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WE HAVE A SERVER! BUY NOW! MINECRAFT!

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Posts

  • hiartbillhiartbill Registered User
    edited November 2010
    Ok, for some reason my VPS just got bumped to the highest level they offer. Meaning I can dedicate 2.5GB of RAM to the server. I have no idea why this is, but I'm using it. I can still get my money back under the 7 day guarantee thing I hope!

    Edit: They bumped the VPS up, but didn't change the billing. I'm just not going to tell them and see what happens...

    hiartbill on
    wouldnt have a fart in a strong winds chance in working for me
  • HugmasterGeneralHugmasterGeneral Registered User regular
    edited November 2010
    I think I'll be safe then. I think my hole goes down to Lv38. I just can't go any lower than that. Do you think maybe we should make a layer of bedrock over the entire plane at Lv33 so no one ever goes lower?

    Edit: I guess you guys have been talking about it. I forgot to refresh thread

    HugmasterGeneral on
  • RaneadosRaneados Registered User regular
    edited November 2010
    hiartbill wrote: »
    Ok, for some reason my VPS just got bumped to the highest level they offer. Meaning I can dedicate 2.5GB of RAM to the server. I have no idea why this is, but I'm using it. I can still get my money back under the 7 day guarantee thing I hope!

    Edit: They bumped the VPS up, but didn't change the billing. I'm just not going to tell them and see what happens...

    be careful

    when stuff like this happens, they'll often just retroactively charge you later

    "oh well you took the service so you have to pay for it" etc etc

    and if you complain then they'll say "okay then cancel. HAHA. That's right you'll take it up the ass!"

    Raneados on
    Dubh wrote: »
    Rane is the future of ancient greek tradition
  • sarukunsarukun Mr. Bulldopps Get SchwiftyRegistered User regular
    edited November 2010
    Wait, are you saying I can get minecraft on a Goddamned Droid?

    sarukun on
  • hiartbillhiartbill Registered User
    edited November 2010
    rfilyaw wrote: »
    I think I'll be safe then. I think my hole goes down to Lv38. I just can't go any lower than that. Do you think maybe we should make a layer of bedrock over the entire plane at Lv33 so no one ever goes lower?

    Edit: I guess you guys have been talking about it. I forgot to refresh thread

    That shouldn't be necessary. It's not general light below Lv33, it's specifically sky light. One of the tests that thread did was to just put a 1 block think layer of rock at Lv32, and that fixed it as well.

    Edit in response to Rane: Yeah you're likely right. In the end though, I still have that 7 day guarantee to fall back on if this VPS turns out to be not needed :P

    hiartbill on
    wouldnt have a fart in a strong winds chance in working for me
  • RaneadosRaneados Registered User regular
    edited November 2010
    i'm going to log in

    hope the server is okay

    edit wait what's the server info now

    Raneados on
    Dubh wrote: »
    Rane is the future of ancient greek tradition
  • HugmasterGeneralHugmasterGeneral Registered User regular
    edited November 2010
    But didn't we put a 1-block layer in the holes and it didn't fix the issue? If it's at Layer 32, what's to keep people from digging below that and creating a sky hole?

    HugmasterGeneral on
  • NotASenatorNotASenator Registered User regular
    edited November 2010
    So, Safehouse.

    I think I'm going to try to prototype it in the UDK, I don't really have much experience with Unity.

    The concept is similar to Minecraft, but in sort of a Minecraft meets the Incredible Machine meets, I don't know, like Dead Rising.

    EDIT: I didn't mean to hit submit. I'm not done with this yet.

    NotASenator on
  • sarukunsarukun Mr. Bulldopps Get SchwiftyRegistered User regular
    edited November 2010
    I think I want to build a replica of the farm from Harvest Moon on the GBA.

    Played so much fucking Harvest Moon.

    sarukun on
  • MrMonroeMrMonroe Registered User regular
    edited November 2010
    hiartbill wrote: »
    rfilyaw wrote: »
    I think I'll be safe then. I think my hole goes down to Lv38. I just can't go any lower than that. Do you think maybe we should make a layer of bedrock over the entire plane at Lv33 so no one ever goes lower?

    Edit: I guess you guys have been talking about it. I forgot to refresh thread

    That shouldn't be necessary. It's not general light below Lv33, it's specifically sky light. One of the tests that thread did was to just put a 1 block think layer of rock at Lv32, and that fixed it as well.

    this is the kind of thing where I figure, yes, you have done this all on your own up until now (minus the thousands of paying alpha testers), and I really respect that, but seriously, this project is getting very large and you just made like six million dollars in less than a year

    it's time to hire another programmer to do bug fixes already

    MrMonroe on
  • HugmasterGeneralHugmasterGeneral Registered User regular
    edited November 2010
    No, I'm gonna replicate that house! Actually, I think I'll do the one from SNES =p

    HugmasterGeneral on
  • NotASenatorNotASenator Registered User regular
    edited November 2010
    So, Safehouse.

    I think I'm going to try to prototype it in the UDK, I don't really have much experience with Unity.

    The concept is similar to Minecraft, but in sort of a Minecraft meets the Incredible Machine meets, I don't know, like Dead Rising.

    EDIT: I didn't mean to hit submit. I'm not done with this yet.

    Instead of mining blocks to build blocky structures, you collect materials and craft them into basic building pieces: 2x4s, pulleys, rope, hinges, whatever. Then you combine these pieces in the game world by having them snap together at the joint areas and create larger things. Your goal is not just to build something to protect yourself from the monster hordes that come rushing out of the forests at night, but also to devise interesting ways to kill them.

    An example would be that you get some wood from a tree and you craft that into planks, but then you place individual planks into the ground. Based on how you positioned the wood in the 5x5 crafting grid, would determine how tall the plank was. Then you can connect metal sheets or whatever to it to create a safehouse to hide in.

    During the day, you will work on building your defenses. Found a little motor? Hook it up with a chain on some gears to a giant metal blade and turn it on to create a stationary monster weedwacker. Hook a huge pendulum to a release switch inside your safehouse and watch it swing right through the hordes. Maybe use pressure switches and springs to create monster catapult traps.

    Stuff like that.

    Currently, the inventiveness in Minecraft is about building your castle or tower or whatever, basically so you can hide from the monsters. In Safehouse, the goal would be to use your creativity and a physics engine to design all sorts of ways to kill them.

    I know people compare Minecraft to LEGO a lot, and I think it's an apt comparison, but for me, I stopped just building houses and castles a long time ago and got into building walking mechs and cranes that picked shit up and Mindstorms robots that could find its way though a maze, so that's the sort of thing I want out of a game like Minecraft. I want it to be more like Technic than standard LEGO.

    NotASenator on
  • RaneadosRaneados Registered User regular
    edited November 2010
    hmm

    can't connect to the server

    the message gets cut off but it says

    response code 502 for url BLAH BLAH BLAH

    Raneados on
    Dubh wrote: »
    Rane is the future of ancient greek tradition
  • chrishallett83chrishallett83 Hi! Registered User regular
    edited November 2010
    MrMonroe wrote: »
    hiartbill wrote: »
    rfilyaw wrote: »
    I think I'll be safe then. I think my hole goes down to Lv38. I just can't go any lower than that. Do you think maybe we should make a layer of bedrock over the entire plane at Lv33 so no one ever goes lower?

    Edit: I guess you guys have been talking about it. I forgot to refresh thread

    That shouldn't be necessary. It's not general light below Lv33, it's specifically sky light. One of the tests that thread did was to just put a 1 block think layer of rock at Lv32, and that fixed it as well.

    this is the kind of thing where I figure, yes, you have done this all on your own up until now (minus the thousands of paying alpha testers), and I really respect that, but seriously, this project is getting very large and you just made like six million dollars in less than a year

    it's time to hire another programmer to do bug fixes already

    Didin't Notch already hire two more programmers? Where did I read that?

    chrishallett83 on
  • NotASenatorNotASenator Registered User regular
    edited November 2010
    MrMonroe wrote: »
    hiartbill wrote: »
    rfilyaw wrote: »
    I think I'll be safe then. I think my hole goes down to Lv38. I just can't go any lower than that. Do you think maybe we should make a layer of bedrock over the entire plane at Lv33 so no one ever goes lower?

    Edit: I guess you guys have been talking about it. I forgot to refresh thread

    That shouldn't be necessary. It's not general light below Lv33, it's specifically sky light. One of the tests that thread did was to just put a 1 block think layer of rock at Lv32, and that fixed it as well.

    this is the kind of thing where I figure, yes, you have done this all on your own up until now (minus the thousands of paying alpha testers), and I really respect that, but seriously, this project is getting very large and you just made like six million dollars in less than a year

    it's time to hire another programmer to do bug fixes already

    Didin't Notch already hire two more programmers? Where did I read that?

    He hired a programmer to start on another game project that's nothing like minecraft and the other is a web programmer.

    NotASenator on
  • RaneadosRaneados Registered User regular
    edited November 2010
    i think the server just crashed again

    I didn't even go 50 blocks from spawn

    I'm just going to stay out

    I am cursed

    Raneados on
    Dubh wrote: »
    Rane is the future of ancient greek tradition
  • MrMonroeMrMonroe Registered User regular
    edited November 2010
    So, Safehouse.

    I think I'm going to try to prototype it in the UDK, I don't really have much experience with Unity.

    The concept is similar to Minecraft, but in sort of a Minecraft meets the Incredible Machine meets, I don't know, like Dead Rising.

    EDIT: I didn't mean to hit submit. I'm not done with this yet.

    Instead of mining blocks to build blocky structures, you collect materials and craft them into basic building pieces: 2x4s, pulleys, rope, hinges, whatever. Then you combine these pieces in the game world by having them snap together at the joint areas and create larger things. Your goal is not just to build something to protect yourself from the monster hordes that come rushing out of the forests at night, but also to devise interesting ways to kill them.

    An example would be that you get some wood from a tree and you craft that into planks, but then you place individual planks into the ground. Based on how you positioned the wood in the 5x5 crafting grid, would determine how tall the plank was. Then you can connect metal sheets or whatever to it to create a safehouse to hide in.

    During the day, you will work on building your defenses. Found a little motor? Hook it up with a chain on some gears to a giant metal blade and turn it on to create a stationary monster weedwacker. Hook a huge pendulum to a release switch inside your safehouse and watch it swing right through the hordes. Maybe use pressure switches and springs to create monster catapult traps.

    Stuff like that.

    Currently, the inventiveness in Minecraft is about building your castle or tower or whatever, basically so you can hide from the monsters. In Safehouse, the goal would be to use your creativity and a physics engine to design all sorts of ways to kill them.

    I know people compare Minecraft to LEGO a lot, and I think it's an apt comparison, but for me, I stopped just building houses and castles a long time ago and got into building walking mechs and cranes that picked shit up and Mindstorms robots that could find its way though a maze, so that's the sort of thing I want out of a game like Minecraft. I want it to be more like Technic than standard LEGO.

    this sounds amazing

    it would have been more amazing with a link so I can try it myself

    MrMonroe on
  • NotASenatorNotASenator Registered User regular
    edited November 2010
    MrMonroe wrote: »
    Tons of shit

    this sounds amazing

    it would have been more amazing with a link so I can try it myself

    I fill notebooks up with stupid design documents for games like this.

    I should probably try actually making some of them.

    NotASenator on
  • pookapooka Registered User regular
    edited November 2010
    i started down that giant waterfall and got dc'd. blame it on the Raaaaaaane.

    pooka on
    lfchwLd.jpg
  • RaneadosRaneados Registered User regular
    edited November 2010
    it was davoid that time, but ultimately my fault because of my hole

    don't go near my hole or the server dies

    just like everything else that goes near my hole


    seriously, pigs, cows, chickens? all jump into my hole and die on impact

    my hole is a tomb

    Raneados on
    Dubh wrote: »
    Rane is the future of ancient greek tradition
  • hiartbillhiartbill Registered User
    edited November 2010
    Lol, there's some issues with the carts/boats pooka, you probably just error'd out. I'm not going to bother looking at the log though!

    Rane, I'm headed home now so I'll fix up the holes and we can run a final test to see if everything is kosher, probably about an hour and I'll have it ready.

    Still no word from Ein on our map?

    hiartbill on
    wouldnt have a fart in a strong winds chance in working for me
  • apricotmuffinsapricotmuffins Angry Bee Registered User regular
    edited November 2010
    i tried to join your server bill but it said error no such server D:

    apricotmuffins on
  • RaneadosRaneados Registered User regular
    edited November 2010
    sounds good, bill

    if I get some time I'll check back in on the place tonight

    thanks!

    Raneados on
    Dubh wrote: »
    Rane is the future of ancient greek tradition
  • CrashmoCrashmo Registered User regular
    edited November 2010
    i tried to join your server bill but it said error no such server D:

    i get this, too :(

    edit: oh wait i got in!

    Crashmo on
    polar-bearsig.jpg
  • apricotmuffinsapricotmuffins Angry Bee Registered User regular
    edited November 2010
    what address are you using? i just copypastad the one bill mentioned earlier on

    apricotmuffins on
  • RaneadosRaneados Registered User regular
    edited November 2010
    i did too and got some errors

    it went through eventually

    Raneados on
    Dubh wrote: »
    Rane is the future of ancient greek tradition
  • FugitiveFugitive Registered User regular
    edited November 2010
    MrMonroe wrote: »
    So, Safehouse.

    I think I'm going to try to prototype it in the UDK, I don't really have much experience with Unity.

    The concept is similar to Minecraft, but in sort of a Minecraft meets the Incredible Machine meets, I don't know, like Dead Rising.

    EDIT: I didn't mean to hit submit. I'm not done with this yet.

    Instead of mining blocks to build blocky structures, you collect materials and craft them into basic building pieces: 2x4s, pulleys, rope, hinges, whatever. Then you combine these pieces in the game world by having them snap together at the joint areas and create larger things. Your goal is not just to build something to protect yourself from the monster hordes that come rushing out of the forests at night, but also to devise interesting ways to kill them.

    An example would be that you get some wood from a tree and you craft that into planks, but then you place individual planks into the ground. Based on how you positioned the wood in the 5x5 crafting grid, would determine how tall the plank was. Then you can connect metal sheets or whatever to it to create a safehouse to hide in.

    During the day, you will work on building your defenses. Found a little motor? Hook it up with a chain on some gears to a giant metal blade and turn it on to create a stationary monster weedwacker. Hook a huge pendulum to a release switch inside your safehouse and watch it swing right through the hordes. Maybe use pressure switches and springs to create monster catapult traps.

    Stuff like that.

    Currently, the inventiveness in Minecraft is about building your castle or tower or whatever, basically so you can hide from the monsters. In Safehouse, the goal would be to use your creativity and a physics engine to design all sorts of ways to kill them.

    I know people compare Minecraft to LEGO a lot, and I think it's an apt comparison, but for me, I stopped just building houses and castles a long time ago and got into building walking mechs and cranes that picked shit up and Mindstorms robots that could find its way though a maze, so that's the sort of thing I want out of a game like Minecraft. I want it to be more like Technic than standard LEGO.

    this sounds amazing

    it would have been more amazing with a link so I can try it myself

    This sounds really cool.

    It sounds like a Minecraft meets Tower Defense sort of game.

    Also when we met up in DC I had no idea you were into Minecraft! Pretty much the entire time you were hiding out in Macy's the rest of us were coming up with ideas for objective-based multiplayer modes and geeking out to a criminal extent.

    Actually that was basically the whole trip.

    Fugitive on
  • apricotmuffinsapricotmuffins Angry Bee Registered User regular
    edited November 2010
    i er, accidentally typed /warp lighthouse instead of /warp airship

    EASY MISTAKE TO MAKE AND I AM FULL OF SLOVAKIAN SPIRITS OKAY

    apricotmuffins on
  • sarukunsarukun Mr. Bulldopps Get SchwiftyRegistered User regular
    edited November 2010
    Oh, Jesus, a Minecraft inspired zombie survival game?


    yusssssssssssssssssssssssssssssssssss

    sarukun on
  • scarlet blvd.scarlet blvd. Bebop Cola Goooood!Registered User regular
    edited November 2010
    So what's going on with minecraft stuff
    we're waiting for ein to be able to give us the map?
    and NaS is going to be running it?
    Any change in connection info?

    scarlet blvd. on
  • hiartbillhiartbill Registered User
    edited November 2010
    So Rane, I figured out why David insta-crashes everyone now, and didn't use to. One of the chunks within viewing distance is corrupted. I'm trying to isolate which one (luckily, MCEdit hangs for about a minute when it loads it, so I'm narrowing it down that way).

    hiartbill on
    wouldnt have a fart in a strong winds chance in working for me
  • RaneadosRaneados Registered User regular
    edited November 2010
    my art is just too beautiful to be allowed to continue

    END IT QUICKLY

    LEST THE HURT ENDURE

    Raneados on
    Dubh wrote: »
    Rane is the future of ancient greek tradition
  • hiartbillhiartbill Registered User
    edited November 2010
    Nah, it was a chunk just SE of your hole, just a random piece of forest. Loading the map onto my server to see if it's fixed.

    hiartbill on
    wouldnt have a fart in a strong winds chance in working for me
  • RaneadosRaneados Registered User regular
    edited November 2010
    gasp

    Raneados on
    Dubh wrote: »
    Rane is the future of ancient greek tradition
  • hiartbillhiartbill Registered User
    edited November 2010
    Not the public server :P My private one.

    hiartbill on
    wouldnt have a fart in a strong winds chance in working for me
  • hiartbillhiartbill Registered User
    edited November 2010
    David is fixed. Uploading new map to server now. As far as I can tell the lighthouse and other holes are unaffected by the lighting bug now, but only testing with more people can confirm. They did lag when I warped to them, but once all the chunks loaded it was perfectly lag free, so I dunno.

    Edit: Rane, there is water at the bottom of your pit, and some stone from my previous attempts at fixing. Have Nuka utilize her powers if you want it gone :P I don't think your hole is big enough to cause much issue with the lighting bug, but I'll leave that decision up to Nuka and you.

    hiartbill on
    wouldnt have a fart in a strong winds chance in working for me
  • RaneadosRaneados Registered User regular
    edited November 2010
    I'll do it

    psh I ain't no baby

    Raneados on
    Dubh wrote: »
    Rane is the future of ancient greek tradition
  • RaneadosRaneados Registered User regular
    edited November 2010
    i'll do it tomorrow

    I am le tired

    Raneados on
    Dubh wrote: »
    Rane is the future of ancient greek tradition
  • MizuumiMizuumi Registered User regular
    edited November 2010
    okay

    how

    do you dispatch a skeleton lurking in the pitch blackness of a cave an unknown number of blocks away and firing at you without getting your shit wrecked

    ???

    Mizuumi on
    ducklett.gif
  • SquallSquall hap cloud Registered User regular
    edited November 2010
    block shit off

    dig up

    drop lava on him

    Squall on
This discussion has been closed.