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Starcraft 2: New Thread

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Posts

  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited December 2010
    hey, it's on there. if people watch and like it (and I believe they will) they will put it up next time I'm sure.

    if they have rules they have rules, I'm glad the bent them or whatever to allow this thing.

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • TheStigTheStig Registered User regular
    edited December 2010
    Trus wrote: »
    I got the event added to the TL calendar, and I got the following message

    "kinda borderline, but I'll add since you got good caster."

    what they actually said...

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited December 2010
    Hey Klyka do you still need VAs?

    I was out all day but I'm around now if you need help.

    3cl1ps3 on
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited December 2010
    so when is day9 back?

    I found this http://www.teamliquid.net/forum/viewmessage.php?topic_id=89581 which is all from BW but a lot of it is general enough that it should be worth a listen. to tide me over.

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • StiltsStilts Registered User regular
    edited December 2010
    TheStig wrote: »
    Trus wrote: »
    I got the event added to the TL calendar, and I got the following message

    "kinda borderline, but I'll add since you got good caster."

    what they actually said...

    sickfiresbro.gif

    Stilts on
    IKknkhU.gif
  • Dropping LoadsDropping Loads Registered User regular
    edited December 2010
    Euphemon wrote: »
    Serpico wrote: »
    SkutSkut wrote: »
    If you see you're close on metal don't 14 hatch, problem solved. :P

    but then how will the gracken have 40 drones at 3 minutes

    He said on the SotG pre-cast that he and ret had done extensive testing and come to the conclusion that if you don't hatch first in ZvT you're going to lose because you can't macro up enough (obviously assuming the Terran scouts expansions properly and goes standard builds), and that Zerg should never ever pool first. If it's a choice between probably losing to 2-rax or almost definitely losing in macro it's no surprise Idra goes for the first.

    Not even just macro, but also production. 1 hatch with a slightly earlier queen is not as good as 2hatch with 2 queen around the same time. Also, 14hatch means you can drop a crawler at the nat.

    Also, Boxer going to take this I bet. Boxer has ridiculous TvT, and Polt was laddering a couple of hours ago, got rolled by Huk.

    Old news, yadda yadda, but at any point did any of these zergs ever consider building the 14 hatch in their main instead of at the expansion? Ups expansion, speeds saturation of the main, and you can get 2 queens going for unit production all without exposing the nat. I realize it's a mineral sink later when you do expand, and there may be other problems with the idea as well, but do any pros ever try it or talk about it?

    Dropping Loads on
    Sceptre: Penny Arcade, where you get starcraft AND marriage advice.
    3clipse: The key to any successful marriage is a good mid-game transition.
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited December 2010
    hahahaha

    I read that like four times before I got it

    that's just rude!

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • FuriousJodoFuriousJodo Seattle, WARegistered User regular
    edited December 2010
    Let me know if you guys need help with anything, even if that's playing drunk after the fact with a link to the chipin or something.

    FuriousJodo on
    FuriousJodo on Twitch/PSN/XBL/Whatever else
  • Joe KJoe K Registered User regular
    edited December 2010
    TheStig wrote: »
    Trus wrote: »
    I got the event added to the TL calendar, and I got the following message

    "kinda borderline, but I'll add since you got good caster."

    what they actually said...

    its a minor miracle that we got added. We're also on Child's Play's official calender.

    thanks to everyone for their hard work getting this together.

    Joe K on
  • Joe KJoe K Registered User regular
    edited December 2010
    Let me know if you guys need help with anything, even if that's playing drunk after the fact with a link to the chipin or something.

    We may need a captain of moderators for the IRC with the stream.

    and, the drunken lobbies afterwards. yeh, totally down with those.

    Joe K on
  • DarkMechaDarkMecha The Outer SpaceRegistered User regular
    edited December 2010
    Joe K wrote: »
    TheStig wrote: »
    Trus wrote: »
    I got the event added to the TL calendar, and I got the following message

    "kinda borderline, but I'll add since you got good caster."

    what they actually said...

    its a minor miracle that we got added. We're also on Child's Play's official calender.

    thanks to everyone for their hard work getting this together.

    Yeah massive props to you guys for doing this, I'm pretty excited about it, should be really fun to watch!

    DarkMecha on
    Steam Profile | My Art | NID: DarkMecha (SW-4787-9571-8977) | PSN: DarkMecha
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited December 2010
    it looks like I'm gonna be home tonight

    so if anyone wants to do a lobby, I'd be in

    jus sayin

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • zerg rushzerg rush Registered User regular
    edited December 2010
    Euphemon wrote: »
    Serpico wrote: »
    SkutSkut wrote: »
    If you see you're close on metal don't 14 hatch, problem solved. :P

    but then how will the gracken have 40 drones at 3 minutes

    He said on the SotG pre-cast that he and ret had done extensive testing and come to the conclusion that if you don't hatch first in ZvT you're going to lose because you can't macro up enough (obviously assuming the Terran scouts expansions properly and goes standard builds), and that Zerg should never ever pool first. If it's a choice between probably losing to 2-rax or almost definitely losing in macro it's no surprise Idra goes for the first.

    Not even just macro, but also production. 1 hatch with a slightly earlier queen is not as good as 2hatch with 2 queen around the same time. Also, 14hatch means you can drop a crawler at the nat.

    Also, Boxer going to take this I bet. Boxer has ridiculous TvT, and Polt was laddering a couple of hours ago, got rolled by Huk.

    Old news, yadda yadda, but at any point did any of these zergs ever consider building the 14 hatch in their main instead of at the expansion? Ups expansion, speeds saturation of the main, and you can get 2 queens going for unit production all without exposing the nat. I realize it's a mineral sink later when you do expand, and there may be other problems with the idea as well, but do any pros ever try it or talk about it?

    Yeah, it's very broodwar. It does leave you vulnerable to contain though, which is deadly for any race, but especially hard to break out of as zerg.

    zerg rush on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited December 2010
    Joe K wrote: »
    Let me know if you guys need help with anything, even if that's playing drunk after the fact with a link to the chipin or something.

    We may need a captain of moderators for the IRC with the stream.

    and, the drunken lobbies afterwards. yeh, totally down with those.

    OOH! OOH! I WILL DRUNKENLY MOD IRC!

    Or soberly mod it.

    But modding it would be fun.

    How does own3d work for chat in that regard? I assume I can get in using mIRC?

    3cl1ps3 on
  • Joe KJoe K Registered User regular
    edited December 2010
    3clipse wrote: »
    Joe K wrote: »
    Let me know if you guys need help with anything, even if that's playing drunk after the fact with a link to the chipin or something.

    We may need a captain of moderators for the IRC with the stream.

    and, the drunken lobbies afterwards. yeh, totally down with those.

    OOH! OOH! I WILL DRUNKENLY MOD IRC!

    Or soberly mod it.

    But modding it would be fun.

    How does own3d work for chat in that regard? I assume I can get in using mIRC?

    Trus?

    Joe K on
  • RiledoRiledo Registered User regular
    edited December 2010
    Variable wrote: »
    Riledo wrote: »
    Is anyone else getting nauseated any time ppl do the double rax scv-not-all-in? Getting sick of seeing that... I hate that they get rewarded for it. Its exciting when boxer does it in bw, and fun when fauxer does it ONCE, but now I just shudder when they do it. Just seems so lame.

    I don't understand, not-all-in?

    I'm not sure exactly what you're talking about

    Yeah, it should be an all in but it's not because of mules. Pulling half or more of your scv's, and bringing 2-8 marines is incredibly powerful against anyone who can't completely wall in at that early stage of the game. Terrans are able to do this, and either win outright, or cause more damage to their opponent than it causes to themselves in the process. If a zerg tried this (not that it makes sense for a zerg) it would be all or nothing, but terrans can actually transition out of it, which doesn't seem right. It encourages this incredibly dumb strat that barely qualifies as starcraft.

    Riledo on
    1681795-1.png
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited December 2010
    Even if terran loses all their SCVs its nearly impossible to kill them all without suffering more damage yourself, and they can catch back up much faster than their opponent due to mules.

    They aren't even vulnerable to a counter attack because of a double barracks wall-in.

    Normally I'm all for cheese but this is just pathetic.

    Dhalphir on
  • LilnoobsLilnoobs Alpha Queue Registered User regular
    edited December 2010
    Riledo wrote: »
    Variable wrote: »
    Riledo wrote: »
    Is anyone else getting nauseated any time ppl do the double rax scv-not-all-in? Getting sick of seeing that... I hate that they get rewarded for it. Its exciting when boxer does it in bw, and fun when fauxer does it ONCE, but now I just shudder when they do it. Just seems so lame.

    I don't understand, not-all-in?

    I'm not sure exactly what you're talking about

    Yeah, it should be an all in but it's not because of mules. Pulling half or more of your scv's, and bringing 2-8 marines is incredibly powerful against anyone who can't completely wall in at that early stage of the game. Terrans are able to do this, and either win outright, or cause more damage to their opponent than it causes to themselves in the process. If a zerg tried this (not that it makes sense for a zerg) it would be all or nothing, but terrans can actually transition out of it, which doesn't seem right. It encourages this incredibly dumb strat that barely qualifies as starcraft.

    They have those abilities because terran is the most defensive race. Things like MULES and repair and salvagable bunkers are there because Terran needs those defensive options. So it makes sense that the most defensive race should be able to have the most devasting offensive push using those defensive advantages with the lowest risk attached (and consequently, the highest reward).

    Wait, what?

    Lilnoobs on
  • RiledoRiledo Registered User regular
    edited December 2010
    Dhalphir wrote: »
    Even if terran loses all their SCVs its nearly impossible to kill them all without suffering more damage yourself, and they can catch back up much faster than their opponent due to mules.

    They aren't even vulnerable to a counter attack because of a double barracks wall-in.

    Normally I'm all for cheese but this is just pathetic.

    Yeah, I'm not really ever for cheese per-se, but I respect that going for a cheese typically puts you at great risk, this being the exception. Ergo, it gets used way more than other forms of cheese, at least from what I can see. If a zerg 6pools you (not even sure thats cheese tbh), he HAS to beat you or he is put in a horrible position economy wise.

    Riledo on
    1681795-1.png
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited December 2010
    Yeah, but plenty of games have shown that it's not unbeatable. Zerg just can't blindly 14hatch and hope for the best all the time.


    EDIT: Bunker salvage is there because bunkers can become a literally useless structure. Turrets, Photon Cannons, and Crawlers, can at least always do something, even if they're in a weird position. An empty bunker is literally useless.

    3cl1ps3 on
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited December 2010
    it's a stoppable all in though

    I don't know what else there is to say

    mules are good but like... you can't be a shitload of scvs behind that early and be fine. it's an enormous gamble.

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited December 2010
    Riledo wrote: »
    Dhalphir wrote: »
    Even if terran loses all their SCVs its nearly impossible to kill them all without suffering more damage yourself, and they can catch back up much faster than their opponent due to mules.

    They aren't even vulnerable to a counter attack because of a double barracks wall-in.

    Normally I'm all for cheese but this is just pathetic.

    Yeah, I'm not really ever for cheese per-se, but I respect that going for a cheese typically puts you at great risk, this being the exception. Ergo, it gets used way more than other forms of cheese, at least from what I can see. If a zerg 6pools you (not even sure thats cheese tbh), he HAS to beat you or he is put in a horrible position economy wise.

    unless he gets you down enough drones to put him ahead

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited December 2010
    Except its not.

    Show me a replay where someone holds off an SCV/marine rush without being further behind than the Terran.

    Dhalphir on
  • FuriousJodoFuriousJodo Seattle, WARegistered User regular
    edited December 2010
    own3d.tv uses Quakenet for IRC afaik, so MIRC would absolutely work. I have a birthday party to go to but I will be on later in the evening (like 10-11PM PST) and perfectly happy to play/stream/whatever for a while - just let me know. I'm setup for either uStream or own3d and have actually bumped up my quality a bit recently. If I am around for the stream earlier I'll let you know, it really depends on where my fiancee drags me.

    This is LoL, but things are looking nice:
    http://www.ustream.tv/recorded/11187964

    FuriousJodo on
    FuriousJodo on Twitch/PSN/XBL/Whatever else
  • RiledoRiledo Registered User regular
    edited December 2010
    Lilnoobs wrote: »
    Riledo wrote: »
    Variable wrote: »
    Riledo wrote: »
    Is anyone else getting nauseated any time ppl do the double rax scv-not-all-in? Getting sick of seeing that... I hate that they get rewarded for it. Its exciting when boxer does it in bw, and fun when fauxer does it ONCE, but now I just shudder when they do it. Just seems so lame.

    I don't understand, not-all-in?

    I'm not sure exactly what you're talking about

    Yeah, it should be an all in but it's not because of mules. Pulling half or more of your scv's, and bringing 2-8 marines is incredibly powerful against anyone who can't completely wall in at that early stage of the game. Terrans are able to do this, and either win outright, or cause more damage to their opponent than it causes to themselves in the process. If a zerg tried this (not that it makes sense for a zerg) it would be all or nothing, but terrans can actually transition out of it, which doesn't seem right. It encourages this incredibly dumb strat that barely qualifies as starcraft.

    They have those abilities because terran is the most defensive race. Things like MULES and repair and salvagable bunkers are there because Terran needs those defensive options. So it makes sense that the most defensive race should be able to have the most devasting offensive push using those defensive advantages with the lowest risk attached (and consequently, the highest reward).

    Wait, what?

    You might hate me, but I am happy with how the races work overall, I don't have an issue with bunkers or repair, but this is one area where I completely agree its ridiculous.

    Riledo on
    1681795-1.png
  • TopiaTopia Registered User regular
    edited December 2010
    I was thinking about all-in terrans last night.

    If Orbital Commands started at zero energy, that would greatly increase the risk of an all in, and I imagine making things much more exciting.

    Topia on
  • TrusTrus Registered User regular
    edited December 2010
    Joe K wrote: »
    3clipse wrote: »
    Joe K wrote: »
    Let me know if you guys need help with anything, even if that's playing drunk after the fact with a link to the chipin or something.

    We may need a captain of moderators for the IRC with the stream.

    and, the drunken lobbies afterwards. yeh, totally down with those.

    OOH! OOH! I WILL DRUNKENLY MOD IRC!

    Or soberly mod it.

    But modding it would be fun.

    How does own3d work for chat in that regard? I assume I can get in using mIRC?

    Trus?

    No clue, I'll do some checking
    Variable wrote: »
    hey, it's on there. if people watch and like it (and I believe they will) they will put it up next time I'm sure.

    if they have rules they have rules, I'm glad the bent them or whatever to allow this thing.

    The thing is; we meet all their requirements (has a stream, has a prize, TL thread, etc)

    Trus on
    qFN53.png
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited December 2010
    Dhalphir wrote: »
    Except its not.

    Show me a replay where someone holds off an SCV/marine rush without being further behind than the Terran.

    Well let's see. Nestea won GSL2 by holding one off in close positions on Meta (read: shortest rush distance in the game)!

    Oh, and I forget the players, but in one of the ZvTs in Ro64 the Zerg held it off easily and smashed the Terran both times he tried it.

    If you blindly 14hatch and have to hold it off with Drones, yes, you will lose! If you scout and prepare (speedlings, get banelings quickly), you can easily crush it and then you're ahead of the Terran.

    3cl1ps3 on
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited December 2010
    Dhalphir wrote: »
    Except its not.

    Show me a replay where someone holds off an SCV/marine rush without being further behind than the Terran.

    I don't have replays either way, but I've certainly seen it lose games as well as win games. that's why every single terran doesn't do it every single game.

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited December 2010
    Variable wrote: »
    Riledo wrote: »
    Dhalphir wrote: »
    Even if terran loses all their SCVs its nearly impossible to kill them all without suffering more damage yourself, and they can catch back up much faster than their opponent due to mules.

    They aren't even vulnerable to a counter attack because of a double barracks wall-in.

    Normally I'm all for cheese but this is just pathetic.

    Yeah, I'm not really ever for cheese per-se, but I respect that going for a cheese typically puts you at great risk, this being the exception. Ergo, it gets used way more than other forms of cheese, at least from what I can see. If a zerg 6pools you (not even sure thats cheese tbh), he HAS to beat you or he is put in a horrible position economy wise.

    unless he gets you down enough drones to put him ahead

    Which is nearly impossible, as opposed to the SCV rush where the amount of damage it does is nearly guaranteed, if not winning outright.

    EDIT: Except every Terran in the GSL, that is.

    Dhalphir on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited December 2010
    3clipse wrote: »
    Dhalphir wrote: »
    Except its not.

    Show me a replay where someone holds off an SCV/marine rush without being further behind than the Terran.

    Well let's see. Nestea won GSL2 by holding one off in close positions on Meta (read: shortest rush distance in the game)!

    Oh, and I forget the players, but in one of the ZvTs in Ro64 the Zerg held it off easily and smashed the Terran both times he tried it.

    If you blindly 14hatch and have to hold it off with Drones, yes, you will lose! If you scout and prepare (speedlings, get banelings quickly), you can easily crush it and then you're ahead of the Terran.

    The finals of the GSL2 was not an SCV rush.

    Dhalphir on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited December 2010
    Dhalphir wrote: »
    3clipse wrote: »
    Dhalphir wrote: »
    Except its not.

    Show me a replay where someone holds off an SCV/marine rush without being further behind than the Terran.

    Well let's see. Nestea won GSL2 by holding one off in close positions on Meta (read: shortest rush distance in the game)!

    Oh, and I forget the players, but in one of the ZvTs in Ro64 the Zerg held it off easily and smashed the Terran both times he tried it.

    If you blindly 14hatch and have to hold it off with Drones, yes, you will lose! If you scout and prepare (speedlings, get banelings quickly), you can easily crush it and then you're ahead of the Terran.

    The finals of the GSL2 was not an SCV rush.

    ....game 7 was marines and a fuck ton of SCVs dude. NesTea held it off with speedlings and spine crawlers, came out with more drones, and then killed Foxer.

    3cl1ps3 on
  • DragDrag Registered User regular
    edited December 2010
    3clipse wrote: »
    Dhalphir wrote: »
    Except its not.

    Show me a replay where someone holds off an SCV/marine rush without being further behind than the Terran.

    Well let's see. Nestea won GSL2 by holding one off in close positions on Meta (read: shortest rush distance in the game)!

    Oh, and I forget the players, but in one of the ZvTs in Ro64 the Zerg held it off easily and smashed the Terran both times he tried it.

    If you blindly 14hatch and have to hold it off with Drones, yes, you will lose! If you scout and prepare (speedlings, get banelings quickly), you can easily crush it and then you're ahead of the Terran.

    I would say that chances are pretty good he's not going to do a marine/scv rush if you haven't 14 hatched (or at least, he'd execute a much more powerful marine/scv rush).

    Drag on
    [SIGPIC][/SIGPIC]
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited December 2010
    we can hyperbolize and say every terran in the gsl has won every game by doing that

    or we can look at the games, see there are terrans who have lost, see it has been stopped, and see there are terrans who know it's not the be all end all build and do things differently (jinro coming immediately to mind)

    it's a necessary open to go 2 rax and at least fake pressure and get an expo up yourself. 2 rax expand cause 1 rax leaves you open to speedling run-byes. but you can't just let the 14 hatch stand. so you either 2 rax-expand OR gamble everything and all in with marine/scv.

    but it's a beatable all in.

    I legitimately have to leave right now, don't want to seem like I'm bailing on a discussion but well, I don't have anything else to say. it's severe yes, I'm not saying it isn't strong, but it's not an auto win. at all.

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited December 2010
    No, it wasn't. The first attack was three marines and 3-4 SCVs. Maybe less SCVs, I forget the exact number

    That is not an SCV rush.

    The rushes we are talking about here are the 2-8 marines (depending on timing) along with approximately half the terran's current workers, which is 10-12 or even more. If FoxeR had done that Nestea would not have held it off, he only barely held off the rush that did happen.

    Dhalphir on
  • stimtokolosstimtokolos Registered User regular
    edited December 2010
    3clipse wrote: »
    Dhalphir wrote: »
    Except its not.

    Show me a replay where someone holds off an SCV/marine rush without being further behind than the Terran.

    Well let's see. Nestea won GSL2 by holding one off in close positions on Meta (read: shortest rush distance in the game)!

    Oh, and I forget the players, but in one of the ZvTs in Ro64 the Zerg held it off easily and smashed the Terran both times he tried it.

    If you blindly 14hatch and have to hold it off with Drones, yes, you will lose! If you scout and prepare (speedlings, get banelings quickly), you can easily crush it and then you're ahead of the Terran.

    Boxer threw away the game on metal, he was ahead after the initial push and instead of letting it go, he tried to rush in with 8 marines and a few more scvs instead of just backing off and consolidating his lead.

    stimtokolos on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited December 2010
    we're back!

    Dhalphir on
  • KeamienKeamien Registered User regular
    edited December 2010
    Dhalphir wrote: »
    we're back!

    Hooray!

    Edit: I don't think my sig has been updated in like a month, whats up with that?

    Keamien on
  • GraviijaGraviija Registered User regular
    edited December 2010
    Hey, so, protoss getting some buffs in 1.2. Wheeeeee. Phoenixes are going to blot out the sun. Sad to lose speed rays, but now voids are legitimate anti-massive, so I suppose that's a good trade.

    And repairing SCV attack priority is now equal to what they're repairing! Thank god.

    Graviija on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited December 2010
    a lot of indirect buffs too

    Dhalphir on
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