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[WoW] The Shattering Has Occured BURN YOU MISERABLE WRETCHES BURN

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Posts

  • Best AmericaBest America __BANNED USERS regular
    edited December 2010
    I never thought I'd say it, but I'm actually happy about the reduction of instance quest XP. Without any rested, Heirlooms, or whatever bonuses, my 40-something Priest was getting an entire level and then some from the more quest-heavy (Strath/Scholo type) instances on the single run. I enjoyed the emphasis placed on "do every instance once," but the blue post was correct in admitting that the instances meant I was outleveling the zone I was queueing from. D:

    Especially with how fast healer queues were, geez ...

    Maybe sucks for those who missed out on it, but eh, most of you guys have Heirlooms anyway so neener neener. :P

    Best America on
    right you got it
  • OptyOpty Registered User regular
    edited December 2010
    Late 2012/Early 2013 and late 2014/early 2015 more like it :D

    Wonder what "SC2: Pheonix" is supposed to be? Starcraft Space Sim?

    Kinda wish we'd see Ghost come back in some form.

    Also, two Diablo 3 expansions? :D

    EDIT: Didn't Blizzard say no Heart of the Swarm in 2011?
    That leak is from April and they said no Heart in 2011 later in the year, so it's likely that chart's completely incorrect now.

    Opty on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited December 2010
    Inquisitor wrote: »
    Pheonix would be my guess for the name of the Protoss expansion for SC2. Whole rising from the ashes metaphor and all that.

    Also there was that awesome toss named Fenix.

    It's actually called Legacy of the Void and it's marked as X2 on the chart. Phoenix is something different.

    reVerse on
  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited December 2010
    zzol.jpg

    He's still casting zzOLDFire Nova Totem VII?

    SabreMau on
  • 815165815165 Registered User regular
    edited December 2010
    reVerse wrote: »
    Inquisitor wrote: »
    Pheonix would be my guess for the name of the Protoss expansion for SC2. Whole rising from the ashes metaphor and all that.

    Also there was that awesome toss named Fenix.

    It's actually called Legacy of the Void and it's marked as X2 on the chart. Phoenix is something different.
    A Starcraft version of x-wing vs tie fighter would be amazing.
    As long as I get to play a mutalisk.

    815165 on
  • OptyOpty Registered User regular
    edited December 2010
    I raise you the best breadcrumb quest in the game:
    feralasbreadcrumb.png

    Another "oops they left something they shouldn't have in the live game" thing I forgot to get a screenshot of was the "Raging Ancient [Phase 2 Kodo Ride Scenery]" mob from the trip to Splintertree on that huge-ass Kodo.

    Opty on
  • MuddBuddMuddBudd Registered User regular
    edited December 2010
    reVerse wrote: »
    Inquisitor wrote: »
    Pheonix would be my guess for the name of the Protoss expansion for SC2. Whole rising from the ashes metaphor and all that.

    Also there was that awesome toss named Fenix.

    It's actually called Legacy of the Void and it's marked as X2 on the chart. Phoenix is something different.

    Well, what Starcraft related property do they have that could rise from the ashes?

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • FugaFuga Registered User regular
    edited December 2010
    super disappointing that it's an fps.

    Fuga on
  • PirusuPirusu Pierce Registered User regular
    edited December 2010
    MuddBudd wrote: »
    reVerse wrote: »
    Inquisitor wrote: »
    Pheonix would be my guess for the name of the Protoss expansion for SC2. Whole rising from the ashes metaphor and all that.

    Also there was that awesome toss named Fenix.

    It's actually called Legacy of the Void and it's marked as X2 on the chart. Phoenix is something different.

    Well, what Starcraft related property do they have that could rise from the ashes?

    If it's Ghost I would be so happy.

    Pirusu on
  • CasedOutCasedOut Registered User regular
    edited December 2010
    Fuga wrote: »
    super disappointing that it's an fps.

    this is not even remotely confirmed and is 99% speculation, so dont be disappointed

    CasedOut on
    452773-1.png
  • NobodyNobody Registered User regular
    edited December 2010
    Rorus Raz wrote: »
    Topia wrote: »
    I know it's old, but this idiot says:
    Well at least they aren’t locking us out of content as soon as we level out of it, we paid for it so we can still use it, right?

    Oh, they are. At 81, you can’t use the WOTLK content? Man that’s genius!
    Once you hit 81 you can't go back and do Northrend stuff?
    No, you can, but he is in fact an idiot.
    There is so much blatantly incorrect information in that post that I am almost convinced he hasn't played at all. It's probably more along the lines of getting pissed off at something in the game and writing a huge, incoherent rant.

    I wouldn't pay any attention to this guy (the blog writer) anyway. I remember when he was just a raging tool on 40k forums. He's now a raging tool with a blog that probably discovered that people aren't paying as much attention to his 40k trolling.

    Nobody on
  • bowenbowen How you doin'? Registered User regular
    edited December 2010
    dojango wrote: »
    But seriously, after 6 years do people still think that a pvp server breeds better, more competitive players? Because all I saw was people demanding like 5k gearscores for pugs for vault and other such trade chat dialogue that made me think I had just hit ludicrous speed (spaceballs reference* because this server is essentially a parody of a real wow server)

    To be fair, I saw this kind of GS pug nonsense on my PVE server too. It just depends a lot on server culture.

    I do think being on a PVE server was a lot more relaxed in some ways, compared to the "KILL KILL, IF IT'S RED IT'S DEAD!" mentality a lot of people on my new main server (PVP) have. I mean, that little troll druid is probably just trying to quest like I am, no reason to go around being a jerk. Unless he attacks me, then it's on.

    I think the theory (at least, how it was related to me back in the MC days) was that PvP servers led to better situational awareness, as players were always constantly scanning the area for enemy players, which meant that they were more likely to spot adds, pats, fire, etc when doing PvE.

    Not sure if this is true any more, but that what PvP server people think. Or used to think.

    Well, I still do it.

    I still find PvP servers terribly shitty. It's either "Gank you" or if you happen to kill me, "I'll gank you with my main bitch."

    Had a level 64 rogue in HFP try to gank my 58 paladin tank. Guess who won because he didn't get reduced past 75% of his life with an ambush crit? Then I sighed at him when I killed him. All the while his hunter friend was laughing at him in the air.

    Then he came back and tried when I had like 4 guys on me. Stun, word of glory, and tanked him with the rest of the adds.

    bowen on
    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
  • CasedOutCasedOut Registered User regular
    edited December 2010
    bowen wrote: »
    dojango wrote: »
    But seriously, after 6 years do people still think that a pvp server breeds better, more competitive players? Because all I saw was people demanding like 5k gearscores for pugs for vault and other such trade chat dialogue that made me think I had just hit ludicrous speed (spaceballs reference* because this server is essentially a parody of a real wow server)

    To be fair, I saw this kind of GS pug nonsense on my PVE server too. It just depends a lot on server culture.

    I do think being on a PVE server was a lot more relaxed in some ways, compared to the "KILL KILL, IF IT'S RED IT'S DEAD!" mentality a lot of people on my new main server (PVP) have. I mean, that little troll druid is probably just trying to quest like I am, no reason to go around being a jerk. Unless he attacks me, then it's on.

    I think the theory (at least, how it was related to me back in the MC days) was that PvP servers led to better situational awareness, as players were always constantly scanning the area for enemy players, which meant that they were more likely to spot adds, pats, fire, etc when doing PvE.

    Not sure if this is true any more, but that what PvP server people think. Or used to think.

    Well, I still do it.

    I still find PvP servers terribly shitty. It's either "Gank you" or if you happen to kill me, "I'll gank you with my main bitch."

    Had a level 64 rogue in HFP try to gank my 58 paladin tank. Guess who won because he didn't get reduced past 75% of his life with an ambush crit? Then I sighed at him when I killed him. All the while his hunter friend was laughing at him in the air.

    Then he came back and tried when I had like 4 guys on me. Stun, word of glory, and tanked him with the rest of the adds.

    Man pvp servers are the best. I love it when someone jumps me in the middle of a fight and I still kill them, it is the best feeling in the world.

    CasedOut on
    452773-1.png
  • ImthebOHGODBEESImthebOHGODBEES Registered User regular
    edited December 2010
    Lars wrote: »
    After Death Knights, I really couldn't see Blizzard attempting another hero class for a long while...

    ...but then they overhauled the talent trees to be much smaller and lock you into a single tree until level 71 or whatever, which theoretically makes them much easier to balance.

    The tricky part is finding a class that can carve out it's own place in the game without taking too much from others (ie. what could you give a Blademaster that couldn't already be covered by a Warrior or Rogue? Or a Necromancer that can't be covered by a Death Knight or Warlock? etc.).

    I know this is a discussion that comes up often, and I'm probably a few pages behind, but for a LONG time now I've thought that a healer class with pets could fit the bill quite nicely. City of Heroes has some great examples of playable characters with multiple pets, and WoW is constantly improving on their pet control.

    I'm picturing a voodoo doll master who can have 3-5 pets out at a time. He/she has 10 or 15 pets to choose from, and decides which ones to have out when. Some would be constant auras that continually add their buff/debuff, some would be one shot things, some could do damage or tank minimally. Like a combination of shaman totems and hunter pets. But since the player would have few spells of their own, the pets would be more powerful than shaman totems, but since they could have more of them out, less powerful than hunter pets.

    I dunno, I just see it as a really cool possibility.

    ImthebOHGODBEES on
    Do you, in fact, have any builds in this shop at all?
  • GrobianGrobian What's on sale? Pliers!Registered User regular
    edited December 2010
    I'm trying to go Exalted with Steamwheedle without farming Pirates/Venture Co, are there any quest hubs I have missed?

    I did:
    Booty Bay
    Tanaris (only got rep from maybe half the quests)
    1k needles on the boat, but that never gave any rep and I didn't follow through with all quest lines
    Mudsprocket
    Everlook
    the goblin in Feralas

    Grobian on
    PoGo friend code: 7835 1672 4968
  • SamphisSamphis Registered User regular
    edited December 2010
    Check Fuselight in the Badlands.

    Samphis on
  • RucioRucio Registered User regular
    edited December 2010
    I wish I would have heard about the "Awesome new Cenarion Hub" in Desolace before I walked through it to get to Feralas.

    I saw it and thought "There's not supposed to be green in Desolace!?!" But I am impressed that those hippies have actually managed to grow some of the war blasted land back to it's original lushness.

    Rucio on
  • bowenbowen How you doin'? Registered User regular
    edited December 2010
    Samphis wrote: »
    Check Fuselight in the Badlands.

    There's one in the swamp of sorrows too.

    bowen on
    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
  • BizazedoBizazedo Registered User regular
    edited December 2010
    Rucio wrote: »
    I saw it and thought "There's not supposed to be green in Desolace!?!" But I am impressed that those hippies have actually managed to grow some of the war blasted land back to it's original lushness.
    Speaking of reputations, is Sporeggar still a bitch to raise?

    I know Timbermaw was greatly eased, but am curious about the third in that group of reps.

    **

    Also, in Hillsbrad, anyone bash heads instead of rescuing on that one quest? Any storyline differences? I was stunned when I had a choice.

    **

    Finally....yes, PvP servers used to be ahead of PvE in terms of progression. I haven't been into WoW for awhile (til I just got back), so I don't know what it's like, but with the dilution / near elimination of world pvp (except when an expansion starts) it wouldn't surprise me that the servers were even.

    It really should be at this point with how they changed PvP. PvP servers no longer have an advantage, really.

    It didn't used to be that way, though. The PvP'ers were just better....which always struck me as hilarious.

    I never really heard a definitive satisfactory answer to WHY, but my own pet theory was the PvP'ers were used to dealing with adversity more and thus pressed more on the PvE encounters. That combined with the obvious PvP benefits of having superior gear at the time?

    Yeah, PvP'ers were motivated.

    Bizazedo on
    XBL: Bizazedo
    PSN: Bizazedo
    CFN: Bizazedo (I don't think I suck, add me).
  • bowenbowen How you doin'? Registered User regular
    edited December 2010
    Having raided on both PvE and PvP servers I can say that the people on the PvP servers tended to be a little bit more adaptable. Meaning to get our first LK kill it took them 3 tries to master defile. It took my PvE server's guild almost a month to master them. The fact that they have the drakes a good month before the other guild did shows that and they started raiding ICC in October.

    So, anecdotal evidence says yes, PvP players tend to be better as a whole. Our pugs tended to be pretty decent too. Not on the same level as us, but way better than the players on the PvE server.

    bowen on
    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited December 2010
    Rucio wrote: »
    I wish I would have heard about the "Awesome new Cenarion Hub" in Desolace before I walked through it to get to Feralas.

    I saw it and thought "There's not supposed to be green in Desolace!?!" But I am impressed that those hippies have actually managed to grow some of the war blasted land back to it's original lushness.

    Between desolace and the barrens the emerald circle guys in felwood look like a bunch of lazy asses.

    -SPI- on
  • Mnemon-CorbantisMnemon-Corbantis Registered User regular
    edited December 2010
    dojango wrote: »
    But seriously, after 6 years do people still think that a pvp server breeds better, more competitive players? Because all I saw was people demanding like 5k gearscores for pugs for vault and other such trade chat dialogue that made me think I had just hit ludicrous speed (spaceballs reference* because this server is essentially a parody of a real wow server)

    To be fair, I saw this kind of GS pug nonsense on my PVE server too. It just depends a lot on server culture.

    I do think being on a PVE server was a lot more relaxed in some ways, compared to the "KILL KILL, IF IT'S RED IT'S DEAD!" mentality a lot of people on my new main server (PVP) have. I mean, that little troll druid is probably just trying to quest like I am, no reason to go around being a jerk. Unless he attacks me, then it's on.

    I think the theory (at least, how it was related to me back in the MC days) was that PvP servers led to better situational awareness, as players were always constantly scanning the area for enemy players, which meant that they were more likely to spot adds, pats, fire, etc when doing PvE.

    Not sure if this is true any more, but that what PvP server people think. Or used to think.

    PvP servers used to be awesome back in the day, with mini-battles erupting out of nowhere from time to time.

    But that was back in the days when it seemed line getting to 60 took forever, you couldn't queue for battlegrounds while running around (and had to basically stop grinding and go to the cities) and sometimes needed a break from questing.

    Mnemon-Corbantis on
    logo.png
    Empire - Veela Server
  • L Ron HowardL Ron Howard The duck MinnesotaRegistered User regular
    edited December 2010
    I'd wager it's simply because of situational awareness.
    On a PvP server, you're using your mouse to move or you get schooled pretty hard, all the time.
    On a PvE server, it doesn't matter. You won't get ganked, and you can keyboard turn all you want.
    On a PvP server you learned really damned fast to keep looking behind you, be aware of your surroundings.
    Stuff like that doesn't matter when you're on a PvE server, because as long as you look kinda in front of you, you should be good.
    I mean, my experience, at least, showed this was the case through most of BC.
    In Wrath, I transferred over to a PvE server. Anecdotally, my experience is like Bowen's. I mean, to be quite honest, the guild I'm in is terrible. In all of the guilds on the PvP server, if you weren't on vent, and you didn't know what you were doing, you were booted. It's cold hearted like that. You aren't getting carried, and we're playing to win.
    Yet I keep seeing more people get carried on PvE servers, such as the now 6k GS Warlock we have that still can't out-dps their imp pet. It has taken more than a couple of months to kill LK, with a good month and a half on Sindy, simply because we'd always wipe because everyone would crowd around the guys who are about to get ice cubed during the second (or is it third) phase, or the ice cubed person wouldn't know it and not run out and get all the melee DPS.
    And LK. Yeah. Don't get me started on that.
    At least, this is what my experience shows.

    L Ron Howard on
  • CasedOutCasedOut Registered User regular
    edited December 2010
    I'd wager it's simply because of situational awareness.
    On a PvP server, you're using your mouse to move or you get schooled pretty hard, all the time.
    On a PvE server, it doesn't matter. You won't get ganked, and you can keyboard turn all you want.
    On a PvP server you learned really damned fast to keep looking behind you, be aware of your surroundings.
    Stuff like that doesn't matter when you're on a PvE server, because as long as you look kinda in front of you, you should be good.
    I mean, my experience, at least, showed this was the case through most of BC.
    In Wrath, I transferred over to a PvE server. Anecdotally, my experience is like Bowen's. I mean, to be quite honest, the guild I'm in is terrible. In all of the guilds on the PvP server, if you weren't on vent, and you didn't know what you were doing, you were booted. It's cold hearted like that. You aren't getting carried, and we're playing to win.
    Yet I keep seeing more people get carried on PvE servers, such as the now 6k GS Warlock we have that still can't out-dps their imp pet. It has taken more than a couple of months to kill LK, with a good month and a half on Sindy, simply because we'd always wipe because everyone would crowd around the guys who are about to get ice cubed during the second (or is it third) phase, or the ice cubed person wouldn't know it and not run out and get all the melee DPS.
    And LK. Yeah. Don't get me started on that.
    At least, this is what my experience shows.

    I also think people who choose PvP servers are better to begin with.

    CasedOut on
    452773-1.png
  • BobbleBobble Registered User regular
    edited December 2010
    People with minimal tolerance for failure/frustration/death are more likely to get get weeded out on a PVP server and give up/reroll.

    Bobble on
  • mojojoeomojojoeo A block off the park, living the dream.Registered User regular
    edited December 2010
    I'd wager it's simply because of situational awareness.

    At least, this is what my experience shows.

    Ill third this. On carrying: People just do not have time for you to suck in good gear. You can have sub par gear and high dps for your gear and be wanted.

    Maybe its the diff in casual vs hardcore gaming. Halo/cod vs farmtown. I mean wow is the same game, but its very different cultures between pvp and non. Fastpaced, being decisive vs. a slower pace.

    mojojoeo on
    Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
  • Mr PinkMr Pink I got cats for youRegistered User regular
    edited December 2010
    Played through the new Deadmines last night for the first time. Hilarious.

    I guess that's how the cookie . . . crumbles.
    YEEEEAAAAAAHHHHHH!!!!!!

    Mr Pink on
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited December 2010
    imgDavid%20Caruso2.jpg

    Corehealer on
    488W936.png
  • bowenbowen How you doin'? Registered User regular
    edited December 2010
    I'd wager it's simply because of situational awareness.
    On a PvP server, you're using your mouse to move or you get schooled pretty hard, all the time.
    On a PvE server, it doesn't matter. You won't get ganked, and you can keyboard turn all you want.
    On a PvP server you learned really damned fast to keep looking behind you, be aware of your surroundings.
    Stuff like that doesn't matter when you're on a PvE server, because as long as you look kinda in front of you, you should be good.
    I mean, my experience, at least, showed this was the case through most of BC.
    In Wrath, I transferred over to a PvE server. Anecdotally, my experience is like Bowen's. I mean, to be quite honest, the guild I'm in is terrible. In all of the guilds on the PvP server, if you weren't on vent, and you didn't know what you were doing, you were booted. It's cold hearted like that. You aren't getting carried, and we're playing to win.
    Yet I keep seeing more people get carried on PvE servers, such as the now 6k GS Warlock we have that still can't out-dps their imp pet. It has taken more than a couple of months to kill LK, with a good month and a half on Sindy, simply because we'd always wipe because everyone would crowd around the guys who are about to get ice cubed during the second (or is it third) phase, or the ice cubed person wouldn't know it and not run out and get all the melee DPS.
    And LK. Yeah. Don't get me started on that.
    At least, this is what my experience shows.

    Wow it's like we're in the same guild or something.

    We used to have the absolute best geared feral druid on our server. I've told you guys about this. He only did 2.3k dps in ICC.

    bowen on
    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
  • HallowedFaithHallowedFaith Call me Cloud. Registered User regular
    edited December 2010
    Munkus.....

    Terrible.

    HallowedFaith on
    I'm making video games. DesignBy.Cloud
  • PerfectLizardPerfectLizard Edmonton, Alberta, CanadaRegistered User regular
    edited December 2010
    Mr Pink wrote: »
    Played through the new Deadmines last night for the first time. Hilarious.

    I guess that's how the cookie . . . crumbles.
    YEEEEAAAAAAHHHHHH!!!!!!

    Westfall and the Deadmines are so awesome now.
    Did anyone else /mourn the death of Ol' Blanchy?

    PerfectLizard on
  • GrobianGrobian What's on sale? Pliers!Registered User regular
    edited December 2010
    Bizazedo wrote: »
    Rucio wrote: »
    I saw it and thought "There's not supposed to be green in Desolace!?!" But I am impressed that those hippies have actually managed to grow some of the war blasted land back to it's original lushness.
    Speaking of reputations, is Sporeggar still a bitch to raise?

    I know Timbermaw was greatly eased, but am curious about the third in that group of reps.

    I did Sporeggar before 4.0, but I think it was always easy at 80. You can just run normal Underbog for the Hibiscus. Even better if you have a Herbalist. I cleared through Underbog, killing and herbing all mobs, then did another round to pick all the respawned Hibiscus, then reset and started again. That didn't take very long, it was certainly faster than Mag'har.

    Grobian on
    PoGo friend code: 7835 1672 4968
  • BizazedoBizazedo Registered User regular
    edited December 2010
    Munkus.....

    Terrible.

    Back during vanilla, on my pvp server, my guild had all come from Ultima Online together. We were the standard, guild uber alles, pvp mentality from UO.

    One of our priests scams and basically robs this dude in Orgrimmar. He said in trade, in answer to a question, that maybe he'd (I forget what specifically) take this guys mats and make an item for him.

    He STRESSED the word maybe.

    He took the guys mats and gave no item back, laughing and pointing out that he said maybe.

    Blizzard got the angry guys petition and banned the priest for 3 days.

    Ever since, I have never had the balls to scam a person in trade or anything like that. I am unsure if their policy is the same.

    Not that I would've, anyways. I was one of our guilds nice guys :(.
    Grobian wrote: »
    I did Sporeggar before 4.0, but I think it was always easy at 80. You can just run normal Underbog for the Hibiscus. Even better if you have a Herbalist. I cleared through Underbog, killing and herbing all mobs, then did another round to pick all the respawned Hibiscus, then reset and started again. That didn't take very long, it was certainly faster than Mag'har.

    I actually got Mag'har through normal gameplay, so I have no frame of reference. I forgot about the hibiscus, though.

    Gives me something to do, now :). Thanks.

    Bizazedo on
    XBL: Bizazedo
    PSN: Bizazedo
    CFN: Bizazedo (I don't think I suck, add me).
  • LarsLars Registered User regular
    edited December 2010
    Mr Pink wrote: »
    Played through the new Deadmines last night for the first time. Hilarious.

    I guess that's how the cookie . . . crumbles.
    YEEEEAAAAAAHHHHHH!!!!!!

    Westfall and the Deadmines are so awesome now.
    Did anyone else /mourn the death of Ol' Blanchy?
    I still mourn for the death of Mr. Smite. Does he even get a mention anywhere? (Aside from his replacement dropping his weapons)

    They should totally find a way to re-implement him. Ideally as part of some kind of random event where a Ghost Ship crewed by old Dead Mines bosses randomly attacks various port cities (including Stormwind).

    Lars on
  • RizziRizzi Sydney, Australia.Registered User regular
    edited December 2010
    I like the way you think Lars.

    Rizzi on
  • Mr PinkMr Pink I got cats for youRegistered User regular
    edited December 2010
    Mr Pink wrote: »
    Played through the new Deadmines last night for the first time. Hilarious.

    I guess that's how the cookie . . . crumbles.
    YEEEEAAAAAAHHHHHH!!!!!!

    Westfall and the Deadmines are so awesome now.
    Did anyone else /mourn the death of Ol' Blanchy?

    YES.

    Actually, I was playing through with a friend who never rolled Ally, and we got to Westfall. When we got to that first quest node, I had to explain to him how damn depressing it was.

    Blizz really did a good job of progressing things.

    Mr Pink on
  • WaltWalt Waller Arcane Enchanted Frozen ElectrifiedRegistered User regular
    edited December 2010
    bowen wrote: »
    I'd wager it's simply because of situational awareness.
    On a PvP server, you're using your mouse to move or you get schooled pretty hard, all the time.
    On a PvE server, it doesn't matter. You won't get ganked, and you can keyboard turn all you want.
    On a PvP server you learned really damned fast to keep looking behind you, be aware of your surroundings.
    Stuff like that doesn't matter when you're on a PvE server, because as long as you look kinda in front of you, you should be good.
    I mean, my experience, at least, showed this was the case through most of BC.
    In Wrath, I transferred over to a PvE server. Anecdotally, my experience is like Bowen's. I mean, to be quite honest, the guild I'm in is terrible. In all of the guilds on the PvP server, if you weren't on vent, and you didn't know what you were doing, you were booted. It's cold hearted like that. You aren't getting carried, and we're playing to win.
    Yet I keep seeing more people get carried on PvE servers, such as the now 6k GS Warlock we have that still can't out-dps their imp pet. It has taken more than a couple of months to kill LK, with a good month and a half on Sindy, simply because we'd always wipe because everyone would crowd around the guys who are about to get ice cubed during the second (or is it third) phase, or the ice cubed person wouldn't know it and not run out and get all the melee DPS.
    And LK. Yeah. Don't get me started on that.
    At least, this is what my experience shows.

    Wow it's like we're in the same guild or something.

    We used to have the absolute best geared feral druid on our server. I've told you guys about this. He only did 2.3k dps in ICC.
    My server (original PvP server) is pretty awesome. I imagine it's because a big chunk of our population was "raised on the streets" and are thus more "hard" than "PvE carebears".

    Walt on
  • bowenbowen How you doin'? Registered User regular
    edited December 2010
    Your PvP server is filled with middle class white kids too?

    bowen on
    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
  • WaltWalt Waller Arcane Enchanted Frozen ElectrifiedRegistered User regular
    edited December 2010
    bowen wrote: »
    Your PvP server is filled with middle class white kids too?

    Ya'll don't know what it's like, being male middle class and white.

    Walt on
  • jackaljackal Fuck Yes. That is an orderly anal warehouse. Registered User regular
    edited December 2010
    The only beggar I've given anything to was a guy who was begging for bags. I was impressed by the novelty of it because I hadn't seen it before (or since). Plus if you gotta beg it is the most sensible thing to beg for.

    jackal on
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