was hardened. If It turned out to be casual no one would care. And hell, even if it WAS hardened, you can just play on veteran if you want. Haters need to find better ways to spend their time than talking about this nonsense. The game is great and the first level is great, end of story.
So what? This was the first mission. You know what else you can do except not shoot anyone? You can shoot people. All the whining about this feels like it's just from people who want something to complain about. I bet he was actually playing on Casual too.
Because of course the guy making the video would lie about playing on hardened.
What reason does he have not to? He made the video to get attention and stem up negative interest for Black Ops. He didn't actually show what difficulty it was on, he just said it was hardened. If It turned out to be casual no one would care. And hell, even if it WAS hardened, you can just play on veteran if you want. Haters need to find better ways to spend their time than talking about this nonsense. The game is great and the first level is great, end of story.
It looked pretty badass, watching the video. Running shootouts in the streets with cuban police? Tearing up a presidential palace? Shooting Fidel Castro in the face, and then executing his mistress? Making your way to an airfield, killing dudes, getting into a plane, and then destroying everything with a giant mounted gun? Heroically sacrificing yourself so your comrades can escape?
That, to me, sounds pretty rad.
My experience with the "modern" Call of Duty games is limited to CoD4 on the PS3. I bought it for $10 used a couple of months back, played through the singleplayer portion, and thought it was really entertaining. I didn't touch the multiplayer and I never will.
The story kept me interested the entire time, the gunplay was fun, and the levels, although painfully linear, were still pretty and filled with things for me to put bullets in.
I suspect I'll play through Modern Warfare 2 someday when I pick it up for $10 or $15 and have a similar experience. I suspect I'll do the same with BLOPS someday in the future as well.
I guess the expectations are different when you pay $50-$60 for a game as opposed to paying $10 for it.
Yeah, just rent it. I never play the multiplayer in CoD games because there's always better games for that IMO, but the single player in every CoD game has always been really entertaining and a great value for $10 bucks. I have a hard time seeing anyone complaining about a great $10 SP experience as anything other than a hater.
If you dislike something you don't mention it, if you really hate something you mention it, and if you want to burn some bridges you give a "two Gamecubes duct taped together" rant.
CoD4 had a porno plot that existed only to justify some pretty explosions.
Wow. Talking about biting the hand that feeds you.
Then again with its enduring crap sales I can't imagine any western developer is gung-ho about the PSP, to say the least.
I think the PSP's bad rep, even just considering sales, is greatly exaggerated. The thing has sold more units in the US than the PS3 console itself, and no one considers that a dead system. For all of it's failings, this ain't no Game Gear we're talking about.
Also I read an article where a developer was complaining about how games journalists take crazy, eye-catching soundbites and use them to misrepresent interviews while generating hits, and that seems like what happened here.
Article headline: Ready At Dawn says PSP was DOOOOOOOOOMED From the Start!
Actual Article: The PSP wasn't as portable as it should have been, but as first iteration of hardware, that's understandable. Hopefully they get this right with the PSP2.
Yeah, I read that too. It was that Chris Hecker article. He was actually showing off SpyParty at NYU today. I wanted to go because that game seems pretty fun.
It, should be noted, was an article that went like this:
Title: Hecker still stands by his "Wii is two gamecubes duct taped together" rant!
Article: Hecker thinks games journalists take crazy, eye-catching soundbites and use them to misrepresent interviews while generating hits. Also something about his sarcastic GDC rant at the time.
edit: Since we gotta make a good intro since I don't post in this thread but read it all the time: Hey guys. Don't get used to me, I usually have nothing to say.
Which is the problem. At least with Apple, you have clear lines dividing what works and what doesn't. But with Android, it's more of a crapshoot. Not to mention Google's lack of standards mean there are a fair number of truly crappy Android phones out there, competing for space with the absolutely wonderful Android phones. And the crappy ones get compatibility problems much faster than the three-year-old, first-gen iphone did.
See my edit. Ultimately I think it's kind of dumb to say the "open" model is bad because some manufacturers are morons. You have the flip side of being forced to accept whatever decisions Apple makes because there is no other option. Overall, IMO, the thing is a phone first. I would rather have the option to choose something tailored to my needs, even if that comes at the expense of some lame cellphone game not running as fast or something. Google should probably tighten up its standards a little to avoid a lot of the crappy implementations, but still, the overall concept is not bad.
I wish there was some sort of middle ground between complete openness and the walled garden, myself. But even though it technically isn't Google's fault that the carriers make bad phones with their platforms, it still tarnishes the overall brand with customers. See: the Atari 2600 and the video game crash, shitty third-party games on the Wii, etc.
Wouldn't the compromise essentially be WP7? You have a hardline minimal hardware specification set in place by Microsoft, as well as the main software, just like iOS or even Windows really. But then you have multiple handset companies making the hardware itself and adding things (front cam, slide out keyboard) as they see fit. Just like Android or PC manufacturers.
Game developers for WP7 can aim for the baseline WP7 specifications, and it should run properly across all devices without a problem. While consumers can benefit from picking a device that fits their needs.
There's so many things that publishers and the manufacturer and Sony dropped the ball on - it's natural, it's the first one.
This kind of thinking is the worst. You need to hit the ground running.
On the other hand, you also learn a hell of a lot more from mistakes than you do from successes. Assuming you acknowledge the mistakes anyway, which I'd hope Sony has and is trying to fix them.
And yes, most games journalists spin stories to create the most amount of controversy. Games journalism olol.
"I have an itch to make a Kinect title for Xbox Live." That's what id Software's resident technology guru, John Carmack, told Joystiq during an interview conducted today, though he admits, "I don't even know what I'd want to do yet."
"I can't use Kinect for our real games; there just isn't a place for our current FPSes on there," Carmack said. "But it's an interesting technology, and an Xbox Live game would be the perfect platform to do something like that on, at about the same scale of [a game for] an iOS device."
And I am constantly amazed at the stupidity of forum posters.
John Carmack basically says "Welp, the tech is pretty cool, I'd like to do something with it, but I don't really know what yet. All I do know is that I can't really think of a way to integrate it into a first person shooter in a satisfactory manner."
Would you rather see Kinect being shoehorned into every possible game, whether it works or not?
Kinect barely works for games that are actually designed for it.
And I am constantly amazed at the stupidity of forum posters.
John Carmack basically says "Welp, the tech is pretty cool, I'd like to do something with it, but I don't really know what yet. All I do know is that I can't really think of a way to integrate it into a first person shooter in a satisfactory manner."
Would you rather see Kinect being shoehorned into every possible game, whether it works or not?
Kinect barely works for games that are actually designed for it.
Carmack basically says that they can't use it in what they consider "real games." Ino ther words, it will be relegated to secondary shit at best.
Also, Lego hasn't stopped them from producing real Star Wars games or real Harry Potter games to coincide with the films
Also completely different developers
UnbreakableVow on
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surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
edited November 2010
Carmack basically says that they can't use it in what they consider "real games." Ino ther words, it will be relegated to secondary shit at best.
In his words:
I can't use Kinect for our real games
OUR real games. He then qualifies that and mentions OUR FPSes. He's not saying "You can't have a real game with kinect lol", he's saying "Our current big projects are fpses which do not match kinect's style/processor usage well".
And I am constantly amazed at the stupidity of forum posters.
John Carmack basically says "Welp, the tech is pretty cool, I'd like to do something with it, but I don't really know what yet. All I do know is that I can't really think of a way to integrate it into a first person shooter in a satisfactory manner."
Would you rather see Kinect being shoehorned into every possible game, whether it works or not?
Kinect barely works for games that are actually designed for it.
Carmack basically says that they can't use it in what they consider "real games." Ino ther words, it will be relegated to secondary shit at best.
Read it again, he said he doesn't know how he could use it on "our real games".
id Software's "real games" are generally first person shooters on PCs and mainstream consoles, not XBLA games or iOS apps or any of Carmack's mobile phone or DS side projects that the company has delved in in the past.
When he says "our real games", he's saying don't expect Kinect support in Doom 4 or Rage, which is good, because Kinect can barely function in Kinect games, it wouldn't make sense to spend time adding support for a peripheral that is only owned by a minuscule portion of your customers that isn't even reliable.
To be a little honest, it doesn't exactly fill me with confidence when a big name developer and programmer says "We can't make real games with Kinect". Both for the tech, and the developer's ability.
Whether Carmack ends up being a lone crazyman, or the first of many, only time will tell.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
John Carmack has said pretty much the same thing about the Wii.
I actually spend far more time playing Wii with my four year-old boy than I do with any other game console. So I'm definitely sympathetic to the platform. But "Rage" is not a viable option on the Wii because of the technology.
I love a lot of what Nintendo has done with the Wii and the DS, but it's just out of sync with the developments that are currently going on at id.
He is simply saying that motion controls are not really viable for the stuff he is doing, no more than that. ,In fact there is nothing in the comments I have read that bashes the Kinect in any way (or the Wii to be fair).
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Enslaved: Low enough that the people who actually cared may have been people who had bought Heavenly Sword, a PS3 exclusive.
The rest were too busy buying Halo and Fable III?
Edit: And numbers were so low.
its about 1.35 dollars for 1 euro.
So my prices: 7 euro month is 9,5 $ per month for 300MB plan and my 300 euro phone was 410 Dollars and 500 euros or 680 dolllars top of the line phone.
Mega Man Universe is looking to be pretty damn close to that, actually!
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No wait.
Kinect. Where you alter them on the screen as if you were Tony Stark interacting with his hologram stuff.
I think the PSP's bad rep, even just considering sales, is greatly exaggerated. The thing has sold more units in the US than the PS3 console itself, and no one considers that a dead system. For all of it's failings, this ain't no Game Gear we're talking about.
Also I read an article where a developer was complaining about how games journalists take crazy, eye-catching soundbites and use them to misrepresent interviews while generating hits, and that seems like what happened here.
Article headline: Ready At Dawn says PSP was DOOOOOOOOOMED From the Start!
Actual Article: The PSP wasn't as portable as it should have been, but as first iteration of hardware, that's understandable. Hopefully they get this right with the PSP2.
Saying that it fucked up with some things is essentially the same considering how developers almost never say anything critical about a system.
It doesn't seem that rare, anyways.
Yeah, I read that too. It was that Chris Hecker article. He was actually showing off SpyParty at NYU today. I wanted to go because that game seems pretty fun.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
What reason does he have not to? He made the video to get attention and stem up negative interest for Black Ops. He didn't actually show what difficulty it was on, he just said it was hardened. If It turned out to be casual no one would care. And hell, even if it WAS hardened, you can just play on veteran if you want. Haters need to find better ways to spend their time than talking about this nonsense. The game is great and the first level is great, end of story.
It looked pretty badass, watching the video. Running shootouts in the streets with cuban police? Tearing up a presidential palace? Shooting Fidel Castro in the face, and then executing his mistress? Making your way to an airfield, killing dudes, getting into a plane, and then destroying everything with a giant mounted gun? Heroically sacrificing yourself so your comrades can escape?
That, to me, sounds pretty rad.
My experience with the "modern" Call of Duty games is limited to CoD4 on the PS3. I bought it for $10 used a couple of months back, played through the singleplayer portion, and thought it was really entertaining. I didn't touch the multiplayer and I never will.
The story kept me interested the entire time, the gunplay was fun, and the levels, although painfully linear, were still pretty and filled with things for me to put bullets in.
I suspect I'll play through Modern Warfare 2 someday when I pick it up for $10 or $15 and have a similar experience. I suspect I'll do the same with BLOPS someday in the future as well.
I guess the expectations are different when you pay $50-$60 for a game as opposed to paying $10 for it.
CoD4 had a porno plot that existed only to justify some pretty explosions.
Hey, the Gears of War gameplay wasn't that bad!
It, should be noted, was an article that went like this:
Title: Hecker still stands by his "Wii is two gamecubes duct taped together" rant!
Article: Hecker thinks games journalists take crazy, eye-catching soundbites and use them to misrepresent interviews while generating hits. Also something about his sarcastic GDC rant at the time.
edit: Since we gotta make a good intro since I don't post in this thread but read it all the time: Hey guys. Don't get used to me, I usually have nothing to say.
http://www.neogaf.com/forum/showthread.php?t=413498
Translation: Guy should never have anything to do with any writing in any videogame ever.
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Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
Wouldn't the compromise essentially be WP7? You have a hardline minimal hardware specification set in place by Microsoft, as well as the main software, just like iOS or even Windows really. But then you have multiple handset companies making the hardware itself and adding things (front cam, slide out keyboard) as they see fit. Just like Android or PC manufacturers.
Game developers for WP7 can aim for the baseline WP7 specifications, and it should run properly across all devices without a problem. While consumers can benefit from picking a device that fits their needs.
On the other hand, you also learn a hell of a lot more from mistakes than you do from successes. Assuming you acknowledge the mistakes anyway, which I'd hope Sony has and is trying to fix them.
And yes, most games journalists spin stories to create the most amount of controversy. Games journalism olol.
To be fair, it's not really any worse than most video game writing.
That is damning of video game writing.
John Carmack basically says "Welp, the tech is pretty cool, I'd like to do something with it, but I don't really know what yet. All I do know is that I can't really think of a way to integrate it into a first person shooter in a satisfactory manner."
Would you rather see Kinect being shoehorned into every possible game, whether it works or not?
Kinect barely works for games that are actually designed for it.
Carmack basically says that they can't use it in what they consider "real games." Ino ther words, it will be relegated to secondary shit at best.
Fuck them
Fuck
Them
Pirates of the Caribbean: Armada of the Damned was sounding so cool, and then they canned it and yet they clear this?
Eat my dick Disney
Also, Lego hasn't stopped them from producing real Star Wars games or real Harry Potter games to coincide with the films
Also completely different developers
In his words:
OUR real games. He then qualifies that and mentions OUR FPSes. He's not saying "You can't have a real game with kinect lol", he's saying "Our current big projects are fpses which do not match kinect's style/processor usage well".
Read it again, he said he doesn't know how he could use it on "our real games".
id Software's "real games" are generally first person shooters on PCs and mainstream consoles, not XBLA games or iOS apps or any of Carmack's mobile phone or DS side projects that the company has delved in in the past.
When he says "our real games", he's saying don't expect Kinect support in Doom 4 or Rage, which is good, because Kinect can barely function in Kinect games, it wouldn't make sense to spend time adding support for a peripheral that is only owned by a minuscule portion of your customers that isn't even reliable.
edit: beeeeeeeaaaaaaaaten
Are you fucking seriously calling John Carmack stupid?
Whether Carmack ends up being a lone crazyman, or the first of many, only time will tell.
John Carmack has said pretty much the same thing about the Wii.
He is simply saying that motion controls are not really viable for the stuff he is doing, no more than that. ,In fact there is nothing in the comments I have read that bashes the Kinect in any way (or the Wii to be fair).