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[ROCK BAND] Old thread. Use new one, nerds.

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Posts

  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited March 2011
    Schide wrote: »
    What the hell? I just Black Magic Woman. But before I got to actually finish the damn song, it stopped.

    That's right, no Gypsy Queen. No ending. I call bullshit on this one. Even GH3 had the decency to have the whole damn track. Ridiculous.

    Harmonix explained this. Label considers Gypsy Queen a separate song for licensing purposes. So they would have had tot chart/cert/test it as a separate song.

    FyreWulff on
  • DarkPrimusDarkPrimus Registered User regular
    edited March 2011
    So are there any full band charts for this week's DLC?

    DarkPrimus on
    usnTyq4.jpg
    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • quovadis13quovadis13 Registered User regular
    edited March 2011
    Uh, you mean like these ones here??

    quovadis13 on
  • DarkPrimusDarkPrimus Registered User regular
    edited March 2011
    Yes, thank you.

    DarkPrimus on
    usnTyq4.jpg
    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • SporkAndrewSporkAndrew Registered User, ClubPA regular
    edited March 2011
    If anyone in the UK is interested, Anderton's music updated their Squier product page with the following:
    We are expecting our first delivery of the Squier Rock Band Guitar in April 2011.

    The delivery estimate is also set to 28/04/2011.

    So it's looking like it'll be May before we get our hands on it.

    SporkAndrew on
    The one about the fucking space hairdresser and the cowboy. He's got a tinfoil pal and a pedal bin
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited March 2011
    FyreWulff on
  • ArikadoArikado Southern CaliforniaRegistered User regular
    edited March 2011
    Oh hey another leak!
    The Band – The Weight (Live)
    Grand Funk Railroad – The Loco-Motion

    Arikado on
    BNet: Arikado#1153 | Steam | LoL: Anzen
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited March 2011
    OH CALUMserverbusyNY!

    Santa Claustrophobia on
  • SploozooSploozoo Grillaface Richmond VARegistered User regular
    edited March 2011
    Tommatt wrote: »
    Have a questiOn about the pro guitar and the people that have it.
    I know a few of us have it and I'm just curious of your guitar playing/musical background. Never played a guitar but know other instruments? Used to play a bit? Brand new to real instruments in general? Or do we have some lead guitarist's for Bands who are also playing with it?... For you shredders out there, I wonder if realistically it'll be possible to site read, or even play strictly watching the notation, to play full songs/solos in the game without going into practice.

    Hey Tommatt. I've been playing guitar since the day after I first heard "Smells Like Teen Spirit" in 1991.. So twenty years now? Wow. I wouldn't say I'm an expert but I can basically (or sort of play) any style or sound that I want. I've been mostly self taught and considering my play experience I know relatively few songs. My playstyle is much more of the free from jazz / psych rock / spontaneous improv nature. I play other instruments - keys, uke, bass... really whatever I can get my hands on.

    I was able to pretty much play through every song on pro guitar from the get go. Likewise pro bass hard requires almost no practice and I can site read it. There are a few songs I can play on expert this way, but in general anything on pro guitar higher than medium requires a quick trip to "learn a song" to really study the lick / progression etc.

    For me the hardest thing in the game is the up and down strumming on full chords. The Mustang seems to require rigorous precision in this regard, and while frustrating, it has allowed me to recognize that precise strumming is one of my weaker skill areas in guitar in general. I've always just kinda played what sounded close - and that won't work here.

    Ultimately I think the game as a learning tool is probably most beneficial for someone who has at a solid foundation in chords, picking, and basic guitar fundamentals. Assuming all that is second nature, then it really is a near one to one mapping from playing the game and playing a real guitar. I imagine it'd be much more challenging if you had to simultaneously be thinking about shapes, grip, hand positions, all that.

    Sploozoo on
    Mnemonic anamnesis.

    aka Grillaface
  • HappylilElfHappylilElf Registered User regular
    edited March 2011
    Sploozoo wrote: »
    Ultimately I think the game as a learning tool is probably most beneficial for someone who has at a solid foundation in chords, picking, and basic guitar fundamentals. Assuming all that is second nature, then it really is a near one to one mapping from playing the game and playing a real guitar. I imagine it'd be much more challenging if you had to simultaneously be thinking about shapes, grip, hand positions, all that.

    From what you're saying it definitely is :lol:

    However so far it's been doing a pretty admirable job of slowly introducing those things. By which I mean it's still work but I've never really felt overwhelmed. It does a really good job of keeping things simple for beginners. The only real trouble I've had thus far has been getting the fingers on my left had to do what they're supposed to in a couple of the lessons.

    HappylilElf on
  • fragglefartfragglefart Registered User regular
    edited March 2011
    If anyone in the UK is interested, Anderton's music updated their Squier product page with the following:
    We are expecting our first delivery of the Squier Rock Band Guitar in April 2011.

    The delivery estimate is also set to 28/04/2011.

    So it's looking like it'll be May before we get our hands on it.

    But I want it NAOW!

    fragglefart on
    fragglefart.jpg
  • lionheart_mlionheart_m Registered User regular
    edited March 2011
    I actually took lessons after playing with my Mustang. I got a rather cheap Yamaha accoustic but I can assure you it helped a lot. The chord lessons actually are pretty nice and I used to do them everyday. I don't think a musical background is necessary but it helped a lot during the first few lessons.

    lionheart_m on
    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited March 2011
    If HMX is stuck in the 70s, then I want this
    http://www.youtube.com/watch?v=OlBifX0H3yg

    Tell me that wouldnt be fun to play with a full band..

    Nocren on
    newSig.jpg
  • quovadis13quovadis13 Registered User regular
    edited March 2011
    More rumours
    The songs discovered, along with links to the placeholders pages on RockBand.com and a playlist of the two tracks, are included below:

    The Band – The Weight (Live)
    Grand Funk Railroad – The Loco-Motion
    UPDATE: You guys are awesome! A few more of you have found links to the following songs:

    Fleetwood Mac – Dreams
    Foo Fighters – Rope
    Mastodon – Blood & Thunder
    Phish – Stash
    Stevie Nicks – Edge of Seventeen (Just Like the White Winged Dove)
    Loverboy – Working for the Weekend

    GROHL BAND!!!

    quovadis13 on
  • MrDelishMrDelish Registered User regular
    edited March 2011
    as long as it isn't White Limo

    MrDelish on
  • fragglefartfragglefart Registered User regular
    edited March 2011
    Oh shit that is an awesome list!

    Blood and Thunder rules;

    http://www.youtube.com/watch?v=labytsb3gfI

    The more Fleetwood Mac and Stevie Nicks the better.

    Also, that new Foos song is quality.

    fragglefart on
    fragglefart.jpg
  • metaghostmetaghost An intriguing odor A delicate touchRegistered User regular
    edited March 2011
    @ Fragglefart - Strangely enough, Mastodon is also in the RBN pipeline with "Megalodon". I find it kinda odd that neither of these tracks are off of "Crack the Skye" or even "Blood Mountain", but whatever!

    Aside - Spinning Wheel is awesome on drums, as most of the funkier songs are, but I really hate superfast tom rolls that aren't charted with the Approximation Stripe. Obviously that technology hadn't been invented for the end of "Camera Eye", and I realize some dudes can actually pull them off, but not me. They're just annoying.

    metaghost on
  • mxmarksmxmarks Registered User regular
    edited March 2011
    I am all about Edge of Seventeen.

    Also, when I saw Conan O'Brien live, he closed with "Take the Load Off". With his whole band, and parts of Vampire Weekend. And he sang and played guitar, and it was magical. Not funny, just seriously awesome.

    mxmarks on
    PSN: mxmarks - WiiU: mxmarks - twitter: @ MikesPS4 - twitch.tv/mxmarks - "Yes, mxmarks is the King of Queens" - Unbreakable Vow
  • DehumanizedDehumanized Registered User regular
    edited March 2011
    As far as my history with real musical instruments, I have the most experience playing violin/viola (~11 years). I picked up guitar near the end of high school, was kind of serious about it for a couple years -- until I went to college where I kinda got completely out of practice.

    Playing now, doing a challenging barre chord is generally a snap, but I've been pleasantly surprised that a lot of songs have been throwing vastly different voicings at me (eg. Take a look at the expert chart to One Armed Scissor) which keep me on my toes and learning. My soloing abilities... well, there's a ton of room for me to practice and get back up to speed.

    The trainers are a huge help for picking up challenging riffs, and I find myself most often playing without the string mute engaged. I never cared much about score (though improving a previous high is always fun), and I find it makes the whole thing more entertaining. I could honestly even just pull out one of my other, better made, non-MIDI guitars and play along to the pro charts and still have tons of fun even though I would get a guaranteed score of 0 on each song.

    Dehumanized on
  • glithertglithert Registered User regular
    edited March 2011
    I heard through the fire and flames and I came as fast as I could.
    Get it, it's a double entendre

    glithert on
  • TommattTommatt Registered User regular
    edited March 2011
    I'm starting to think the string mute makes it harder to hit certain things, and I don't know what it is. I find myself getting lost on the strings more, and I wonder I'd it's from the lack of feedback, or just me know being used to it. Now that I know about the revamped no fail mode, I may take it off while playing and see how that goes.

    Tommatt on
  • lionheart_mlionheart_m Registered User regular
    edited March 2011
    Tommatt wrote: »
    I'm starting to think the string mute makes it harder to hit certain things, and I don't know what it is. I find myself getting lost on the strings more, and I wonder I'd it's from the lack of feedback, or just me know being used to it. Now that I know about the revamped no fail mode, I may take it off while playing and see how that goes.

    I still get lost every now and then. I end up just learning the songs and using the note chart just a guide of sorts.

    lionheart_m on
    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited March 2011
    glithert wrote: »
    I heard through the fire and flames and I came as fast as I could.
    Get it, it's a double entendre

    TOO SUBTLE!

    Santa Claustrophobia on
  • HappylilElfHappylilElf Registered User regular
    edited March 2011
    Tommatt wrote: »
    I'm starting to think the string mute makes it harder to hit certain things, and I don't know what it is. I find myself getting lost on the strings more, and I wonder I'd it's from the lack of feedback, or just me know being used to it. Now that I know about the revamped no fail mode, I may take it off while playing and see how that goes.

    The string mute seems like it makes it harder for the game to pick up on the higher strings (the high E in particular) but on the other hand without it on the game picks up too much of the lower strings causing it to think I'm strumming multiple times.

    Part of me is tempted to alter the mute so it doesn't apply itself to the high E (and possibly B/G strings) but I'm pretty hesitant to actually try it :P

    HappylilElf on
  • Raiden333Raiden333 Registered User regular
    edited March 2011
    You know what I really want to finally get put on Rock Band, especially as a keys player?

    Take On Me.

    Raiden333 on
    There was a steam sig here. It's gone now.
  • TrynantTrynant Maniac Brawler Rank 20.100 and full WildRegistered User regular
    edited March 2011
    Raiden333 wrote: »
    You know what I really want to finally get put on Rock Band, especially as a keys player?

    Take On Me.

    Quickly followed by Cap'n Jazz's cover:

    TaaAAAaake OooOn MeeEEee

    After putting the game down for a while, I plugged my drums back in and have been having a blast. I'm really out of shape but my skill at the game is about the same counting for the lag on the TV I'm playing on (130 ms or so). I'm really happy with finally gold starring "China Cat Sunflower" on expert drums.

    EDIT:
    metaghost wrote: »
    ....Obviously that technology hadn't been invented for the end of "Camera Eye", and I realize some dudes can actually pull them off, but not me. They're just annoying.

    I'm fairly sure Camera Eye still hasn't been FC'ed solely due to the death roll at the end of the song.

    Trynant on
  • mspencermspencer PAX [ENFORCER] Council Bluffs, IARegistered User regular
    edited April 2011
    You know what I just realized?

    That MIDI Pro adapter . . . how does it make sure the MIDI data it's receiving isn't being sent from a PC MIDI interface port? I'm not sure that it can tell the difference.

    mspencer on
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  • YardGnomeYardGnome Registered User regular
    edited April 2011
    Stumbled across this earlier tonight, so fucking excited.

    http://www.youtube.com/watch?v=6Wy2ErDQFH0

    Dat bass, dem harmonies... my god.

    YardGnome on
  • DehumanizedDehumanized Registered User regular
    edited April 2011
    mspencer wrote: »
    You know what I just realized?

    That MIDI Pro adapter . . . how does it make sure the MIDI data it's receiving isn't being sent from a PC MIDI interface port? I'm not sure that it can tell the difference.

    It doesn't care what the source is, as long as it's mapped to the correct MIDI values for the selected instrument. There's a little toggle switch that lets you select Guitar, Drums, or Keys, and the included instruction manual tells you what MIDI values to map for proper operation. With time and a good sequencing method you could fully program something to autoplay any song on those instruments.

    Dehumanized on
  • BartholamueBartholamue Registered User regular
    edited April 2011
    When I hooked up my Roland TD-6 to the MIDI Adapter, it was literally plug and play. I didn't have to configure anything. Sure, I had to figure out the right sensitivity to make it feel right, but aside from that, it worked right out of the box.

    Bartholamue on
    Steam- SteveBartz Xbox Live- SteveBartz PSN Name- SteveBartz
  • glithertglithert Registered User regular
    edited April 2011
    glithert wrote: »
    I heard through the fire and flames and I came as fast as I could.
    Get it, it's a double entendre

    TOO SUBTLE!

    Seriously though, how is the pro chart even going to work? Are they just going to have you play it at half speed, record it, and then play it back sped up for the authentic pro experience?

    glithert on
  • TommattTommatt Registered User regular
    edited April 2011
    mspencer wrote: »
    You know what I just realized?

    That MIDI Pro adapter . . . how does it make sure the MIDI data it's receiving isn't being sent from a PC MIDI interface port? I'm not sure that it can tell the difference.

    It doesn't care what the source is, as long as it's mapped to the correct MIDI values for the selected instrument. There's a little toggle switch that lets you select Guitar, Drums, or Keys, and the included instruction manual tells you what MIDI values to map for proper operation. With time and a good sequencing method you could fully program something to autoplay any song on those instruments.


    So of course eventually some fucktwad is going to figure out how to get 100% and #1 on all the leaderboards fOr pro guitar? Not that I care about score or leaderboards, just seems like a matter of time.

    Speaking of the midi adapter, what is the volume slider all about? I just noticed the D K G on the adapter, guess I lucked out and it's always been in the G mode :p


    *edit* somebody was talking about disabling the mute foe half the strings. When playing guitar before, there were certain chords/times I'd pick real close to the fretboard, just felt right I dunno.

    Anyways doing this on the squire I have sometimes somehow disabled the lock in just the upper mute. Unmuting the top 3 strings. Either I busted mu locking mechanism, or just pushing on one side should disable Roughly half the strings.*

    Tommatt on
  • TommattTommatt Registered User regular
    edited April 2011
    glithert wrote: »
    glithert wrote: »
    I heard through the fire and flames and I came as fast as I could.
    Get it, it's a double entendre

    TOO SUBTLE!

    Seriously though, how is the pro chart even going to work? Are they just going to have you play it at half speed, record it, and then play it back sped up for the authentic pro experience?


    Like this?

    http://www.youtube.com/index?desktop_uri=%2F&gl=US#/watch?xl=xl_blazer&v=OpfYyGsdjwc

    Link broken due to iPhone linking?

    Tommatt on
  • sir_pinch-a-loafsir_pinch-a-loaf #YODORegistered User regular
    edited April 2011
    surprise!
    Hey gang,

    No joke, here are the tracks coming out next week. In addition to seeing some crazy variety in these singles (seriously, could there be two bands more dissimilar than Joy Division and J. Geils Band?) it's worth pointing out that 3 of the 4 tracks have Pro Guitar upgrades available. That should give all you Squier and Mustang owners out there something to work on for the next week or so, assuming of course that all of you have already mastered Through The Fire and Flames from last week. Enjoy!

    Available on Xbox 360, Wii and PlayStation®3 system (April 5):

    · Grand Funk Railroad – “The Loco-Motion”
    · Grand Funk Railroad – “We’re an American Band” X
    · J. Geils Band – “Freeze-Frame” X
    · Joy Division – “Love Will Tear Us Apart” X

    (All tracks are original master recordings)

    (These tracks will be available in Europe on PlayStation®3 system April 6)

    These tracks will be available for purchase as individual tracks on Xbox 360, PlayStation®3 system and Wii. Tracks marked with “X” will include Pro Guitar and Pro Bass expansions for $0.99 per song.

    Price:

    $1.99 USD, £.99 UK, €1.49 EU (160 Microsoft Points) per song

    $2.00 USD (200 Wii Points™) per song

    $0.99 USD (100 Wii Points/80 Microsoft Points), £0.59 UK, €0.79 EU per song for eligible Pro Guitar/Pro Bass upgrade

    ** Dates for Rock Band game tracks are tentative and subject to change. **

    To discuss this DLC please visit the official discussion thread in the Rock Band forum.

    For all DLC song credits and other juicy details you can check out The Music page.

    And for awesome background information on this content you can head on over to the Rock Band 'Zine for brand new articles!

    Rock Band Network releases will be listed below shortly. Check back soon!

    sir_pinch-a-loaf on
  • lionheart_mlionheart_m Registered User regular
    edited April 2011
    Figures, Rope will be out next next week to coincide with Wasting Light's release.
    And probably White Limo too!

    lionheart_m on
    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited April 2011
    So there was this thing where RBN tracks weren't updating to Xbox.com. I figured I'd wait and see what happened with the situation before diving into new RBN updates.

    Found out that what's going on is HMX is now preventing RBN purchases via Xbox.com. All new RBN songs can only be purchased in-game.

    Frankly, that's enough to make me just give up posting the new songs. There are only a handful right now, but the last thing I want to do is manually search using the slow and poorly designed in-game interface a list of songs that one week when they release 40 songs.

    So I'm done with that nonsense.

    Santa Claustrophobia on
  • HappylilElfHappylilElf Registered User regular
    edited April 2011
    I'm not one to complain about DLC but that spoiler

    Ew. Eeeeewwwwwww.

    HappylilElf on
  • DehumanizedDehumanized Registered User regular
    edited April 2011
    HMXHenry wrote:
    Harmonix Continues Streamlining Business, Trades in Alex Rigopulos to GameStop

    Hey gang,

    As many of you know, Harmonix is once again an independent game studio. While this offers us a great deal of flexibility and some amazing opportunities, it also means that we're forced to take a hard look at our current structure to find out what will work best for us moving forward. As of this morning, we will be saying goodbye to our CEO and co-founder Alex Rigopulos, who was traded in to GameStop late last night.

    "It was a really difficult decision for us to make," said fellow Harmonix co-founder Eran Egozy, "but once we saw his creator rating on Metacritic, we realized that now was the time to make this move. Plus, his trade in value was awesome. For a "gently used" CEO you can get, like, almost forty bucks in store credit." Mr. Egozy wasn't prepared to make an official announcement about how Harmonix plans to spend that $40 credit, but hinted that management is considering "putting it towards a 3DS, or maybe a pre order on Portal 2, because those both look pretty bad ass."

    As for filling the void left by a key member of the senior team, Harmonix Street Team Member John Drake had this to say at a press junket early this morning: "Alex was a visionary at Harmonix, and we could never replace him. With that said, we're replacing him." When pressed to identify potential candidates poised to take over the top spot, Drake spoke to a bold new strategy. "Harmonix is looking for young and hungry talent. Like really young, and really hungry. Babies mostly; we're looking for baby executives." Drake announced that a fleet of Harmonix Headhunters would be "combing nurseries, maternity wards, maybe even pre schools, seeking superior infant labor: our nation's greatest untapped resource." He elaborated, "If that fails, we'll probably just pick someone at random from the forums. I don't know, maybe HeyRiles. He's alright."

    The restructuring stretches beyond the senior level and is expected to affect all areas of Harmonix culture. To that end, everyone is pitching in and we'll be hosting a Harmonix wide yard sale on the streets of Cambridge from noon until 5pm on April 1st. We'll be selling off old games, hardware, ideas, fixtures... whatever it takes to get to be where we need to be. Highlights include Eric Pope's hat, a chair Dhani Harrison once sat in, and dirty limericks written by Helen McWilliams for only $50 a piece, which is the going bargain price for creative genius nowadays.

    Please stop by if you're in the area, and help us spread the word via the links below:

    Facebook
    Twitter

    Thank you for your continued support.

    Dehumanized on
  • EndaroEndaro Registered User regular
    edited April 2011
    God damn April Fool's Day.

    Endaro on
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited April 2011
    Except theirs is obviously not real. Which is so welcome on a day like today.

    Also, it's still pretty clever.

    Santa Claustrophobia on
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