The thing I will never forgive Dragon Age for is making me watch Allistar and Morigan's incredibly awkward sex scene.
Aren't Morrigan and Alistair half siblings anyways?
What? No. Where would you even get that from?
I thought, in the novels, that the king fathered Morrigan with Flemmeth. I may be misremembering.
I thought that fan speculation had anders being the king's other bastard son
That would fit with his sudden stardom.
I remember it being speculated based on things in the novel, but I can't see the Morrigan/Alistair connection being fully realized since them banging was a potential outcome in DAO. I don't think BioWare wants to go there.
The Old God child being inbred could be awkward. Out of curiosity how does the dialogue work if you are a female Warden who romanced Alistair and your convincing him to have sex with Morrigan. That seems like it would be really awkward.
Neaden on
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MongerI got the ham stink.Dallas, TXRegistered Userregular
Those love scenes were probably the most awkward things I've seen.
That's why you install the Better Sex Cutscenes mod and some nude mods. 8-)
I hate that I have to admit that I downloaded the mod in order to post this.
I thought that the "mild" version would remove clothes and leave the series of events unaltered. In vanilla, women are either wearing a bra or the shot is awkwardly close so as to avoid nipple. It's actually immersion breaking...either figure out less obtuse ways to compose a shot and still keep the goods hidden, or handle things with explicitness dignity.
Anyway, the "mild" version shouldn't be called mild. It was way more than I wanted to see in a video game. It's even more awkward, somehow. And thanks to that or some other mod, any time I removed armour from a male character, I was reminded that each of them not only didn't wear loin cloth, but also suffered from a chronic priapism.
So there's a line between being a bit more explicit and being distracting. I really don't think spending minutes watching sex is appropriate for the game, but the tameness and one-dimensionality of DAO's sex scenes isn't either. It can be awkward for a work to be explicit about violence while being reserved about sex.
Sweet, finally one of my scenes made it into a video! I spent a good four hours getting that cut to work right - it looks better in higher resolution than it does there.
I closed it after the first five seconds because it looked like the camera was panning to something really cool.
Can't be too careful about spoilers, since I can't not now purchase this game.
Really, Bioware...Really!?
How can they possibly think that including dark fantasy fellatio is anything but an appeal to the tittering masses?
Maybe I'm totally in the wrong here, and I accept that I'm writing this at 2.23am and am not quite on the level, but Christ, throwing a BJ into DA2 just seems like a step too far.
Shit like this lowers the tone.
I got halfway through this before I realized you were entirely serious.
Perhaps context is something you might want to wait for? I mean, we've been accused both of bowing to the censors and now of throwing things in to titillate the masses.
You know what, forget it. This isn't a fight even remotely worth having.
Sweet, finally one of my scenes made it into a video! I spent a good four hours getting that cut to work right - it looks better in higher resolution than it does there.
I closed it after the first five seconds because it looked like the camera was panning to something really cool.
Can't be too careful about spoilers, since I can't not now purchase this game.
Really, Bioware...Really!?
How can they possibly think that including dark fantasy fellatio is anything but an appeal to the tittering masses?
Maybe I'm totally in the wrong here, and I accept that I'm writing this at 2.23am and am not quite on the level, but Christ, throwing a BJ into DA2 just seems like a step too far.
Shit like this lowers the tone.
I got halfway through this before I realized you were entirely serious.
Perhaps context is something you might want to wait for? I mean, we've been accused both of bowing to the censors and now of throwing things in to titillate the masses.
You know what, forget it. This isn't a fight even remotely worth having.
You're right. We need new information, so we can have an argument worth having. I know! Tell us who the same-sex romances are, that should be good for a laugh.:)
Blackjack on
3DS: 1607-3034-6970
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited February 2011
I think there is a much more important question at hand.
After this supposed blowjob, this romance option won't ask for kisses will they...because that is disgusting. :?
What I'm interested in knowing is how the very distinctive armor they show Hawke wearing will work. Is it something you start with? Is it super great armor you get later in the game? If you start with it, does it actually suck? Do you upgrade it? Does it upgrade itself automatically as it levels? Is it just some loot that you can wear and they thought it looked cool enough to put on the box?
I like at least the warrior and mage versions of it, but I'd hate for it to be like Mass Effect's Onyx armor, which you start with, but every tiered iteration of it sucks really bad and you never actually use it despite it being Shepard's look.
So GAF is unanimously convinced that this game will be an atrocity, that it will be Bioware's nail in the coffin after their selling-out with ME2. Just wondering where the optimism level currently stands on this game, or if I should cancel my-
You know what? Nevermind.
What I really wanted to ask was about the Ultimate Edition: So I've played all the DLC with the exception of Awakening, which I'm planning to load up next. I'm wondering how all the progress from the DLC missions carry out, since they're all in separate saves.
Also, I seemed to have loaded up the wrong character for Witch Hunt, as it makes no mention of
me accepting Morrigan's offer
I'm wondering if this will conflict with Awakening, since my ending character features a different outcome than the one from Witch Hunt.
What I'm interested in knowing is how the very distinctive armor they show Hawke wearing will work. Is it something you start with? Is it super great armor you get later in the game? If you start with it, does it actually suck? Do you upgrade it? Does it upgrade itself automatically as it levels? Is it just some loot that you can wear and they thought it looked cool enough to put on the box?
I like at least the warrior and mage versions of it, but I'd hate for it to be like Mass Effect's Onyx armor, which you start with, but every tiered iteration of it sucks really bad and you never actually use it despite it being Shepard's look.
I was under the impression that the character models only had one set of clothing they would wear throughout the game despite whatever gear you put on them. At least I've yet to see any screenshots or videos with a character wearing different threads.
Also I can't believe they never fixed that Witch Hunt import glitch.
What I'm interested in knowing is how the very distinctive armor they show Hawke wearing will work. Is it something you start with? Is it super great armor you get later in the game? If you start with it, does it actually suck? Do you upgrade it? Does it upgrade itself automatically as it levels? Is it just some loot that you can wear and they thought it looked cool enough to put on the box?
I like at least the warrior and mage versions of it, but I'd hate for it to be like Mass Effect's Onyx armor, which you start with, but every tiered iteration of it sucks really bad and you never actually use it despite it being Shepard's look.
I was under the impression that the character models only had one set of clothing they would wear throughout the game despite whatever gear you put on them. At least I've yet to see any screenshots or videos with a character wearing different threads.
Hawke's inventory operates just like the inventory in DAO. There's a boot slot, a chest slot, a hand slot, and a head slot as well as two ring slots, one for a belt, and one for an amulet. You can change your armor at will, just not your party's.
Your party's clothing also changes throughout the game. There's plenty they've shown of this involving Aveline.
What I'm interested in knowing is how the very distinctive armor they show Hawke wearing will work. Is it something you start with? Is it super great armor you get later in the game? If you start with it, does it actually suck? Do you upgrade it? Does it upgrade itself automatically as it levels? Is it just some loot that you can wear and they thought it looked cool enough to put on the box?
I like at least the warrior and mage versions of it, but I'd hate for it to be like Mass Effect's Onyx armor, which you start with, but every tiered iteration of it sucks really bad and you never actually use it despite it being Shepard's look.
I was under the impression that the character models only had one set of clothing they would wear throughout the game despite whatever gear you put on them. At least I've yet to see any screenshots or videos with a character wearing different threads.
Also I can't believe they never fixed that Witch Hunt import glitch.
Wait are you saying that that armor upgrades are now purely statistical?
If so, I thought games were like decades past that.
stevemarks44 on
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited February 2011
I hope the armor upgrading allows for armor with comparable stats.
I really like Hawke's publicity armor and hope it is still viable endgame.
What I'm interested in knowing is how the very distinctive armor they show Hawke wearing will work. Is it something you start with? Is it super great armor you get later in the game? If you start with it, does it actually suck? Do you upgrade it? Does it upgrade itself automatically as it levels? Is it just some loot that you can wear and they thought it looked cool enough to put on the box?
I like at least the warrior and mage versions of it, but I'd hate for it to be like Mass Effect's Onyx armor, which you start with, but every tiered iteration of it sucks really bad and you never actually use it despite it being Shepard's look.
I was under the impression that the character models only had one set of clothing they would wear throughout the game despite whatever gear you put on them. At least I've yet to see any screenshots or videos with a character wearing different threads.
Hawke's inventory operates just like the inventory in DAO. There's a boot slot, a chest slot, a hand slot, and a head slot as well as two ring slots, one for a belt, and one for an amulet. You can change your armor at will, just not your party's.
Your party's clothing also changes throughout the game. There's plenty they've shown of this involving Aveline.
Something I'm not quite grasping here, so bear with me Pancake. Going by what you say, you can change Hawke's inventory at will, equipping new weapons and armors... but you can't change your party members' gear? I must have misunderstood what you said, because that can't be right. At least I hope it's not right because that seems retarded.
I haven't seen the footage of party members wearing different clothing, but chances are you've followed the coverage of the game closer than I have so I'll take your word for it.
What I'm interested in knowing is how the very distinctive armor they show Hawke wearing will work. Is it something you start with? Is it super great armor you get later in the game? If you start with it, does it actually suck? Do you upgrade it? Does it upgrade itself automatically as it levels? Is it just some loot that you can wear and they thought it looked cool enough to put on the box?
I like at least the warrior and mage versions of it, but I'd hate for it to be like Mass Effect's Onyx armor, which you start with, but every tiered iteration of it sucks really bad and you never actually use it despite it being Shepard's look.
I was under the impression that the character models only had one set of clothing they would wear throughout the game despite whatever gear you put on them. At least I've yet to see any screenshots or videos with a character wearing different threads.
Hawke's inventory operates just like the inventory in DAO. There's a boot slot, a chest slot, a hand slot, and a head slot as well as two ring slots, one for a belt, and one for an amulet. You can change your armor at will, just not your party's.
Your party's clothing also changes throughout the game. There's plenty they've shown of this involving Aveline.
Something I'm not quite grasping here, so bear with me Pancake. Going by what you say, you can change Hawke's inventory at will, equipping new weapons and armors... but you can't change your party members' gear? I must have misunderstood what you said, because that can't be right.
I haven't seen the footage of party members wearing different clothing, but chances are you've followed the coverage of the game closer than I have so I'll take your word for it.
You can change your party's weapons, but not their armor. Hawke's everything can be changed whenever you want. Your party's armor will change as the game progresses. For example, in the early game, while fleeing Lothering, Aveline is wearing little more than basic clothing. Later in the game, when she has had the time and the means, you'll find that she's now wearing plate. You can apply runes and the like to your party's armor, you just can't change it.
My first thought of only being able to buy weapons for your companions is, "Wow, dumb."
But then I considered the fact that the game takes place over a great span of time, and you'll likely part ways with your companions at multiple points during the game only to reunite with some of them later on down the road as the years go by. I guess it wouldn't make sense to spend precious gold fully outfitting people that will take their leave of you once your business is through.
I'm sure it'll work out just fine, but processing something like this just causes my traditional RPG sense to twitch.
I believe the idea is that these NPCs have lives of their own. Their entire existence doesn't revolve around Hawke and they don't spend all their time around Hawke, waiting to be told what to do.
They've also said that NPCs will talk about things they did together without you, though there's no telling how involved that stuff will be.
I guess I'm okay as long as Hawke is fully customizable. Maybe I'm just being whiny, but my favorite thing about RPG's is customization, so I feel like anything done to get rid of the personalization of these things overall hurts the game.
I would assume the changing of armor aesthetics would be tied to its upgrades, which are proven to exist in the achievement list, rather than the amount of time passed. At least that just makes more sense to me.
Also that video on the last page proves that Darkspawn/Ogres still look pretty terrible (when compared to their origins counterparts). I just don't get it.
Foolish Chaos on
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MongerI got the ham stink.Dallas, TXRegistered Userregular
edited February 2011
They've also said that you'll find your companions out in the world if you don't have them in your party at the time, which is a wonderful idea.
My question is how are we going to be able to specialize our units given a rigid armor set? Choosing who will be a tank and who will be a fighter, etc seem illogical when I can't choose what armor they are wearing.
Will I not be able to spec anyone other than Hawke, either?
Also that video on the last page proves that Darkspawn/Ogres still look pretty terrible (when compared to their origins counterparts). I just don't get it.
While I don't care for the new hurlocks much, the ogre is much better because it's actually consistent with the other darkspawn now. The Origins ogres didn't actually look like darkspawn. They were just some random huge monsters that happened to hang out with the darkspawn.
My question is how are we going to be able to specialize our units given a rigid armor set? Choosing who will be a tank and who will be a fighter, etc seem illogical when I can't choose what armor they are wearing.
Will I not be able to spec anyone other than Hawke, either?
I mean, at least fiddling with their armor actually has an effect. Unlike ME2, where it's purely coloration.
My question is how are we going to be able to specialize our units given a rigid armor set? Choosing who will be a tank and who will be a fighter, etc seem illogical when I can't choose what armor they are wearing.
Will I not be able to spec anyone other than Hawke, either?
I mean, at least fiddling with their armor actually has an effect. Unlike ME2, where it's purely coloration.
My question is how are we going to be able to specialize our units given a rigid armor set? Choosing who will be a tank and who will be a fighter, etc seem illogical when I can't choose what armor they are wearing.
Will I not be able to spec anyone other than Hawke, either?
I mean, at least fiddling with their armor actually has an effect. Unlike ME2, where it's purely coloration.
My question is how are we going to be able to specialize our units given a rigid armor set? Choosing who will be a tank and who will be a fighter, etc seem illogical when I can't choose what armor they are wearing.
Will I not be able to spec anyone other than Hawke, either?
I mean, at least fiddling with their armor actually has an effect. Unlike ME2, where it's purely coloration.
That's my question, I suppose.
Will I be able to fiddle with the armor?
Yes, you will be able to fiddle with the armor.
Haha well now I've put myself in a spot, because I'm not quite sure what "fiddle" means.
I promise I'm not being a complainer or a naysayer, I just genuinely don't know exactly what the deal with armor is.
I'm actually one of the few people, I think, who is happy with armor that is purely cosmetic. I just want to make at least Hawke look exactly the way I want him.
My question is how are we going to be able to specialize our units given a rigid armor set? Choosing who will be a tank and who will be a fighter, etc seem illogical when I can't choose what armor they are wearing.
Will I not be able to spec anyone other than Hawke, either?
I mean, at least fiddling with their armor actually has an effect. Unlike ME2, where it's purely coloration.
That's my question, I suppose.
Will I be able to fiddle with the armor?
Yes, you will be able to fiddle with the armor.
Haha well now I've put myself in a spot, because I'm not quite sure what "fiddle" means.
I promise I'm not being a complainer or a naysayer, I just genuinely don't know exactly what the deal with armor is.
I'm actually one of the few people, I think, who is happy with armor that is purely cosmetic. I just want to make at least Hawke look exactly the way I want him.
You can apply runes for different bonuses. That's, as far as I know, the extent of the fiddling. Your companions can also be equipped with rings, amulets, and belts, by the way.
Hawke can be made to look however you want, though. Your companions just have looks that are their own.
I can deal with that. I suppose I'll trade the customization for the more immersive storytelling techniques.
I like the idea that these characters exist outside of your party. That's a really neat element. I always thought it was silly in dragon age that you danced that unrealistic line between your party just sitting around at that camp and not coming with you. This will at least remedy the odd occurrence of not being able to accommodate your party all at once.
While I never enjoyed the "wait here at camp till we need you" aspect of Dragon Age, it at least made some sense that your companions lives revolved around the Warden. You were on a mission and your companions were there to serve that mission out with you. Even if you didn't need them in the active party right then, having them take off wasn't feasible because you may have needed them later on. To top it off, most of them were outcasts or pariahs with no real place to go, with the possible exception of Wynne and Leliana who could have gone back to the Tower or back to the Chantry respectively.
Of course, DA2 is different from what I understand because there is no "big bad" or "big mission" to complete, so them going about their lives if they aren't actively traveling with you makes sense in this case.
At least in the PC version I was able to figure out how to bring all of the companions with me at all times - no one had to wait at camp in my game.
While I never enjoyed the "wait here at camp till we need you" aspect of Dragon Age, it at least made sense in a way. You were on a mission and your companions were there to serve that mission out with you. Even if you didn't need them in the active party right then, having them take off wasn't feasible because you may have needed them later on. To top it off, none of them had any real place to go with the possible exception of Wynne and Leliana, who could have gone back to the Tower or back to the Chantry respectively.
At least in the PC version I was able to figure out how to bring all of the companions with me at all times - no one had to wait at camp in my game.
Yeah, that's what I meant, I suppose. Maybe if there were mission constraints that made it seem more logical, but it was like, we have to storm this dungeon, but hey, only three of you can come with me!
Posts
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
Use teamwork to perform a cross-class combo.
Sounds cool.
I got halfway through this before I realized you were entirely serious.
Perhaps context is something you might want to wait for? I mean, we've been accused both of bowing to the censors and now of throwing things in to titillate the masses.
You know what, forget it. This isn't a fight even remotely worth having.
There is absolutely no reason they should be in high fantasy THIS IS A SLAP IN THE FACE!
3DS: 1607-3034-6970
After this supposed blowjob, this romance option won't ask for kisses will they...because that is disgusting. :?
2 years later, in Kirkwall...
Not like that Bioware, you perverts.
Pretty sure it'll be based on story progression so it shouldn't be too annoying to keep up with. Hope the years aren't too long or short though.
I like at least the warrior and mage versions of it, but I'd hate for it to be like Mass Effect's Onyx armor, which you start with, but every tiered iteration of it sucks really bad and you never actually use it despite it being Shepard's look.
You know what? Nevermind.
What I really wanted to ask was about the Ultimate Edition: So I've played all the DLC with the exception of Awakening, which I'm planning to load up next. I'm wondering how all the progress from the DLC missions carry out, since they're all in separate saves.
Also, I seemed to have loaded up the wrong character for Witch Hunt, as it makes no mention of
I'm wondering if this will conflict with Awakening, since my ending character features a different outcome than the one from Witch Hunt.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
Can't help you on which order to play the DLC since I didn't bother with most of it.
I was under the impression that the character models only had one set of clothing they would wear throughout the game despite whatever gear you put on them. At least I've yet to see any screenshots or videos with a character wearing different threads.
Also I can't believe they never fixed that Witch Hunt import glitch.
Hawke's inventory operates just like the inventory in DAO. There's a boot slot, a chest slot, a hand slot, and a head slot as well as two ring slots, one for a belt, and one for an amulet. You can change your armor at will, just not your party's.
Your party's clothing also changes throughout the game. There's plenty they've shown of this involving Aveline.
Wait are you saying that that armor upgrades are now purely statistical?
If so, I thought games were like decades past that.
I really like Hawke's publicity armor and hope it is still viable endgame.
Something I'm not quite grasping here, so bear with me Pancake. Going by what you say, you can change Hawke's inventory at will, equipping new weapons and armors... but you can't change your party members' gear? I must have misunderstood what you said, because that can't be right. At least I hope it's not right because that seems retarded.
I haven't seen the footage of party members wearing different clothing, but chances are you've followed the coverage of the game closer than I have so I'll take your word for it.
You can change your party's weapons, but not their armor. Hawke's everything can be changed whenever you want. Your party's armor will change as the game progresses. For example, in the early game, while fleeing Lothering, Aveline is wearing little more than basic clothing. Later in the game, when she has had the time and the means, you'll find that she's now wearing plate. You can apply runes and the like to your party's armor, you just can't change it.
But then I considered the fact that the game takes place over a great span of time, and you'll likely part ways with your companions at multiple points during the game only to reunite with some of them later on down the road as the years go by. I guess it wouldn't make sense to spend precious gold fully outfitting people that will take their leave of you once your business is through.
I'm sure it'll work out just fine, but processing something like this just causes my traditional RPG sense to twitch.
They've also said that NPCs will talk about things they did together without you, though there's no telling how involved that stuff will be.
Also that video on the last page proves that Darkspawn/Ogres still look pretty terrible (when compared to their origins counterparts). I just don't get it.
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
Will I not be able to spec anyone other than Hawke, either?
While I don't care for the new hurlocks much, the ogre is much better because it's actually consistent with the other darkspawn now. The Origins ogres didn't actually look like darkspawn. They were just some random huge monsters that happened to hang out with the darkspawn.
I mean, at least fiddling with their armor actually has an effect. Unlike ME2, where it's purely coloration.
That's my question, I suppose.
Will I be able to fiddle with the armor?
Yes, you will be able to fiddle with the armor.
Haha well now I've put myself in a spot, because I'm not quite sure what "fiddle" means.
I promise I'm not being a complainer or a naysayer, I just genuinely don't know exactly what the deal with armor is.
I'm actually one of the few people, I think, who is happy with armor that is purely cosmetic. I just want to make at least Hawke look exactly the way I want him.
You can apply runes for different bonuses. That's, as far as I know, the extent of the fiddling. Your companions can also be equipped with rings, amulets, and belts, by the way.
Hawke can be made to look however you want, though. Your companions just have looks that are their own.
I like the idea that these characters exist outside of your party. That's a really neat element. I always thought it was silly in dragon age that you danced that unrealistic line between your party just sitting around at that camp and not coming with you. This will at least remedy the odd occurrence of not being able to accommodate your party all at once.
Of course, DA2 is different from what I understand because there is no "big bad" or "big mission" to complete, so them going about their lives if they aren't actively traveling with you makes sense in this case.
At least in the PC version I was able to figure out how to bring all of the companions with me at all times - no one had to wait at camp in my game.
Yeah, that's what I meant, I suppose. Maybe if there were mission constraints that made it seem more logical, but it was like, we have to storm this dungeon, but hey, only three of you can come with me!
Goddamn it, this is the kind of shit I've been wanting to see for months.
Thank you