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  • DrezDrez Registered User regular
    edited January 2011
    My (not fully thought out or developed) theory:
    When they say 'put him back in the Animus', someone says 'the animus is what did this to him'. Also, Desmond has been seeing things outside the animus, and Lucy had said that spending too much time in the animus made people go crazy, cf. Subject 16. Also also, Lucy said that Desmond was spending too much time in the animus (and the computer shows that he's in there every day).
    With all this in mind, I wonder if we're playing as future Desmond reliving past Desmond's memories. Future Desmond is a little fruitloops due to excess animus, and the people talking at the end are keeping him in the animus so he doesn't write all over the walls in blood or anything. When Desmond got up to that bit where he killed Lucy he got really upset and this caused him to leave the animus, or alternately in reality he didn't kill Lucy, and by doing something so different to reality he was desynched.

    I think they've been foreshadowing the whole 'Desmond going the way of Subject 16' thing pretty hard, and it would, at the least, explain that last sentence, that the animus 'did this to him'.

    I think that very likely.
    It both satisfies the idea that Desmond Miles is the main character and explains the incongruity between the ending and the credits quote. I mean, think about this: Desmond exhibits zero fatigue during the game. We only get evidence of it through the emails about him and then the credits quote.

    And I'm sure they would handle it well without effectively undoing the previous games or upsetting people who dislike the "it was all a dream" endings/plots. That is only an annoying trope if it is handled suckily.

    Another thought:
    Desmond is really Subject 16!
    Not really.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • -Tal-Tal Registered User regular
    edited January 2011
    real life has no HUD

    -Tal on
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  • MongerMonger I got the ham stink. Dallas, TXRegistered User regular
    edited January 2011
    Drez wrote: »
    I mean, think about this: Desmond exhibits zero fatigue during the game. We only get evidence of it through the emails about him and then the credits quote.
    This is a product of the fact that in the Desmond half in the middle of the game we only see an amalgamation of the time that he actually spends in the Animus with the entire team working around him, just like the way that the Altair/Ezio bits are an amalgamation of free roaming time not associated with a specific memory. We don't see him eat (excluding that one scene) or sleep or use the bathroom or paint his toenails or whatever mundane stuff it is that humans do regularly. We don't see any of the time that the team shuts down operations and lives out of the manor or visits the town despite the fact that it is directly referenced in the emails.

    You can make the argument that that might potentially have some significance, I guess, but it's far more likely that Ubisoft just couldn't find a way to present anything approaching 100% of the time that passes to us. Remember that AC1 takes place over about a week. AC2 takes place over two days or so. ACB takes place over months.

    Could the game have used some scenes to show the physical and psychological wear the Animus has on Desmond, though? Oh yeah. Definitely. But the decision they seem to have made is to express that entirely through Lucy's character in her emails and her dialogue in order to play up her feelings for Desmond. For obvious reasons.

    Monger on
  • AnteCantelopeAnteCantelope Registered User regular
    edited January 2011
    -Tal wrote: »
    real life has no HUD

    The animus has no HUD, if you disable it.

    AnteCantelope on
  • DrezDrez Registered User regular
    edited January 2011
    Desmond is Batman.

    edit: In AC3 they should have you play as Jack the Ripper. I think an Assassin's Creed game set in Victorian London would be amazing.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • -Tal-Tal Registered User regular
    edited January 2011
    -Tal wrote: »
    real life has no HUD

    The animus has no HUD, if you disable it.

    there are still noticeable elements such as highlighting, city construction, cutscene "glitches", icons that show up regardless, and the menu itself

    -Tal on
    PNk1Ml4.png
  • BuhamutZeoBuhamutZeo Registered User regular
    edited January 2011
    It should be in [strike]Colonial America[/strike]19th century USA, some time around the 1860s. And for the finale, you must shoot a man sitting in a theater booth who has a beard and a stove-pipe hat who also happens to be a closet Templar. He used his influence and the Apple to keep the Assassins from breaking up their new empire through Civil-War, and for this he must die.

    No one will see it coming!

    Oh, and you must also steal his stove-pipe hat, for that is where he hides the Apple.

    BuhamutZeo on
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  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    edited January 2011
    ...the 1860s are not Colonial America.

    Fencingsax on
  • BuhamutZeoBuhamutZeo Registered User regular
    edited January 2011
    Meh. :( Not the word I was looking for anyway.

    BuhamutZeo on
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  • DrezDrez Registered User regular
    edited January 2011
    It would be cool if it took place during the Civil War in America, Victorian London, roaring 20s America, Tsarist Russia, or Japan.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited January 2011
    Drez wrote: »
    And I'm sorry MLord...its been a busier day at work than I expected but I will read your post in full soon.

    Take your time man. I'm pretty busy too. Feel free to PM me if the thread has moved beyond this. I enjoy debating with you.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • CaptainNemoCaptainNemo Registered User regular
    edited January 2011
    I want a fucking WWI game. I don't care what it is, just give me some sweet, sweet Kaiser on King action.

    CaptainNemo on
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  • Caveman PawsCaveman Paws Registered User regular
    edited January 2011
    Drez wrote: »
    Desmond is Batman.

    edit: In AC3 they should have you play as Jack the Ripper. I think an Assassin's Creed game set in Victorian London would be amazing.

    New pants please.

    Caveman Paws on
  • FarleymanFarleyman Registered User regular
    edited January 2011
    I would guess that the next game is set in America, if only for the fact that Desmond is American. Somewhere along the line a descendant of Ezio is gonna have to move across the Atlantic, and I as far as i'm concerned, Desmond having ancestors in yet another country before America would get a little rediculous. I mean, i'm no expert on this sort of thing, but do families really move about so much over time? I would of thought that for the next hundred or so years (at least) Desmond's ancestors would still be Italian, wouldn't they?

    Which gives only one possible explanation - Desmond has ancestors in the Sicilian mob, who moved to America in the 30s! It all makes sense now!
    Or not

    Farleyman on
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  • DrezDrez Registered User regular
    edited January 2011
    I have probably forgotten, but have we ever been explicitly told that Desmond is a direct descendant of Ezio and Altair?

    In the multiplayer for ACB, it becomes clear that the Animus 2.0+ provides the ability for people to experience memories not locked in their own genes. Which makes you wonder why Desmond is even necessary, in specific. Unless synchronization itself is only possible while experiencing a direct ascendant's memories?

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • klemmingklemming Registered User regular
    edited January 2011
    Drez wrote: »
    I have probably forgotten, but have we ever been explicitly told that Desmond is a direct descendant of Ezio and Altair?

    In the multiplayer for ACB, it becomes clear that the Animus 2.0+ provides the ability for people to experience memories not locked in their own genes. Which makes you wonder why Desmond is even necessary, in specific. Unless synchronization itself is only possible while experiencing a direct ascendant's memories?

    They've kept on saying "Your genetic memory", so yes.
    The multiplayer stuff I think is justified by saying they copied visual memories and skills from other people, but not actual events. They're not experiencing memories, it's a virtual reality program with skills they've copy/pasted from other peoples memories.

    klemming on
    Nobody remembers the singer. The song remains.
  • JonBobJonBob Registered User regular
    edited January 2011
    Are the Templar agents reliving memories, though? I thought it was a simulation, more like the VR training that Rebecca makes available to Desmond.

    Edit: yeah, that.

    JonBob on
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  • HounHoun Registered User regular
    edited January 2011
    Note: Haven't finished AC:B yet

    I thought it was pretty clear that they needed Desmond (and others) for specific genetic memories, but once they've acquired them, they're just data that can be manipulated into simulations and other uses.

    The Project Legacy facebook game seems to support this idea.

    Houn on
  • MongerMonger I got the ham stink. Dallas, TXRegistered User regular
    edited January 2011
    Drez wrote: »
    Desmond is Batman.

    edit: In AC3 they should have you play as Jack the Ripper. I think an Assassin's Creed game set in Victorian London would be amazing.

    New pants please.
    I think I've suggested a story revolving around the elimination of spies in the courtesans before. It just works for an AC game.

    Also, climbing Big Ben.

    Monger on
  • DrezDrez Registered User regular
    edited January 2011
    I should play that.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • HounHoun Registered User regular
    edited January 2011
    Drez wrote: »
    I should play that.

    What, Project Legacy? It's actually really fucking boring. It's an AP based game, where you spend AP to "synchronize" with "memories". Which basically means, you click a button six times, assuming you have the AP. Sometimes you have to also spend money on supplies first, or go back to old memories and click until you randomly get enough supplies to click other memories. Then, when you run out of AP, you go away and come back later to click more.

    You do get the occasional bit of story insight; chapter two of "Italian Wars" has a bit where the target of an assassination tries to save himself using the Shroud of Turin, which was pretty cool to read, but other than that, mechanically it's a chore to play. I'm only in it for the U-Points to blow in AC:B.

    Houn on
  • MongerMonger I got the ham stink. Dallas, TXRegistered User regular
    edited January 2011
    Farleyman wrote: »
    I would guess that the next game is set in America, if only for the fact that Desmond is American. Somewhere along the line a descendant of Ezio is gonna have to move across the Atlantic, and I as far as i'm concerned, Desmond having ancestors in yet another country before America would get a little rediculous. I mean, i'm no expert on this sort of thing, but do families really move about so much over time? I would of thought that for the next hundred or so years (at least) Desmond's ancestors would still be Italian, wouldn't they?

    Which gives only one possible explanation - Desmond has ancestors in the Sicilian mob, who moved to America in the 30s! It all makes sense now!
    Or not
    Keep in mind that it doesn't take that long to migrate a bloodline. My grandparents on my father's side were both Mexicans that grew up in the US after their parents immigrated. My father wouldn't even speak Spanish if he hadn't learned in school. I'm half-white and nobody ever has any idea I'm part hispanic unless I tell them. My potential children could pretty much pass for anything depending on their potential mother. This has all taken place over a little more than a hundred years.

    Monger on
  • RandomHajileRandomHajile Not actually a Snatcher The New KremlinRegistered User regular
    edited January 2011
    klemming wrote: »
    Drez wrote: »
    I have probably forgotten, but have we ever been explicitly told that Desmond is a direct descendant of Ezio and Altair?

    In the multiplayer for ACB, it becomes clear that the Animus 2.0+ provides the ability for people to experience memories not locked in their own genes. Which makes you wonder why Desmond is even necessary, in specific. Unless synchronization itself is only possible while experiencing a direct ascendant's memories?

    They've kept on saying "Your genetic memory", so yes.
    The multiplayer stuff I think is justified by saying they copied visual memories and skills from other people, but not actual events. They're not experiencing memories, it's a virtual reality program with skills they've copy/pasted from other peoples memories.

    Also, the Animus used in the multi isn't the Animus 2.0 or whatever, at least as defined by the Assassins. If you notice, the design elements (like the rotating Abstergo logo) are more indicative of the AC1 Templar Animus. Actually, even one of the PS3 trophy icons is a snippet of the original sync bar, which I thought was a neat throwback.

    RandomHajile on
  • Guitar Hero Of TimeGuitar Hero Of Time Registered User regular
    edited January 2011
    So, I have downloaded both multiplayer DLC updates, but there doesn't see to be a way to select the new game modes.

    Is there not a way to play "Chest Capture" other than hit Play Now and hope for the best?

    Guitar Hero Of Time on
  • RandomHajileRandomHajile Not actually a Snatcher The New KremlinRegistered User regular
    edited January 2011
    So, I have downloaded both multiplayer DLC updates, but there doesn't see to be a way to select the new game modes.

    Is there not a way to play "Chest Capture" other than hit Play Now and hope for the best?

    You have to select either Ranked Match or Player Match to be able to select the game mode. Also, some modes only unlock once you reach a certain level.

    RandomHajile on
  • AntibodiesAntibodies Used to live in a psychic city. Never knew what would happen in a day. Chicago, ILRegistered User regular
    edited January 2011
    You should DL them from the Marketplace not the in game store. Then select Play-Ranked-Change the mode to Chest Hunt from Wanted or whatever and launch. Its a decent opportunity to get kills because people get more concerned with the chests than crowd watching but I still prefer Manhunt in terms of the psychology and teamwork aspects.

    Hate Pienza Night tho- pitch black alleys makes for not being able to see 20 feet away from you.

    Antibodies on
    XBL: thetinwoodsman
  • Guitar Hero Of TimeGuitar Hero Of Time Registered User regular
    edited January 2011
    You have to select either Ranked Match or Player Match to be able to select the game mode. Also, some modes only unlock once you reach a certain level.

    They don't seem to show up for me. I assume the DLC modes like Chest Capture aren't part of the progression. I haven't noticed it listed as a level-up reward.

    Antibodies wrote: »
    You should DL them from the Marketplace not the in game store. Then select Play-Ranked-Change the mode to Chest Hunt from Wanted or whatever and launch.

    I guess I will try redownloading the DLC. I've gotten both straight through the game....though I'm not sure what difference that would make, since it just opens up an XBL marketplace screen anyway. I've even restarted the game since I got them.

    EDIT: Works now. I think both DLC were only 90% finished. Hooray user error.

    Guitar Hero Of Time on
  • DusdaDusda is ashamed of this post SLC, UTRegistered User regular
    edited January 2011
    Concerning Animus stuff (huge Brotherhood spoilers)
    I wonder how they're going to explain animus changes in the third game. I hope it's not Rebecca casually stating "Yea I made some upgrades while you were chasing Cesare around Italy they're pretty cool." Seeing some competition between people within the Assassins would be pretty entertaining.

    They have the option to do so, since we don't really know which Animus Desmond got shoved back into. The one in Monteriggioni is most likely, though.

    Dusda on
    and this sig. and this twitch stream.
  • Guitar Hero Of TimeGuitar Hero Of Time Registered User regular
    edited January 2011
    Dusda wrote: »
    Concerning Animus stuff (huge Brotherhood spoilers)
    I wonder how they're going to explain animus changes in the third game. I hope it's not Rebecca casually stating "Yea I made some upgrades while you were chasing Cesare around Italy they're pretty cool." Seeing some competition between people within the Assassins would be pretty entertaining.

    They have the option to do so, since we don't really know which Animus Desmond got shoved back into. The one in Monteriggioni is most likely, though.

    I assume that there won't be as big a change in UI between AC2 and AC3, as there was from the first game. If there is, I would guess that they will blame it on either upgrades done during whatever time lapses between the games, or maybe an Animus 3.0 that the Assassin bigwigs use.

    Guitar Hero Of Time on
  • randombattlerandombattle Registered User regular
    edited January 2011
    Dusda wrote: »
    Concerning Animus stuff (huge Brotherhood spoilers)
    I wonder how they're going to explain animus changes in the third game. I hope it's not Rebecca casually stating "Yea I made some upgrades while you were chasing Cesare around Italy they're pretty cool." Seeing some competition between people within the Assassins would be pretty entertaining.

    They have the option to do so, since we don't really know which Animus Desmond got shoved back into. The one in Monteriggioni is most likely, though.

    I assume that there won't be as big a change in UI between AC2 and AC3, as there was from the first game. If there is, I would guess that they will blame it on either upgrades done during whatever time lapses between the games, or maybe an Animus 3.0 that the Assassin bigwigs use.

    Or!
    AC3 starts with you going after a vault and finding one and using one of the original animi that the alien people had! That would be pretty spiffy

    randombattle on
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  • PantsBPantsB Fake Thomas Jefferson Registered User regular
    edited January 2011
    Farleyman wrote: »
    I would guess that the next game is set in America, if only for the fact that Desmond is American. Somewhere along the line a descendant of Ezio is gonna have to move across the Atlantic, and I as far as i'm concerned, Desmond having ancestors in yet another country before America would get a little rediculous. I mean, i'm no expert on this sort of thing, but do families really move about so much over time? I would of thought that for the next hundred or so years (at least) Desmond's ancestors would still be Italian, wouldn't they?

    Which gives only one possible explanation - Desmond has ancestors in the Sicilian mob, who moved to America in the 30s! It all makes sense now!
    Or not

    Migration is not that weird over hundreds of years. Tracing genealogy way back is tricky to impossible unless they were aristocracy or at least wealthy but I've found non-noble ancestors who went from France to Switzerland to Germany to Holland to the US over less than a century.

    PantsB on
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  • DusdaDusda is ashamed of this post SLC, UTRegistered User regular
    edited January 2011
    My dad's side of the family didn't make it to the US until 1912. Desmond's ancestors have plenty of time to make their way over here.

    Dusda on
    and this sig. and this twitch stream.
  • RandomHajileRandomHajile Not actually a Snatcher The New KremlinRegistered User regular
    edited January 2011
    Dusda wrote: »
    My dad's side of the family didn't make it to the US until 1912. Desmond's ancestors have plenty of time to make their way over here.

    Also:
    2 parents, 4 grandparents, 8 great-grandparents, 16 great-great-grandparents, etc.
    AND
    I'm 30, my parents are 52 and 55, my grandparents are/would be 75-90, etc.
    510 years is an awful lot of time.

    RandomHajile on
  • FarleymanFarleyman Registered User regular
    edited January 2011
    Like I said, i'm far from an expert on this. Like I also said, I would find it somewhat annoying that Desmond has anscestors here, and here, oh and over there. Up there too. Though I guess my issue really is with the people wanting the game to be set in quite far off places like Japan. Yes, they have a hell of a long time to move around the globe, but to me it just seems daft. If you wanted to set the game in whatever-the-hell-country you feel like, give me a reason like they went there for a time, not they were from there.

    Bear in mind, i'm English, not really even British, as the closest i've come to having a foreign ancestor is my great-great grandmother, who was Welsh. Hell, for the past two generations of my family on both sides, they came from the same damned county, nevermind country. I suppose to everyone else, its perfectly reasonable to have such a widespread family, whereas in the UK we tend to be less multicultural in our heritage.

    All personal opinion on the matter though, and as already proved, what do I know on the subject? :)

    Farleyman on
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  • IriahIriah Registered User regular
    edited January 2011
    PantsB wrote: »
    Farleyman wrote: »
    I would guess that the next game is set in America, if only for the fact that Desmond is American. Somewhere along the line a descendant of Ezio is gonna have to move across the Atlantic, and I as far as i'm concerned, Desmond having ancestors in yet another country before America would get a little rediculous. I mean, i'm no expert on this sort of thing, but do families really move about so much over time? I would of thought that for the next hundred or so years (at least) Desmond's ancestors would still be Italian, wouldn't they?

    Which gives only one possible explanation - Desmond has ancestors in the Sicilian mob, who moved to America in the 30s! It all makes sense now!
    Or not

    Migration is not that weird over hundreds of years. Tracing genealogy way back is tricky to impossible unless they were aristocracy or at least wealthy but I've found non-noble ancestors who went from France to Switzerland to Germany to Holland to the US over less than a century.

    oh man I want to play a noir assassin's creed.

    Iriah on
  • Guitar Hero Of TimeGuitar Hero Of Time Registered User regular
    edited January 2011
    Farleyman wrote: »
    Like I said, i'm far from an expert on this. Like I also said, I would find it somewhat annoying that Desmond has anscestors here, and here, oh and over there. Up there too. Though I guess my issue really is with the people wanting the game to be set in quite far off places like Japan. Yes, they have a hell of a long time to move around the globe, but to me it just seems daft. If you wanted to set the game in whatever-the-hell-country you feel like, give me a reason like they went there for a time, not they were from there.

    Bear in mind, i'm English, not really even British, as the closest i've come to having a foreign ancestor is my great-great grandmother, who was Welsh. Hell, for the past two generations of my family on both sides, they came from the same damned county, nevermind country. I suppose to everyone else, its perfectly reasonable to have such a widespread family, whereas in the UK we tend to be less multicultural in our heritage.

    All personal opinion on the matter though, and as already proved, what do I know on the subject? :)

    The thing is, you don't need "a family" moving all around to have a bloodline that goes back to all these different places. Any one person is the merging of multiple bloodlines (unless you are inbred...)

    I guess from your perspective it is crazy....but living in Canada, I see tons of people from different backgrounds all the time, and as they all move here and live their lives, their children start to be half-this and a quarter-that.

    It seems like Assassin bloodlines would be more likely to be of mixed origin. Think of the missions you send your dudes on in AC:Brotherhood. All it takes is a one night stand in a foreign land.

    Guitar Hero Of Time on
  • RandomHajileRandomHajile Not actually a Snatcher The New KremlinRegistered User regular
    edited January 2011
    Farleyman wrote: »
    Like I said, i'm far from an expert on this. Like I also said, I would find it somewhat annoying that Desmond has anscestors here, and here, oh and over there. Up there too. Though I guess my issue really is with the people wanting the game to be set in quite far off places like Japan. Yes, they have a hell of a long time to move around the globe, but to me it just seems daft. If you wanted to set the game in whatever-the-hell-country you feel like, give me a reason like they went there for a time, not they were from there.

    Bear in mind, i'm English, not really even British, as the closest i've come to having a foreign ancestor is my great-great grandmother, who was Welsh. Hell, for the past two generations of my family on both sides, they came from the same damned county, nevermind country. I suppose to everyone else, its perfectly reasonable to have such a widespread family, whereas in the UK we tend to be less multicultural in our heritage.

    All personal opinion on the matter though, and as already proved, what do I know on the subject? :)

    I think I could agree that Japan might be a bit of a stretch within Desmond's story at this point, but it is far from impossible. I grew up being told that my heritage was Irish, German (like original Pennsylvania settler German, not Nazi era German), and Native American. My dad and uncle recently did some research and found that some of the Irish branch went from France->England->Ireland->America relatively quickly at some point.

    RandomHajile on
  • GenlyAiGenlyAi Registered User regular
    edited January 2011
    Mainly, GuitarHero is right. He could have ancestors from Japan and Ethiopia and South America and England, and they could have been alive simultaneously, and it wouldn't be a problem.

    Unless we're supposed to think each protagonist is descended from the last. Is it ever said that Altair is Ezio's ancestor?

    Also: Any thoughts on Chest Capture? I found it pretty chaotic -- they haven't really taken anything out of manhunt, just added a new element -- and radar fog! -- which made it feel pretty unfocused.

    GenlyAi on
  • l337CrappyJackl337CrappyJack Registered User regular
    edited January 2011
    Also, while it'd be neat to have protagonists of all races, nothing says that Desmond has to have an ancestor actually from the place he's in. You could always play as say an English ancestor who travels to the far east to stop a templar plot.

    l337CrappyJack on
  • Mr_GrinchMr_Grinch Registered User regular
    edited January 2011
    I want to kill the designer of the "figure out the right way to go by the guards reaction" quest. Repetitive lines of dialogue are not fun. Neither is not knowing what the hell I'm supposed to be doing.

    "Now we're going the right way"
    "I hope they let us go inside this time"
    "Soon we will be there"

    ARGH

    Mr_Grinch on
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