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Dead Space 2: How Many Licks Does It Take to Get to the Center of a Necromorph?

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Posts

  • RendRend Registered User regular
    edited February 2011
    Renzo wrote: »
    Seems to me the plasma cutter and javelin gun really aren't the right guns for dealing with The Pack. But when they spawn all around you, I'm not sure there's a gun that can do that job anyway.

    Any tips for a noob?

    Pulse rifle and alt-fire on the javelin launcher both do the job quite nicely.

    Rend on
  • Ragnar DragonfyreRagnar Dragonfyre Registered User regular
    edited February 2011
    Made it to chapter 7 in one sitting on my NG+ zealot playthrough. Probably gonna be able to do this in two shots.

    Some thoughts that didn't occur to me on my first time through. Shedding creepy new light on creepy events. Let's speculate:
    It occurs to me that every single time Nicole shows up she's trying to absorb Isaac's mind or kill him. Every time. The closer to the Marker Isaac gets, the harder it is for Isaac to shrug off the hallucinations. When I realized this it made all those hallucinations a lot creepier. The first time through, except for when it was obvious, I thought they were literally just mindfucks... but the each time the Marker was attempting to kill Isaac. Wow.

    Speculation on Diana: What, if anything, of what she said is true? Will Isaac's dementia eventually kill him no matter how hard he fights against it? We know that the dementia was actively trying to kill him throughout the game, but has Isaac defeated the insanity that plagues his mind or is he doomed unless he "gets treated"?

    While in the Unitology recruitment centre you hear from the automated PA message that "All life comes from the Marker and in the end, all life returns to it." This really falls in line with my theory that humanity was created as a result of the Black Marker crashing onto Earth. Either that or it's Unitologist propaganda. What do you think?

    EarthGov and Unitology. One in the same? We know that Altman was assassinated and setup as a Martyr so the government could gain power through religion. However, reading the text logs throughout the game we see that EarthGov openly slanders and sabotages Unitologists efforts to spread Altman's word. Is it all just a front? I honestly think that humanity is being completely run by a Unitologist agenda and nobody is the wiser.

    Who is "He" that Stross refers to? Is it his son? Or someone else? The reason why this sticks out in my mind is some of the wall graffiti has paintings that look eerily like the devil. I really hope the story doesn't go down some Christian anti-christ story path where Altman is the false prophet. That would be really disappointing.

    This game is just so fantastically well designed. On my second run through almost every single jump scare has got me again. The pacing is planned so well that I'm lulled into a sense of security during quiet times even though I should know better! I suppose playing in a dark basement with 7.1 surround sound headphones turned up real loud helps though ;).

    Any problems I have with it are just nitpicks. The wall graffiti being my main one. There was so much neat/creepy shit written on the walls. Dead Space was more of a subtle mindfuck using writings on the wall. In this one there was a lot of writing on the walls, but it's mostly Unitologist moonspeak. The stuff actually written in english was mostly uninteresting. I would always stop to read the writing on the wall but very rarely found anything worth spending time looking for. :( I hope they revisit this aspect in the third installment.

    Ragnar Dragonfyre on
    steam_sig.png
  • azith28azith28 Registered User regular
    edited February 2011
    Force gun > pack. Always.

    Just be calm. stand with your back to a corner. When one of them is about 3 inches from your face with a jump attack, fire once (main, not alt fire). you should be able to get at least 2, possibly 4 pack members dead per one shot depending on how clumped up they are.

    azith28 on
    Stercus, Stercus, Stercus, Morituri Sum
  • CarbonFireCarbonFire See you in the countryRegistered User regular
    edited February 2011
    Also the Force gun. Obliterates the Pack.

    beat'd :P

    CarbonFire on
    Steam: CarbonFire MWO, PSN, Origin: Carb0nFire
  • RenzoRenzo Registered User regular
    edited February 2011
    Rend wrote: »
    Renzo wrote: »
    Seems to me the plasma cutter and javelin gun really aren't the right guns for dealing with The Pack. But when they spawn all around you, I'm not sure there's a gun that can do that job anyway.

    Any tips for a noob?

    Pulse rifle and alt-fire on the javelin launcher both do the job quite nicely.

    Yeah, I bought the javelin because of the alt fire. It works, but I still get hit a few times while getting in position and because I don't want to shock myself.

    Renzo on
  • RendRend Registered User regular
    edited February 2011
    Renzo wrote: »
    Rend wrote: »
    Renzo wrote: »
    Seems to me the plasma cutter and javelin gun really aren't the right guns for dealing with The Pack. But when they spawn all around you, I'm not sure there's a gun that can do that job anyway.

    Any tips for a noob?

    Pulse rifle and alt-fire on the javelin launcher both do the job quite nicely.

    Yeah, I bought the javelin because of the alt fire. It works, but I still get hit a few times while getting in position and because I don't want to shock myself.

    THEN HAVE I GOT THE GUN FOR YOU
    [/used car salesman]

    The pulse rifle is your man then. One 3-round burst will kill a pack, and, if you have a steady hand, since the first shot actually kills him, one of the second two will drop his loot.
    *p-p-pew* *p-p-pew*

    Rend on
  • azith28azith28 Registered User regular
    edited February 2011
    Made it to chapter 7 in one sitting on my NG+ playthrough. Probably gonna be able to do this in two shots.

    Some thoughts that didn't occur to me on my first time through. Shedding creepy new light on creepy events. Let's speculate:
    It occurs to me that every single time Nicole shows up she's trying to absorb Isaac's mind or kill him. Every time. The closer to the Marker Isaac gets, the harder it is for Isaac to shrug off the hallucinations. When I realized this it made all those hallucinations a lot creepier. The first time through, except for when it was obvious, I thought they were literally just mindfucks... but the each time the Marker was attempting to kill Isaac. Wow.

    Speculation on Diana: What, if anything, of what she said is true? Will Isaac's dementia eventually kill him no matter how hard he fights against it? We know that the dementia was actively trying to kill him throughout the game, but has Isaac defeated the insanity that plagues his mind or is he doomed unless he "gets treated"?

    While in the Unitology recruitment centre you hear from the automated PA message that "All life comes from the Marker and in the end, all life returns to it." This really falls in line with my theory that humanity was created as a result of the Black Marker crashing onto Earth. Either that or it's Unitologist propaganda. What do you think?

    EarthGov and Unitology. One in the same? We know that Altman was assassinated and setup as a Martyr so the government could gain power through religion. However, reading the text logs throughout the game we see that EarthGov openly slanders and sabotages Unitologists efforts to spread Altman's word. Is it all just a front? I honestly think that humanity is being completely run by a Unitologist agenda and nobody is the wiser.

    Who is "He" that Stross refers to? Is it his son? Or someone else? The reason why this sticks out in my mind is some of the wall graffiti has paintings that look eerily like the devil. I really hope the story doesn't go down some Christian anti-christ story path where Altman is the false prophet. That would be really disappointing.

    This game is just so fantastically well designed. On my second run through almost every single jump scare has got me again. The pacing is planned so well that I'm lulled into a sense of security during quiet times even though I should know better! I suppose playing in a dark basement with 7.1 surround sound headphones turned up real loud helps though ;).

    Any problems I have with it are just nitpicks. The wall graffiti being my main one. There was so much neat/creepy shit written on the walls. Dead Space was more of a subtle mindfuck using writings on the wall. In this one there was a lot of writing on the walls, but it's mostly Unitologist moonspeak. The stuff actually written in english was mostly uninteresting. I would always stop to read the writing on the wall but very rarely found anything worth spending time looking for. :( I hope they revisit this aspect in the third installment.

    Answers:
    The 'he' stross is referring to (and the 'she' sometimes) is his wife and son who he killed. Just like nichole is trying to manipulate issac, and in a way he is feeling massive guilt for her death for 'pushing her' to join the ishimura. shes using that guilt to make him think that he needs to listen to her and trust her. Stross is likely going through the same thing, but he really did kill his wife and son (he was hallucinating at the time but his guilt is much more real then issacs).

    azith28 on
    Stercus, Stercus, Stercus, Morituri Sum
  • azith28azith28 Registered User regular
    edited February 2011
    My favorite 'jump on you moment' was when :
    The corpse falls on you in the solar array...issac goes crazy for a second trying to get whatever it is off him, then you visibly see him stop...let out a ragged breath, and compose himself.

    azith28 on
    Stercus, Stercus, Stercus, Morituri Sum
  • RendRend Registered User regular
    edited February 2011
    @Ragnar:
    There are several times you see nicole and/or hear nicole where you are not in danger of her killing you. What do you mean when you say that every time the marker is trying to kill you?

    Quick example, when you see her in the school, and she's just standing there, spinning the carousel thing. Or when you get to the solar arrays and she's sitting in the ejector seat.

    Rend on
  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    edited February 2011
    Skull2185 wrote: »
    There really doesn't seem to be any cool Dead Space merch. Some of the Necromorph action figures look alright, but I'd rather have some detailed statues. .

    i guess i really should finish this guy, then
    8467IMG_1926.JPG

    curly haired boy on
    RxI0N.png
    Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
  • Momento MoriMomento Mori Registered User regular
    edited February 2011
    Made it to chapter 7 in one sitting on my NG+ playthrough. Probably gonna be able to do this in two shots.

    Some thoughts that didn't occur to me on my first time through. Shedding creepy new light on creepy events. Let's speculate:
    It occurs to me that every single time Nicole shows up she's trying to absorb Isaac's mind or kill him. Every time. The closer to the Marker Isaac gets, the harder it is for Isaac to shrug off the hallucinations. When I realized this it made all those hallucinations a lot creepier. The first time through, except for when it was obvious, I thought they were literally just mindfucks... but the each time the Marker was attempting to kill Isaac. Wow.

    Speculation on Diana: What, if anything, of what she said is true? Will Isaac's dementia eventually kill him no matter how hard he fights against it? We know that the dementia was actively trying to kill him throughout the game, but has Isaac defeated the insanity that plagues his mind or is he doomed unless he "gets treated"?

    While in the Unitology recruitment centre you hear from the automated PA message that "All life comes from the Marker and in the end, all life returns to it." This really falls in line with my theory that humanity was created as a result of the Black Marker crashing onto Earth. Either that or it's Unitologist propaganda. What do you think?

    EarthGov and Unitology. One in the same? We know that Altman was assassinated and setup as a Martyr so the government could gain power through religion. However, reading the text logs throughout the game we see that EarthGov openly slanders and sabotages Unitologists efforts to spread Altman's word. Is it all just a front? I honestly think that humanity is being completely run by a Unitologist agenda and nobody is the wiser.

    Who is "He" that Stross refers to? Is it his son? Or someone else? The reason why this sticks out in my mind is some of the wall graffiti has paintings that look eerily like the devil. I really hope the story doesn't go down some Christian anti-christ story path where Altman is the false prophet. That would be really disappointing.

    This game is just so fantastically well designed. On my second run through almost every single jump scare has got me again. The pacing is planned so well that I'm lulled into a sense of security during quiet times even though I should know better! I suppose playing in a dark basement with 7.1 surround sound headphones turned up real loud helps though ;).

    Any problems I have with it are just nitpicks. The wall graffiti being my main one. There was so much neat/creepy shit written on the walls. Dead Space was more of a subtle mindfuck using writings on the wall. In this one there was a lot of writing on the walls, but it's mostly Unitologist moonspeak. The stuff actually written in english was mostly uninteresting. I would always stop to read the writing on the wall but very rarely found anything worth spending time looking for. :( I hope they revisit this aspect in the third installment.

    Yes, every time, and that is useful for DS1 players in clarifying the mixed signals from the first game as a manipulation tactic.
    As for Daina's claim it was just manipulation as well. The markers Hallucination was trying to kill him the whole time and unless Isaac starts failing QTEs his head isn't going to explode or anything.

    I read some ones theory that Stross wasn't talking to his dead son, but actually super imposing his sons hallucination onto sightings of the regenerator. While this explains his fear and comments like look how much you have grown, so would a simple hallucination. So take it or leave it as you like.

    As for the graffiti not one stitch of it is moonspeak. You know why the symbols speak to me they tell me there is a translation cipher. They want you to know, they want you to understand....
    It's in the Unitology Church by the by and for some of us translating stuff in the dark as they world dies and learning one letter at a time things we wish to never have know is the very purest type of terror.

    Momento Mori on
    tumblr_m367g22SJP1qb9sxqo4_250.gif
  • Ragnar DragonfyreRagnar Dragonfyre Registered User regular
    edited February 2011
    Rend wrote: »
    @Ragnar:
    There are several times you see nicole and/or hear nicole where you are not in danger of her killing you. What do you mean when you say that every time the marker is trying to kill you?

    Quick example, when you see her in the school, and she's just standing there, spinning the carousel thing. Or when you get to the solar arrays and she's sitting in the ejector seat.
    Well Isaac shrugs her off at those points before she can really do anything. The closer to the Marker Isaac is, the more powerful it's influence. Being directly next to it makes it impossible for him to dismiss the hallucination. When you get to the Marker, she merely looks into Isaacs eyes and the mind battle ensues. She had already done that plenty of times before, so what was different about the last battle? I'm proposing that Nicole was always trying to take over Isaac's mind and make him kill himself at every opportunity she appears, but didn't have the power to do so until she tricked Isaac into going to the Marker.

    Ragnar Dragonfyre on
    steam_sig.png
  • CaptainNemoCaptainNemo Registered User regular
    edited February 2011
    In the last pages of the Unitology tract on DeadSpace.com there's a "Learn Unitology Symbols" thing. Go check it out.

    CaptainNemo on
    PSN:CaptainNemo1138
    Shitty Tumblr:lighthouse1138.tumblr.com
  • BritishDavidBritishDavid Registered User regular
    edited February 2011
    Skull2185 wrote: »
    There really doesn't seem to be any cool Dead Space merch. Some of the Necromorph action figures look alright, but I'd rather have some detailed statues. .

    i guess i really should finish this guy, then
    8467IMG_1926.JPG

    i really had no idea what i was looking at, but then worked out it was a BRUTE, it's looking good, but your gonna work on the face right?

    BritishDavid on
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    Xbox | x Dredgen Yor x |
  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    edited February 2011
    Skull2185 wrote: »
    There really doesn't seem to be any cool Dead Space merch. Some of the Necromorph action figures look alright, but I'd rather have some detailed statues. .

    i guess i really should finish this guy, then
    8467IMG_1926.JPG

    i really had no idea what i was looking at, but then worked out it was a BRUTE, it's looking good, but your gonna work on the face right?

    yeah, it's not completed yet, but it's further along than in that picture. i've been meaning to work on it, but actually playing the dead space games kind of got in the way ;-)

    curly haired boy on
    RxI0N.png
    Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
  • Ragnar DragonfyreRagnar Dragonfyre Registered User regular
    edited February 2011
    In the last pages of the Unitology tract on DeadSpace.com there's a "Learn Unitology Symbols" thing. Go check it out.

    I understand that Unitology symbols aren't gibberish, but if I can't read it without a translation cipher it may as well be. I know it adds to the atmosphere of the game and it IS creepy as fuck to look at... but the first game had lots of stuff written in english on the walls too. The writings on the wall told the story of the crew members final hours. It was subtly chilling and I miss that aspect of the game. It wasn't until later in the game that everything became Unitology symbols.

    I don't think it's much to ask to have more writings on the wall be immediately readable. It'll be interesting in a couple months when full translations of the writings hit the net, but it would have been nice to be creeped out while playing instead of later when the terror has all but faded.

    Ragnar Dragonfyre on
    steam_sig.png
  • Momento MoriMomento Mori Registered User regular
    edited February 2011
    i really had no idea what i was looking at, but then worked out it was a BRUTE, it's looking good, but your gonna work on the face right?
    Nah, he just plans to add sun beams around that round...smiling.....FACE.

    Momento Mori on
    tumblr_m367g22SJP1qb9sxqo4_250.gif
  • T4CTT4CT BAFTA-NOMINATED NAFTA-APPROVEDRegistered User regular
    edited February 2011
    In the last pages of the Unitology tract on DeadSpace.com there's a "Learn Unitology Symbols" thing. Go check it out.

    as soon as you can read those symbols you can figure out every multiplayer unlock

    which i thought was neat

    T4CT on
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited February 2011
    Flamethrower also chews through the pack like crazy if you tap-fire it. A single flame shot is enough to kill a pack member with the added bonus of the pack instantly dropping items when somebody gets hit by fire; hypothetically, you could kill 100+ pack members with the flamethrower by tap-firing and every last one would drop their items for you. On top of that, the slow speed of the "rounds" are actually pretty forgiving since shooting at somebody in the front usually means the shot will drift into somebody in the back. On of that, if you get in a tight spot you can just spray fire in front of you and catch everything in the way.

    I think the flamethrower may truly be the most efficient weapon in the entire game. Fuel is sold in units of 25 and it only takes 4-5 flame fuel units to actually kill a necro. Then the weapon itself can hold 175 fuel, you can single-fire it for weak enemies, and burning enemies immediately drop items. I bought a single stack of 100 flame fuel a couple hours ago on Zealot, have used the flamethrower almost exclusively, and always manage to hover right around the 300 fuel mark. I might actually use it for when I decide to finally decide to do a hardcore run.

    Ninja Snarl P on
  • gjaustingjaustin Registered User regular
    edited February 2011
    Made it to chapter 7 in one sitting on my NG+ zealot playthrough. Probably gonna be able to do this in two shots.

    Some thoughts that didn't occur to me on my first time through. Shedding creepy new light on creepy events. Let's speculate:
    It occurs to me that every single time Nicole shows up she's trying to absorb Isaac's mind or kill him. Every time. The closer to the Marker Isaac gets, the harder it is for Isaac to shrug off the hallucinations. When I realized this it made all those hallucinations a lot creepier. The first time through, except for when it was obvious, I thought they were literally just mindfucks... but the each time the Marker was attempting to kill Isaac. Wow.

    Speculation on Diana: What, if anything, of what she said is true? Will Isaac's dementia eventually kill him no matter how hard he fights against it? We know that the dementia was actively trying to kill him throughout the game, but has Isaac defeated the insanity that plagues his mind or is he doomed unless he "gets treated"?

    While in the Unitology recruitment centre you hear from the automated PA message that "All life comes from the Marker and in the end, all life returns to it." This really falls in line with my theory that humanity was created as a result of the Black Marker crashing onto Earth. Either that or it's Unitologist propaganda. What do you think?

    EarthGov and Unitology. One in the same? We know that Altman was assassinated and setup as a Martyr so the government could gain power through religion. However, reading the text logs throughout the game we see that EarthGov openly slanders and sabotages Unitologists efforts to spread Altman's word. Is it all just a front? I honestly think that humanity is being completely run by a Unitologist agenda and nobody is the wiser.

    Who is "He" that Stross refers to? Is it his son? Or someone else? The reason why this sticks out in my mind is some of the wall graffiti has paintings that look eerily like the devil. I really hope the story doesn't go down some Christian anti-christ story path where Altman is the false prophet. That would be really disappointing.

    This game is just so fantastically well designed. On my second run through almost every single jump scare has got me again. The pacing is planned so well that I'm lulled into a sense of security during quiet times even though I should know better! I suppose playing in a dark basement with 7.1 surround sound headphones turned up real loud helps though ;).

    Any problems I have with it are just nitpicks. The wall graffiti being my main one. There was so much neat/creepy shit written on the walls. Dead Space was more of a subtle mindfuck using writings on the wall. In this one there was a lot of writing on the walls, but it's mostly Unitologist moonspeak. The stuff actually written in english was mostly uninteresting. I would always stop to read the writing on the wall but very rarely found anything worth spending time looking for. :( I hope they revisit this aspect in the third installment.

    On the Black Marker and Earth Gov vs Unitology - from Dead Space Martyr
    To start with (since your post could be read either way), Altman thought Unitology was a load of crock. He called a press conference to try and get the Marker away from the military, but it ended up getting spun as a religious revelation.

    The Unitologists definitely believe that the Black Marker caused human life to evolve. And the Black Marker is old enough for that to be a possiblity, but it is still only speculation.

    Finally, Unitology was created by the members of a black ops group inside Earth Gov, not directly by the government itself.

    gjaustin on
  • Ragnar DragonfyreRagnar Dragonfyre Registered User regular
    edited February 2011
    Flamethrower also chews through the pack like crazy if you tap-fire it. A single flame shot is enough to kill a pack member with the added bonus of the pack instantly dropping items when somebody gets hit by fire; hypothetically, you could kill 100+ pack members with the flamethrower by tap-firing and every last one would drop their items for you. On top of that, the slow speed of the "rounds" are actually pretty forgiving since shooting at somebody in the front usually means the shot will drift into somebody in the back. On of that, if you get in a tight spot you can just spray fire in front of you and catch everything in the way.

    I think the flamethrower may truly be the most efficient weapon in the entire game. Fuel is sold in units of 25 and it only takes 4-5 flame fuel units to actually kill a necro. Then the weapon itself can hold 175 fuel, you can single-fire it for weak enemies, and burning enemies immediately drop items. I bought a single stack of 100 flame fuel a couple hours ago on Zealot, have used the flamethrower almost exclusively, and always manage to hover right around the 300 fuel mark. I might actually use it for when I decide to finally decide to do a hardcore run.

    I agree... a fully upgraded Flamethrower is extremely efficient. You literally never run out of ammo if you burst fire it properly. That said, I found it to be really boring to use. It doesn't do any visible damage to enemies. There's no visceral response. If it burned Necromorphs down to bones and ash, I'd fucking love it. But as it stands, I much prefer cutting my Necromorphs to pieces or blowing them to bits. Even though the Pulse Rifle isn't as effective as the Flamethrower, I found it to be more fun.

    I used the Flamethrower for the first 7 chapters of my NG+ Zealot run, but I've since swapped it out for the Force Gun. Force Gun fills it's role nicely and is very satisfying to use.

    Ragnar Dragonfyre on
    steam_sig.png
  • SirialisSirialis of the Halite Throne. Registered User regular
    edited February 2011
    Force Gun is civilization.

    Sirialis on
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited February 2011
    I was just happy to have a flamethrower that's actually worth a damn. It also lets you see a lot of the dying necro flailing animations since they don't just immediately ragdoll from damage and I rather like the blue flame effect.

    Not to mention that I finished a run on Dead Space 1 with the force gun the same day I started playing DS2, so I wanted to try some other weapons first. I'm rather looking forward to trying the new alt fire for the force gun because it was already a warcrime of effectiveness in the first game.

    Ninja Snarl P on
  • Ragnar DragonfyreRagnar Dragonfyre Registered User regular
    edited February 2011
    gjaustin wrote: »
    Made it to chapter 7 in one sitting on my NG+ zealot playthrough. Probably gonna be able to do this in two shots.

    Some thoughts that didn't occur to me on my first time through. Shedding creepy new light on creepy events. Let's speculate:
    It occurs to me that every single time Nicole shows up she's trying to absorb Isaac's mind or kill him. Every time. The closer to the Marker Isaac gets, the harder it is for Isaac to shrug off the hallucinations. When I realized this it made all those hallucinations a lot creepier. The first time through, except for when it was obvious, I thought they were literally just mindfucks... but the each time the Marker was attempting to kill Isaac. Wow.

    Speculation on Diana: What, if anything, of what she said is true? Will Isaac's dementia eventually kill him no matter how hard he fights against it? We know that the dementia was actively trying to kill him throughout the game, but has Isaac defeated the insanity that plagues his mind or is he doomed unless he "gets treated"?

    While in the Unitology recruitment centre you hear from the automated PA message that "All life comes from the Marker and in the end, all life returns to it." This really falls in line with my theory that humanity was created as a result of the Black Marker crashing onto Earth. Either that or it's Unitologist propaganda. What do you think?

    EarthGov and Unitology. One in the same? We know that Altman was assassinated and setup as a Martyr so the government could gain power through religion. However, reading the text logs throughout the game we see that EarthGov openly slanders and sabotages Unitologists efforts to spread Altman's word. Is it all just a front? I honestly think that humanity is being completely run by a Unitologist agenda and nobody is the wiser.

    Who is "He" that Stross refers to? Is it his son? Or someone else? The reason why this sticks out in my mind is some of the wall graffiti has paintings that look eerily like the devil. I really hope the story doesn't go down some Christian anti-christ story path where Altman is the false prophet. That would be really disappointing.

    This game is just so fantastically well designed. On my second run through almost every single jump scare has got me again. The pacing is planned so well that I'm lulled into a sense of security during quiet times even though I should know better! I suppose playing in a dark basement with 7.1 surround sound headphones turned up real loud helps though ;).

    Any problems I have with it are just nitpicks. The wall graffiti being my main one. There was so much neat/creepy shit written on the walls. Dead Space was more of a subtle mindfuck using writings on the wall. In this one there was a lot of writing on the walls, but it's mostly Unitologist moonspeak. The stuff actually written in english was mostly uninteresting. I would always stop to read the writing on the wall but very rarely found anything worth spending time looking for. :( I hope they revisit this aspect in the third installment.

    On the Black Marker and Earth Gov vs Unitology - from Dead Space Martyr
    To start with (since your post could be read either way), Altman thought Unitology was a load of crock. He called a press conference to try and get the Marker away from the military, but it ended up getting spun as a religious revelation.

    The Unitologists definitely believe that the Black Marker caused human life to evolve. And the Black Marker is old enough for that to be a possiblity, but it is still only speculation.

    Finally, Unitology was created by the members of a black ops group inside Earth Gov, not directly by the government itself.
    I fully realize that Altman himself didn't believe in Unitology.

    I wonder though, is EarthGov now actually being controlled by this Black Ops group that founded Unitology, or is it just operating independently with their own agenda?

    Is Dead Space: Martyr worth a read?
    I was just happy to have a flamethrower that's actually worth a damn. It also lets you see a lot of the dying necro flailing animations since they don't just immediately ragdoll from damage and I rather like the blue flame effect.

    Not to mention that I finished a run on Dead Space 1 with the force gun the same day I started playing DS2, so I wanted to try some other weapons first. I'm rather looking forward to trying the new alt fire for the force gun because it was already a warcrime of effectiveness in the first game.

    Oh, I totally agree. I was bummed that the Flamethrower sucked in the first game. Aliens made the Flamethrower into the Alien slaying weapon of choice. It didn't make sense that fire couldn't just burn away dead flesh with ease.

    The "problem" is that all the weapons are effective and fun in their own way. Flamethrower just doesn't do it for me unfortunately :(

    Ragnar Dragonfyre on
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  • gjaustingjaustin Registered User regular
    edited February 2011
    I fully realize that Altman himself didn't believe in Unitology.

    I wonder though, is EarthGov now actually being controlled by this Black Ops group that founded Unitology, or is it just operating independently with their own agenda?

    Is Dead Space: Martyr worth a read?

    I certainly enjoyed reading it. You can get a preview of it through Kindle for PC, so I'd suggest giving that a try if you think you might like it.


    As for Earth Gov, that's a very good question that I don't think we can answer. I suspect its a little bit of both.

    gjaustin on
  • ToldoToldo But actually, WeegianRegistered User regular
    edited February 2011
    azith28 wrote: »
    Force gun > pack. Always.

    Just be calm. stand with your back to a corner. When one of them is about 3 inches from your face with a jump attack, fire once (main, not alt fire). you should be able to get at least 2, possibly 4 pack members dead per one shot depending on how clumped up they are.

    Also, fully upgraded Line Gun while luring the pack down an automated walkway.

    Toldo on
  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    edited February 2011
    given the type of visions that the marker provokes (intensely personal apparitions of lost loved ones, etc.), anyone affected tends to fall into two camps:

    those who were religious before contact with the marker are CONVINCED that the marker is somehow divine. otherwise how could old aunt geraldine be speaking to them from beyond the grave?

    those who view the visions as scientifically explainable hallucinations are more likely to focus on the marker's alien origin.

    earthgov's secret black marker facility contained both types of people. the split occurred between the more scientific folks and the more religious folks. the science types won control over the marker, and the religious types were left with their newly-focused convictions. altman wanted NOTHING to do with the religious OR the scientific aspects. he wanted the marker put back at the bottom of the sea or destroyed.

    altman, therefore, represented a thorn, a persistent "here's the real story" factor that didn't mesh with the perfect vision of the religious types or the "we can USE this technology" of the scientific types. so the two sides worked together to kill him, making him the first martyr of unitology.

    curly haired boy on
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    Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
  • T4CTT4CT BAFTA-NOMINATED NAFTA-APPROVEDRegistered User regular
    edited February 2011
    well hello their little demon toddlers

    contact beam alt fire

    thanks for playing

    T4CT on
  • CenoCeno pizza time Registered User regular
    edited February 2011
    G4 has a great video up where they put people in a creepy room to play Dead Space, then a guy dressed as a necromorph jumps out and scares the shit out of them. One guy just fucking bolts. High-larious.

    Ceno on
  • T4CTT4CT BAFTA-NOMINATED NAFTA-APPROVEDRegistered User regular
    edited February 2011
  • CenoCeno pizza time Registered User regular
    edited February 2011
    T4CT wrote: »

    I would if I weren't limited to my phone at the moment.

    Ceno on
  • T4CTT4CT BAFTA-NOMINATED NAFTA-APPROVEDRegistered User regular
    edited February 2011
    it's ok broski i've got your back

    T4CT on
  • Ragnar DragonfyreRagnar Dragonfyre Registered User regular
    edited February 2011
    Ceno wrote: »
    G4 has a great video up where they put people in a creepy room to play Dead Space, then a guy dressed as a necromorph jumps out and scares the shit out of them. One guy just fucking bolts. High-larious.

    I'm laughing just thinking about the concept. Can't wait to watch the actual video.

    Ragnar Dragonfyre on
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  • GreenGreen Stick around. I'm full of bad ideas.Registered User regular
    edited February 2011
    It's funny, but they could have done a lot more with it

    I'm imagining an ambient sound effect in-game like a pipe falling, immediately followed by the exact same thing right behind you

    Maybe a remote noisemaker hidden in a very conspicuous vent

    Green on
  • gjaustingjaustin Registered User regular
    edited February 2011
    given the type of visions that the marker provokes (intensely personal apparitions of lost loved ones, etc.), anyone affected tends to fall into two camps:

    those who were religious before contact with the marker are CONVINCED that the marker is somehow divine. otherwise how could old aunt geraldine be speaking to them from beyond the grave?

    I disagree with this interpretation. On a simple level, the religious people of the Chicxulub area considered it demonic, not divine.


    On a more complex level, there's no evidence that the split fell down those lines. In fact, I would argue that by the end nearly everyone either became convinced that the Marker was divine or went stark raving mad.

    For example, the founders of Unitology
    Markoff and Stevens
    come across as completely areligious.

    gjaustin on
  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    edited February 2011
    gjaustin wrote: »
    given the type of visions that the marker provokes (intensely personal apparitions of lost loved ones, etc.), anyone affected tends to fall into two camps:

    those who were religious before contact with the marker are CONVINCED that the marker is somehow divine. otherwise how could old aunt geraldine be speaking to them from beyond the grave?

    I disagree with this interpretation. On a simple level, the religious people of the Chicxulub area considered it demonic, not divine.


    On a more complex level, there's no evidence that the split fell down those lines. In fact, I would argue that by the end nearly everyone either became convinced that the Marker was divine or went stark raving mad.

    For example, the founders of Unitology
    Markoff and Stevens
    come across as completely areligious.

    well yeah. they're what i considered the scientific types. i didn't mean to imply that the split was between earthgov and unitologists, but between the rational guys and the fanatics.

    also, i suppose the reaction to marker visions depends greatly on exactly which religious background you had before. if you think seeing a dead loved one is a good thing (usual judeo-christian concepts of heaven, etc) then you'll view it as a positive experience. if your religion, on the other hand, regularly has rites to make sure the dead stay buried and their spirits stay at rest (like the chicxulub people), then seeing a dead loved one is a very bad omen.

    curly haired boy on
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  • Rubix42Rubix42 Registered User regular
    edited February 2011
    Slightly goofy note, but is it ever explained why the vents in this universe are so huge? I mean, a half wall vent every 40 feet seems like overkill to me.

    Rubix42 on
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  • randombattlerandombattle Registered User regular
    edited February 2011
    Rubix42 wrote: »
    Slightly goofy note, but is it ever explained why the vents in this universe are so huge? I mean, a half wall vent every 40 feet seems like overkill to me.

    I figure they are more access hatches into the sections that aren't easily accessible. They just slap a fan on so there is some air circulation.

    One of the logs somewhere mentions that everything has been upgraded a lot so there are sections that have been closed off and whatnot.

    randombattle on
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    I never asked for this!
  • Ragnar DragonfyreRagnar Dragonfyre Registered User regular
    edited February 2011
    Some Necromorph behaviour happened to me that I hadn't seen before. I'll spoiler it just in case:
    If you let a group of Swarmers get too close to a dead Necromorph they'll fucking hop onto it and manipulate it like a puppet. Scared the fuck right out of me. I was NOT expecting that.

    Ragnar Dragonfyre on
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  • Twenty SidedTwenty Sided Registered User regular
    edited February 2011
    Renzo wrote: »
    Seems to me the plasma cutter and javelin gun really aren't the right guns for dealing with The Pack. But when they spawn all around you, I'm not sure there's a gun that can do that job anyway.

    Any tips for a noob?
    Aside from just using crowd control weapons, you *can* take them out with nothing but a plasma cutter, which just involves staying calm and actually hitting/killing them before they make it to you. You can also just punch one to kill it, although you shouldn't miss, since if you do, he'll just jump you. You shouldn't take too much damage from this method. Things just tend to get bad more because you panic instead of calmly reducing their numbers.

    That said, yeah, Force Gun and Pulse Rifles are the easiest way of killing them.

    Twenty Sided on
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