I don't really get the complaints about navigating the city, it's just a giant grid really.
The main issue is
Drive 10 feet-check the map-drive 10 feet-check the map-drive 10 feet-wash your hands.
I too wish they included a "guide line"
Thats basically it. It just made me more likely to just have my partner drive and skip the driving section all together. Which defeats the "open city" aspect of the game.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
I mean, I can mentally plot a route by looking at the map, but the faster you drive, the more the mini-map zooms out and I can't read the street names anymore. But I refuse to drive slow...
I can't drive...Fifty-Fiiiiiiiiiive!
Skull2185 on
Everyone has a price. Throw enough gold around and someone will risk disintegration.
I mean, I can mentally plot a route by looking at the map, but the faster you drive, the more the mini-map zooms out and I can't read the street names anymore. But I refuse to drive slow...
I can't drive...Fifty-Fiiiiiiiiiive!
Yeah I was the same way, I'd be looking for 5th or something and then zip on by it. FUCK!
Not to mention when it was a residential crime scene some of the stupid roads wouldn't connect at all, or you'd have to drive down an alley and magically a group of pedestrians would be walking in front of it.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
David_TA fashion yes-man is no good to me.Copenhagen, DenmarkRegistered Userregular
edited May 2011
That's the beauty of it being a grid. You only have to turn once and you can put a navigation marker on that corner. Then you just turn when you get to the gray dot.
Edit: Of course, what you actually do is hammer the "Ask Partner" button and go where they tell you. "Straight through this one. Turn left at the next intersection. JESUS CHRIST, PHELPS! Turn on the siren! Go right through here."
cant you press X (I think the PS3 equivalent would be square) for directional assistance from your partner when you have something marked on your map? I think it works when you are outside of a case, as well.
That's the beauty of it being a grid. You only have to turn once and you can put a navigation marker on that corner. Then you just turn when you get to the gray dot.
We are kinda of spoilt in this day and age of GPS style markers though. If I remember correctly GTA3 didn’t even have a map when the game paused so you had to rely on the paper one that came with the game.
When they did introduce a pause screen map in Vice City it was like a godsend.
We are kinda of spoilt in this day and age of GPS style markers though. If I remember correctly GTA3 didn’t even have a map when the game paused so you had to rely on the paper one that came with the game.
When they did introduce a pause screen map in Vice City it was like a godsend.
GTA3 had a map, I'm pretty sure.
And the GPS guide isn't any more of a immersion breaker than a map that shows you things you shouldn't know about yet.
It would be easy enough to justify (better than in RDR), as Phelps knows his way around the city, you could just say it's the route he came up with in his head.
I'm up to Vice, and I've been thinking about how cool it would be to have a co-op variant of this. Imagine playing good cop bad cop with a suspect, or having one of you chase a perp while the other tries to get around them to head them off.
klemming on
Nobody remembers the singer. The song remains.
0
FiggyFighter of the night manChampion of the sunRegistered Userregular
I mean, I can mentally plot a route by looking at the map, but the faster you drive, the more the mini-map zooms out and I can't read the street names anymore. But I refuse to drive slow...
I can't drive...Fifty-Fiiiiiiiiiive!
Yeah I was the same way, I'd be looking for 5th or something and then zip on by it. FUCK!
Not to mention when it was a residential crime scene some of the stupid roads wouldn't connect at all, or you'd have to drive down an alley and magically a group of pedestrians would be walking in front of it.
Why are you reading street names? There's a big yellow icon. Keep driving until it gets closer.
That's the ending?
The bad guys sorta get away with it?
Kelso lives to fight another day?
Phelps bites it?
Who shot phelps in the back in the cave?
Are there multiple endings?
Does how I proceed in certain cases effect the ending if there are multiple ones?
Does *anything* change depending on how I proceed in the cases?
Can someone explain the ending to me, I guess, I dunno, I just feel empty inside. in Red Dead you killed the bastard that killed your dad. In GTAIV you kill the bastard that kill your lady friend or Roman, and in here, well, you just sorta get punched in the testicles.
That's the ending?
The bad guys sorta get away with it?
Kelso lives to fight another day?
Phelps bites it?
Who shot phelps in the back in the cave?
Are there multiple endings?
Does how I proceed in certain cases effect the ending if there are multiple ones?
Does *anything* change depending on how I proceed in the cases?
Can someone explain the ending to me, I guess, I dunno, I just feel empty inside. in Red Dead you killed the bastard that killed your dad. In GTAIV you kill the bastard that kill your lady friend or Roman, and in here, well, you just sorta get punched in the testicles.
Someone explain this to me!
well
this is a noir. Noir endings are almost always meant to make you feel empty inside. the best outcomes are phyrric victories
Joolander on
0
Olivawgood name, isn't it?the foot of mt fujiRegistered Userregular
That's the ending?
The bad guys sorta get away with it?
Kelso lives to fight another day?
Phelps bites it?
Who shot phelps in the back in the cave?
Are there multiple endings?
Does how I proceed in certain cases effect the ending if there are multiple ones?
Does *anything* change depending on how I proceed in the cases?
Can someone explain the ending to me, I guess, I dunno, I just feel empty inside. in Red Dead you killed the bastard that killed your dad. In GTAIV you kill the bastard that kill your lady friend or Roman, and in here, well, you just sorta get punched in the testicles.
Someone explain this to me!
well
this is a noir. Noir endings are almost always meant to make you feel empty inside. the best outcomes are phyrric victories
Also
Both GTA4 and Red Dead Redemption had completely tragic endings in which men who came from lives of violence found that they could never escape them and only got themselves and those they care about hurt in the process
DomhnallMinty D. Vision!ScotlandRegistered Userregular
edited May 2011
I regret clicking that spoiler. Read like three words after 'So that's the ending' and went shiiiiiiit. Damn others using spoiler tags to hide further comments that are not actual spoilery, it has trained me poorly.
Domhnall on
Xbox Live - Minty D Vision Steam - Minty D. Vision! Origin/BF3 - MintyDVision
Sirialisof the Halite Throne.Registered Userregular
edited May 2011
Endgame spoilers.
The thing about the ending that pissed me off (I guess it was also intended.) was Roy talking about Phelps and claiming to be his friend... Please, get fucked.
Especially if you saw the last newspaper story, where Phelps pulls a gun on Roy.
That's the ending?
The bad guys sorta get away with it?
Kelso lives to fight another day?
Phelps bites it?
Who shot phelps in the back in the cave?
Are there multiple endings?
Does how I proceed in certain cases effect the ending if there are multiple ones?
Does *anything* change depending on how I proceed in the cases?
Can someone explain the ending to me, I guess, I dunno, I just feel empty inside. in Red Dead you killed the bastard that killed your dad. In GTAIV you kill the bastard that kill your lady friend or Roman, and in here, well, you just sorta get punched in the testicles.
Someone explain this to me!
Endgame spoilers.
Nothing you do on the cases has any effect on the story whatsoever other than giving you more insight. Though they did cut cases to sell them back to you! So theres that.
So maybe down the line they'll have a case that explained phelps infidelity.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
That's the ending?
The bad guys sorta get away with it?
Kelso lives to fight another day?
Phelps bites it?
Who shot phelps in the back in the cave?
Are there multiple endings?
Does how I proceed in certain cases effect the ending if there are multiple ones?
Does *anything* change depending on how I proceed in the cases?
Can someone explain the ending to me, I guess, I dunno, I just feel empty inside. in Red Dead you killed the bastard that killed your dad. In GTAIV you kill the bastard that kill your lady friend or Roman, and in here, well, you just sorta get punched in the testicles.
Someone explain this to me!
Endgame spoilers.
Nothing you do on the cases has any effect on the story whatsoever other than giving you more insight. Though they did cut cases to sell them back to you! So theres that.
So maybe down the line they'll have a case that explained phelps infidelity.
I'm sorry but no, they cut cases because the game is three disks long. They barely managed to fit it onto a blue ray, and Sony would have thrown a shitfit if they had gone and asked for two. As for the other thing.
Throughout the game, you see Phelps going to the club to see Elsa. It's not a huge indication of his feelings for her, admittedly, but it goes a way to show you that he has a thing for her.
Somehow managed to one star Golden Butterfly, even though I got a majority of my questions right.
I've read some spoilers, and I guess that you have to start some questioning that gets the husband to convince you he didn't do it. My bad.
But, that leads me to my question: Is it possible for you to not find all the clues in an area, but still have the musical cue for being finished play? It said I had missed two clues, but each area I went to played the sound of finding everything. Are there "optional" clues that still help with questions?
Also, I'm playing in Black and White, and it's excellent. Really gives it this extra sense of style. But, I get the feeling it's interfering with some investigating.
When they brought out the trailer for desk progression I'm sitting here thinking "Arson. . .are you kidding." Of course Team Bondi knew what they were doing the whole time.
Somehow managed to one star Golden Butterfly, even though I got a majority of my questions right.
I've read some spoilers, and I guess that you have to start some questioning that gets the husband to convince you he didn't do it. My bad.
But, that leads me to my question: Is it possible for you to not find all the clues in an area, but still have the musical cue for being finished play? It said I had missed two clues, but each area I went to played the sound of finding everything. Are there "optional" clues that still help with questions?
Also, I'm playing in Black and White, and it's excellent. Really gives it this extra sense of style. But, I get the feeling it's interfering with some investigating.
Some of the clues you get come from the conversations and asking the questions properly/questioning suspects in the right order.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
Somehow managed to one star Golden Butterfly, even though I got a majority of my questions right.
I've read some spoilers, and I guess that you have to start some questioning that gets the husband to convince you he didn't do it. My bad.
But, that leads me to my question: Is it possible for you to not find all the clues in an area, but still have the musical cue for being finished play? It said I had missed two clues, but each area I went to played the sound of finding everything. Are there "optional" clues that still help with questions?
Also, I'm playing in Black and White, and it's excellent. Really gives it this extra sense of style. But, I get the feeling it's interfering with some investigating.
Some of the clues you get come from the conversations and asking the questions properly/questioning suspects in the right order.
Oh, so finding new branches in questioning counts for clues. Got it.
I was pretty bummed after one starring a case, but I five starred the third homicide (can't remember the name), even though I felt like I was missing some stuff, so that made up for it.
Holy shit, this is like a literal fucking minefield.
Ok, just answer me this.
Does the game get any harder? I am only just now to Homocide. And so far the gameplay is... Repetitive.
Comb crime scene (walk in circles spamming 'A')
Interrogate Witnesses
Wait for the mouth quirk to pick Lie
Get N/N everytime
I will be frank here. I wanted GTA + Phoenix Wright. And the game is very cool. But unless it picks up... Actually, it doesn't matter. I'll probably finish it anyway. But I will be displeased!
JamesKeenan on
0
Johnny ChopsockyScootaloo! We have to cook!Grillin' HaysenburgersRegistered Userregular
Holy shit, this is like a literal fucking minefield.
Ok, just answer me this.
Does the game get any harder? I am only just now to Homocide. And so far the gameplay is... Repetitive.
Comb crime scene (walk in circles spamming 'A')
Interrogate Witnesses
Wait for the mouth quirk to pick Lie
Get N/N everytime
Yes, it gets harder. If you have any delusions of being 'BEST DETECTIVE EVAR!', one of the Homicide cases (you'll know which one when you're about halfway through it) will quickly remove them.
Holy shit, this is like a literal fucking minefield.
Ok, just answer me this.
Does the game get any harder? I am only just now to Homocide. And so far the gameplay is... Repetitive.
Comb crime scene (walk in circles spamming 'A')
Interrogate Witnesses
Wait for the mouth quirk to pick Lie
Get N/N everytime
Yes, it gets harder. If you have any delusions of being 'BEST DETECTIVE EVAR!', one of the Homicide cases (you'll know which one when you're about halfway through it) will quickly remove them.
Ok, ok. This is what I want. Because I can sympathize with the difficulty of creating an intriguing and difficult mystery. I really want to be stumped. And that has not really happened... at all. I've never even had to interrogate multiple witnesses, or had more than one suspect at a time. Or ever had to return to a scene...
So, good good. I'm still on the Lipstick Case, if that's any help.
I don't think this has been brought up, but one thing to keep in mind about introducing evidence and/or choosing when to pick truth / doubt / lie:
Your objective is not to prove to a rational being that they lied. This isn't a court of law, and you don't win points for proving something wasn't factually accurate. You are trying to manipulate this person into abandoning their motive for lying or withholding truth. When multiple pieces of evidence all seem to apply to a particular statement, pick the one that you feel will best get their mind away from their flawed world view and get them talking about things that are true.
mspencer on
MEMBER OF THE PARANOIA GM GUILD
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
I don't think this has been brought up, but one thing to keep in mind about introducing evidence and/or choosing when to pick truth / doubt / lie:
Your objective is not to prove to a rational being that they lied. This isn't a court of law, and you don't win points for proving something wasn't factually accurate. You are trying to manipulate this person into abandoning their motive for lying or withholding truth. When multiple pieces of evidence all seem to apply to a particular statement, pick the one that you feel will best get their mind away from their flawed world view and get them talking about things that are true.
Oooh....
JamesKeenan on
0
FiggyFighter of the night manChampion of the sunRegistered Userregular
edited May 2011
Umm, that's the same thing as proving they're lying.
Well, it's sort of the same and it sort of isn't. There's a subtle distinction, and it has everything to do with empathy: why does this witness / suspect think that lying is a good idea? What do they believe about my understanding (or lack thereof) that makes them think their lie will be effective? Which piece of evidence, if any, can I present that makes it clearest to them that I know more than they think I know?
If you have multiple pieces of evidence that all demonstrate the witness / suspect said something technically incorrect, you should be picking the one that the witness / suspect will be most shocked to find out that you know about.
It's a subtle difference, but this extra layer of empathy and analysis beyond "does this clue contradict their statement" can help guide your choices. I think if you replay the game with this in mind, you'll find you're getting questions correct more often, and the game's expectations will seem less random.
I was even more impressed with the game once I figured this out.
mspencer on
MEMBER OF THE PARANOIA GM GUILD
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
The difference between lie and doubt seems arbitrary at times, but generally it's a lie if you have a piece of evidence that directly contradicts their statement. Sometimes the contradiction seems, like I said, a bit arbitrary.
Oh and fuck the poems.
Casual Eddy on
0
FiggyFighter of the night manChampion of the sunRegistered Userregular
edited May 2011
Yeah, too many poems. Three would have been plenty.
It was neat. Took the player and Phelps out of their comfort zones. Plus how many other noir detective games have chandalier swinging detectives hunting
Posts
Thats basically it. It just made me more likely to just have my partner drive and skip the driving section all together. Which defeats the "open city" aspect of the game.
pleasepaypreacher.net
I can't drive...Fifty-Fiiiiiiiiiive!
Yeah I was the same way, I'd be looking for 5th or something and then zip on by it. FUCK!
Not to mention when it was a residential crime scene some of the stupid roads wouldn't connect at all, or you'd have to drive down an alley and magically a group of pedestrians would be walking in front of it.
pleasepaypreacher.net
Edit: Of course, what you actually do is hammer the "Ask Partner" button and go where they tell you. "Straight through this one. Turn left at the next intersection. JESUS CHRIST, PHELPS! Turn on the siren! Go right through here."
EDIT- what he said
:shock: Gah of course it's all so obvious now
XBL, Steam & Tribes: elmartino333
How about you
Set a destination and then keep the yellow flag at the top of the minimap when you drive
?
It seemed to work pretty well.
When they did introduce a pause screen map in Vice City it was like a godsend.
XBL, Steam & Tribes: elmartino333
GTA3 had a map, I'm pretty sure.
And the GPS guide isn't any more of a immersion breaker than a map that shows you things you shouldn't know about yet.
It would be easy enough to justify (better than in RDR), as Phelps knows his way around the city, you could just say it's the route he came up with in his head.
I'm up to Vice, and I've been thinking about how cool it would be to have a co-op variant of this. Imagine playing good cop bad cop with a suspect, or having one of you chase a perp while the other tries to get around them to head them off.
Why are you reading street names? There's a big yellow icon. Keep driving until it gets closer.
All you have to do is:
open you notebook and set a destination
drive toward the yellow flag on the minimap
OR
set destination
mash the x button and have your partner tell you when to turn, etc.
It's all very simple!
The bad guys sorta get away with it?
Kelso lives to fight another day?
Phelps bites it?
Who shot phelps in the back in the cave?
Are there multiple endings?
Does how I proceed in certain cases effect the ending if there are multiple ones?
Does *anything* change depending on how I proceed in the cases?
Can someone explain the ending to me, I guess, I dunno, I just feel empty inside. in Red Dead you killed the bastard that killed your dad. In GTAIV you kill the bastard that kill your lady friend or Roman, and in here, well, you just sorta get punched in the testicles.
Someone explain this to me!
Facebook: MeekinOnMovies
Twitter: Twitter.com/MeekinOnMovies
My 10 commandments of game reviewing
7 Great Games Playing Watch_Dogs will remind you of/url]
Far Cry 4: 10 Essential Features it Must Have
10 Videogames Ruined By The Hype
well
Also
Red Dead's especially
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
Steam - Minty D. Vision!
Origin/BF3 - MintyDVision
Especially if you saw the last newspaper story, where Phelps pulls a gun on Roy.
Endgame spoilers.
Nothing you do on the cases has any effect on the story whatsoever other than giving you more insight. Though they did cut cases to sell them back to you! So theres that.
So maybe down the line they'll have a case that explained phelps infidelity.
pleasepaypreacher.net
I'm sorry but no, they cut cases because the game is three disks long. They barely managed to fit it onto a blue ray, and Sony would have thrown a shitfit if they had gone and asked for two. As for the other thing.
But, that leads me to my question: Is it possible for you to not find all the clues in an area, but still have the musical cue for being finished play? It said I had missed two clues, but each area I went to played the sound of finding everything. Are there "optional" clues that still help with questions?
Also, I'm playing in Black and White, and it's excellent. Really gives it this extra sense of style. But, I get the feeling it's interfering with some investigating.
Some of the clues you get come from the conversations and asking the questions properly/questioning suspects in the right order.
pleasepaypreacher.net
Oh, so finding new branches in questioning counts for clues. Got it.
I was pretty bummed after one starring a case, but I five starred the third homicide (can't remember the name), even though I felt like I was missing some stuff, so that made up for it.
I'll probably run through the game at least one more time. After I've had a chance to let things soak in.
THIS SHOULD BE EMPHASIZED AS MUCH AS POSSIBLE LABEL YOUR SHIT IN A PROPER FASHION
Seriously, I got like three words into that before I closed the Firefox tab just to avoid seeing anything more.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
Ok, just answer me this.
Does the game get any harder? I am only just now to Homocide. And so far the gameplay is... Repetitive.
I will be frank here. I wanted GTA + Phoenix Wright. And the game is very cool. But unless it picks up... Actually, it doesn't matter. I'll probably finish it anyway. But I will be displeased!
Yes, it gets harder. If you have any delusions of being 'BEST DETECTIVE EVAR!', one of the Homicide cases (you'll know which one when you're about halfway through it) will quickly remove them.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
Ok, ok. This is what I want. Because I can sympathize with the difficulty of creating an intriguing and difficult mystery. I really want to be stumped. And that has not really happened... at all. I've never even had to interrogate multiple witnesses, or had more than one suspect at a time. Or ever had to return to a scene...
So, good good. I'm still on the Lipstick Case, if that's any help.
Your objective is not to prove to a rational being that they lied. This isn't a court of law, and you don't win points for proving something wasn't factually accurate. You are trying to manipulate this person into abandoning their motive for lying or withholding truth. When multiple pieces of evidence all seem to apply to a particular statement, pick the one that you feel will best get their mind away from their flawed world view and get them talking about things that are true.
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
Oooh....
Also, did I really just
If you have multiple pieces of evidence that all demonstrate the witness / suspect said something technically incorrect, you should be picking the one that the witness / suspect will be most shocked to find out that you know about.
It's a subtle difference, but this extra layer of empathy and analysis beyond "does this clue contradict their statement" can help guide your choices. I think if you replay the game with this in mind, you'll find you're getting questions correct more often, and the game's expectations will seem less random.
I was even more impressed with the game once I figured this out.
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
Oh and fuck the poems.
Shitty Tumblr:lighthouse1138.tumblr.com
None.
Shitty Tumblr:lighthouse1138.tumblr.com