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[League of Legends] HEALAS EVERYTHING!!

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Posts

  • BethrynBethryn Unhappiness is Mandatory Registered User regular
    edited January 2011
    Dac wrote: »
    It's the Initial D music that makes it.
    You know he's drifting round the jungle at the highest speed.

    Bethryn on
    ...and of course, as always, Kill Hitler.
  • SlicerSlicer Registered User regular
    edited January 2011
    Another thing that is good to do when jungling with Trundle is to troll the enemy jungler (so you are playing in-character!).

    Does the enemy jungler absolutely have to start at the blue golem? This gives you a lot of freedom for trolling.

    You can convince your team to gank him if you think you can win a level 1 team fight. Or you can start at the lizard side of his jungle and steal whatever you can get away with.

    Or my personal favorite, convincing your team to help kill the wraiths and the lizard, and leaving one little monster alive at both camps. I have had enemy junglers use some very unkind words after discovering that!

    Slicer on
  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS regular
    edited January 2011
    Nerdgasmic wrote: »
    trundle is a sick last hitter

    his pillar is baller, and his stat boost thing is great too


    on top of all of this, he has the best laugh in the game
    he def has the best laugh in the game.

    rakuenCallisto on
    cbtswoosig.png
  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    edited January 2011
    Arch wrote: »
    yeah i think i am going to get trundle and learn the vampiric scepter->minigolem->wolves->wraiths-> back-> big golem route

    when jungling, when do you STOP jungling?

    You stop when you have gank opportunities. If there is nowhere you should be to kill someone, you keep jungling. This continues until your game shifts into the teamfight phase in which case you are roaming with your team taking towers and killing their team.

    There is no definite time, but the basic rule is if you COULD be helping your team or killing someone else. You should not be jungling. If there is no objective for you to take at any given time (or one that is about to become available) Then you go back to jungling.

    Delphinidaes on
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  • ArchArch Neat-o, mosquito! Registered User regular
    edited January 2011
    Arch wrote: »
    yeah i think i am going to get trundle and learn the vampiric scepter->minigolem->wolves->wraiths-> back-> big golem route

    when jungling, when do you STOP jungling?

    You stop when you have gank opportunities. If there is nowhere you should be to kill someone, you keep jungling. This continues until your game shifts into the teamfight phase in which case you are roaming with your team taking towers and killing their team.

    There is no definite time, but the basic rule is if you COULD be helping your team or killing someone else. You should not be jungling. If there is no objective for you to take at any given time (or one that is about to become available) Then you go back to jungling.

    thanks for this, and all the other jungling tips guys!

    Arch on
  • OremLKOremLK Registered User regular
    edited January 2011
    Arch wrote: »
    yeah i think i am going to get trundle and learn the vampiric scepter->minigolem->wolves->wraiths-> back-> big golem route

    when jungling, when do you STOP jungling?

    You stop when you have gank opportunities. If there is nowhere you should be to kill someone, you keep jungling. This continues until your game shifts into the teamfight phase in which case you are roaming with your team taking towers and killing their team.

    There is no definite time, but the basic rule is if you COULD be helping your team or killing someone else. You should not be jungling. If there is no objective for you to take at any given time (or one that is about to become available) Then you go back to jungling.

    Pretty much this. Although I would suggest that you not press for ganks. By which I mean keep an eye out for a good opportunity but don't waste your time if they're just around the river amount of pushed in and likely to escape a gank. A good route on a fast jungler should allow you to keep up with a solo lane until around level 6ish which is when they start outpacing you for good, so just wasting time on failganks is not productive at all if there are camps you could be clearing.

    Basically, gank if it's a high percentage play, don't gank if it's a low percentage play. It just takes experience and developing good instincts to know when's a good time to gank.

    OremLK on
    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited January 2011
    Gank if it's a low percentage play

    Have some fucking balls

    Zen Vulgarity on
  • PookiepooPookiepoo Registered User regular
    edited January 2011
    But if you don't kill multiple enemies by level 6 than you are a fail jungler, or so I've been scolded.

    Sorry you all pushed your lanes too hard.

    Pookiepoo on
    Steam: Pookie GG Now Playing: BattleTech, Divinity Original Sin 2, MechWarrior 5
  • OremLKOremLK Registered User regular
    edited January 2011
    Failing multiple ganks is a great way to fall far behind the solo lane in experience.

    I actually prefer to play a really reactive, counter-aggressive style of jungler. If they're pushing hard I'm going to punish the shit out of them, if they try to tower dive one of my laners they're going to pay, if the enemy jungler tries to gank he's getting counterganked. I look for plays where I catch them committed to an aggressive action then flip it around on them by appearing where I'm not expected.

    Some games (where the enemy team is playing very passive and not making aggressive moves I can punish) this means I rarely "gank" in the traditional hide in brush then pop out to disrupt a lane sense; in these games I'll focus strongly on controlling dragon and keeping my jungle clear. (The controlling dragon part is key, of course.)

    Granted, a more gank-centric jungler than my Warwick--Rammus for instance--can press ganks and have it work, he can nail you an inch outside of tower range and kill you with a good taunt. In that case you probably want to go for a more aggressive style of play. (And I do, when I play Rammus; I'll do really annoying shit like camp one solo lane and gank them three times in a row in a short period, until they finally die to it.)

    OremLK on
    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
  • Fizban140Fizban140 Registered User, __BANNED USERS regular
    edited January 2011
    OremLK wrote: »
    Arch wrote: »
    yeah i think i am going to get trundle and learn the vampiric scepter->minigolem->wolves->wraiths-> back-> big golem route

    when jungling, when do you STOP jungling?

    You stop when you have gank opportunities. If there is nowhere you should be to kill someone, you keep jungling. This continues until your game shifts into the teamfight phase in which case you are roaming with your team taking towers and killing their team.

    There is no definite time, but the basic rule is if you COULD be helping your team or killing someone else. You should not be jungling. If there is no objective for you to take at any given time (or one that is about to become available) Then you go back to jungling.

    Pretty much this. Although I would suggest that you not press for ganks. By which I mean keep an eye out for a good opportunity but don't waste your time if they're just around the river amount of pushed in and likely to escape a gank. A good route on a fast jungler should allow you to keep up with a solo lane until around level 6ish which is when they start outpacing you for good, so just wasting time on failganks is not productive at all if there are camps you could be clearing.

    Basically, gank if it's a high percentage play, don't gank if it's a low percentage play. It just takes experience and developing good instincts to know when's a good time to gank.
    You might do this but it wasn't clear, but putting pressure on a lane when you can is always help. Making the enemy miss last hits by scaring them away or making them blow summoner spells.

    As an example in my last game the enemy didn't have a jungle, I was WW, we had Malphite top and the enemy had Janna and Shen. Janna was half HP and low mana so I waited for them to push tower ran in (level 3 or 4 I forget) and janna ghosts, shen exhausts me and they both ran for their tower. I couldn't have killed them but I did make them blow summoners and buy top some breathing room.

    Fizban140 on
  • schussschuss Registered User regular
    edited January 2011
    Gank if it's a low percentage play

    Have some fucking balls

    If you're waiting for camps to spawn and you don't need to buy - attempt a gank or kill something of theirs. At the very least you'll get them to blow their summoners and B.

    schuss on
  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    edited January 2011
    Usually when I'm in a lane i'll try calling out to the jungler for an upcoming gank, and then proceed to let my lane push and bait out the enemies. I find that tipping the jungler off that i'm trying to set up a gank well before the actual gank attempt helps a LOT. It give him time to get down to my lane and get in position, and gives me time to discretely let the lane push out while making it look like i'm just losing the lane battle.

    Then the enemy team gets eager as I start leaving myself in bad positions that they think they can capitalize on and WHAM, jungler comes barreling out of a bush and it's a gank/double kill.

    Works especially well since I've been playing Annie as I can just Shield/stun/combo to give the jungler enough time to close the distance and get a redbuff hit off or two.

    Delphinidaes on
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  • OremLKOremLK Registered User regular
    edited January 2011
    schuss wrote: »
    Gank if it's a low percentage play

    Have some fucking balls

    If you're waiting for camps to spawn and you don't need to buy - attempt a gank or kill something of theirs. At the very least you'll get them to blow their summoners and B.

    Not necessarily. Lanes playing passively and safely can make it impossible to close the distance before they achieve tower range. Especially if they buy wards. Often if you do this all you'll get is a minute or two wasted which you could have spent buying, dropping wards, whatever (something useful).

    At my Elo it's rare to catch somebody just camping out near the enemy tower unless they have strong ward sight (in which case they'll back off when you approach). They commit to an aggressive action for a short time then retreat and resume playing passively and safely. The key is to catch them in the act of aggression and punish them for it.

    OremLK on
    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
  • SlicerSlicer Registered User regular
    edited January 2011
    schuss wrote: »
    Gank if it's a low percentage play

    Have some fucking balls

    If you're waiting for camps to spawn and you don't need to buy - attempt a gank or kill something of theirs. At the very least you'll get them to blow their summoners and B.

    There have been so many times where I've bluffed and chased after someone that I knew I wouldn't be able to kill and they would blow one or both of their summoner spells to get away.

    It's definitely worth trying if you don't have anything else to do.

    Slicer on
  • SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    edited January 2011
    So, new champion, what are we thinking here? Support caster?

    I'm pretty sure I'm gonna buy her, but I've no clue how I'm going to fit her into my stable. Still gotta get more time on Renekton when I can, but I've been doing mostly Ranked recently, so I've only gone to my go-to heroes.

    Spectrum on
    XNnw6Gk.jpg
  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    edited January 2011
    Spectrum wrote: »
    So, new champion, what are we thinking here? Support caster?

    I'm pretty sure I'm gonna buy her, but I've no clue how I'm going to fit her into my stable. Still gotta get more time on Renekton when I can, but I've been doing mostly Ranked recently, so I've only gone to my go-to heroes.

    Not a clue. Honestly her design could go a bunch of different ways. I could see her being a support caster, or using those fans as some sort of ranged assassin type weapon. The clothing doesn't seem to lend itself to high mobility though so probably not a very mobile assassin. They could go tanky with her and use the fans as some sort of shielding mechanic?

    Who knows.

    Delphinidaes on
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  • schussschuss Registered User regular
    edited January 2011
    OremLK wrote: »
    schuss wrote: »
    Gank if it's a low percentage play

    Have some fucking balls

    If you're waiting for camps to spawn and you don't need to buy - attempt a gank or kill something of theirs. At the very least you'll get them to blow their summoners and B.

    Not necessarily. Lanes playing passively and safely can make it impossible to close the distance before they achieve tower range. Especially if they buy wards. Often if you do this all you'll get is a minute or two wasted which you could have spent buying, dropping wards, whatever (something useful).

    At my Elo it's rare to catch somebody just camping out near the enemy tower unless they have strong ward sight (in which case they'll back off when you approach). They commit to an aggressive action for a short time then retreat and resume playing passively and safely. The key is to catch them in the act of aggression and punish them for it.

    Yes, I agree fully. Aggressive play = pull out of jungle cycle and punish. During a normal cycle where there is no aggression, if you don't need to buy or drop wards, and there's not more than 2 creep camps spawned - pressure a lane. At the very least it will force them to do SOMETHING, which hopefully forces them out of their rotation/cuts down on EXP/gold. You are sacrificing nothing, as the only option you have is a risky play into their jungle, whereas they sacrifice something (provided you and their jungler aren't on the same timings).
    It also messes with some people's rhythm, which is all you need to catch them a few minutes later with the pants down.

    schuss on
  • Fizban140Fizban140 Registered User, __BANNED USERS regular
    edited January 2011
    Especially as someone like Udyr or WW (most junglers really) that aren't a carry I think it is important to pressure lanes and make sure your carry can do better, and hurt theirs. If they miss 10 cs that is almost 300 gold, just for showing up in a lane. I will sometimes run through from blue to red if the lane is pushed up, get a hit in and they might even blow summoners.

    Fizban140 on
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited January 2011
    Certain junglers are fucked if you break their rhythm

    Like Shaco in the beginning

    Zen Vulgarity on
  • Evil WeevilEvil Weevil Registered User regular
    edited January 2011
    Hey guys, last time I played Irelia was considered "meh". Has she improved at all? Is she still a jungler or can she lane?

    Evil Weevil on
  • Fizban140Fizban140 Registered User, __BANNED USERS regular
    edited January 2011
    Hey guys, last time I played Irelia was considered "meh". Has she improved at all? Is she still a jungler or can she lane?

    She can do both as far as I know, and from what I have seen she can be played at high ELOs but I think Xin is usually the better pick.


    I was thinking, why isn't there a list of champion guides in the OP? I mean there are sites like mobafire, but the guides for the most part suck. I bookmark posts in the thread on champion guides, and from high ELO players (reginald, doublelift) wherever I find them.

    Fizban140 on
  • ArikadoArikado Southern CaliforniaRegistered User regular
    edited January 2011
    I've seen Irelia mid more and more often.

    Arikado on
    BNet: Arikado#1153 | Steam | LoL: Anzen
  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    edited January 2011
    Fizban140 wrote: »
    Hey guys, last time I played Irelia was considered "meh". Has she improved at all? Is she still a jungler or can she lane?

    She can do both as far as I know, and from what I have seen she can be played at high ELOs but I think Xin is usually the better pick.


    I was thinking, why isn't there a list of champion guides in the OP? I mean there are sites like mobafire, but the guides for the most part suck. I bookmark posts in the thread on champion guides, and from high ELO players (reginald, doublelift) wherever I find them.

    Because originally someone was collecting all of our guides from the forum and compiling them into a database. Not sure what happened with that though.

    Delphinidaes on
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  • bigwahbigwah Registered User regular
    edited January 2011
    because the advice here is as bad or worse than on mobafire/etc.

    bigwah on
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  • MonkeyConQuesoMonkeyConQueso No more MH Claw Happy handsRegistered User regular
    edited January 2011
    bigwah wrote: »
    because the advice here is as bad or worse than on mobafire/etc.

    The advice here is different, not necessarily bad. And I've found some amazing advice here that's helped me quite a bit.

    So.... Opinions and all that.

    MonkeyConQueso on
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  • ArikadoArikado Southern CaliforniaRegistered User regular
    edited January 2011
    I don't even bother reading guides anymore. If there's an awesome build, I just need to see it in action.

    Arikado on
    BNet: Arikado#1153 | Steam | LoL: Anzen
  • nealcmnealcm Alvarian AlvarianRegistered User regular
    edited January 2011
    Arikado wrote: »
    I've seen Irelia mid more and more often.

    The other day our midrelia beat a kassadin, though I can't really comment on his skill level since we were owning the sidelanes as well and rolled in teamfights

    nealcm on
    19ZUtIw.png
  • MonkeyConQuesoMonkeyConQueso No more MH Claw Happy handsRegistered User regular
    edited January 2011
    I gave Irelia a spin the other day and found that her increased ranges on Q and E make things quite a lot easier to mess with people. Also, Wit's End + SotD + Stark's + Bloodrazor = hilarity. I need to play her some more, but I keep getting stuck in the tank role.

    MonkeyConQueso on
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  • FightTestFightTest Registered User regular
    edited January 2011
    My trick of choice when I happen to jungle is to go for a gank and if it fails just run back off the way you came. Generally when that happens the people you tried to gank are like, "fail gank, back to business as usual," and then they go push out again thinking that since you failed the gank you went back to jungle.

    But then you pop out of the bushes again and kill them. Jungle mind games. (Obviously only if they're comfortable enough to stay, don't waste time if they pill out or hide behind their tower.) (edit.. also I should point out that you should save your cds if you're not positive you'll get the kill. generally people will blow their cds to escape the first time you show up then the second time you have yours and they don't.)

    Also if you ever get a team that can't win/doesn't help a level 1 fight at your golem or whatever just immediately go run over to theirs. I see a lot of people get all sad and start at another spot on their side and just give up. Fuck that noise, get a golem.

    Bonus tip: try to hate yourself as much as possible because you really need a strong sense of self loathing to kill neutral creeps while everyone else is having fun playing against other people.

    FightTest on
    MOBA DOTA.
  • FeldornFeldorn Mediocre Registered User regular
    edited January 2011
    bigwah wrote: »
    because the advice here is as bad or worse than on mobafire/etc.
    Arikado wrote: »
    I don't even bother reading guides anymore. If there's an awesome build, I just need to see it in action.

    once you have some experience, reading guides shows you just how bad someones opponents usually are. if you have a winning record with about 350 wins, you probably have a decent idea of what items are good. you also realize that unless there is an item that is so good on a champ that you get it every game, you will change you build from game to game, as well as your buy order.

    Feldorn on
  • schussschuss Registered User regular
    edited January 2011
    the loop back trick is pretty well known though, so usually after you pop out they play crazy conservative - or their jungler is now lying in wait. All a judgement call given the situation though. Sometimes if it's Shen or something, i'll zone them out of creep experiences if the gank fails, since getting your guy a level on them is quite helpful.
    Jungling is sort of calming most of the time, plus normally if I don't jungle, no one will.

    schuss on
  • WeedLordVegetaWeedLordVegeta Registered User regular
    edited January 2011
    Well that was fun. First match of the day, I managed to 3v1 in the top lane as Teemo semi-succesfully (4/3) against a Zilean, Ryze and Panth while the rest of my team ran around with their fingers up their asses. Then Sion (the only other competent member of my team) showed up and we pushed top lane like a freight train. Attack Speed Teemo's animation is so fast that he appears to be a crack addict, twitching away while the enemy get bombarded by darts out of nowhere.

    Final Score: 9/5/1. Match went barely 20 minutes.

    WeedLordVegeta on
  • Dark_SideDark_Side Registered User regular
    edited January 2011
    schuss wrote: »
    the loop back trick is pretty well known though, so usually after you pop out they play crazy conservative - or their jungler is now lying in wait. All a judgement call given the situation though. Sometimes if it's Shen or something, i'll zone them out of creep experiences if the gank fails, since getting your guy a level on them is quite helpful.
    Jungling is sort of calming most of the time, plus normally if I don't jungle, no one will.

    Hey, when you jungle you don't have to worry about last hitting! Just have to know enough of when to smite golem and dragon so people can't steal it.

    I've recently modified my starting Nunu build to include a ward, helps a lot with early ganks from teams that don't have a jungler. People always make fun of me building wriggles on him as a first item, but you can't beat the free ward, and the ability to do dragon solo a level or 2 earlier.

    Dark_Side on
  • ArikadoArikado Southern CaliforniaRegistered User regular
    edited January 2011
    Hm... thin chick with fans?

    TANK

    attachment.php?attachmentid=107171&d=1296020537

    Arikado on
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  • undeinPiratundeinPirat Registered User regular
    edited January 2011
    i want a new champion to rice with

    undeinPirat on
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  • Psycho Internet HawkPsycho Internet Hawk Registered User regular
    edited January 2011
    I am guessing from the new champ's design that she has some sort of yin/yang light/dark thing going on, and will have a Nidalee-style skill swap between the two. Maybe between support and offensive mage or something.

    Psycho Internet Hawk on
    ezek1t.jpg
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited January 2011
    I am guessing from the new champ's design that she has some sort of yin/yang light/dark thing going on, and will have a Nidalee-style skill swap between the two. Maybe between support and offensive mage or something.

    Sounds like a reasonable guess based on the name and the look.

    reVerse on
  • FrosteeyFrosteey Elaise 1521-2945-8940Registered User regular
    edited January 2011
    Trinity Force Sona is still the best Sona and maybe the best character in the game.

    Frosteey on
  • ArikadoArikado Southern CaliforniaRegistered User regular
    edited January 2011
    Kanye Ryze might have something to say about that.

    Arikado on
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  • Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    edited January 2011
    New chick has reasonable cup size.

    Design is saved by removing 50% of her intestines to keep waist size down.

    Styrofoam Sammich on
    wq09t4opzrlc.jpg
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