Oh, I should also mention that I was level 4 at the 7 minute mark. I should've been level 4 after clearing the jungle for the first time around the 4 minute mark. Which is about when I would clear the jungle for the first time.
I was almost always at least 1 level behind most players.
I've jungled enough to know that leeching a little EXP off the jungler can really set them back. That's why I was happy about the wraith patch.
I had a top solo mundo give up first blood and grab wolves on his way back top. Wolves were the only creeps on the map and I was coming for them. I gave up on that game then & there.
bought gangplank for the deny, which is awesome, but i'm not sure how im supposed to be playing him.
First of all, i'm eating minions every cooldown and the deny aspect is working great, but its leaving no mana left over for harass and subsequently im underfarmed because my lane opponent zones the crap out of me. To try to shore this problem up I've started going bank plank, all philo stones and avirice blades, but with that im so squishy and am hitting so softly that im still barely a lane pressence.
I've thought of going tank plank but im not sure what to build for that.
Probably the core of this problem is this is my first real melee dps caracter so im just learning the ins and outs of that.
sligmasta on
0
SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
bought gangplank for the deny, which is awesome, but i'm not sure how im supposed to be playing him.
First of all, i'm eating minions every cooldown and the deny aspect is working great, but its leaving no mana left over for harass and subsequently im underfarmed because my lane opponent zones the crap out of me. To try to shore this problem up I've started going bank plank, all philo stones and avirice blades, but with that im so squishy and am hitting so softly that im still barely a lane pressence.
I've thought of going tank plank but im not sure what to build for that.
Probably the core of this problem is this is my first real melee dps caracter so im just learning the ins and outs of that.
Anyone play a pretty pro corki? I am really confused how to build him, I have seen voyboy start manamune, Tree goes sheen black cleaver I think then triforce. Both seem pretty good but I think manamune might be better.
I'm starting to hate playing Janna with randoms. Even though I have the best win ratio with her.
It's the bitching about ults.
Once in a while, during a team fight, my ult will push out a enemy champ that would have died. I get it. Bad play, but usually I did it because
A. there's a fiddlesticks/morgana/kennen ulting on my/teamate's face.
B. Someone desperately needed a heal/push back and my other spells were on cd.
Lose a kill, but save a life isn't the worst trade.
I don't bitch every time an Ashe misses an arrow, or a Malphite misses his ult. These ults with a margin for error need to have some level of forgiveness. It sucks, but it happens.
JellySalmon on
What do you say we take a relaxed attitude towards work and watch the baseball game? The nye Mets are my favorite squadron.
god i just played a game as lux against a tryndamere who got really farmed up, and was absolutely melting people, and i have no idea how we killed him before he killed us in the last teamfight
feels good lasering him post-ultimate, though
edit: i guess i haven't often been on the other side of the tryndamereing
Anyone play a pretty pro corki? I am really confused how to build him, I have seen voyboy start manamune, Tree goes sheen black cleaver I think then triforce. Both seem pretty good but I think manamune might be better.
Corki is a pretty cool dude and doesn't afraid of anything.
I'm nowhere pro but here's couple of my thoughts:
1) Corki wants to spam his spells. If you have mana runes/masteries to cover this, manamune is lame, head straight for black cleaver.
2) You don't always have to build manamune for mana either. Catalyst -> Banshee's for surviving burst or triforce (for good pokes i guess) are nice alternatives.
Most importantly, adapt to their comp. It is really easy to deal damage as Corki between rockets, gatling gun and his bomb as long as you give him some sort of damage item
ResIpsaLoquiturNot a grammar nazi, just alt-write.Registered Userregular
edited January 2011
Best WW game in... well, in a long time at least.
madred's, boots3, GA is totally the way to go. After that, starks, Wit's end (this got me to 2.489 AS at lvl 18 with W active), FroMallet (as much for the hp at that point... maybe should have kept the space open to pop elixirs).
The Wits End was the weak link there, but the extra damage, the speed (in particular) and the bit of extra MR all helped.
edit: Oddly, my name wasn't at the top of the report, and my name was in the list of allies, but one ally wasn't, as if I was seeing someone else's results page.
ResIpsaLoquitur on
League of Legends: MichaelDominick; Blizzard(NA): MichaelD#11402; Steam ID: MichaelDominick
What the hell? Team attack speed all up in, hating on your mana bar.
Talith on
0
eeSanGI slice like a goddamn hammer.Registered Userregular
edited January 2011
Hmm, I like the new Heimer changes.
Wish Upgrade!! also increased the damage on his abilities though.
3 -> 5 rockets doesn't actually change much unless the opposing team has abysmally bad positioning. Heimer shouldn't be close enough to the fight to hit all 5 people. It helps if there are a few straggling minions around though.
eeSanG on
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
Res I think two people were either trolling you or friends with you
I thought it was weird, but I think it was mostly in response to some high hp champs. Our vlad was the closest to a troll, but that's just me being irritated that he'd tower dive like his pool was double it's actual duration.
edit: and all those items can be effective on those heroes, so idk. I was just surprised we pulled it off with our team comp.
ResIpsaLoquitur on
League of Legends: MichaelDominick; Blizzard(NA): MichaelD#11402; Steam ID: MichaelDominick
As a Warwick main with 60% W/L in ranked with him:
I never really get boots3 on Warwick because I feel like ult, blood scent, ghost, and (probably) red buff allow me to prevent kiting really well. Against teams with multiple hard CC (not including popup/suppression), get Merc Treads. Against teams without, get CDR boots (more Q's and ults and W running erryday!).
I also would not buy DPS items after Bloodrazor. No Stark's, no Wit's End, and probably not Frozen Mallet on Warwick either. Honestly you just want to keep piling on the mitigation and a little bit of HP thrown in here and there. Guardian Angel is a good buy, but after that I'd recommend items like Spirit Visage (more healing on your passive and Q, magic resistance, CDR, and health, all things Warwick loves), Aegis (if your team doesn't have one), Banshee's Veil, Randuin's Omen, etc. After Bloodrazor just get as tanky as freaking possible. Eventually you will just be able to 1v5 because you have so much mitigation that they can't outdamage your healing.
Finally, in almost all situations I build at least one and maybe two tank items before I turn my minirazor into a full Bloodrazor. The reason being that Warwick with just Bloodrazor is like instant #1 focus target for any team and he will get gibbed immediately in every teamfight against players who know wtf they're doing. Which means all you bring to the fight is your ult which will take off about 50% of someone's health. Then you're dead.
With tank items you can actually survive the fight, get off multiple Q's, a lot more auto-attacks, and a Bloodrazor-less ult. You will do more damage overall despite doing less in the opening seconds of the fight.
OremLK on
My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
Heh. It took some random emo kid telling me I'm the worst (:( amirite) to get me to download the software for my mouse to disable the sensitivity buttons they curiously placed right next to the lmb. Trying to aim a skillshot when your dpi is suddenly 2000 from 800 doesn't work~
However I still find people who get mad in non-ranked games the most hilarious shit ever.
(edit.. oh sweet I can rebind them to system next/previous for media players. failing on a kill in normal_game_29720032 leads to life enhancement!)
I just played a game with one of the riot programmers in solo queue.
They were bad.
Also the game bugged out at a key moment making me die.
There was a vlad on the other team who openly demonstrated what poor balancing really is.
But the worst part was the normally behaviourally challenged community was all smiles the whole time, nicely worded congradulations to eachother with full capitalization and grammar. It was like they were sucking up to get some free yordle tshirts and riot bucks.
It didn't feel right.
So I told him to mention at the next meeting that vlad is a dumb arse hero who would be effective if played by a mountain goat which headbutted the keyboard at random intervals. Also that their netcode is about as smooth as rosie o donnel's legs ten weeks into survivor celebrity edition.
Vlad is relatively balanced in my opinion. He's a pubstomp champion. I mean he might need very slight nerfs, but he's far from the most overpowered champion in this game.
Also I'm pretty sure the designers are primarily responsible for game balance decisions and the programmers mostly just implement them
OremLK on
My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
You can openly stack pure damage on him and get rewarded with 5k health. He has a self sustaining farm mechanic that can grab nearly every creep kill from level 1 on. If you can't win a matchup you sure as heck can just sit back and farm.
From then on he is a good initiator, fanatic nuker, usually survives to the end of a teamfight with his escape skills and health and really just needs one of those long team fights to go his way to get enough mejais charges to take over the game.
At that point if their hard carry hasn't grabbed 200 minion kills they must be lacking some of the digits on their hands, or connective pathways in their brain.
Also for some reason his movespeed seems to be friggin obscene. How on earth does he turn into a puddle and accelerate on top of you so easily. Additionally even though they nerfed the tower targeting in puddle mode, when he reforms into human it always skips a shot from dumb AI so its still comparable to pantheon's shield for diving.
And I don't think neccesarily characterizing a hero as a pubstomp hero is an acceptable writeoff. How many of the ranked games actually occur with organized teams and full ventrillo or what not, its a very small fraction. If a hero needs attention from a full team to be dealt with then that is cause enough for readjustment.
You can make any champion sound OP with that kind of "analysis"
Because every champion has powerful abilities, and power is relative
Just the fact that Vlad has no hard CC and his only CC, period, is a PBAoE slow which is also only escape ability, period, is a huge knock on him relative to LOTS of other champions
OremLK on
My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
You can openly stack pure damage on him and get rewarded with 5k health. He has a self sustaining farm mechanic that can grab nearly every creep kill from level 1 on. If you can't win a matchup you sure as heck can just sit back and farm.
From then on he is a good iniator, fanatic nuker, usually survives to the end of a teamfight with his escape skills and health and really just needs one of those long team fights to go his way to get enough mejais charges to take over the game.
At that point if their hard carry hasn't grabbed 200 minion kills they must be lacking some of the digits on their hands, or connective pathways in their brain.
Also for some reason his movespeed seems to be friggin obscene. How on earth does he turn into a puddle and accelerate on top of you so easily. Additionally even though they nerfed the tower targeting in puddle mode, when he reforms into human it always skips a shot from dumb AI so its still comparable to pantheon's shield for diving.
This is either clear Hyperbole or you are unfortunately seriously believing this. At 18 he has 1845 health, and if he has 1000 AP and no item that gives flat health then he will be at 3645 health and zero mitigation. Most Vlad's however take some kind of health item somewhere; typically either a Rylai's, Spirit Visage, and/or Warmogs.
At level 1 his only self sustaining skill, transfusion, is on a 12 second cooldown. Far from being able to grab every creep in the wave with.
Posts
also, the slow increases while leveling the E but the root duration doesn't increase on the Q
basically i just like to farm and do AoE damage, landing a good E + R on a jungle teamfight will completely rip a team apart
I had a top solo mundo give up first blood and grab wolves on his way back top. Wolves were the only creeps on the map and I was coming for them. I gave up on that game then & there.
Doran's Ring
then go for Sheen or rush Deathcap or rush DFG
Don't really need Catalyst->RoA, since her range is so good and her playstyle does not demand her being near the fight.
First of all, i'm eating minions every cooldown and the deny aspect is working great, but its leaving no mana left over for harass and subsequently im underfarmed because my lane opponent zones the crap out of me. To try to shore this problem up I've started going bank plank, all philo stones and avirice blades, but with that im so squishy and am hitting so softly that im still barely a lane pressence.
I've thought of going tank plank but im not sure what to build for that.
Probably the core of this problem is this is my first real melee dps caracter so im just learning the ins and outs of that.
meki+2HP
Tear
Boots1
Avarice
Boots3
Avaricex3
Manamune
IE
BT
PD
PD/BT
BT/PD
You can potentially dump the Tear->Manamune if you run blue mp5 but he does run kinda low if you do that...
It's the bitching about ults.
Once in a while, during a team fight, my ult will push out a enemy champ that would have died. I get it. Bad play, but usually I did it because
A. there's a fiddlesticks/morgana/kennen ulting on my/teamate's face.
B. Someone desperately needed a heal/push back and my other spells were on cd.
Lose a kill, but save a life isn't the worst trade.
I don't bitch every time an Ashe misses an arrow, or a Malphite misses his ult. These ults with a margin for error need to have some level of forgiveness. It sucks, but it happens.
went six-three-thirteen
thanks for the advice guys
feels good lasering him post-ultimate, though
edit: i guess i haven't often been on the other side of the tryndamereing
it is quite angering
Corki is a pretty cool dude and doesn't afraid of anything.
I'm nowhere pro but here's couple of my thoughts:
1) Corki wants to spam his spells. If you have mana runes/masteries to cover this, manamune is lame, head straight for black cleaver.
2) You don't always have to build manamune for mana either. Catalyst -> Banshee's for surviving burst or triforce (for good pokes i guess) are nice alternatives.
Most importantly, adapt to their comp. It is really easy to deal damage as Corki between rockets, gatling gun and his bomb as long as you give him some sort of damage item
Streaming 8PST on weeknights
think they fixed a bug that made entire teams disconnect because of nasus's/renekton's ult, or something like that
RAAAAAAAAAAGGEEEEEEEEEEEEEEEEEEE
madred's, boots3, GA is totally the way to go. After that, starks, Wit's end (this got me to 2.489 AS at lvl 18 with W active), FroMallet (as much for the hp at that point... maybe should have kept the space open to pop elixirs).
The Wits End was the weak link there, but the extra damage, the speed (in particular) and the bit of extra MR all helped.
edit: Oddly, my name wasn't at the top of the report, and my name was in the list of allies, but one ally wasn't, as if I was seeing someone else's results page.
Wish Upgrade!! also increased the damage on his abilities though.
3 -> 5 rockets doesn't actually change much unless the opposing team has abysmally bad positioning. Heimer shouldn't be close enough to the fight to hit all 5 people. It helps if there are a few straggling minions around though.
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
a bold strategy
I thought it was weird, but I think it was mostly in response to some high hp champs. Our vlad was the closest to a troll, but that's just me being irritated that he'd tower dive like his pool was double it's actual duration.
edit: and all those items can be effective on those heroes, so idk. I was just surprised we pulled it off with our team comp.
I never really get boots3 on Warwick because I feel like ult, blood scent, ghost, and (probably) red buff allow me to prevent kiting really well. Against teams with multiple hard CC (not including popup/suppression), get Merc Treads. Against teams without, get CDR boots (more Q's and ults and W running erryday!).
I also would not buy DPS items after Bloodrazor. No Stark's, no Wit's End, and probably not Frozen Mallet on Warwick either. Honestly you just want to keep piling on the mitigation and a little bit of HP thrown in here and there. Guardian Angel is a good buy, but after that I'd recommend items like Spirit Visage (more healing on your passive and Q, magic resistance, CDR, and health, all things Warwick loves), Aegis (if your team doesn't have one), Banshee's Veil, Randuin's Omen, etc. After Bloodrazor just get as tanky as freaking possible. Eventually you will just be able to 1v5 because you have so much mitigation that they can't outdamage your healing.
Finally, in almost all situations I build at least one and maybe two tank items before I turn my minirazor into a full Bloodrazor. The reason being that Warwick with just Bloodrazor is like instant #1 focus target for any team and he will get gibbed immediately in every teamfight against players who know wtf they're doing. Which means all you bring to the fight is your ult which will take off about 50% of someone's health. Then you're dead.
With tank items you can actually survive the fight, get off multiple Q's, a lot more auto-attacks, and a Bloodrazor-less ult. You will do more damage overall despite doing less in the opening seconds of the fight.
However I still find people who get mad in non-ranked games the most hilarious shit ever.
(edit.. oh sweet I can rebind them to system next/previous for media players. failing on a kill in normal_game_29720032 leads to life enhancement!)
I don't even
DoTs! More DoTs! Flying knives and snakes everywhere! More DoTs!
They were bad.
Also the game bugged out at a key moment making me die.
There was a vlad on the other team who openly demonstrated what poor balancing really is.
But the worst part was the normally behaviourally challenged community was all smiles the whole time, nicely worded congradulations to eachother with full capitalization and grammar. It was like they were sucking up to get some free yordle tshirts and riot bucks.
It didn't feel right.
So I told him to mention at the next meeting that vlad is a dumb arse hero who would be effective if played by a mountain goat which headbutted the keyboard at random intervals. Also that their netcode is about as smooth as rosie o donnel's legs ten weeks into survivor celebrity edition.
Also I'm pretty sure the designers are primarily responsible for game balance decisions and the programmers mostly just implement them
From then on he is a good initiator, fanatic nuker, usually survives to the end of a teamfight with his escape skills and health and really just needs one of those long team fights to go his way to get enough mejais charges to take over the game.
At that point if their hard carry hasn't grabbed 200 minion kills they must be lacking some of the digits on their hands, or connective pathways in their brain.
Also for some reason his movespeed seems to be friggin obscene. How on earth does he turn into a puddle and accelerate on top of you so easily. Additionally even though they nerfed the tower targeting in puddle mode, when he reforms into human it always skips a shot from dumb AI so its still comparable to pantheon's shield for diving.
And I don't think neccesarily characterizing a hero as a pubstomp hero is an acceptable writeoff. How many of the ranked games actually occur with organized teams and full ventrillo or what not, its a very small fraction. If a hero needs attention from a full team to be dealt with then that is cause enough for readjustment.
by which I mean he works really well against disorganized, overly confident people
also pantheon kinda sucks now with the stun nerf
Because every champion has powerful abilities, and power is relative
Just the fact that Vlad has no hard CC and his only CC, period, is a PBAoE slow which is also only escape ability, period, is a huge knock on him relative to LOTS of other champions
This is either clear Hyperbole or you are unfortunately seriously believing this. At 18 he has 1845 health, and if he has 1000 AP and no item that gives flat health then he will be at 3645 health and zero mitigation. Most Vlad's however take some kind of health item somewhere; typically either a Rylai's, Spirit Visage, and/or Warmogs.
At level 1 his only self sustaining skill, transfusion, is on a 12 second cooldown. Far from being able to grab every creep in the wave with.