Brotherhood patrols have "Brotherhood T-51B" which is faction armor, non-faction T-51B can be bought from the vendor in the Brotherhood base and found on a certain promontory filled with deathclaws.
Power armor shouldnt be weightless, but it should provide a carry weight bonus equal to the weight of it and a power armor helmet.
That is effectively exactly the same as it being weightless while worn :P
But yes, if you never played Oblivion, the "Feather" effect gave a bonus to carrying capacity. Hence my curiosity to whether that function is still present anywhere in the engine and if it could be modded onto power armors.
not the same thing
weightless power armor means you can walk around with 5000 power armor sets in your inventory.
With the exception of hardcore mode where it definitely makes sense, I don't really see any gameplay positives for having an weight system anyway. Inventory management could be one, but that could be just as easily solved with a max number of items allowed in the inventory, instead of based on weight. The presence of a perk that allows you to fast travel despite being over the limit acknowledges it as a gameplay mechanic, but it just seems like an incredibly dated one
With the exception of hardcore mode where it definitely makes sense, I don't really see any gameplay positives for having an weight system anyway. Inventory management could be one, but that could be just as easily solved with a max number of items allowed in the inventory, instead of based on weight. The presence of a perk that allows you to fast travel despite being over the limit acknowledges it as a gameplay mechanic, but it just seems like an incredibly dated one
because traveling with 100 power armors is the same as 100 boolits?
Buttcleft on
0
Alfred J. Kwakis it because you were insultedwhen I insulted your hair?Registered Userregular
edited December 2010
As far as melee weapons go, they don't get much stronger than the Paladin Toaster eh?
Power armor in general in the bethesda era of fallout games has just been amazingly disappointing (basically for the reasons previously mentioned) - it was an actual perk, an exciting perk, to be able to use them in the first couple games, but the amount of drawbacks in the FO3* universe to wearing it just causes me to stick with ranger/sneak armor almost exclusively. I hope that'd be something they look at in the future, but I won't hold my breath.
hush on
This is the future. This is what we built. This is what we wanted. It must have been. Because we all had the fucking choice, didn't we? It is only our money that allows commercial culture to flower. If we didn't want to live like this, we could have changed it at any time, by not fucking paying for it.
So let's celebrate by all going out and buying the same burger. -transmet
I just finished NV, and I think the final fight was pretty weak frankly. I was only lvl 23 when I finished the game, and I only died a couple times before I won out. Now it's time to get out there and explore every place on the map.
Power armor in general in the bethesda era of fallout games has just been amazingly disappointing (basically for the reasons previously mentioned) - it was an actual perk, an exciting perk, to be able to use them in the first couple games, but the amount of drawbacks in the FO3* universe to wearing it just causes me to stick with ranger/sneak armor almost exclusively. I hope that'd be something they look at in the future, but I won't hold my breath.
I agree. Wearing T-51b feels like wearing Daedric Armor for some reason.
I've remedied the issue slightly by modding the travel light perk to work with all armor types, but it's really just a band-aid. Power armor doesn't feel right in Fallout unless it completely breaks the game imo
If I had a little more know-how I'd make my own travel light-esque perk that only worked for heavy and power armor, which would at least allow you to run at a normal speed instead of the slow as shit default power armor running speed.
Arcade Gannon is missing. I did his quest (The way you should if you want to keep him), and he isn't anywhere. Not at the Lucky 38, not at the Mormon Fort, not in Remnant Bunker. What happened? I've done the NCR path of his quest before without him leaving.
Arcade Gannon is missing. I did his quest (The way you should if you want to keep him), and he isn't anywhere. Not at the Lucky 38, not at the Mormon Fort, not in Remnant Bunker. What happened? I've done the NCR path of his quest before without him leaving.
Have you been to the vault that has an elevator you need to repair? (Don't want to be more specific in case of spoilers).
If not, go there and repair it, and he should appear right behind you. Random I know, but it worked when I lost Boone.
In the most recent issue of Official Xbox Magazine (January 2011), the Crystal Ball mentions a company that seems to be in the news a lot lately, ZeniMax Media, who has recently acquired many companies including MachineGames, Arkane Studios, and id Software. These have added on top of their major game development company, Bethesda Game Studios. Well according to OXM, whats the next company that they will be acquiring? Obsidian Entertainment, the developers of Fallout: New Vegas and Alpha Protocol among others. The question is, how far is ZeniMax going to take this? They seem to be gobbling up developers at a startling pace. We’ll just have to wait and see, for all we know they could continue to grow and compete with the likes of Electronic Arts and Activision.
"With ZeniMax on a sending spree, who might they gobble up next? The ball sees Obsidian (Fallout: New Vegas) as a prime target for the Fallout IP-holder."
In the most recent issue of Official Xbox Magazine (January 2011), the Crystal Ball mentions a company that seems to be in the news a lot lately, ZeniMax Media, who has recently acquired many companies including MachineGames, Arkane Studios, and id Software. These have added on top of their major game development company, Bethesda Game Studios. Well according to OXM, whats the next company that they will be acquiring? Obsidian Entertainment, the developers of Fallout: New Vegas and Alpha Protocol among others. The question is, how far is ZeniMax going to take this? They seem to be gobbling up developers at a startling pace. We’ll just have to wait and see, for all we know they could continue to grow and compete with the likes of Electronic Arts and Activision.
"With ZeniMax on a sending spree, who might they gobble up next? The ball sees Obsidian (Fallout: New Vegas) as a prime target for the Fallout IP-holder."
Arcade Gannon is missing. I did his quest (The way you should if you want to keep him), and he isn't anywhere. Not at the Lucky 38, not at the Mormon Fort, not in Remnant Bunker. What happened? I've done the NCR path of his quest before without him leaving.
When I played through that quest I also lost him. From what I could find online at the time, no matter what choice you make you lose him and it's either due to a bug or it's intentional. It does make sense that he'd leave your party afterward, and it is near the end of the game, so I assumed that was just the way it works.
In the most recent issue of Official Xbox Magazine (January 2011), the Crystal Ball mentions a company that seems to be in the news a lot lately, ZeniMax Media, who has recently acquired many companies including MachineGames, Arkane Studios, and id Software. These have added on top of their major game development company, Bethesda Game Studios. Well according to OXM, whats the next company that they will be acquiring? Obsidian Entertainment, the developers of Fallout: New Vegas and Alpha Protocol among others. The question is, how far is ZeniMax going to take this? They seem to be gobbling up developers at a startling pace. We’ll just have to wait and see, for all we know they could continue to grow and compete with the likes of Electronic Arts and Activision.
"With ZeniMax on a sending spree, who might they gobble up next? The ball sees Obsidian (Fallout: New Vegas) as a prime target for the Fallout IP-holder."
Totally fine, as long as they, you know, let Obsidian be Obsidian and don't try to turn them into another Bethesda.
I lost ED-E a while back, and he still hasn't 'gone away' since I still have the perk. It's probably been like a week or more in game since I lost him.
I repaired the Vault 22 elevator. Will simply riding it restore Gannon to me? Like I said, this situation is odd, because I did his quest in a previous playthrough and I got to keep him, TAKING THE EXACT SAME CHOICE in his quest. He even told me he was going back to mormon fort to settle some stuff for a minute, and HE DID NOT give me his armor.
I repaired the Vault 22 elevator. Will simply riding it restore Gannon to me? Like I said, this situation is odd, because I did his quest in a previous playthrough and I got to keep him, TAKING THE EXACT SAME CHOICE in his quest. He even told me he was going back to mormon fort to settle some stuff for a minute, and HE DID NOT give me his armor.
ED-E disappeared in my game on the 360, and not even that elevator would bring him back.
I repaired the Vault 22 elevator. Will simply riding it restore Gannon to me? Like I said, this situation is odd, because I did his quest in a previous playthrough and I got to keep him, TAKING THE EXACT SAME CHOICE in his quest. He even told me he was going back to mormon fort to settle some stuff for a minute, and HE DID NOT give me his armor.
ED-E disappeared in my game on the 360, and not even that elevator would bring him back.
ED-E vanished on me, but I got to keep his perk, which was a bit weird. I decided he was in high-altitude UAV mode, and feeding me targeting info via the Pip Boy.
After fiddling with the elevator in Vault 50-40+12 (don't do the math if you don't want to know) just run around the various levels until they pop back into view.
I once had boone and ede wait for me someplace while I travelled to the vault 85-80+1+1+2+13 fought some baddies and just as I was getting ganged up on they appeared in the nick of time to save the day!
Well guess who just got back from Focus-testing the first New Vegas DLC!
(Hint: it's me. )
And guess how awesome it is!
(Hint: Very scary )
I will say this, though: It's scary good, emphasis on scary. I assume since everything Here is public knowledge, I can say that the Ghost People in the screenshot are bastard-hard to kill and if the fog and crumbling architecture seem vaguely silent-hill-ish, well, I came away from it thinking that was exactly the point.
Oooh, yeah, Metro 2033's a pretty good comparison. That feeling of "Where the gently caress did we go wrong?"
And oh man, I wish, I *wish* I could tell you about some of the characters I met. I'm so gay for Avellone, I swear.
I lost ED-E when I was making the run to Nellis. It was my first playthrough so I had no idea what to expect. I start running, and BOOM BOOM BOOM arty everywhere. So I die a few times, quick load, and finally make it. It was actually pretty awesome. But then I look around and no ED-E. I retrace my steps and no corpse even, the artillery literally blew him out of existence. I needed a bunch of console commands to get him and his inventory back. The elevator trick didn't work for me.
In my current play through, I'm killing all female NPCs that I can and will see how the story plays out. Next, colored people, or possibly just men with facial hair.
I don't know about the resurrection qualities of the vault of specific number you guys are referencing, but I went into a different, radiation-filled vault and my companions came along whether I wanted them to or not. They refused to wait outside and refused to wait near the entrance (and Rex refused to not swim in the swampy irradiated water).
Also I guess my post on CONELRAD got lost with the forum crash, but it seems like some of the most fitting music you could imagine for Fallout's atmosphere. The perfect mix of jingoistic anti-communism and happy-go-lucky nuclear lovin'. It is, however, frightening how many songs exist singing about radiation, fallout and mining uranium.
So I started my third run-through, fully intending to go Energy Weapons this time around... mostly because I want to see that chain-reaction Perk.
I just hit level 12, made it to the Strip, and I've got something like 70+ points in Guns, and < 30 in Energy Weapons. It's like there's no energy weapon that can actually kill anything before you get to the Gauss Rifle. Maybe a Plasma Rifle... (the unique one certainly worked well enough in FO3). But the Laser Pistol and the Laser Rifle are a freakin' joke.
Seriously, what's the point of (whomever) going to the expense of developing whizzo high-tech Laser Rifles in the late 21st century, when they don't work nearly as well as a god-damned lever-action .357 carbine design from the 1890s.
Yup. Energy weapons continue the proud tradition of sucking ass. However there is the saving grace of flame thrower weapons that do use the energy weapon bonus and have a powerful associated perk.
Patch probably coming out (hopefully) today for PS3, PC and Xsorry
To update, the patch/game update for PlayStation 3 could be going up as early as Midnight GMT tonight for Europe. When we have more details on North America, we'll let you know.
PC update could be up on Steam as early as tomorrow.
For players on Xbox 360, we should have more details soon. Right now, it's looking like next week. If we get updated details, we'll let you know.
C2B on
0
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
So I started my third run-through, fully intending to go Energy Weapons this time around... mostly because I want to see that chain-reaction Perk.
I just hit level 12, made it to the Strip, and I've got something like 70+ points in Guns, and < 30 in Energy Weapons. It's like there's no energy weapon that can actually kill anything before you get to the Gauss Rifle. Maybe a Plasma Rifle... (the unique one certainly worked well enough in FO3). But the Laser Pistol and the Laser Rifle are a freakin' joke.
Seriously, what's the point of (whomever) going to the expense of developing whizzo high-tech Laser Rifles in the late 21st century, when they don't work nearly as well as a god-damned lever-action .357 carbine design from the 1890s.
It makes no sense... Chewbacca... Endor... etc.
Pretty sure there's a patch coming to give all energy weapon ammo DT reduction
Patch probably coming out (hopefully) today for PS3, PC and Xsorry
To update, the patch/game update for PlayStation 3 could be going up as early as Midnight GMT tonight for Europe. When we have more details on North America, we'll let you know.
PC update could be up on Steam as early as tomorrow.
For players on Xbox 360, we should have more details soon. Right now, it's looking like next week. If we get updated details, we'll let you know.
What the bloody blue fuck? Apparently someone out there has a hate-on for the 360.
And when they say that the dudes in the new DLC are hard to kill, I'm hoping it's not the same BS they did with albino radscorps etc by just giving them a fucktonne of health to waste your ammo with.
So I just started playing this after finally getting a new graphics card. Here's how my first couple of hours went:
After tooling around in Goodhaven for a bit, struck out towards Nipon. Passed Pimm on the way, stopped off for a quick convict killing spree. in a small room in the main casino there lined up 4 shots on some dudes head in VATS, got halfway through murderizing him before I realised he was on his knees...as if he was being held hostage. So yeah, that's the end of Deputy Beagle.
Also managed to kill some dude who had an incinerator and some ammo near deputy Beagle....which came in handy when I finally got to Nipon and ran into some legion dude with a dogs head helmet. He burned nicely.
Further down the road in Novac I sold off a couple of ripper's I'd picked up and bought 'That Gun'. Levelled up a couple of times along the way, dumped most of the points in repair then went back to Pimm and repaired Ed-E.
I'm now level 4 (I think, just got my first Perk other than the starting ones) have money in the bank, a decent gun and a companion. However I'm vilified by the powder Gangers and Ceaser's Legion.
Found Ed-E, he was chillin in Freeside by the Strip entrance fighting 4 Freeside Thugs all by his lonsesome. Naturally I evened the odds with the Mysterious Magnum. (So awesome, love that gun).
Boone is still MIA. Heading to the elevator of restoration later.
Posts
yeah but you cant remove the weight of an item when you wear it, so the best thing is to give it a carry weight+ equal to its own weight.
because traveling with 100 power armors is the same as 100 boolits?
So let's celebrate by all going out and buying the same burger. -transmet
How do you mean? There's a bunch of Unarmed weapons that are better then it, like Ballistic Fist.
Do you mean against Robots?
I agree. Wearing T-51b feels like wearing Daedric Armor for some reason.
I've remedied the issue slightly by modding the travel light perk to work with all armor types, but it's really just a band-aid. Power armor doesn't feel right in Fallout unless it completely breaks the game imo
If I had a little more know-how I'd make my own travel light-esque perk that only worked for heavy and power armor, which would at least allow you to run at a normal speed instead of the slow as shit default power armor running speed.
Have you been to the vault that has an elevator you need to repair? (Don't want to be more specific in case of spoilers).
If not, go there and repair it, and he should appear right behind you. Random I know, but it worked when I lost Boone.
ED-E's slide was unexpected and funny.
Thats....
Not really a surprising or new rumor.
It would more surprise me if it actually happens.
When I played through that quest I also lost him. From what I could find online at the time, no matter what choice you make you lose him and it's either due to a bug or it's intentional. It does make sense that he'd leave your party afterward, and it is near the end of the game, so I assumed that was just the way it works.
3DS: 1521-4165-5907
PS3: KayleSolo
Live: Kayle Solo
WiiU: KayleSolo
If they aren't right outside, or in your suite. They most likely went back to their "homes"
The really odd part is that I still have both of their perks.
3DS: 1521-4165-5907
PS3: KayleSolo
Live: Kayle Solo
WiiU: KayleSolo
Totally fine, as long as they, you know, let Obsidian be Obsidian and don't try to turn them into another Bethesda.
Bethesda designs the sets, Obsidian writes the game and Carmack handles the coding.
The universe implodes as the game goes gold.
I think it's a reported bug that on random occasions they will disappear when you finish a quest with house. Hope you got a save game file.
For any one else, you can avoid this bug by telling your comrades to wait outside.
Will they go away on their own at sometime? My smart and sexy bisexual black widow wanted to get wasted with Cass a few more times!
3DS: 1521-4165-5907
PS3: KayleSolo
Live: Kayle Solo
WiiU: KayleSolo
Will have to try visiting the vault of companion returning and hope that works.
Fast travel is probably the glitchiest thing in the game.
ED-E disappeared in my game on the 360, and not even that elevator would bring him back.
ED-E vanished on me, but I got to keep his perk, which was a bit weird. I decided he was in high-altitude UAV mode, and feeding me targeting info via the Pip Boy.
I once had boone and ede wait for me someplace while I travelled to the vault 85-80+1+1+2+13 fought some baddies and just as I was getting ganged up on they appeared in the nick of time to save the day!
http://forums.somethingawful.com/showthread.php?threadid=3358074&userid=95330
Also I guess my post on CONELRAD got lost with the forum crash, but it seems like some of the most fitting music you could imagine for Fallout's atmosphere. The perfect mix of jingoistic anti-communism and happy-go-lucky nuclear lovin'. It is, however, frightening how many songs exist singing about radiation, fallout and mining uranium.
I just hit level 12, made it to the Strip, and I've got something like 70+ points in Guns, and < 30 in Energy Weapons. It's like there's no energy weapon that can actually kill anything before you get to the Gauss Rifle. Maybe a Plasma Rifle... (the unique one certainly worked well enough in FO3). But the Laser Pistol and the Laser Rifle are a freakin' joke.
Seriously, what's the point of (whomever) going to the expense of developing whizzo high-tech Laser Rifles in the late 21st century, when they don't work nearly as well as a god-damned lever-action .357 carbine design from the 1890s.
It makes no sense... Chewbacca... Endor... etc.
Pretty sure there's a patch coming to give all energy weapon ammo DT reduction
Until that happens, there's always this http://newvegasnexus.com/downloads/file.php?id=36837
What the bloody blue fuck? Apparently someone out there has a hate-on for the 360.
And when they say that the dudes in the new DLC are hard to kill, I'm hoping it's not the same BS they did with albino radscorps etc by just giving them a fucktonne of health to waste your ammo with.
Also managed to kill some dude who had an incinerator and some ammo near deputy Beagle....which came in handy when I finally got to Nipon and ran into some legion dude with a dogs head helmet. He burned nicely.
Further down the road in Novac I sold off a couple of ripper's I'd picked up and bought 'That Gun'. Levelled up a couple of times along the way, dumped most of the points in repair then went back to Pimm and repaired Ed-E.
I'm now level 4 (I think, just got my first Perk other than the starting ones) have money in the bank, a decent gun and a companion. However I'm vilified by the powder Gangers and Ceaser's Legion.
So yeah, pretty fun game so far.
Tall-Paul MIPsDroid
Boone is still MIA. Heading to the elevator of restoration later.
3DS: 1521-4165-5907
PS3: KayleSolo
Live: Kayle Solo
WiiU: KayleSolo