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Starcraft 2: We're just a bunch of crazy guys and Dhals.

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Posts

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited February 2011
    I am also playing Warsow instead of SC2 mostly. And some SFIV.
    There are too many worthwhile games at the moment. I should probably end it all now.

    I am also playing Dwarf Fortress along with some online edition of the Carcassonne board game with a German client.

    You never played SC2 anyway don't lie

    Dhalphir on
  • Zombie MonkeyZombie Monkey Registered User regular
    edited February 2011
    sc2 has lost a huge amount of its playerbase and thats only going to continue, im not too bothered personally because i seldom watch tournaments and all that stuff but I can see a more radical decline in the future. But that is fine, the purists will stay, the tourists will go and there will always be people to discuss sc2. The only problem is when the purists start to go because Blizzard is so fucking useless about shaking up the maps.

    Zombie Monkey on
    League of Legends - Enzo III
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited February 2011
    Did SC2 really lose a lot of players?

    Where is that info from?

    Klyka on
    SC2 EU ID Klyka.110
    lTDyp.jpg
  • stimtokolosstimtokolos Registered User regular
    edited February 2011
    Dhalphir wrote: »
    I am also playing Warsow instead of SC2 mostly. And some SFIV.
    There are too many worthwhile games at the moment. I should probably end it all now.

    I am also playing Dwarf Fortress along with some online edition of the Carcassonne board game with a German client.

    You never played SC2 anyway don't lie

    I totes played a bunch in beta !
    The whole SEA debacle wasn't great for me, being forced into 500 ping kind of sucks !

    stimtokolos on
  • Zombie MonkeyZombie Monkey Registered User regular
    edited February 2011
    Anecdotal evidence mostly, both on Eu and US the numbers of people playing "in your region" is nowehere near what it used to be, even a month ago, its hard to find games sometimes whereas it used to take no time, in all of the leagues ive been in between 50 and 60% of players arent laddering at all. Hell in my Diamond division i think only 2 people are laddering at the moment on EU. Couple this with declining stream views, tournament views (in general) and SC2 has declined some.

    I had a friends list of about 80 or so and only 5 of them are playing sc2 on any regular basis now

    Zombie Monkey on
    League of Legends - Enzo III
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited February 2011
    Hm, it's true sometimes I saw "Games being played in your region = 2000" when before it was 10000 or more.

    Guess that just happens when the Gaming Industry churns out awesome games every month now D:

    Klyka on
    SC2 EU ID Klyka.110
    lTDyp.jpg
  • MMMigMMMig Registered User regular
    edited February 2011
    It's true that the "new book" smell is starting to go away from SC2, but man it has so much potential.

    This is what I usually cry myself to sleep with:
    "Zerg literarily use every single tech tree to stay alive and win... and the others have so many abilities not being used."

    I won't start another "bm op!" discussion but I'd like to see people come up with new ways to play rather than just following the latest bo fads that they see in tournaments.

    MMMig on
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    Witty signature comment goes here...

    wra
  • Zombie MonkeyZombie Monkey Registered User regular
    edited February 2011
    Well i think the long term of sc2 was always going to be this way, and that doesnt mean that the viewing aspect cant be huge. Brood war was not, by any real standards, hugely popular, it had a very niche and very solid community behind it, very few casuals, the people who were involved got involved, be it on communities or stream watching. Sc2 will be like that too, it should be bigger but we're not going to see it on tv regularly having "swept America". But thats fine, the expansions will bolster it for the next few years and hopefully the tournaments will stick around, though i question how long the gsl will personally.

    Zombie Monkey on
    League of Legends - Enzo III
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited February 2011
    Dhalphir wrote: »
    I am also playing Warsow instead of SC2 mostly. And some SFIV.
    There are too many worthwhile games at the moment. I should probably end it all now.

    I am also playing Dwarf Fortress along with some online edition of the Carcassonne board game with a German client.

    You never played SC2 anyway don't lie

    I totes played a bunch in beta !
    The whole SEA debacle wasn't great for me, being forced into 500 ping kind of sucks !

    that was ages ago that that was fixed it is a dumb reason to be using now

    Dhalphir on
  • TL DRTL DR Not at all confident in his reflexive opinions of thingsRegistered User regular
    edited February 2011
    Those ladder rankings are crazy. I'm rank 9 on PA.

    I am not better than a lot of the people that are under me. You fools should ladder, so less is expected of me ;)

    TL DR on
  • Zombie MonkeyZombie Monkey Registered User regular
    edited February 2011
    Give me time man! I have 2 in the top 30, only one submitted though the others in the top 15 :o

    Zombie Monkey on
    League of Legends - Enzo III
  • stimtokolosstimtokolos Registered User regular
    edited February 2011
    Dhalphir wrote: »
    Dhalphir wrote: »
    I am also playing Warsow instead of SC2 mostly. And some SFIV.
    There are too many worthwhile games at the moment. I should probably end it all now.

    I am also playing Dwarf Fortress along with some online edition of the Carcassonne board game with a German client.

    You never played SC2 anyway don't lie

    I totes played a bunch in beta !
    The whole SEA debacle wasn't great for me, being forced into 500 ping kind of sucks !

    that was ages ago that that was fixed it is a dumb reason to be using now

    Sort of lowered my interest by a large amount though because I was unable to do it for a month or two.
    Then people started playing Warsow again. Then AUSPAX. Then it is now and I am an alcoholic.

    stimtokolos on
  • KaspianKaspian Registered User regular
    edited February 2011
    Anecdotal evidence mostly, both on Eu and US the numbers of people playing "in your region" is nowehere near what it used to be, even a month ago, its hard to find games sometimes whereas it used to take no time, in all of the leagues ive been in between 50 and 60% of players arent laddering at all. Hell in my Diamond division i think only 2 people are laddering at the moment on EU. Couple this with declining stream views, tournament views (in general) and SC2 has declined some.

    I had a friends list of about 80 or so and only 5 of them are playing sc2 on any regular basis now

    There was a very noticeable decline after the release of Cataclysm. However, I disagree with your statement that the number of people playing "in your region" isn't close to what it was a month ago. I look at those numbers daily, and I have consistently seen higher numbers over the last few weeks than I did in December. All extremely anecdotal evidence of course, but I do not believe the sky is falling by any means. The stream viewer numbers also seem around the same they always have. Day9 had 6.3k last night. The TL Open last Saturday peaked at around 7k. The SCReddit tourney peaked at 15k or something I think? That was just last month. That is no more or less than what we had 6 months ago. I've watched streams/tournies religiously since the beta and I am pretty confident in that statement.

    I definitely agree that ladder map pool changes are extremely necessary for the long term health of the game, but short term I personally see SC2 more as stabilizing than declining. Has it declined from release till now? Obviously yes, but all games do. I think people who expected this game to take the west by storm were a bit unrealistic. There was a large pop at release, a natural decline, and now is when it stabilizes and grows. It's up to Blizzard for that to happen obviously, but they have never let me down before and I don't see how it will be any different with this game.

    Kaspian on
  • iowaiowa Registered User regular
    edited February 2011
    yo olorin i got a new build ima try against ur build.

    and we can try that marine timing push if i can execute it right.

    hit me up

    iowa on
  • LemmingLemming Registered User regular
    edited February 2011
    Man I would play more but I'm at school now.

    Lemming on
  • iowaiowa Registered User regular
    edited February 2011
    Lemming wrote: »
    Man I would play more but my vagine is too large and keeps growing oh god

    iowa on
  • LemmingLemming Registered User regular
    edited February 2011
    iowa wrote: »
    Lemming wrote: »
    Man I would play more but my vagine is too large and keeps growing oh god

    I am a sad, bitter newbie :(

    Lemming on
  • Zombie MonkeyZombie Monkey Registered User regular
    edited February 2011
    god damn EU's are tearing up the first page of sc2 ranks

    Zombie Monkey on
    League of Legends - Enzo III
  • 815165815165 Registered User regular
    edited February 2011
    WhiteRa vs Dimaga now! http://www.own3d.tv/live/1166#fc

    More good Black Dragon League games tonight, too.

    815165 on
  • Beef AvengerBeef Avenger Registered User regular
    edited February 2011
    why must it be RageQuit T.T

    Beef Avenger on
    Steam ID
    PSN: Robo_Wizard1
  • 815165815165 Registered User regular
    edited February 2011
    It's Ragequit and not Wagequit tonight, at least.

    815165 on
  • sumwarsumwar Registered User regular
    edited February 2011
    the number of players has definitely dropped. The skill level of silver-plat players that I am playing is far higher than silver-plat players at the first two months of launch because mostly noobs left.

    sumwar on
  • Joe KJoe K Registered User regular
    edited February 2011
    sumwar wrote: »
    the number of players has definitely dropped. The skill level of silver-plat players that I am playing is far higher than silver-plat players at the first two months of launch because mostly noobs left.

    and there will be a rebirth of newbies and numbers when each exp pack is released.

    Joe K on
  • MuridenMuriden Registered User regular
    edited February 2011
    Joe K wrote: »
    sumwar wrote: »
    the number of players has definitely dropped. The skill level of silver-plat players that I am playing is far higher than silver-plat players at the first two months of launch because mostly noobs left.

    and there will be a rebirth of newbies and numbers when each exp pack is released.

    I'm actually happy with the large drop in players. You get rid of the people who don't really care to play the game or play it well. I really hate getting cheesed and those players who will cheese as their only build should get tired of the game after a while (or at least playing a single build). Of course there will always be trolls. But I think the game will mature well as time goes on. Losing players may not be so bad.

    Muriden on
    MrGulio.332 - Lover of fine Cheeses. Replays
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  • WhatWhat Registered User regular
    edited February 2011
    Lemming wrote: »
    iowa wrote: »
    Lemming wrote: »
    Man I would play more but my vagine is too large and keeps growing oh god

    I am a sad, bitter newbie :(

    What on
  • kedinikkedinik Captain of Industry Registered User regular
    edited February 2011
    These Ragequit guys are awful.

    kedinik on
    I made a game! Hotline Maui. Requires mouse and keyboard.
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited February 2011
    So it's been a while since I played protoss but

    I wish I had the same fucking utility that warp gates give you to warp in units WHENEVER YOU FUCKING WANT ANYWHERE YOU FUCKING WANT

    Zen Vulgarity on
  • kedinikkedinik Captain of Industry Registered User regular
    edited February 2011
    Jesus christ, like, this game's interesting but these casters are so obnoxious, on top of making factual errors left and right and sounding bored as hell.

    kedinik on
    I made a game! Hotline Maui. Requires mouse and keyboard.
  • MaratastikMaratastik Just call me Mara, please! Registered User regular
    edited February 2011
    While it's obvious that BW had harder mechanics, I'll always find it ridiculous when people say how easy SC2 is when so many people, including pros, suffer so badly from 1 control group syndrome

    If it really is ez mode people should be all over the fucking place with that excess apm

    Actually this is something I been meaning to discuss and since you brought it up....

    Currently, I believe "1 control group syndrome" is more the fault of the game/map pool than the players. IMO there just isn't an incentive to keep your army split up. Maps are small, which means you can cover your territory pretty easily with one big group of units...and it also means your enemy can hit you with his deathball at a moments notice and if your units are spread out all over the place well...

    I also think that the mechanics of the game/current meta game also favors keeping all your units together. B/c your opponent is going to be attacking with his big blob of units...so you need your big blob of units to defend. Starcraft 2 favors the deathball. It just seems, in my view, that other than drops or keeping a couple units back to defend against drops, there isn't much reason not to keep your whole army together.

    Personally, I wish the game was more dynamic than two deathballs going at it...hopefully different maps will change this.
    iowa wrote: »
    yo olorin i got a new build ima try against ur build.

    and we can try that marine timing push if i can execute it right.

    hit me up

    I should be on around the same time I was last night.

    Maratastik on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited February 2011
    kedinik wrote: »
    Jesus christ, like, this game's interesting but these casters are so obnoxious, on top of making factual errors left and right and sounding bored as hell.

    Ragequit sets the standard in horrible, horrible casting.

    3cl1ps3 on
  • EzekielEzekiel Registered User regular
    edited February 2011
    Olorin wrote: »
    While it's obvious that BW had harder mechanics, I'll always find it ridiculous when people say how easy SC2 is when so many people, including pros, suffer so badly from 1 control group syndrome

    If it really is ez mode people should be all over the fucking place with that excess apm

    Actually this is something I been meaning to discuss and since you brought it up....

    Currently, I believe "1 control group syndrome" is more the fault of the game/map pool than the players. IMO there just isn't an incentive to keep your army split up. Maps are small, which means you can cover your territory pretty easily with one big group of units...and it also means your enemy can hit you with his deathball at a moments notice and if your units are spread out all over the place well...

    I also think that the mechanics of the game/current meta game also favors keeping all your units together. B/c your opponent is going to be attacking with his big blob of units...so you need your big blob of units to defend. Starcraft 2 favors the deathball. It just seems, in my view, that other than drops or keeping a couple units back to defend against drops, there isn't much reason not to keep your whole army together.

    Personally, I wish the game was more dynamic than two deathballs going at it...hopefully different maps will change this.
    iowa wrote: »
    yo olorin i got a new build ima try against ur build.

    and we can try that marine timing push if i can execute it right.

    hit me up

    I should be on around the same time I was last night.


    Too much unit cohesion?

    Ezekiel on
    428475-1.png
    I will throw you on the land and hurl you on the open field. I will let all the birds of the air settle on you and all the beasts of the earth gorge themselves on you. I will spread your flesh on the mountains and fill the valleys with your remains. I will drench the land with your flowing blood all the way to the mountains, and the ravines will be filled with your flesh. - Ezekiel 32: 4-6
  • Beef AvengerBeef Avenger Registered User regular
    edited February 2011
    Olorin wrote: »
    While it's obvious that BW had harder mechanics, I'll always find it ridiculous when people say how easy SC2 is when so many people, including pros, suffer so badly from 1 control group syndrome

    If it really is ez mode people should be all over the fucking place with that excess apm

    Actually this is something I been meaning to discuss and since you brought it up....

    Currently, I believe "1 control group syndrome" is more the fault of the game/map pool than the players. IMO there just isn't an incentive to keep your army split up. Maps are small, which means you can cover your territory pretty easily with one big group of units...and it also means your enemy can hit you with his deathball at a moments notice and if your units are spread out all over the place well...

    I also think that the mechanics of the game/current meta game also favors keeping all your units together. B/c your opponent is going to be attacking with his big blob of units...so you need your big blob of units to defend. Starcraft 2 favors the deathball. It just seems, in my view, that other than drops or keeping a couple units back to defend against drops, there isn't much reason not to keep your whole army together.

    Personally, I wish the game was more dynamic than two deathballs going at it...hopefully different maps will change this.

    I agree with the map thing, but still stand by my point. Even if it's not spreading out ones army across a map, basic positioning, like zealots at the front and not letting ultras get stuck behind hydras, is often neglected.

    Beef Avenger on
    Steam ID
    PSN: Robo_Wizard1
  • WhatWhat Registered User regular
    edited February 2011
    BW had harder mechanics because of the 12 unit cap. That's about it.

    What on
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited February 2011
    What wrote: »
    BW had harder mechanics because of the 12 unit cap. That's about it.

    that is not accurate

    Variable on
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  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited February 2011
    What wrote: »
    BW had harder mechanics because of the 12 unit cap. That's about it.

    And workers couldn't be rallied to minerals.

    And you couldn't build out of multiple buildings in a control group, you had to select each building individually.

    3cl1ps3 on
  • His CorkinessHis Corkiness Registered User regular
    edited February 2011
    The hardest part of BW macro was the Probe hotkey being P.

    His Corkiness on
  • WhatWhat Registered User regular
    edited February 2011
    3clipse wrote: »
    What wrote: »
    BW had harder mechanics because of the 12 unit cap. That's about it.

    And workers couldn't be rallied to minerals.

    And you couldn't build out of multiple buildings in a control group, you had to select each building individually.

    Neither affected gameplay significantly.

    The inability to a-move my goons/zels into a T line however is much more prominent. Also hotkeys like Mr. Avenger said being literally across the gat damn keyboard.

    What on
  • mastmanmastman Registered User regular
    edited February 2011
    I miss dark swarm
    and reavers
    and firebats

    mastman on
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    B.net: Kusanku
  • Zombie MonkeyZombie Monkey Registered User regular
    edited February 2011
    At the end of the day we can all agree, Brood war is the greatest game of all time, and only open heart surgery compares to it in terms of mechanics. That people are still alive after a 20 minute game of brood war is nothing short of amazing.

    Zombie Monkey on
    League of Legends - Enzo III
  • mastmanmastman Registered User regular
    edited February 2011
    *daydreams about how much superior brood war sound effects were

    mastman on
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