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Questioning Halo's popularity.

Wonder_HippieWonder_Hippie __BANNED USERS regular
edited February 2007 in Games and Technology
Let me hedge this heavily opinionated question: everybody here would most likely refer to me as a Sony fanboy. I don't really care, box me as you please, but I own every Sony gaming console, and tend to favor Sony in the consumer electronics market, such as my LCD display and surround sound system. That said, on with the show.

Why is it that Halo 3 is affixed at the forefront of the general, collective psyche of the gaming population? Did I miss something? I owned an XBox for a bit, and enjoyed some good 'ole Halo 1+2 across the network in my dorm with all the popped-collar frat boy assholes that watch G4 and drink shitty beer from plastic cups, but only because that was all there was to do. I would have favored WoW, HL2, and even some tasty Socom 2 had my school's craptastic network allowed few open ports besides the basic IE ones for browsing.

Seriously, what's so compelling about this series? I'll give it that it was one of the earlier games that made a multiplayer FPS on a console viable, but what else? The story reeks of banality and macguffins (Little Shop of Horrors, anybody? Damned giant plants) and is conveyed more like a SciFi movie of the week than a qualified narrative. The single player gameplay in both 1 and 2 is pretty standard FPS stuff, with the addition of ambidexterity in the second iteration, nothing new there. The multiplayer suffers from a serious imbalance in weaponry in the first one, and is only slightly tweaked in the second. Graphics? Sure they're purdy, but the lack of variety in the visuals and the levels themselves leaves one wanting. It's a bit like F.E.A.R. in that respect, I suppose. "What the fuck does this asshole want with office buildings?!"

Seriously, I'm at a loss when it comes to this franchise. Halo 2 did some new things with their concept, expanding on the same-old-same-old approach to levels and such, and balancing the multiplayer just a smidge more, but what is everybody expecting out of 3? In the shadow of games like R:FoM, R6:V, and GRAW, what the hell else is there? Resistance gives us a touch of innovation in the way of weapons and grenades, but still trods us through the hackneyed world of the FPS; R6 does, like it always has, exactly what it wants to do with relative realism and perspective; GRAW basically builds on that with a futuristic setting and a different approach to squad control. I hear about BioShock and wonder what's going to seperate that from the masses, and recall some of the most engaging experiences in gaming with older FPS's like Deus Ex and System Shock 1+2, but bemoan the popularity of such middle-of-the-road shooters like Halo.

What the hell am I missing?

Wonder_Hippie on
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Posts

  • DarlanDarlan Registered User regular
    edited February 2007
    There's no certain feature that makes the game good, it's just fun to play for a lot of us. How would you describe why a Mario game is good? It just is to a lot of people.

    Edit: Terrible topic, by the way. Just terrible.

    Darlan on
  • ShogunShogun Hair long; money long; me and broke wizards we don't get along Registered User regular
    edited February 2007
    gears > halo

    on live that is.

    Shogun on
  • HoukHouk Nipples The EchidnaRegistered User regular
    edited February 2007
    This was a very poorly thought out post.

    Some people just like it more than you. Why do you care? And for a lot of people, it's about more than just multiplayer. It's the continuation of a story in a world they care a lot about and have invested themselves in.

    Also, around here, Deus Ex and System Shock have just as much street cred and popularity as Halo, so it's really a moot point.

    Houk on
  • UnKnown SoldierUnKnown Soldier Registered User regular
    edited February 2007

    What the hell am I missing


    A question mark.


    Halo 1 was great and Halo 2 was so-so. I'm hoping 3 will restore balance to the force.



    Edit: Your unlabeled edits do not scare me.

    UnKnown Soldier on
  • XieflowXieflow Registered User regular
    edited February 2007
    it's obviously the cat helmet

    Xieflow on
  • RandomEngyRandomEngy Registered User regular
    edited February 2007
    The music is great. And it's fun to whack people with your gun. But the real answer is a lot of people find it a solid, fun shooter. The reason you don't like it is because your tastes are different than theirs.

    RandomEngy on
    Profile -> Signature Settings -> Hide signatures always. Then you don't have to read this worthless text anymore.
  • ShimShamShimSham Registered User regular
    edited February 2007
    I really like Halo for the story, pretty fun to play but I really like the story.

    I love it.

    Master Chief is going to die in H3... he is, it's inevitable.

    ShimSham on
  • crash5scrash5s Registered User regular
    edited February 2007
    Why does anybody love any franchise, because they find it fun.

    People like what they like, even if it has serious flaws from a technical aspect. You can't quantify fun into a number, so live and let live.

    P.S. i think halo is a fucking horrible FPS.

    crash5s on
  • Gaming-ModuleGaming-Module Registered User regular
    edited February 2007
    I think a big part of it is just how vacant the character and story are, which lends itself to people placing themselves "into" the character, as opposed to trying to identify with the character. This works for people without imaginations or who don't get as deep into games with their suspension of disbelief as some of us.

    Another reason is that it (the first Halo) is just a well balanced shooter. It also has clean, sometimes interesting visuals and graphics.

    I dunno, why do we have the man that we have as our current president? I guess folks just love mediocrity.

    Gaming-Module on
  • Wonder_HippieWonder_Hippie __BANNED USERS regular
    edited February 2007
    Houk wrote:
    This was a very poorly thought out post.

    Some people just like it more than you. Why do you care? And for a lot of people, it's about more than just multiplayer. It's the continuation of a story in a world they care a lot about and have invested themselves in.

    Also, around here, Deus Ex and System Shock have just as much street cred and popularity as Halo, so it's really a moot point.


    I appreciate your honesty, at least, but I'm not going for street cred. Everybody with an interest in gaming and a PC played those games, but that's because they were wonderful. I'm asking a sincere question, why is Halo so popular?

    Wonder_Hippie on
  • bruinbruin Registered User regular
    edited February 2007
    The best music in gaming, perfect controls, well designed enemies, great story and writing, high production values, excellent graphics and sound design, and most importantly of all, they're very fun to play.

    Also, Bungie in general rule. Stuff like ILB and this -

    MisterZidaned.gif

    bruin on
  • HoukHouk Nipples The EchidnaRegistered User regular
    edited February 2007
    Houk wrote:
    This was a very poorly thought out post.

    Some people just like it more than you. Why do you care? And for a lot of people, it's about more than just multiplayer. It's the continuation of a story in a world they care a lot about and have invested themselves in.

    Also, around here, Deus Ex and System Shock have just as much street cred and popularity as Halo, so it's really a moot point.


    I appreciate your honesty, at least, but I'm not going for street cred. Everybody with an interest in gaming and a PC played those games, but that's because they were wonderful. I'm asking a sincere question, why is Halo so popular?
    you see how you see those two games as wonderful? other people see halo the same way. can you not accept that?

    Houk on
  • ArcticXCArcticXC Registered User regular
    edited February 2007
    Humbly requesting a less ambiguous title.

    ArcticXC on
  • ShimShamShimSham Registered User regular
    edited February 2007
    why is Halo so popular?
    Because it's an extremely accessible and easy to learn game with very a very customizable multiplayer mode which is great for parties.

    It became the new Golden Eye.

    ShimSham on
  • UnKnown SoldierUnKnown Soldier Registered User regular
    edited February 2007
    ShimSham wrote:
    why is Halo so popular?

    It became the new Golden Eye.

    With a better story.

    UnKnown Soldier on
  • GoombaGoomba __BANNED USERS regular
    edited February 2007
    ArcticXC wrote:
    Humbly requesting a less ambiguous title.
    It is rather rediculously ambiguous.

    Also, because they like the series. Why are people excited for any other soon to be released game?

    Goomba on
    [SIGPIC][/SIGPIC]
  • josephlahjosephlah Registered User regular
    edited February 2007
    Well fist the story line is pretty good and the graphics are amazing. But when your done the story you can enjoy the fantastic game play. And the weapons are very unique and well designed. Its also a popular game because it came out almost the same time xbox came out. So people will decide to buy the game and many others will too.

    josephlah on
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  • crash5scrash5s Registered User regular
    edited February 2007
    Houk wrote:
    This was a very poorly thought out post.

    Some people just like it more than you. Why do you care? And for a lot of people, it's about more than just multiplayer. It's the continuation of a story in a world they care a lot about and have invested themselves in.

    Also, around here, Deus Ex and System Shock have just as much street cred and popularity as Halo, so it's really a moot point.


    I appreciate your honesty, at least, but I'm not going for street cred. Everybody with an interest in gaming and a PC played those games, but that's because they were wonderful. I'm asking a sincere question, why is Halo so popular?

    If you want the nitty gritty of it (all my opinion)

    Bungie was massively respected for marathon at the time, and was long over due for a new FPS. You can't place enough value on that.

    It was also the first console centric FPS in a while, and those generally don't do well.

    Combine both with a console release and you have hype madness.

    Apart from that read prior comment that different people think different things are fun.

    I know a lot of quake/unreal/cs drop outs that think halo is great, it's noobed up and a lot easier to pick up and play, you don't have to spend months (or even years) to buck the skill curve. It really does appeal to people that just want to pick up a game and play it, and that's awsome few games do that well.

    The thing is Halo isn't even that big of an FPS compared to a lot of PC titles. Yeah it's huge for a console, but it pales in comparison to player numbers, fan base (make that fanboy base), of PC centric shooters.

    crash5s on
  • TaramoorTaramoor Storyteller Registered User regular
    edited February 2007
    Halo delivered LAN play to the masses. It was the first console game with easy to set up, large multiplayer LAN functionality.

    When Eight or Sixteen guys can get together and play the same game at the same time, against each other, without having to set up computers, it creates instant fun.

    Halo was also the best game on the Xbox for a VERY long time. People develop tremendous loyalty to something when it's all they have.

    In short, Halo 3 is highly anticipated because the first two games were indescribably awesome from a single and multiplayer perspective. Broken as they may or may not be, they're fun as all hell, easy to get into, and nice to look at.

    Taramoor on
  • Cilla BlackCilla Black Priscilla!!! Registered User regular
    edited February 2007
    It's fun to play with other people. And, uh, that's about it. The single-player is okay, nothing to write home about. But get a large group of people together in one room or with some other form of communication and it's like old N64 days with Goldeneye. (As ShimSham mentioned) Loads of fun. Can't really think of anymore reason a game should become popular.

    Cilla Black on
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited February 2007
    Why did me and my friends play the shit outta both of them?

    Split screen, co-op and online. Good split screen, co-op and online.

    We don't play them more than on a bi or tri-monthly period anymore because we've moved on, but they're still just about tops when it comes to the console FPS genre.

    Edit: There are four of us in the core group, we'd never dream of playing over live with eachother. That is dumb, get that shit outta my face ooaughh, ect...

    Even if we're going to play online we all get together to do it.

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • bruinbruin Registered User regular
    edited February 2007
    crash5s wrote:
    The thing is Halo isn't even that big of an FPS compared to a lot of PC titles. Yeah it's huge for a console, but it pales in comparison to player numbers, fan base (make that fanboy base), of PC centric shooters.
    Halo 2 sold 2.4 million copies on its first day (more than any game ever), and is now sitting at ~8 million copies. According to Wikipedia, HL1 is also at 8 million, and HL2 is at 4 million. Halo sold ~5 million. No other FPS compare really in terms of sales.

    Unless you're talking just about hours played online, but I don't see how that's really significant, at least compared to sales.

    bruin on
  • PredatorPredator __BANNED USERS regular
    edited February 2007
    wait since when is halo well liked here.

    Predator on
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  • ZoolanderZoolander Registered User regular
    edited February 2007
    Halo is one of the only console FPS that my older brother can play. He's tried others, including Gears of War, but he could never get the hang of the controls.

    With Halo, he was able to play decently within a couple minutes and the controls were never a source of frustration for him. I figure there are a lot more people like my brother who rarely play games, and wants an easy-to-control game that's also fun. It doesn't hurt that the graphics are nice, the music is great and the story is ok.

    Zoolander on
  • ZombiemamboZombiemambo Registered User regular
    edited February 2007
    It's fun. Why? Beats the hell out of me. I don't question why things are fun, because you'd have to dig pretty deep into the human psyche to figure that out.

    Zombiemambo on
    JKKaAGp.png
  • ArcticXCArcticXC Registered User regular
    edited February 2007
    bruin wrote:
    crash5s wrote:
    The thing is Halo isn't even that big of an FPS compared to a lot of PC titles. Yeah it's huge for a console, but it pales in comparison to player numbers, fan base (make that fanboy base), of PC centric shooters.
    Halo 2 sold 2.4 million copies on its first day (more than any game ever)

    Domestically?

    Edit - Because I'm pretty sure Japanese games sell more than that on their first day.

    ArcticXC on
  • SageinaRageSageinaRage Registered User regular
    edited February 2007
    I don't really understand why Zelda, Half-life, and other such mega-blockbusters are popular, but I've learned that it's not really worth it to question other people's opinions.

    SageinaRage on
    sig.gif
  • GoombaGoomba __BANNED USERS regular
    edited February 2007
    It's fun. Why? Beats the hell out of me. I don't question why things are fun, because you'd have to dig pretty deep into the human psyche to figure that out.
    Also things become rediculously unfun when you do that.

    Goomba on
    [SIGPIC][/SIGPIC]
  • ShimShamShimSham Registered User regular
    edited February 2007
    Goomba wrote:
    It's fun. Why? Beats the hell out of me. I don't question why things are fun, because you'd have to dig pretty deep into the human psyche to figure that out.
    Also things become rediculously unfun when you do that.
    Ridiculous*

    Sorry that just bothers me and you've done it twice.

    ShimSham on
  • HoukHouk Nipples The EchidnaRegistered User regular
    edited February 2007
    ArcticXC wrote:
    bruin wrote:
    crash5s wrote:
    The thing is Halo isn't even that big of an FPS compared to a lot of PC titles. Yeah it's huge for a console, but it pales in comparison to player numbers, fan base (make that fanboy base), of PC centric shooters.
    Halo 2 sold 2.4 million copies on its first day (more than any game ever)

    Domestically?

    Edit - Because I'm pretty sure Japanese games sell more than that on their first day.
    Even in Japan 2.4 million in one day would be pretty damn impressive.

    Houk on
  • crash5scrash5s Registered User regular
    edited February 2007
    bruin wrote:
    crash5s wrote:
    The thing is Halo isn't even that big of an FPS compared to a lot of PC titles. Yeah it's huge for a console, but it pales in comparison to player numbers, fan base (make that fanboy base), of PC centric shooters.
    Halo 2 sold 2.4 million copies on its first day (more than any game ever), and is now sitting at ~8 million copies. According to Wikipedia, HL1 is also at 8 million, and HL2 is at 4 million. Halo sold ~5 million. No other FPS compare really in terms of sales.

    Unless you're talking just about hours played online, but I don't see how that's really significant, at least compared to sales.

    I hate to say this but the vast majority of people with a copy of a PC FPS didn't buy it. So the player base is always a lot larger then sales indicate.

    This is expecially true with older games. Take Unreal Tournament 99, everybody I knew played it, but not a damn one of them bought it.

    crash5s on
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited February 2007
    the only thing i don't like about halo is that as soon as it came out, it killed off all the other online games on OXbox.

    FyreWulff on
  • ZombiemamboZombiemambo Registered User regular
    edited February 2007
    crash5s wrote:
    bruin wrote:
    crash5s wrote:
    The thing is Halo isn't even that big of an FPS compared to a lot of PC titles. Yeah it's huge for a console, but it pales in comparison to player numbers, fan base (make that fanboy base), of PC centric shooters.
    Halo 2 sold 2.4 million copies on its first day (more than any game ever), and is now sitting at ~8 million copies. According to Wikipedia, HL1 is also at 8 million, and HL2 is at 4 million. Halo sold ~5 million. No other FPS compare really in terms of sales.

    Unless you're talking just about hours played online, but I don't see how that's really significant, at least compared to sales.

    I hate to say this but the vast majority of people with a copy of a PC FPS didn't buy it. So the player base is always a lot larger then sales indicate.

    When you can prove this I'll believe it. Until then, I can do without your blanket statements.

    Zombiemambo on
    JKKaAGp.png
  • HoukHouk Nipples The EchidnaRegistered User regular
    edited February 2007
    crash5s wrote:
    bruin wrote:
    crash5s wrote:
    The thing is Halo isn't even that big of an FPS compared to a lot of PC titles. Yeah it's huge for a console, but it pales in comparison to player numbers, fan base (make that fanboy base), of PC centric shooters.
    Halo 2 sold 2.4 million copies on its first day (more than any game ever), and is now sitting at ~8 million copies. According to Wikipedia, HL1 is also at 8 million, and HL2 is at 4 million. Halo sold ~5 million. No other FPS compare really in terms of sales.

    Unless you're talking just about hours played online, but I don't see how that's really significant, at least compared to sales.

    I hate to say this but the vast majority of people with a copy of a PC FPS didn't buy it. So the player base is always a lot larger then sales indicate.

    This is expecially true with older games. Take Unreal Tournament 99, everybody I knew played it, but not a damn one of them bought it.
    Which makes them completely unmeasurable and irrelevant.

    Houk on
  • ArcticXCArcticXC Registered User regular
    edited February 2007
    Houk wrote:
    ArcticXC wrote:
    bruin wrote:
    crash5s wrote:
    The thing is Halo isn't even that big of an FPS compared to a lot of PC titles. Yeah it's huge for a console, but it pales in comparison to player numbers, fan base (make that fanboy base), of PC centric shooters.
    Halo 2 sold 2.4 million copies on its first day (more than any game ever)

    Domestically?

    Edit - Because I'm pretty sure Japanese games sell more than that on their first day.
    Even in Japan 2.4 million in one day would be pretty damn impressive.

    I could've sworn I read that Dragon Quest VIII sold 3.2 in a day, but apparently it was 2.2 and over a week. :oops:

    ArcticXC on
  • crash5scrash5s Registered User regular
    edited February 2007
    crash5s wrote:
    bruin wrote:
    crash5s wrote:
    The thing is Halo isn't even that big of an FPS compared to a lot of PC titles. Yeah it's huge for a console, but it pales in comparison to player numbers, fan base (make that fanboy base), of PC centric shooters.
    Halo 2 sold 2.4 million copies on its first day (more than any game ever), and is now sitting at ~8 million copies. According to Wikipedia, HL1 is also at 8 million, and HL2 is at 4 million. Halo sold ~5 million. No other FPS compare really in terms of sales.

    Unless you're talking just about hours played online, but I don't see how that's really significant, at least compared to sales.

    I hate to say this but the vast majority of people with a copy of a PC FPS didn't buy it. So the player base is always a lot larger then sales indicate.

    When you can prove this I'll believe it. Until then, I can do without your blanket statements.

    LOL

    Downloaded pirate copies of games don't really go into some giant bean counter. But unless you're friends are some sort of anti pirate junkies a ton of people pirate the crap out of the game, especially older PC games. Hell a lot of those games are free ware now.

    People download the hell out of them, so their sales numbers in no way indicate the actual amount of people that own/ed the game.

    crash5s on
  • PataPata Registered User regular
    edited February 2007
    Predator wrote:
    wait since when is halo well liked here.

    My thoughts too.

    Pata on
    SRWWSig.pngEpisode 5: Mecha-World, Mecha-nisim, Mecha-beasts
  • ZombiemamboZombiemambo Registered User regular
    edited February 2007
    crash5s wrote:
    crash5s wrote:
    bruin wrote:
    crash5s wrote:
    The thing is Halo isn't even that big of an FPS compared to a lot of PC titles. Yeah it's huge for a console, but it pales in comparison to player numbers, fan base (make that fanboy base), of PC centric shooters.
    Halo 2 sold 2.4 million copies on its first day (more than any game ever), and is now sitting at ~8 million copies. According to Wikipedia, HL1 is also at 8 million, and HL2 is at 4 million. Halo sold ~5 million. No other FPS compare really in terms of sales.

    Unless you're talking just about hours played online, but I don't see how that's really significant, at least compared to sales.

    I hate to say this but the vast majority of people with a copy of a PC FPS didn't buy it. So the player base is always a lot larger then sales indicate.

    When you can prove this I'll believe it. Until then, I can do without your blanket statements.

    LOL

    Downloaded pirate copies of games don't really go into some giant bean counter. But unless you're friends are some sort of anti pirate junkies a ton of people pirate the crap out of the game, especially older PC games. Hell a lot of those games are free ware now.

    People download the hell out of them, so their sales numbers in no way indicate the actual amount of people that own/ed the game.

    "LOL" is a terrible response to start off with. That's usually when I wish I could punch you in the teeth.

    Anyways, you were making a different point with that statement than I thought you were. Wasn't clear at first.

    Zombiemambo on
    JKKaAGp.png
  • crash5scrash5s Registered User regular
    edited February 2007
    crash5s wrote:
    crash5s wrote:
    bruin wrote:
    crash5s wrote:
    The thing is Halo isn't even that big of an FPS compared to a lot of PC titles. Yeah it's huge for a console, but it pales in comparison to player numbers, fan base (make that fanboy base), of PC centric shooters.
    Halo 2 sold 2.4 million copies on its first day (more than any game ever), and is now sitting at ~8 million copies. According to Wikipedia, HL1 is also at 8 million, and HL2 is at 4 million. Halo sold ~5 million. No other FPS compare really in terms of sales.

    Unless you're talking just about hours played online, but I don't see how that's really significant, at least compared to sales.

    I hate to say this but the vast majority of people with a copy of a PC FPS didn't buy it. So the player base is always a lot larger then sales indicate.

    When you can prove this I'll believe it. Until then, I can do without your blanket statements.

    LOL

    Downloaded pirate copies of games don't really go into some giant bean counter. But unless you're friends are some sort of anti pirate junkies a ton of people pirate the crap out of the game, especially older PC games. Hell a lot of those games are free ware now.

    People download the hell out of them, so their sales numbers in no way indicate the actual amount of people that own/ed the game.

    "LOL" is a terrible response to start off with. That's usually when I wish I could punch you in the teeth.

    Anyways, you were making a different point with that statement than I thought you were. Wasn't clear at first.

    talk of physical harm is a terrible way to start a response with

    I'm sorry you didn't understand

    crash5s on
  • HoukHouk Nipples The EchidnaRegistered User regular
    edited February 2007
    crash5s wrote:
    crash5s wrote:
    bruin wrote:
    crash5s wrote:
    The thing is Halo isn't even that big of an FPS compared to a lot of PC titles. Yeah it's huge for a console, but it pales in comparison to player numbers, fan base (make that fanboy base), of PC centric shooters.
    Halo 2 sold 2.4 million copies on its first day (more than any game ever), and is now sitting at ~8 million copies. According to Wikipedia, HL1 is also at 8 million, and HL2 is at 4 million. Halo sold ~5 million. No other FPS compare really in terms of sales.

    Unless you're talking just about hours played online, but I don't see how that's really significant, at least compared to sales.

    I hate to say this but the vast majority of people with a copy of a PC FPS didn't buy it. So the player base is always a lot larger then sales indicate.

    When you can prove this I'll believe it. Until then, I can do without your blanket statements.

    LOL

    Downloaded pirate copies of games don't really go into some giant bean counter. But unless you're friends are some sort of anti pirate junkies a ton of people pirate the crap out of the game, especially older PC games. Hell a lot of those games are free ware now.

    People download the hell out of them, so their sales numbers in no way indicate the actual amount of people that own/ed the game.
    and we wonder why pc gaming is on the decline...

    Houk on
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