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Video Game Industry Thread: January's done, use the next thread

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Posts

  • CygnusZCygnusZ Registered User regular
    edited January 2011
    Guek wrote: »
    Couscous wrote: »
    Sigtyr wrote: »
    Sony's Next Generation Portable games consoles could arrive on the market with a price tag of between $299 and $349 , according to one analyst present at the PlayStation Meeting today in Tokyo.

    I truly doubt that.

    Unless Sonys prepared to hemorrhage money like no ones business.

    Why not? The NGP comes out later than the 3DS, doesn't have 3D or 2 screens, and unlike Nintendo, Sony is willing to lose money on each system sold. Plus, Sony has confirmed that there are going to be multiple models (with or without 3G and probably different internal storage sizes) so at the very least, the cheap model could be around $300.

    NGP comes out in the fall so it should be out a maximum of seven months from the release of the 3DS.

    I never understood why a model without 3G would be cheaper consider that 3G can't be that expensive, but I guess the same is true with HDD size.

    I don't think 3G realistically adds $50 to the cost of a machine (or $130. i'm talking to you apple, you swindler of fools). It'll most likely be just an excuse to pump up the price and make up for some of the loss on the machine.

    When considering launch windows though and comparing the 3DS and the NGP, keep in mind where each product will be in its lifecycle. Sony is going to have a lot of ground to cover when they finally do launch. Not only will the 3DS have a considerable lead in install base, but it'll likely start getting some of the meatier games we've all been clamoring for. Kid Icarus, OoT, Resident Evil, and other such compelling titles will likely make it out some time before or right around the NGP's launch. Let's hope for sony's sake that they can scrounge up a compelling launch lineup.

    That is, if they're able to get it out before the end of this year at all.

    The problem is that Nintendo fans buy Nintendo handhelds for Nintendo games. If you look at the top 100 sales for 2010 you can really see how 3rd parties thrived on PSP and suffered on DS. For someone like me who doesn't care about Nintendo games, I'm going to go the side which is getting the high quality (Japanese) 3rd party games. The quality of 3rd party games on PSP right now is mind boggling.

    CygnusZ on
  • ElvenshaeElvenshae Registered User regular
    edited January 2011
    Brainiac 8 wrote: »
    Listen, I think there is a lot to like about the PSP2 and am looking forward to hear more about it. But ugh...
    I'm going with the NGP.

    The NGP has something the 3DS hasn't. Zazz! Zing! Zork! Kapowza! Call it what you want, in any language it spells mazuma for hardcore gamers.

    This is the original handheld from hell. It has attitude. It's edgy, in your face. This is a handheld that gets buzzeey. Consistently and thorough.

    Although I think they should change the name of the NGP into something more pro-active.

    I'm already hating the new generation of handhelds. O_o

    Anyone else immediately think of the NGage ad?

    Elvenshae on
  • GuekGuek Registered User regular
    edited January 2011
    CygnusZ wrote: »
    The problem is that Nintendo fans buy Nintendo handhelds for Nintendo games. If you look at the top 100 sales for 2010 you can really see how 3rd parties thrived on PSP and suffered on DS. For someone like me who doesn't care about Nintendo games, I'm going to go the side which is getting the high quality (Japanese) 3rd party games. The quality of 3rd party games on PSP right now is mind boggling.

    i really didn't think this was the case at all. from what i understood, the DS had been much more successful for 3rd parties than the piracy ridden PSP. Do you have a source?

    Guek on
  • plufimplufim Dr Registered User regular
    edited January 2011
    Akatsuki wrote: »
    Guek wrote: »
    if I were nintendo, i'd right now throw my entire collection of money hats in a flurry at capcom and contract a deal to get out an exclusive version of monster hunter onto the 3DS before the NGP comes out.

    I was thinking the same thing :P

    Well, the NGP version we've seen was just another version of 3. So Nintendo could try and get a brand new version for 3DS.

    Guek wrote: »
    CygnusZ wrote: »
    The problem is that Nintendo fans buy Nintendo handhelds for Nintendo games. If you look at the top 100 sales for 2010 you can really see how 3rd parties thrived on PSP and suffered on DS. For someone like me who doesn't care about Nintendo games, I'm going to go the side which is getting the high quality (Japanese) 3rd party games. The quality of 3rd party games on PSP right now is mind boggling.

    i really didn't think this was the case at all. from what i understood, the DS had been much more successful for 3rd parties than the piracy ridden PSP. Do you have a source?

    Yeah, uh, the DS does incredibly well for 3rd parties. And which top 100 are you referring to Cygnus? Outside of Japan, there is barely a single PSP game in any top 100.

    The DS has a huge library of great games even if you don't get a single nintendo one.

    plufim on
    3DS 0302-0029-3193 NNID plufim steam plufim PSN plufim
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  • CygnusZCygnusZ Registered User regular
    edited January 2011
    Guek wrote: »
    CygnusZ wrote: »
    The problem is that Nintendo fans buy Nintendo handhelds for Nintendo games. If you look at the top 100 sales for 2010 you can really see how 3rd parties thrived on PSP and suffered on DS. For someone like me who doesn't care about Nintendo games, I'm going to go the side which is getting the high quality (Japanese) 3rd party games. The quality of 3rd party games on PSP right now is mind boggling.

    i really didn't think this was the case at all. from what i understood, the DS had been much more successful for 3rd parties than the piracy ridden PSP. Do you have a source?

    Sure. Take a look at the top selling software for 2010 in Japan.

    CygnusZ on
  • GuekGuek Registered User regular
    edited January 2011
    CygnusZ wrote: »
    Guek wrote: »
    CygnusZ wrote: »
    The problem is that Nintendo fans buy Nintendo handhelds for Nintendo games. If you look at the top 100 sales for 2010 you can really see how 3rd parties thrived on PSP and suffered on DS. For someone like me who doesn't care about Nintendo games, I'm going to go the side which is getting the high quality (Japanese) 3rd party games. The quality of 3rd party games on PSP right now is mind boggling.

    i really didn't think this was the case at all. from what i understood, the DS had been much more successful for 3rd parties than the piracy ridden PSP. Do you have a source?

    Sure. Take a look at the top selling software for 2010 in Japan.

    uh....yeah...a quick google search shows me four third party DS games and two PSP games in the top 10...i don't see how that's anything like what you described. do you have another source

    Guek on
  • KetarKetar Come on upstairs we're having a partyRegistered User regular
    edited January 2011
    Guek wrote: »
    CygnusZ wrote: »
    Guek wrote: »
    CygnusZ wrote: »
    The problem is that Nintendo fans buy Nintendo handhelds for Nintendo games. If you look at the top 100 sales for 2010 you can really see how 3rd parties thrived on PSP and suffered on DS. For someone like me who doesn't care about Nintendo games, I'm going to go the side which is getting the high quality (Japanese) 3rd party games. The quality of 3rd party games on PSP right now is mind boggling.

    i really didn't think this was the case at all. from what i understood, the DS had been much more successful for 3rd parties than the piracy ridden PSP. Do you have a source?

    Sure. Take a look at the top selling software for 2010 in Japan.

    uh....yeah...a quick google search shows me four third party DS games and two PSP games in the top 10...i don't see how that's anything like what you described. do you have another source

    If you actually compare the top 100 rather than the top 10, as Cygnus actually stated in his post, you get 20 3rd party NDS titles and 26 3rd party PSP titles (I'm not counting Pokemon as 3rd party, regardless of who publishes it there). Still not nearly as lopsided as Cygnus let on, but I don't see any way to look at that chart and decide that the DS was much more successful for 3rd parties than "the piracy ridden PSP."

    Ketar on
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited January 2011
    Warlock82 wrote: »
    Couscous wrote: »
    It discriminates against games while not even touching movies and assumes that realistic violence is linked to aggressive behavior while cartoon violence isn't. Many studies have used unrealistic violence and have still shown a correlation.

    ^ this so much. I really don't see this thing having any shot in hell of passing.

    Won't somebody think of the children?

    Santa Claustrophobia on
  • RehabRehab Registered User regular
    edited January 2011
    I'm not sure why everyone makes such a big deal about third parties in the first place.

    From my own personal experience, its all about the after parties.

    Rehab on
    NNID: Rehab0
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited January 2011
    Won't somebody think of the children?

    They already did. That's why Bugs Bunny doesn't cross dress or ask you how many lumps you want before tonking you on the head, anymore.

    Henroid on
  • SkutSkutSkutSkut Registered User regular
    edited January 2011
    I'm still confused as to why Core and Casual are reversed for gaming.

    Casuals like stuff like Call of Duty and don't deviate from the top sellers/flashy stuff.

    Core like Call of Duty but also buy indie games, import some stuff, and or play more than one genre/console.

    SkutSkut on
  • Unco-ordinatedUnco-ordinated NZRegistered User regular
    edited January 2011
    Wait, so you mean to tell me that if I lose a PSP2 game card and have to rebuy it I lose all my DLC in the process? That's pretty bullshit.

    The PSN (and XBL) has these things called accounts, which all your purchases are tied to. :P So if you lose a card, you re-download all the content to a new copy. If you get your hands on a copy with all the DLC on it that you don't own yourself, the DLC probably won't work.

    Then why tie it to the card at all?

    Easy storage.
    Peewi wrote: »
    Really? There are a lot of games being released on Steam very often and in my head that doesn't really go together with being picky. Of course I don't actually hear about any games that might have been declined a Steam release, but most of the PC games I see not being on Steam are exclusive to some other download service.

    High profile games sure, but indie titles? They're more touch and go. If Valve think there are already too many similar games available or that your game just wouldn't sell X amount, they won't bother with it.

    Nice to hear Rainbow say there's been good signs though.
    Algertman wrote: »
    I hope each system gets their respective MGS on the same day so we can have a delicious comparison.

    Doesn't matter who gets what. MGS3 is better than MGS4. MGS2 & 4 are garbage. 1 and 3 are heaven.

    MGS1 is already available on it and they probably won't be porting MGS4 anyway. What with the PSP having more MGS games than any other (6 total, specifically MGA, MGA2, MGS: PO, MGS: PO+, MGS: DGN and MGS: PW), a new game is most likely.

    Guek: Resident Evil Mercenaries will surely be out but Revelations? I doubt it. I think that's a 2012 game and would put money on it being multiplatform anyway.

    Unco-ordinated on
    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited January 2011
    Henroid wrote: »
    Won't somebody think of the children?

    They already did. That's why Bugs Bunny doesn't cross dress or ask you how many lumps you want before tonking you on the head, anymore.

    Well, thank god for that. I shudder to think of my ill-spent youth dressed like a girl and clubbing people over the head.

    Santa Claustrophobia on
  • toxk_02toxk_02 Registered User regular
    edited January 2011
    Nintendo's latest quarterly report:
    http://www.nintendo.co.jp/ir/pdf/2011/110128e.pdf
    Nintendo wrote:
    Q3 (Oct '10 - Dec '10)

    Sales: $5.37 billion
    Net Income: $623.6 million

    Fiscal year to date (Apr '10 - Dec '10)

    Sales: $9.77 billion (-32% from Apr. '09 - Dec '09)
    Net Income: $599 million (-74%)

    Losses due to foreign exchange (aka yen appreciation): $1.02 billion



    Million Sellers:

    DS:
    Black/White: 5.32 million
    NSMB DS: 26.21 million
    HeartGold/SoulSilver: 11.72 million
    Mario Kart DS: 20.7 million
    Layton 3: 1.87 million (US/EU, JPN published by Level5)
    Art Academy: 1.52 million
    Mario vs. Donkey Kong: 1.15 million
    DQ9: 1.02 million (US/EU, JPN published by Square Enix)

    Wii:
    Wii Sports: 75.66 million
    Wii Sports Resort: 26.35 million
    NSMB Wii: 21.28 million
    SMG2: 6.15 million
    Wii Fit Plus: 17.74 million
    Wii Party: 5.07 million
    DKCR: 4.21 million
    Mario Kart Wii: 26.5 million
    Super Mario All-Stars: 1.95 million
    Kirby's Epic Yarn: 1.38 million

    There's also a note they've sold 34 million balance boards between Wii Fit and Wii Fit+. I don't know what the Layton and DQ9 numbers are from Famitsu or M/C, so the numbers above are a little short.

    On the evergreen front - over the last 9 months, Mario Kart DS sold another 2.8m (released in 2005), NSMB DS another 3.7m (released in 2006), and Mario Kart Wii another 3.95m (2008).

    toxk_02 on
    OTP.jpg
  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited January 2011
    Wait, so you mean to tell me that if I lose a PSP2 game card and have to rebuy it I lose all my DLC in the process? That's pretty bullshit.

    The PSN (and XBL) has these things called accounts, which all your purchases are tied to. :P So if you lose a card, you re-download all the content to a new copy. If you get your hands on a copy with all the DLC on it that you don't own yourself, the DLC probably won't work.

    Then why tie it to the card at all?

    Easy storage.

    So...I don't understand wh...why is this making me not want to trade it in again?

    maximumzero on
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    Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
  • GuekGuek Registered User regular
    edited January 2011
    Ketar wrote: »
    Guek wrote: »
    CygnusZ wrote: »
    Guek wrote: »
    CygnusZ wrote: »
    The problem is that Nintendo fans buy Nintendo handhelds for Nintendo games. If you look at the top 100 sales for 2010 you can really see how 3rd parties thrived on PSP and suffered on DS. For someone like me who doesn't care about Nintendo games, I'm going to go the side which is getting the high quality (Japanese) 3rd party games. The quality of 3rd party games on PSP right now is mind boggling.

    i really didn't think this was the case at all. from what i understood, the DS had been much more successful for 3rd parties than the piracy ridden PSP. Do you have a source?

    Sure. Take a look at the top selling software for 2010 in Japan.

    uh....yeah...a quick google search shows me four third party DS games and two PSP games in the top 10...i don't see how that's anything like what you described. do you have another source

    If you actually compare the top 100 rather than the top 10, as Cygnus actually stated in his post, you get 20 3rd party NDS titles and 26 3rd party PSP titles (I'm not counting Pokemon as 3rd party, regardless of who publishes it there). Still not nearly as lopsided as Cygnus let on, but I don't see any way to look at that chart and decide that the DS was much more successful for 3rd parties than "the piracy ridden PSP."

    yes, which is exactly why i asked for a source ;-) thank you

    Guek on
  • Unco-ordinatedUnco-ordinated NZRegistered User regular
    edited January 2011
    So...I don't understand wh...why is this making me not want to trade it in again?

    That was just the journalists assumption. Probably assuming DLC would be associated with the game, rather than the players account, despite the contrary evidence (the entire PSN setup).

    Anyway, awesome to see that DQIX sold a million outside Japan. I'd like to see a region breakdown though, since I think the majority of them would've been from Europe.

    Unco-ordinated on
    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
  • RehabRehab Registered User regular
    edited January 2011
    toxk_02 wrote: »
    Nintendo's latest quarterly report:
    http://www.nintendo.co.jp/ir/pdf/2011/110128e.pdf
    Nintendo wrote:
    Q3 (Oct '10 - Dec '10)

    Sales: $5.37 billion
    Net Income: $623.6 million

    Fiscal year to date (Apr '10 - Dec '10)

    Sales: $9.77 billion (-32% from Apr. '09 - Dec '09)
    Net Income: $599 million (-74%)

    Losses due to foreign exchange (aka yen appreciation): $1.02 billion



    Million Sellers:

    DS:
    Black/White: 5.32 million
    NSMB DS: 26.21 million
    HeartGold/SoulSilver: 11.72 million
    Mario Kart DS: 20.7 million
    Layton 3: 1.87 million (US/EU, JPN published by Level5)
    Art Academy: 1.52 million
    Mario vs. Donkey Kong: 1.15 million
    DQ9: 1.02 million (US/EU, JPN published by Square Enix)

    Wii:
    Wii Sports: 75.66 million
    Wii Sports Resort: 26.35 million
    NSMB Wii: 21.28 million
    SMG2: 6.15 million
    Wii Fit Plus: 17.74 million
    Wii Party: 5.07 million
    DKCR: 4.21 million
    Mario Kart Wii: 26.5 million
    Super Mario All-Stars: 1.95 million
    Kirby's Epic Yarn: 1.38 million

    There's also a note they've sold 34 million balance boards between Wii Fit and Wii Fit+. I don't know what the Layton and DQ9 numbers are from Famitsu or M/C, so the numbers above are a little short.

    On the evergreen front - over the last 9 months, Mario Kart DS sold another 2.8m (released in 2005), NSMB DS another 3.7m (released in 2006), and Mario Kart Wii another 3.95m (2008).

    So Wii Fit Plus actually matched the sales of the first Wii Fit almost exactly, if not selling a little more? Crazy.

    Also, just for the hell of it (and because the sales of these particular games are fucking ridiculous), I thought I would see how the nearly 5 year old DS game and 2 year old Wii games of the Mario Kart series did against the racing competition in 2010:


    Split/Second sales: 0.39 million (360)
    Split/Second sales:: 0.40 million (PS3)

    Blur sales: 0.37 million (360)
    Blur sales: 0.34 million (PS3)

    Split/Second (360, PS3) + Blur (360, PS3) = 0.39 + 0.40 + 0.37 + 0.34 = 1.5 million units

    1.5 million Blur and Split/Second games sold - 2.8 million Mario Kart DS games sold = 1.3 million more Mario Kart DS games sold in 2010.

    Ack.

    1.5 million Blur and Split/Second games sold - 3.95 million Mario Kart Wii games sold = 2.45 million more Mario Kart Wii games sold in 2010.

    Blech.

    1.5 million Blur and Split/Second games sold - 6.75 combined Mario Kart games sold = 5.25 million more Mario Kart games sold in 2010.

    Ouch! (I'm guessing that Blur might have cost more to make then the two Mario Kart games combined as well)


    Lets add some more competition!


    Need for Speed Hot Pursuit sales: 1.49 million (360)
    Need for Speed Hot Pursuit sales: 1.60 million (PS3)

    Need for Speed Hot Pursuit (360, PS3) = 3.09 million units

    3.09 million Need for Speed: Hot Pursuit games sold - 2.8 million Mario Kart DS games sold = 0.29 million more Need for Speed games sold in 2010.

    Awww yeah! Fuckin' take that Mario Kart!

    3.09 million Need for Speed: Hot Pursuit games sold - 3.95 million Mario Kart Wii games sold = 0.86 million more Mario Kart games sold in 2010.

    Oh . . .

    3.09 million Need for Speed: Hot Pursuit games sold - 6.75 combined Mario Kart games sold = 3.66 million more Mario Kart games sold in 2010.

    Oh my!

    1.5 million Blur & Split/Second games sold + 3.09 million Need for Speed: Hot Pursuit games sold = 4.59 million combined units of Blur, Split/Second, and Need for Speed.

    The 4.59 million sales of Blur, Split/Second, and Need for Speed across both the 360 and PS3 - 6.75 combined Mario Kart games sold = 2.16 million more Mario Kart games sold in 2010.

    Fuck me!


    But then you also have Gran Turismo 5 to contend with . . .


    Gran Turismo 5 Sales: 5.39 million (PS3)

    5.39 million Gran Turismo 5 games sold - 2.8 million Mario Kart DS games sold = 2.59 million more Gran Turismo 5 games sold in 2010.

    Eat shit and die Mario Kart! That's right!

    5.39 million Gran Turismo 5 games sold - 3.95 million Mario Kart Wii games sold = 1.44 million more Gran Turismo 5 games sold in 2010.

    Sony to Nintendo: fuck you!

    5.39 million Gran Turismo 5 games sold - 6.75 combined Mario Kart games sold = 1.36 million more Mario Kart games sold in 2010.

    God-fucking-damn it!


    Every aforementioned racing game (Blur, Split/Second, Need For Speed: Hot Pursuit, and Gran Turismo 5) VS Mario Kart!


    4.59 million combined units of Blur, Split/Second, and Need for Speed + 5.39 million Gran Turismo 5 games sold = 9.98 million combined units of Blur, Split/Second, Need For Speed: Hot Pursuit, and Gran Turismo 5.

    The 9.98 million sales of Blur, Split/Second, Need For Speed: Hot Pursuit, and Gran Turismo 5 - 6.75 combined Mario Kart games sold = 3.23 million more Blur, Split/Second, Need For Speed: Hot Pursuit, and Gran Turismo 5 games sold in 2010.

    Serves you fucking right Mario Kart! That's politics bitch! Etcetera, etcetera!


    Conclusion: All of this taken into consideration, Mario Kart performed horribly in 2010.

    Rehab on
    NNID: Rehab0
  • GuekGuek Registered User regular
    edited January 2011
    mario kart is fuckin baws, and don't you ever question it

    ...though i do miss double dash...

    edit: also, i'm really happy to hear epic yarn broke a million units. i don't remember it making any npd lists so i was starting to worry it had flopped

    Guek on
  • PataPata Registered User regular
    edited January 2011
    Wow, I had no idea Layton was million seller level.

    I mean, I knew that Europe loves it, but not that much.

    Pata on
    SRWWSig.pngEpisode 5: Mecha-World, Mecha-nisim, Mecha-beasts
  • RehabRehab Registered User regular
    edited January 2011
    I'm all about the Donkey Kongs returning and selling well myself.

    Retro Studios first take on a 2D platformer and it surpasses New Super Mario Bros. Wii in just about every respect. That game seriously deserves to be up there with the ridiculous number that that game and others like Wii Sport Resort has but it will obviously never get there. 4.21 million copies sold since Novermber 21 is incredibly solid though and way beyond how most people probably thought the game would do. (especially Mr. Despair).

    Rehab on
    NNID: Rehab0
  • PataPata Registered User regular
    edited January 2011
    Rehab wrote: »

    Retro Studios first take on a 2D platformer and it surpasses New Super Mario Bros. Wii in just about every respect.

    Not really. It's not quite as totally intuitive, and the level design isn't as creative or crazy. The learning curve in NSMBW was perfect, DKCR jumps around a lot.

    Pata on
    SRWWSig.pngEpisode 5: Mecha-World, Mecha-nisim, Mecha-beasts
  • RehabRehab Registered User regular
    edited January 2011
    I'll give you the first point, it isn't as intuitive. The level design though? I thought it was a lot more experimental and unique. Don't get me wrong, I like the levels in New Super Mario Bros. Wii a lot, but it has nothing as wild as the rocket barrel, mine cart, and K levels of Donkey Kong Country Returns and nothing quite as striking as the silhouette levels in DKCR. Plus the levels in DKCR work perfectly playing through them normally, doing time trials runs (in which they honestly take on a bit of a Sonic the Hedgehog "go! go! go!" feel), and in mirror mode. It really reminded me of how well Viewtiful Joe worked so well in its varying speeds.

    Learning curve . . . okay, that I will give to NSMBW as well. It indeed, does ramp up better. But what makes the learning curve of DKCR better in my opinion is that it pretty much says "fuck you" to the player as soon as you make your way out of the Jungle (and before leaving too, with 1-K). NSMBW (thats a huge acronym!) had some great difficulty spikes, but you encountered them pretty late. The one thing that I will say NSMBW has over DKCR is that you can play it with four people and that it is more accessible in terms of actually trying to get other people to play the game with you.

    Rehab on
    NNID: Rehab0
  • UnbreakableVowUnbreakableVow Registered User regular
    edited January 2011
    NSMB Wii was good fun but I got to the second world and just kinda...stopped

    I need to pick it back up again

    I blew through DKCR in a week and was consistently enthralled

    I want to hook up my Wii again just to play that again, goddamn

    UnbreakableVow on
  • Unco-ordinatedUnco-ordinated NZRegistered User regular
    edited January 2011
    Pata wrote: »
    Wow, I had no idea Layton was million seller level.

    I mean, I knew that Europe loves it, but not that much.

    Really? Layton 1 sold like 5 million copies worldwide, maybe more. They (and on a lesser note, DQVIII+IX) are the main reason why Level 5's so fucking huge these days. Their main offices are flash as hell and I can't imagine their second office (led by Jiro Ishii, working on Time Travelers) is much worse.

    Unco-ordinated on
    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
  • UnbreakableVowUnbreakableVow Registered User regular
    edited January 2011
    I picked up the first Layton back when it was released and was working through a huge backlog at that time and never got to it

    I picked up Curious Village the other day because I really wanted to check out the other ones and am definitely enjoying it a lot this time around

    I think the names are pulling me in

    Professor Layton and the Unwound Future? That's a game I want to play.

    UnbreakableVow on
  • RehabRehab Registered User regular
    edited January 2011
    I want to hook up my Wii again just to play that again, goddamn

    Fuck yeah!

    I'm just coasting through mirror mode on cruise control right now and its a lot of fun.

    Rehab on
    NNID: Rehab0
  • UnbreakableVowUnbreakableVow Registered User regular
    edited January 2011
    I agree on the level design as well, though like I said, I only played the first world of NSMB Wii. But all the levels felt pretty samey, which...2D Mario games tend to do that. And it's fine.

    But nearly every level of DKCR felt like it was throwing some awesome new level gimmick at me, like rafting, silhouettes, the badass mine cart sequences, the giant squid (this was amazing)...

    Shit I'm driving to my cousin's in Atlanta tomorrow and she has a Wii and fuck it I am totally bringing DKCR

    UnbreakableVow on
  • RehabRehab Registered User regular
    edited January 2011
    I thought something as simple as the "clinging" mechanic was used in some interesting ways as well. The level Clingy Swingy where you had to latch onto those huge pendulums and other moving platforms and have it swing you over to even more obstacles (usually of the same sort) was really cool. Just that you could potentially move completely around a platform in that game made certain levels a lot of fun. Mangoruby was a really interesting boss fight just because of that mechanic (had a very "Metroid Prime" vibe to it too).

    Then again, I'm kind of biased when talking about this game in relation to other ones like NSMBW as I wrote up a huge overexcited post in the DKCR thread here.

    Rehab on
    NNID: Rehab0
  • CatshadeCatshade Registered User regular
    edited January 2011
    Rumors abound from Nintendo JP investor meeting. On Wii side: we'll get a new Kirby game by HAL, a new IP called Pandora's Tower, and Ninty assure investors that they have several unannounced Wii game in development.

    On 3DS side: eShop, browser, and DSi transfer will be added via system update on May (I thought it's on launch day in Europe?), and admittance that they're basically holding back some finished games from launch to give a chance for third party games. They also said that they have several unannounced games that can be sold this year.

    Whew. Can't wait to see a more comprehensive report on the meeting. This means that we'll see a few surprises for GDC and E3 this year. :D

    Catshade on
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited January 2011
    Catshade wrote: »
    On 3DS side: eShop, browser, and DSi transfer will be added via system update on May (I thought it's on launch day in Europe?), and admittance that they're basically holding back some finished games from launch to give a chance for third party games. They also said that they have several unannounced games that can be sold this year.
    Great so that fucking rules out being able to transfer my purchases when I trade in my DSi and pick up the 3DS.

    The_Spaniard on
    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
  • RehabRehab Registered User regular
    edited January 2011
    How would you manage that otherwise without the physical systems?

    It not like Nintendo is going to have an information bank somewhere with all of your DS related information and purchases on it allowing you to access this material on any of their products. Thats just sorcery!

    Rehab on
    NNID: Rehab0
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited January 2011
    Rehab wrote: »
    How would you manage that otherwise without the physical systems?

    It not like Nintendo is going to have an information bank somewhere with all of your DS related information and purchases on it allowing you to access this material on any of their products. Thats just sorcery!

    Like I said when I bought one and traded in the other. Just like when the 360 Elite came out and people would trade in their old systems towards the new one and transfer the files right there in the store.

    The_Spaniard on
    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
  • CatshadeCatshade Registered User regular
    edited January 2011
    Pandora's Tower teaser site

    img_t_main.jpg

    ...looks like a JRPG? :shock:

    Catshade on
  • UncleSporkyUncleSporky Registered User regular
    edited January 2011
    This is first party Nintendo, right?

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • CatshadeCatshade Registered User regular
    edited January 2011
    This is first party Nintendo, right?

    I dunno. Probably Monolithsoft?

    Btw, here's the trailer for the new Kirby Wii.

    Catshade on
  • RidleySariaRidleySaria AnaheimRegistered User regular
    edited January 2011
    Is that male or female? It's Japanese - I don't know!
    I'd hit it either way.

    RidleySaria on
    -- Switch friend code: 2978-3296-1491 -- PSN: RidleySaria -- Genshin Impact UID: 607033509 --
  • RuinsRuins Registered User regular
    edited January 2011
    Rehab wrote: »
    How would you manage that otherwise without the physical systems?

    It not like Nintendo is going to have an information bank somewhere with all of your DS related information and purchases on it allowing you to access this material on any of their products. Thats just sorcery!

    Like I said when I bought one and traded in the other. Just like when the 360 Elite came out and people would trade in their old systems towards the new one and transfer the files right there in the store.
    Can't you use the card that comes with the 3DS to store all of your downloaded games and transfer them over?

    Ruins on
    ach.png
  • JintorJintor Registered User regular
    edited January 2011
    Is that male or female? It's Japanese - I don't know!
    I'd hit it either way.

    I'm with you, buddy

    Jintor on
  • PeewiPeewi Registered User regular
    edited January 2011
    Catshade wrote: »

    Is it available anywhere else? It doesn't seem to load.

    Peewi on
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