There are very few games I replay back to back. Usually the way I go is I play a game, then I come back maybe 1 or 2 years later and play again. Even then that's iffy since I usually buy new games back then.
Heck, I think the last games I have played back to back in the last years that didn't have MP was Mass Effect 1/2.
I did that with the first ME game. It was simply too glorious to want to leave. But the second one soured on me a bit. The last game I played over again right away was RDR, and I nearly burned myself out on it. Since then, I at least try to play some other game, at least for a short while, before going back to something.
In fact, I just re-finished RDR last week and I hadn't played it in about eleven months. It felt better that way.
If we got down to it, no game has any replayability. That's why the 'argument' is so bad. Even games with no pre-determined outcome become a steady decline into repetitive choices for optimal results. No matter what, LA Noire looks like a place I'll want to return to from time-to-time. Like any other piece of media I've come to enjoy.
If I enjoy something enough the first time, chances are I'll revisit it again. I started a new game on Red Dead yesterday, and I've been rewatching Twin Peaks over the past week. Turns out I still like them both.
We're free falling now man. All we need is someone to follow up replayability with lack of multiplayer.
NO MULTIPLAYER!!!
Oh heavens above, the end is nigh!!
How can I ever enjoy a game when I can't take it online and be called all manner of derogatory slurs by pre-pubescent young men? What were these developers even thinking!?
oldmanken on
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David_TA fashion yes-man is no good to me.Copenhagen, DenmarkRegistered Userregular
edited May 2011
Multiplayer interrogation. The ultimate Good Cop/Bad Cop.
"Answer the question!"
"I believe you."
"Stop lying!"
David_T on
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Zilla36021st Century. |She/Her|Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered Userregular
I remember when feeds were going up about GTAIV. And the players were usually riding motorcycles and then being unable to properly ride them. Most people thought they just sucked.
It turned out, of course, that the driving physics were more detailed than before...
That being said, it's still safe to believe that people playing early copies of games just suck rather than any other outside fault.
Eh - that scene is hella dark and if you aren't facing it when you first get to the roof, it'd take a minute to find. I thought the dumb comments were about the way Cole moved; but that is indeed how he moves in the game - very stiff.
Think about it. Once you've interrogated the suspects and solved the riddles where is the replayability? Once you know what they know the cat's out the bag.
The cat may be out of the bag, but how you determine that can change. The way the save system is set up here, if you at all care about the game and the environment, you're going to replay it.
That's a silly assumption. There are lots of things that are good about lots of games I have never wanted to replay and I didn't want to replay them because there was no compelling gameplay reason to do so. I doubt LA Noire is on the scale of something like Fallout where you won't see all the content in one sitting and I suspect that most people will complete it in a week, maybe 2.
I'm sure what's there is great, but for £40 I want something more substantial. Maybe a lower price point/XBLA is the best market for these games.
Think about it. Once you've interrogated the suspects and solved the riddles where is the replayability? Once you know what they know the cat's out the bag.
Think about it. People like returning to worlds and environments that are well crafted. It's why people re-watch movies and TV shows. It's why they re-read books.
Plenty of things we enjoy have a predetermined outcome the second time around. And we still enjoy them the second time around. If you want to talk about how you think it's so futile to want to replay a game with a known outcome, then start a D&D thread or something.
Movies tv books and roleplaying games are not video games.
And you clearly don't understand d&d if you think that you do the same thing over and over the same as you will in LA Noire. It's precisekly because of the interrogation/problem solving aspect tht the replayability is compromised. That's just unfortunate. I cannot justify buying this game new for that reason.
Is there any point to buying this when it will have the least replayability of any game ever made?
Are you still breathing? Again? But you've already done it, you know what happens when you do it, you might as well stop.
Just because you know how it ends, doesn't mean it won't be fun to do again. You notice things more the second or third time.
edit: wow, that was from way back. my bad.
What a charming person you are. Are you always such a cock to people whose opinions you clearly don't understand or do you behave like that all the time.
Does it honestly matter whether the PS3 or XBOX version looks minutely better than the other? Are people going to notice that when wrapped up in the story and narrative?
Kinda, yeah
The first things that grabbed my attention about this game were the graphics and presentation, lip-syncing in particular
UnbreakableVow on
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Think about it. Once you've interrogated the suspects and solved the riddles where is the replayability? Once you know what they know the cat's out the bag.
Think about it. People like returning to worlds and environments that are well crafted. It's why people re-watch movies and TV shows. It's why they re-read books.
Plenty of things we enjoy have a predetermined outcome the second time around. And we still enjoy them the second time around. If you want to talk about how you think it's so futile to want to replay a game with a known outcome, then start a D&D thread or something.
Movies tv books and roleplaying games are not video games.
And you clearly don't understand d&d if you think that you do the same thing over and over the same as you will in LA Noire. It's precisekly because of the interrogation/problem solving aspect tht the replayability is compromised. That's just unfortunate. I cannot justify buying this game new for that reason.
FreiA French Prometheus UnboundDeadwoodRegistered Userregular
edited May 2011
So why doesn't this game have some kind of Horde Mode where you have to interrogate hordes of suspects with a friend before you are overrun? I am not buying this.
Frei on
Are you the magic man?
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Zilla36021st Century. |She/Her|Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered Userregular
So why doesn't this game have some kind of Horde Mode where you have to interrogate hordes of suspects with a friend before you are overrun? I am not buying this.
That sounds awesome.
I am told that this is actually very much what being a desk sergeant in Brooklyn on Saturday night is like.
SammyF on
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David_TA fashion yes-man is no good to me.Copenhagen, DenmarkRegistered Userregular
edited May 2011
Could I just point out how hilarious it is for me to see a three disc game be suggested as a better fit for XBLA?
No?
Darnit...
David_T on
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Librarian's ghostLibrarian, Ghostbuster, and TimSporkRegistered Userregular
Think about it. Once you've interrogated the suspects and solved the riddles where is the replayability? Once you know what they know the cat's out the bag.
Think about it. People like returning to worlds and environments that are well crafted. It's why people re-watch movies and TV shows. It's why they re-read books.
Plenty of things we enjoy have a predetermined outcome the second time around. And we still enjoy them the second time around. If you want to talk about how you think it's so futile to want to replay a game with a known outcome, then start a D&D thread or something.
Movies tv books and roleplaying games are not video games.
And you clearly don't understand d&d if you think that you do the same thing over and over the same as you will in LA Noire. It's precisekly because of the interrogation/problem solving aspect tht the replayability is compromised. That's just unfortunate. I cannot justify buying this game new for that reason.
You have to be careful, though. From what I've read, every gameplay aspect that involves desicions can either be failed or succeeded. This would mean that your decisions either alter nothing, or little by making you go through some more work - or levels, scenes whatever - in order to complete the case. I don't think there'll be major consequences, especially not in the long run.
Anyways, that's just from what I've read so far, so feel free to correct me. I'd be happy if I'm wrong since that would just make the game better.
You have to be careful, though. From what I've read, every gameplay aspect that involves desicions can either be failed or succeeded.
Interrogation Gameplay:
Each line of questioning on witness has three options: Truth, Doubt or Lie. Truth is self explanatory; if you think someone is lying, you accuse them and back up the accusation. For example -
Someone says they have a "cursory" relationship with their boss, but a receipt with their name is found in an incriminating spot
.
If you don't have evidence, you can simply choose to Doubt someone - prompting them to come clean with what they know.
If you are just clueless, you can use one Intuition Point per line of questioning, that will remove one wrong answer. So it's still entirely possible to get it wrong. If you get it wrong, you shut down a witness; I don't know if its possible to fail a case, but at the least your score will be shit, and you won't be increasing your rank score (which doesn't affect department advancement).
Think about it. Once you've interrogated the suspects and solved the riddles where is the replayability? Once you know what they know the cat's out the bag.
Think about it. People like returning to worlds and environments that are well crafted. It's why people re-watch movies and TV shows. It's why they re-read books.
Plenty of things we enjoy have a predetermined outcome the second time around. And we still enjoy them the second time around. If you want to talk about how you think it's so futile to want to replay a game with a known outcome, then start a D&D thread or something.
Movies tv books and roleplaying games are not video games.
And you clearly don't understand d&d if you think that you do the same thing over and over the same as you will in LA Noire. It's precisekly because of the interrogation/problem solving aspect tht the replayability is compromised. That's just unfortunate. I cannot justify buying this game new for that reason.
And other people can.
So...what's your problem exactly?
A game they've never played has no re-playability?
Clearly the shiny covers are meant to distract us from the lack of replayability!
Don't be silly! It's obviously a ploy to partially blind us so that we cannot accurately judge the difference in graphical acuity between the various versions. God, isn't it obvious?
oldmanken on
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PaperLuigi44My amazement is at maximum capacity.Registered Userregular
Clearly the shiny covers are meant to distract us from the lack of replayability!
Don't be silly! It's obviously a ploy to partially blind us so that we cannot accurately judge the difference in graphical acuity between the various versions. God, isn't it obvious?
Pfff, well my copy is going to shiny and a steelbook because of the pre-order bonus I got.
Your move.
PaperLuigi44 on
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Sara LynnI can handle myself.Registered Userregular
Think about it. Once you've interrogated the suspects and solved the riddles where is the replayability? Once you know what they know the cat's out the bag.
Think about it. People like returning to worlds and environments that are well crafted. It's why people re-watch movies and TV shows. It's why they re-read books.
Plenty of things we enjoy have a predetermined outcome the second time around. And we still enjoy them the second time around. If you want to talk about how you think it's so futile to want to replay a game with a known outcome, then start a D&D thread or something.
Movies tv books and roleplaying games are not video games.
And you clearly don't understand d&d if you think that you do the same thing over and over the same as you will in LA Noire. It's precisekly because of the interrogation/problem solving aspect tht the replayability is compromised. That's just unfortunate. I cannot justify buying this game new for that reason.
I thought this was true of the Phoenix Wright games, and then I sold them to Gamestop and years later I want to play them because I've completely forgotten all the clues and really enjoyed the story.
Heaven forbid a game sits on your shelf for a couple years before you feel like enjoying it again, I dunno. If you don't want to buy it that's fine, but I never really consider replayability when I buy a game. If I play it once and like it, how is that not enough? I dunno.
I think the lack of replayability is important in terms of cost, not necessarily value.
If you will really play this game a lot, go ahead and buy it new, it will have a lot of value per dollar to you.
However, if you are only going to play it once, even if you really enjoy it, renting it or GASP buying it used, but be a better choice to maximize value per dollar.
That said, I will probably buy this new because I don't want to wait and I love replaying good games (see Baldur's Gate I + II, V:tM, Halo (original single player), the Sims, etc)
Its also a fair point that companies also view these things as choices, thus the push for "must have DLC" and more multiplayer focused games. So I think its a valid point that it has no multiplayer and thus alot of people put less value on it.
Smaug6 on
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FiggyFighter of the night manChampion of the sunRegistered Userregular
edited May 2011
I judge value of video games in comparison to other activities with which I fill my time.
Will a video game keep me entertained for 30 hours over the course of a couple of weeks? That's worth $50-$60, to me. Even if I'll never touch it again, it was 30 hours of entertainment.
I pay close to that for two hours of entertainment if I go to the movie theater. I'm going to a soccer game next weekend, and I paid a lot more than $60 for the two tickets, and I'll pay a lot more when I'm there. That's only two hours of entertainment.
Sure, I can rent a game and beat it in 30 hours, or I can buy it used a few weeks from now for a bit of a discount, but it's not the same as buying it at launch and enjoying it alongside everyone else who is seeing it for the first time. I could also rent that same movie in a few months when it comes out, or I can watch that soccer game at home on TV... that would save money too.
So a game that requires 3 disks (on XBOX) may not have enough content to justify its cost? Lets ignore replayability, as that appears to be a question of taste, so lets assume we play it only once. Both the developers and the reviewer from The Guardian have stated that the game, if compared to a TV series, has about 2 seasons worth of story material. That's not worth $60? Foolishness!
See, a more honest argument against the cost of the game is a personal one. Am I going to like this game enough to pay the going rate for it? Is it my type of game? Those are valid questions to ask... yourself. Their will certainly be questions regarding mechanics and techniques following the release. However, those aren't questions we can ask now...
Posts
I did that with the first ME game. It was simply too glorious to want to leave. But the second one soured on me a bit. The last game I played over again right away was RDR, and I nearly burned myself out on it. Since then, I at least try to play some other game, at least for a short while, before going back to something.
In fact, I just re-finished RDR last week and I hadn't played it in about eleven months. It felt better that way.
If we got down to it, no game has any replayability. That's why the 'argument' is so bad. Even games with no pre-determined outcome become a steady decline into repetitive choices for optimal results. No matter what, LA Noire looks like a place I'll want to return to from time-to-time. Like any other piece of media I've come to enjoy.
We're free falling now man. All we need is someone to follow up replayability with lack of multiplayer.
Gamer Tag: LeeWay0
PSN: Leeway0
But playing good cop, bad cop would be pretty fun... Ugh, see what you've done?!
Gamer Tag: LeeWay0
PSN: Leeway0
Maybe we can combine it with 'Man I hate not having the complete game! Pre-order exclusives suck!'
NO MULTIPLAYER!!!
Oh heavens above, the end is nigh!!
How can I ever enjoy a game when I can't take it online and be called all manner of derogatory slurs by pre-pubescent young men? What were these developers even thinking!?
"Answer the question!"
"I believe you."
"Stop lying!"
The guy playing is a dumbass.
It turned out, of course, that the driving physics were more detailed than before...
That being said, it's still safe to believe that people playing early copies of games just suck rather than any other outside fault.
Are you still breathing? Again? But you've already done it, you know what happens when you do it, you might as well stop.
Just because you know how it ends, doesn't mean it won't be fun to do again. You notice things more the second or third time.
edit: wow, that was from way back. my bad.
That's a silly assumption. There are lots of things that are good about lots of games I have never wanted to replay and I didn't want to replay them because there was no compelling gameplay reason to do so. I doubt LA Noire is on the scale of something like Fallout where you won't see all the content in one sitting and I suspect that most people will complete it in a week, maybe 2.
I'm sure what's there is great, but for £40 I want something more substantial. Maybe a lower price point/XBLA is the best market for these games.
Movies tv books and roleplaying games are not video games.
And you clearly don't understand d&d if you think that you do the same thing over and over the same as you will in LA Noire. It's precisekly because of the interrogation/problem solving aspect tht the replayability is compromised. That's just unfortunate. I cannot justify buying this game new for that reason.
What a charming person you are. Are you always such a cock to people whose opinions you clearly don't understand or do you behave like that all the time.
Kinda, yeah
The first things that grabbed my attention about this game were the graphics and presentation, lip-syncing in particular
And other people can.
So...what's your problem exactly?
Get out of the thread, nerds!
Also I think I might watch LA Confidential at some point before I pick this up. I haven't seen it in like ten years.
I am told that this is actually very much what being a desk sergeant in Brooklyn on Saturday night is like.
No?
Darnit...
You have to be careful, though. From what I've read, every gameplay aspect that involves desicions can either be failed or succeeded. This would mean that your decisions either alter nothing, or little by making you go through some more work - or levels, scenes whatever - in order to complete the case. I don't think there'll be major consequences, especially not in the long run.
Anyways, that's just from what I've read so far, so feel free to correct me. I'd be happy if I'm wrong since that would just make the game better.
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
Interrogation Gameplay:
If you don't have evidence, you can simply choose to Doubt someone - prompting them to come clean with what they know.
If you are just clueless, you can use one Intuition Point per line of questioning, that will remove one wrong answer. So it's still entirely possible to get it wrong. If you get it wrong, you shut down a witness; I don't know if its possible to fail a case, but at the least your score will be shit, and you won't be increasing your rank score (which doesn't affect department advancement).
A game they've never played has no re-playability?
The Big Sleep was on TV a week or so ago. It made me want L. A. Noire pretty bad.
Twitter 3DS: 0860 - 3257 - 2516
This might sound crazy, but you should steal all of them.
xbox live | playstation network | steam | last.fm | flickr
I'm trying to decide if that would be some kind of irony
Don't be silly! It's obviously a ploy to partially blind us so that we cannot accurately judge the difference in graphical acuity between the various versions. God, isn't it obvious?
Pfff, well my copy is going to shiny and a steelbook because of the pre-order bonus I got.
Your move.
I thought this was true of the Phoenix Wright games, and then I sold them to Gamestop and years later I want to play them because I've completely forgotten all the clues and really enjoyed the story.
Heaven forbid a game sits on your shelf for a couple years before you feel like enjoying it again, I dunno. If you don't want to buy it that's fine, but I never really consider replayability when I buy a game. If I play it once and like it, how is that not enough? I dunno.
If you will really play this game a lot, go ahead and buy it new, it will have a lot of value per dollar to you.
However, if you are only going to play it once, even if you really enjoy it, renting it or GASP buying it used, but be a better choice to maximize value per dollar.
That said, I will probably buy this new because I don't want to wait and I love replaying good games (see Baldur's Gate I + II, V:tM, Halo (original single player), the Sims, etc)
Its also a fair point that companies also view these things as choices, thus the push for "must have DLC" and more multiplayer focused games. So I think its a valid point that it has no multiplayer and thus alot of people put less value on it.
Will a video game keep me entertained for 30 hours over the course of a couple of weeks? That's worth $50-$60, to me. Even if I'll never touch it again, it was 30 hours of entertainment.
I pay close to that for two hours of entertainment if I go to the movie theater. I'm going to a soccer game next weekend, and I paid a lot more than $60 for the two tickets, and I'll pay a lot more when I'm there. That's only two hours of entertainment.
Sure, I can rent a game and beat it in 30 hours, or I can buy it used a few weeks from now for a bit of a discount, but it's not the same as buying it at launch and enjoying it alongside everyone else who is seeing it for the first time. I could also rent that same movie in a few months when it comes out, or I can watch that soccer game at home on TV... that would save money too.
See, a more honest argument against the cost of the game is a personal one. Am I going to like this game enough to pay the going rate for it? Is it my type of game? Those are valid questions to ask... yourself. Their will certainly be questions regarding mechanics and techniques following the release. However, those aren't questions we can ask now...
instead, more effective digital experiences are requiring more in-depth, demanding performances from real actors
interesting stuff