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Nintendo 3DS Thread: Resident Evil The Mercenaries 3D awarded "best box art" so far

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Posts

  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited January 2011
    Honestly would not be surprised if Nintendo is also holding back Ocarina to announce some sort of interconnectivity with Skyward Sword at E3.

    FyreWulff on
  • SirUltimosSirUltimos Don't talk, Rusty. Just paint. Registered User regular
    edited January 2011
    Yeah, I'm assuming they're purposely holding it back for some reason, and that would be a damn good one.

    SirUltimos on
  • cloudeaglecloudeagle Registered User regular
    edited January 2011
    FyreWulff wrote: »
    Honestly would not be surprised if Nintendo is also holding back Ocarina to announce some sort of interconnectivity with Skyward Sword at E3.

    Either that or some kind of marketing dovetail.

    Or maybe it's just not ready yet? It could take a while to hammer it out into the three dees.

    cloudeagle on
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  • GraviijaGraviija Registered User regular
    edited January 2011
    I don't think my heart could handle OoT and Skyward Sword coming out on the same day. I would literally die trying to decide what to play first. Yes, literally.

    Graviija on
  • specialmiasspecialmias Registered User regular
    edited January 2011
    I kind of wish Nintendo would have taken advantage of the fact their games are on flash cartridges and allowed some sort of wifi connection to "patch" games with new systems. Official support of the analog stick in N64 ports is one of those things that seems easily patched. But then again re-releasing a hit game the 9th time and collecting money on it does seem to be the financially sound option.

    specialmias on
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited January 2011
    I kind of wish Nintendo would have taken advantage of the fact their games are on flash cartridges and allowed some sort of wifi connection to "patch" games with new systems. Official support of the analog stick in N64 ports is one of those things that seems easily patched. But then again re-releasing a hit game the 9th time and collecting money on it does seem to be the financially sound option.

    Eh, that's a really, really bad idea. Anything that has potential to "brick" the software is really risky. Besides, allowing them to be writable is just opening the door for hackers to come in and mess with their stuff.

    Warlock82 on
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  • PeewiPeewi Registered User regular
    edited January 2011
    Graviija wrote: »
    I don't think my heart could handle OoT and Skyward Sword coming out on the same day. I would literally die trying to decide what to play first. Yes, literally.

    Really? It seems like a pretty easy decision to me. New game first, remake can wait.

    Peewi on
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited January 2011
    Nintendo issued a patch for the GBA Pokemans via the Pokemon Stadium games for GameCube.

    Any game could have a way of patching even if they just had a place to save data on the cart. Game itself can still be on ROM. You just have to be a competent developer.

    FyreWulff on
  • UncleSporkyUncleSporky Registered User regular
    edited January 2011
    Warlock82 wrote: »
    Eh, that's a really, really bad idea. Anything that has potential to "brick" the software is really risky. Besides, allowing them to be writable is just opening the door for hackers to come in and mess with their stuff.

    If that were a major concern, they could do it the same way they do save files. Right now if you load a corrupted save, at the worst the game would stutter and freeze, but powering off and on would at least get the game working again. There could be a main menu option for "load patched version," and if something went wrong you'd just restart it.

    Hypothetically.

    UncleSporky on
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  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited January 2011
    Ruins wrote: »
    Jintor wrote: »
    GiantBomb were making the point that Nintendo hasn't brought their A-Game to handheld releases on launch since the Game Boy. Not sure as to the truth of that statement, but it's interesting.

    Also that Reggie, what a guy

    Game Boy Color Nintendo Launch Titles:

    Game & Watch Gallery 2
    Pocket Bomberman
    Just for reference.
    But Link's Awakening DX came out within days of the GBC's release.

    The_Spaniard on
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  • UncleSporkyUncleSporky Registered User regular
    edited January 2011
    This talk of handheld launch titles made me go looking on youtube for Gameboy footage, and I found this:

    http://www.youtube.com/watch?v=zdFBaNzI55g&feature=related

    I thought it was cool to watch and see some of the stuff we can look forward to (or not) on the VC. I didn't have a Gameboy until really late in its lifespan, and I'd never seen or heard of a lot of these games. I learned a few things:

    1. there's quite a bit to look forward to!
    2. there's quite a bit to avoid
    3. there are some really competent-looking NES ports on there
    4. we put up with a lot of crap in the old days, like severe slowdown
    5. Megaman looks pretty dang awesome
    6. the GB has at least four freakin' Batman games, all totally different

    UncleSporky on
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  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited January 2011
    This talk of handheld launch titles made me go looking on youtube for Gameboy footage, and I found this:

    I thought it was cool to watch and see some of the stuff we can look forward to (or not) on the VC. I didn't have a Gameboy until really late in its lifespan, and I'd never seen or heard of a lot of these games. I learned a few things:

    1. there's quite a bit to look forward to!
    2. there's quite a bit to avoid
    3. there are some really competent-looking NES ports on there
    4. we put up with a lot of crap in the old days, like severe slowdown
    5. Megaman looks pretty dang awesome
    6. the GB has at least four freakin' Batman games, all totally different

    I'll be perfectly honest here - Game Boy really didn't have that many good games. It had a LOT of games, and it had some REALLY good ones, but the ratio of good to crap leans heavily on the crap side.


    There are a handful of gems though. Nintendo titles aside, Final Fantasy Adventure is really fantastic. It's basically "Secret of Mana 1" (with the actual SoM being Seiken Densetsu 2) and plays a bit like a Zelda game with more RPG elements. Story is very basic but it's a lot of fun. Sword of Mana on the GBA was a remake of this game, but did a really shitty job of it.

    I also highly, highly recommend Donkey Kong (1994), which is the precursor to the Mario vs. Donkey Kong games (but much better than them IMO). I really, really hope this thing finally emulates the Super Gameboy enhancements as well, because this was more-or-less a GBC title before GBC existed, and yet no classic Gameboy players since (i.e. GBC, GBA, that GC addon) has actually emulated this stuff and treats the game as a standard GB title. Real shame.

    The Mega Man GB games are decent for the most part. Essentially 1-4 are watered-down ports of the NES games that are mashed up a bit and with some new elements in there. Just as an example, Mega Man 1 (GB) features four robot masters from MM1, four from MM2, and a new one (Enker, whom you may have seen as DLC in Mega Man 10). They all pretty much continue this trend (i.e. MM2GB is 4 from MM2, 4 from MM3, and a new one - Quint, etc)

    Mega Man V (GB) however is really worth a look as it's all original material and pretty excellent all around. Also, it has a robot cat so it is instantly awesome (I miss Tango)

    Warlock82 on
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  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited January 2011
    Man I miss Donkey Kong '94.

    maximumzero on
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  • mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    edited January 2011
    Yeah, yeah, I hope we get the full Super Game Boy emulation stuff on classic Game Boy games. Optional border and game-specific color palettes.

    Give us the little palette maker thing too, dammit.

    mntorankusu on
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited January 2011
    Man I miss Donkey Kong '94.

    What pisses me off is that one E3 Nintendo somewhat quietly showed off a GC/GBA link cable game that was basically Donkey Kong '94 with a full-featured level editor. Yeah. I guess this turned into Mario vs. Donkey Kong, which is sort of a shame. It's probably also the reason all the ones with "minis" in them have level editors (personally I hate the minis though, give me back the god damn original DK mechanics, not Lemmings-rippoffs!)

    Warlock82 on
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  • jothkijothki Registered User regular
    edited January 2011
    I wonder what exactly Nintendo is going to change for the 3DS ports. Super Mario 64 DS set kind of a ridiculously high standard, which I don't expect any future games to match.

    jothki on
  • GraviijaGraviija Registered User regular
    edited January 2011
    Peewi wrote: »
    Graviija wrote: »
    I don't think my heart could handle OoT and Skyward Sword coming out on the same day. I would literally die trying to decide what to play first. Yes, literally.

    Really? It seems like a pretty easy decision to me. New game first, remake can wait.
    Yeah, I know, and I would probably go the same way. But then again, OoT is my favorite game ever, and the prospect of playing an improved version is just so right.

    Now that I think about it, I think I had a similar dilemma when Metroid Prime and Fusion came out on the same day. 2d Metroid which needs no justification, or a whole new, apparently incredible experience? I'm not sure if I died that day, though.

    Graviija on
  • Two Headed BoyTwo Headed Boy Registered User regular
    edited January 2011
    Well, confound it, looks like Ocarina of Time won't be out 'til after E3. At least that will give me some time to play through Link's Awakening.

    [EDIT] Meant to post this in the Zelda thread... but I guess this works.

    Two Headed Boy on
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  • AkatsukiAkatsuki Registered User regular
    edited January 2011
    SirUltimos wrote: »
    Yeah, I'm assuming they're purposely holding it back for some reason, and that would be a damn good one.

    The reason is probably that it's still in development. A good one I'd say, although many developers would disagree.

    Akatsuki on
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  • RehabRehab Registered User regular
    edited January 2011
    Graviija wrote: »
    Peewi wrote: »
    Graviija wrote: »
    I don't think my heart could handle OoT and Skyward Sword coming out on the same day. I would literally die trying to decide what to play first. Yes, literally.

    Really? It seems like a pretty easy decision to me. New game first, remake can wait.
    Yeah, I know, and I would probably go the same way. But then again, OoT is my favorite game ever, and the prospect of playing an improved version is just so right.

    Now that I think about it, I think I had a similar dilemma when Metroid Prime and Fusion came out on the same day. 2d Metroid which needs no justification, or a whole new, apparently incredible experience? I'm not sure if I died that day, though.

    I think that if both came out on the same day and I purchased them both on said day, I would boot up Skyward Sword on the Wii and play OoT 3DS during the cut scenes and then switch back to Skyward Sword whenever a cut scene wasn't going on. But then I wouldn't get the full Skyward Sword experience . . . argh!

    Maybe Skyward Sword by day and OoT 3DS by night when away from my TV. Yeah!

    Rehab on
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  • RehabRehab Registered User regular
    edited January 2011
    Take a Wii with Skyward Sword constantly running and fuse it into an IV machine, hook me up to that thing, and I could wheel that around with me while I played OoT 3DS on the go or while plugged into a wall.

    That might result in a Zelda overdose though.

    Rehab on
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  • RockinXRockinX Registered User regular
    edited January 2011
    Rehab wrote: »
    Take a Wii with Skyward Sword constantly running and fuse it into an IV machine, hook me up to that thing, and I could wheel that around with me while I played OoT 3DS on the go or while plugged into a wall.

    That might result in a Zelda overdose though.

    Nonsense. You can never have too much Zelda. Only too little.

    RockinX on
  • PataPata Registered User regular
    edited January 2011
    Ruins wrote: »
    Game & Watch Gallery 2

    I got this with my GBC.

    Was so awesome.

    Pata on
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  • IanatorIanator Gaze upon my works, ye mighty and facepalm.Registered User regular
    edited January 2011
    Pata wrote: »
    Ruins wrote: »
    Game & Watch Gallery 2

    I got this with my GBC.

    Was so awesome.

    hi5. Got the game a couple days after the GBC itself though (started with Pokemon Blue).

    I am wondering if I should save up for a 3DS or just get a Lite or DSi now.

    Ianator on
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  • DarlanDarlan Registered User regular
    edited January 2011
    Ianator wrote: »
    Pata wrote: »
    Ruins wrote: »
    Game & Watch Gallery 2

    I got this with my GBC.

    Was so awesome.

    hi5. Got the game a couple days after the GBC itself though (started with Pokemon Blue).

    I am wondering if I should save up for a 3DS or just get a Lite or DSi now.
    I'm in a similar boat on trying to decide whether go for a 3DS or just getting a DSLite now. I'm planning on getting a 3DS at launch, but if I can't get my hands on one I'll buy a cheap used DSLite and wait for a revision and price drop on a 3DS.

    Still cheaper than buying two generations of 3DSes!

    Darlan on
  • DritzDritz CanadaRegistered User regular
    edited January 2011
    I don't see how the first gen 3DS could be improved in any great way. I'm sure there is a way to make it better but nothing like GBA -> SP or DS -> Lite. Something more along the lines of the PSP revisions or Gameboy -> Gameboy Pocket.

    Dritz on
    There I was, 3DS: 2621-2671-9899 (Ekera), Wii U: LostCrescendo
  • VeganVegan Registered User regular
    edited January 2011
    Darlan wrote: »
    Ianator wrote: »
    Pata wrote: »
    Ruins wrote: »
    Game & Watch Gallery 2

    I got this with my GBC.

    Was so awesome.

    hi5. Got the game a couple days after the GBC itself though (started with Pokemon Blue).

    I am wondering if I should save up for a 3DS or just get a Lite or DSi now.
    I'm in a similar boat on trying to decide whether go for a 3DS or just getting a DSLite now. I'm planning on getting a 3DS at launch, but if I can't get my hands on one I'll buy a cheap used DSLite and wait for a revision and price drop on a 3DS.

    Still cheaper than buying two generations of 3DSes!

    Buying a DS Lite now is like buying a PS2 now: gives you access to a MASSIVE library of great super-cheap games that could keep you busy for years.

    Vegan on
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  • DritzDritz CanadaRegistered User regular
    edited January 2011
    But buying a 3DS is like buying a PS3 now... err 4 years ago. New stuff + massive BC catalog.

    Dritz on
    There I was, 3DS: 2621-2671-9899 (Ekera), Wii U: LostCrescendo
  • DarlanDarlan Registered User regular
    edited January 2011
    Dritz wrote: »
    I don't see how the first gen 3DS could be improved in any great way. I'm sure there is a way to make it better but nothing like GBA -> SP or DS -> Lite. Something more along the lines of the PSP revisions or Gameboy -> Gameboy Pocket.
    Battery life, onboard storage capacity, and improvements in 3D screen tech come to mind, but yeah I'm not expecting anything major.

    Darlan on
  • RehabRehab Registered User regular
    edited January 2011
    RockinX wrote: »
    Rehab wrote: »
    Take a Wii with Skyward Sword constantly running and fuse it into an IV machine, hook me up to that thing, and I could wheel that around with me while I played OoT 3DS on the go or while plugged into a wall.

    That might result in a Zelda overdose though.

    Nonsense. You can never have too much Zelda. Only too little.

    Alright, so I read that and thought of an even better scenario, although one that would require some obvious effort. Find a girl that looks like Zelda, tell her that she needs to come back with you as you have an important quest for her, and have her give you head while you play OoT 3DS while plugged up to the Skyward Sword IV machine. And if she gets mad at you for not paying attention to her, you can be all like "well excuuuuuuuse me princess!" and go back to what you were doing.

    I guess if you are a girl you could do essentially the same with someone who looks like Link. That would probably be even easier because well, that guy is a sucker! He bought the aliens being abducted by cow thing that one time? I mean, come on!

    Rehab on
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  • RehabRehab Registered User regular
    edited January 2011
    I suppose that I should post some news or something useful.

    Here is this:

    Thor PSP Abandoned in Favor of 3DS Version

    Sega ditch plans to release movie tie-in on PSP, opt for 3DS instead.
    Sega have decided not to release upcoming title Thor on the PlayStation Portable, and are re-directing resources towards making a 3DS version.

    The movie is out on April 27th, so Sega are putting out the game a few weeks earlier – April 9th. It’ll be released on Wii, Xbox 360 and Playstation 3. A week ago, you could have added the PSP to that list, but development of that version has now been permanently halted.

    So what about the 3DS edition? Can we add it to the 30+ titles Nintendo are promising for the 3DS’ launch window?

    Sega might be quick at churning out movie tie-ins, but they’re not that quick! There’s no release date yet, and even if they manage to pull off a relatively straightforward Wii port, Thor 3DS will be out a long time after the film has left cinemas.

    Rehab on
    NNID: Rehab0
  • UncleSporkyUncleSporky Registered User regular
    edited January 2011
    Darlan wrote: »
    Dritz wrote: »
    I don't see how the first gen 3DS could be improved in any great way. I'm sure there is a way to make it better but nothing like GBA -> SP or DS -> Lite. Something more along the lines of the PSP revisions or Gameboy -> Gameboy Pocket.
    Battery life, onboard storage capacity, and improvements in 3D screen tech come to mind, but yeah I'm not expecting anything major.

    This is a convenient topic of discussion! New Iwata Asks:
    Iwata: The first thing (Nobuo) Nagai-san10, who's in charge at the Uji plant, said to me when he looked over the designs for Nintendo 3DS before mass production began was "This time it's fully packed right from the start."

    Sugino: Oh, really? (laughs) But he was right. That's why we don't have any short-term plans for creating a more compact version of Nintendo 3DS like we did with Nintendo DS Lite. (laughs)

    Iwata: Yeah. (laughs) When making Nintendo 3DS, we used all our tricks for Nintendo DS Lite—and more—for cutting down on size right from the start.

    Also, some more battery life news:
    Umezu: We announced the other day that the battery duration for playing Nintendo 3DS games on it is about three to five hours. When I measured it by playing several Nintendo games, with the backlight set to the brightest level and the power save mode turned off, battery duration was about three hours. But if you use the power save mode under the same conditions, it gets about 10-20% longer. And if you set the backlight to the darkest setting, the battery lasts five hours, but the power save mode makes less of a difference then.

    Iwata: In other words, the brightness of the backlight has the greatest effect on battery duration.

    Umezu: Right. What's more, with the backlight set as high as it will go, battery life changes about 25% according to whether you're playing in 2D or 3D.

    Iwata: Yes, 3D is a battle against power use. How about wireless use? Some players may be worried about that.

    Umezu: In StreetPass mode, the system isn't always communicating, so there isn't much of a drain on the battery, but games that communicate a lot through local play and online play—with the backlight set to high—have an over 10% effect on the battery.

    UncleSporky on
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  • davethebarbdavethebarb Registered User regular
    edited January 2011
    I love the laugh at the end of that second quote. Such a rub in the face remark to anyone who bought the original DS Fatty, heh.

    davethebarb on
  • UncleSporkyUncleSporky Registered User regular
    edited January 2011
    So, calculating it out:

    180 minutes at max brightness + 25% + 10% = 4.05 hours at max brightness in 2D with wireless off

    300 minutes at min brightness + 25% + 10% = 6.75 hours at min brightness in 2D with wireless off

    UncleSporky on
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  • MurchieMurchie Registered User regular
    edited January 2011
    So, calculating it out:

    180 minutes at max brightness + 25% + 10% = 4.05 hours at max brightness in 2D with wireless off

    300 minutes at min brightness + 25% + 10% = 6.75 hours at min brightness in 2D with wireless off

    Both completely acceptable numbers... I'm really not even sure what the big deal about the minimum battery life is anyways... Longest drives/flights I typically take are < 3 hrs anyways, and I carry one of those batteries that you can charge any USB chargable device off whenever I travel, so for me anyways, it doesn't seem like 3-5 is really a problem.

    Am I missing the point?

    Murchie on
  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited January 2011
    Murchie wrote: »
    So, calculating it out:

    180 minutes at max brightness + 25% + 10% = 4.05 hours at max brightness in 2D with wireless off

    300 minutes at min brightness + 25% + 10% = 6.75 hours at min brightness in 2D with wireless off

    Both completely acceptable numbers... I'm really not even sure what the big deal about the minimum battery life is anyways... Longest drives/flights I typically take are < 3 hrs anyways, and I carry one of those batteries that you can charge any USB chargable device off whenever I travel, so for me anyways, it doesn't seem like 3-5 is really a problem.

    Am I missing the point?

    No, not really. Anything at 4 hours or above is acceptable.

    It was only really a big deal in the days of AAs since you had to shell out for a new set every 6 hours.

    maximumzero on
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  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited January 2011
    Rehab wrote: »
    I suppose that I should post some news or something useful.

    Here is this:

    Thor PSP Abandoned in Favor of 3DS Version

    Sega ditch plans to release movie tie-in on PSP, opt for 3DS instead.
    Sega have decided not to release upcoming title Thor on the PlayStation Portable, and are re-directing resources towards making a 3DS version.

    The movie is out on April 27th, so Sega are putting out the game a few weeks earlier – April 9th. It’ll be released on Wii, Xbox 360 and Playstation 3. A week ago, you could have added the PSP to that list, but development of that version has now been permanently halted.

    So what about the 3DS edition? Can we add it to the 30+ titles Nintendo are promising for the 3DS’ launch window?

    Sega might be quick at churning out movie tie-ins, but they’re not that quick! There’s no release date yet, and even if they manage to pull off a relatively straightforward Wii port, Thor 3DS will be out a long time after the film has left cinemas.

    I'm guessing between the inevitable release of the PSP2 and the 3DS in two months, the original PSP is more or less been Gamecube'd and will pretty much be barren or releases for the rest of its lifespan, huh?

    maximumzero on
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  • MurchieMurchie Registered User regular
    edited January 2011
    Rehab wrote: »
    I suppose that I should post some news or something useful.

    Here is this:

    Thor PSP Abandoned in Favor of 3DS Version

    Sega ditch plans to release movie tie-in on PSP, opt for 3DS instead.
    Sega have decided not to release upcoming title Thor on the PlayStation Portable, and are re-directing resources towards making a 3DS version.

    The movie is out on April 27th, so Sega are putting out the game a few weeks earlier – April 9th. It’ll be released on Wii, Xbox 360 and Playstation 3. A week ago, you could have added the PSP to that list, but development of that version has now been permanently halted.

    So what about the 3DS edition? Can we add it to the 30+ titles Nintendo are promising for the 3DS’ launch window?

    Sega might be quick at churning out movie tie-ins, but they’re not that quick! There’s no release date yet, and even if they manage to pull off a relatively straightforward Wii port, Thor 3DS will be out a long time after the film has left cinemas.

    I'm guessing between the inevitable release of the PSP2 and the 3DS in two months, the original PSP is more or less been Gamecube'd and will pretty much be barren or releases for the rest of its lifespan, huh?

    Speaking as a PSP owner, it's been barren of releases for most of its lifespan up to this point, so how would you tell the difference ;-)

    Seriously, the talent Sony has for taking an on-paper-win and turning it into a desolate wasteland of failure is unparalleled. Even with the occasional worthwhile exclusive, I can probably count on my fingers how many times I've charged my PS3 controller in the year and change I've owned my PS3.

    Murchie on
  • LunkerLunker Registered User regular
    edited January 2011
    Murchie wrote: »
    So, calculating it out:

    180 minutes at max brightness + 25% + 10% = 4.05 hours at max brightness in 2D with wireless off

    300 minutes at min brightness + 25% + 10% = 6.75 hours at min brightness in 2D with wireless off

    Both completely acceptable numbers... I'm really not even sure what the big deal about the minimum battery life is anyways... Longest drives/flights I typically take are < 3 hrs anyways, and I carry one of those batteries that you can charge any USB chargable device off whenever I travel, so for me anyways, it doesn't seem like 3-5 is really a problem.

    Am I missing the point?

    It's only a big deal if you don't already charge your device every single night. I'm used to plugging in my iPhone and PSP constantly, but with my DS, I didn't have to worry about charging it all of the time. Really, the only reason people are grating at the 3DS's battery life (well, other than the cognitive dissonance of people who once berated the PSP for it) is because every other Nintendo handheld has had a better time of it. It's just a change in routine, though having the induction charger/dock will make it pretty painless to do so. I actually just got one of those goofy "charging station" things for Christmas, and now that it's set up it does make my nightly routine of "plugging shit in" a good deal easier.

    It's not a deal for you because you're also willing to carry around another device specifically for charging. A lot of people just throw things into their pockets or bags and don't want to carry around other things. If they provide some kind of aftermarket extended battery for the 3DS, I'd be all up ins.

    Lunker on
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  • cloudeaglecloudeagle Registered User regular
    edited January 2011
    Rehab wrote: »
    I suppose that I should post some news or something useful.

    Here is this:

    Thor PSP Abandoned in Favor of 3DS Version

    Sega ditch plans to release movie tie-in on PSP, opt for 3DS instead.
    Sega have decided not to release upcoming title Thor on the PlayStation Portable, and are re-directing resources towards making a 3DS version.

    The movie is out on April 27th, so Sega are putting out the game a few weeks earlier – April 9th. It’ll be released on Wii, Xbox 360 and Playstation 3. A week ago, you could have added the PSP to that list, but development of that version has now been permanently halted.

    So what about the 3DS edition? Can we add it to the 30+ titles Nintendo are promising for the 3DS’ launch window?

    Sega might be quick at churning out movie tie-ins, but they’re not that quick! There’s no release date yet, and even if they manage to pull off a relatively straightforward Wii port, Thor 3DS will be out a long time after the film has left cinemas.

    I'm guessing between the inevitable release of the PSP2 and the 3DS in two months, the original PSP is more or less been Gamecube'd and will pretty much be barren or releases for the rest of its lifespan, huh?

    You say that as if the release schedule was non-barren for the majority of the system's life. But yes, now more than ever.

    cloudeagle on
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