So, Steven spielberg signed a deal with EA a number of years ago to make video games.
We got boom blocks and all was good.
We were supposed to get LMNO but it floundered and died a slow death.
Game Highlights from the article
-Supposed to make you cry
-Escape Gameplay, not unlike Mirror's Edge
-Eve functions as a HUD and teammate, highlighting clues in the environment and serving to aid you in your fight against the MIB.
-Eve's talents develop according to your actions, kick ass and she is support magic. Let her do the work and she becomes Xena
-AI equal to the AI behind "The Sims" powers Eve
-3 hours game time but ideally replayable to get different Eves.
1up has a story about it and seems decent
Early on LMNO wound up being developed right across from DICE and looking a lot like it. It was blessed with great minds and a kick ass executive, but kept running into barrier. After EA thinning the heard, LMNO lived on, as the EA version of Uncharted and Eve....well, this was probably a better fate for her.
3 things that come out of this article,
creativity over ridden by "legacy titles"
Great minds thinking of the same idea and coming up with similar gameplay
Evolve character through gameplay and not a character sheet.
This last one really appeals to me and is something I though about when playing Mass Effect. We all have our ways of playing and while developers have claimed that the enemy will adapt to your playing style, I would really like to see my gorram teammates adapt to mine. If I spend hours with you guy, using a sniper rile, you should get out of the way of my shots.
Take this up a notch, lets say Bethesda's next sandbox game forces you to evolve down certain paths, that you can't be a jack of all trades. You only have you character screen and only your skill points can you control, but your team or maybe just your partner, growing, adapting to you and your mannerisms. You go close quarter automatic weapons while they hit sniper riles and long range artillary.
Okay, please discuss.
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I guess Steven Spielberg produced a game called "LMNO" that got canceled? And it was gonna be kinda like Mirror's Edge meets Ico? Except the chick would actually be useful and do things that you didn't do?
Sounds neat, but a bit of a one-trick pony
I doubt it would have done all that well
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
Now I'm really really bummed this won't come out.
Bolded the parts that describe the gameplay a bit.
Very experimental, though. And heavily reliant on the one thing that game developers still struggle with - AI
Combine that with it's Spielberg-ian story and non-violent gameplay and I'm not surprised that this got canceled
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
...hold on, reading your sig...
Yeah that AI angle is still the holy grail of game design because with good AI or enough smoke and mirrors, you can really make a great game. Thats whats sad about this, the fancy AI, StSp story, pacifistic gameplay would get my money in a heartbeat.